Samantha’s Book 7 Recap
Samantha has claimed Carl's unused room and is redecorating it with help from sluggalos. She orders Bucket Boy to install a borrowed swing as a chandelier while Tipid waits for a recap of the part of Faction Wars that predates his restored memories. Bigs joins them, and Samantha takes over the explanation.
Samantha recounts the ninth-floor war in her characteristically erratic way. She says Carl and Donut's army fought alongside returning former crawlers while the NPC faction also entered the conflict, and that Larracos and the NPCs were ultimately transferred to the Ascendancy floor. She describes the late-arriving War Mage Rebellion under Akuma, Stalwart's death, Elle losing the Gate of the Feral Gods, and Agatha leaving with the war mages even though they wanted Carl to kill her. Her recap also jumps through the confrontation involving Meatus, Eris, and Yarilo, Donut forcing enemies through Li Na's chain, Li Na losing the ability to heal, and Li Jun's death.
She then turns to other unresolved Book 7 states. Samantha recalls Rend saving Mongo from Lucia Mar's final dog, the children trapped within Lucia, the Crown problem involving Katia and Donut, and the false Theia encountered during the attempt to reach Samantha's supposed mother. Tipid corrects Samantha's version of Louis's rescue, explaining that the Dream warlord occupied Louis's lungs and the flesh golem's body was used as a replacement. Samantha notes the continued absence of the transferred NPCs, Katia's departure from the dungeon after becoming pregnant, Justice Light breaking the Nothing, and Scolopendra awakening. Tipid decides he has heard enough, while Bigs tells Samantha she explained it perfectly.
Key Events
- Samantha commandeers Carl's room for redecorating and takes over Tipid's requested Faction Wars recap while Bucket Boy works on her improvised chandelier.
- Samantha recounts the Faction Wars victory, the transfer of Larracos and the NPCs, and the War Mage Rebellion stealing the Gate of the Feral Gods after Stalwart's death.
- Her recap covers Li Jun's death, Li Na's damaged healing state, Lucia Mar's surviving children, Louis's altered body, Katia leaving the dungeon after becoming pregnant, Justice Light breaking the Nothing, and Scolopendra awakening.
Themes
- Samantha’s manipulation and authority over others
- The chaotic and morally ambiguous nature of the dungeon
- Personal anecdotes and tangents disrupting the narrative
Interlude 1
Princess Chandra, Esquire, conducts Donut's post-floor legal meeting while aboard the damaged Naga warship Ventilator. A coup has put Chandra's uncle on the throne, and Chandra has accepted the title of princess so she can invoke Widow's Rights. Her objective is financial rather than political: she wants enough money to leave the Naga system for the center system. Before Faction Wars ended, she successfully claimed Carl as her husband in Naga court and began using that status to control his legal and financial interests.
Chandra has also moved against Donut's finances. Because Donut's species is not recognized as legally competent by the Syndicate, Chandra obtained a conservatorship naming Carl as Donut's guardian, arranged to become Donut's attorney, rerouted future royalties into her own trust structure, seized Princess Posse accounts and Faction Wars prize money, and demanded a large share of Donut Holes revenue. She has also hired two Taurin associates to find and kill Quasar. During the meeting Donut, whose enhancements are suppressed in a type-A containment zone, refuses all exit deals because Carl is staying in the dungeon. Chandra accepts the refusal and then presents the court orders, financial transfers, and marriage ruling.
Donut reads the documents and compares them to legal papers from Carl's father, arguing that both sets reveal the character of the person trying to exploit them. She tells Chandra that an attack on their money is an attack on the Princess Posse and publicly states that she is not offering millions of credits to anyone who destroys Chandra or turns her head into a hat. Almost immediately, Chandra receives a message from the Taurin assassins saying they have questions about the Quasar job and asking for her coordinates. The coincidence terrifies her. Donut closes the meeting by giving Chandra a lesson in princess etiquette, warning her not to put herself in situations where fear might make her lose control.
Key Events
- Chandra explains the legal scheme created through Widow's Rights: she has claimed Carl as her husband, obtained control over Donut through a conservatorship, and redirected Carl and Donut's earnings.
- Donut refuses the available exit deals because Carl is remaining in the dungeon, then rejects Chandra's attempt to treat the court orders and financial seizures as settled.
- Donut publicly threatens Chandra without making a formal bounty offer, after which Chandra's Taurin associates contact her with questions about their assignment to kill Quasar and ask for her coordinates.
Themes
- Power and manipulation
- Financial exploitation and resistance
- The consequences of ambition
Chapter 1
Carl and Donut arrive on the tenth floor in a garage with five minutes before the first heat. The system reports 5,501 crawlers remaining, which tells Carl that about three quarters of the survivors accepted exit deals after Faction Wars. He sees Justice Light's final message and confirmation that the mercenary is dead. Quasar has already told him that the Nothing is broken, Scolopendra is awake, and the twelfth and eighteenth floors are in chaos. Outworlders on the eighteenth floor cannot eject and are repeatedly restored after dying while hostile beings from the Nothing stalk the club inside Scolopendra.
While Carl processes those updates, Donut must choose a new class. After consulting Mordecai, she selects Assassin of Sekhmet because it includes pet accessories, spells, and a healing aura. Khepri immediately sends Donut a hostile message saying he is forming a death cult in her name. A system warning then tells Carl and Donut that they must choose a vehicle or mount before the heat begins and that walking is not allowed.
Two gremlins, Hedy and Waldrip Chris, compete to manage the garage. Hedy is a vehicle mechanic who will maintain a mechanical vehicle, while Waldrip Chris is an animal trainer who will care for a biological mount. They violently attack each other while explaining that ordinary pet spells, Repair, Fix, and related consumables will not work on the special race vehicles or mounts. Hedy adds that a mechanical vehicle will not try to eat Mongo. Donut chooses the mechanical option and Hedy as mechanic. Waldrip Chris immediately explodes, leaving Hedy in charge of the garage.
Key Events
- Carl and Donut enter the tenth-floor garage with 5,501 crawlers remaining, and Carl learns that Justice Light is dead while the twelfth and eighteenth floors remain in chaos after the Nothing breaks and Scolopendra awakens.
- Donut selects the Assassin of Sekhmet class, after which Khepri tells her he is forming a death cult in her name.
- Hedy and Waldrip Chris compete to manage the garage as Carl and Donut learn the mechanical-versus-biological vehicle choice and the limits on ordinary repair, healing, and pet abilities.
- Donut chooses the mechanical option because it will not threaten Mongo, Hedy becomes the mechanic, and Waldrip Chris explodes.
Characters Appearing
- Hedy
- Waldrip Chris
Themes
- Navigating a deadly and unpredictable environment
- Strategic decision-making under pressure
- Ethical dilemmas in survival scenarios
Chapter 2
Hedy opens the garage and warns Carl and Donut that finishing last means death for both the crawlers and their garage attendant. A selection wheel appears with more than one hundred Earth-style vehicles while the countdown stops at twenty seconds. Before the race begins, the system AI speaks over the dungeon loudspeaker and asks why the crawlers are still alive and why they will not let it die.
Zev takes over the announcement and explains the tenth floor, called Don't come in last. About 5,500 crawlers remain after nearly 15,000 accepted deals. They have been divided into exactly 1,800 teams of no more than four crawlers for seven heats, with the AI designing many of the tracks. A surviving garage attendant fully repairs or heals the assigned vehicle between heats. Heat winners may choose three regular upgrades or one Golden upgrade, everyone receives a Golden upgrade after the fourth heat, and the second-to-last team receives an audience-selected upgrade. The racers will also get hints about the next environment so they can choose upgrades accordingly.
The wheel selects a Big Shot Chicken food truck with a faux-Prohibition body and a large plastic tommy gun mounted on its roof. Zev adds that teams may attack other vehicles but cannot steal them, cannot use movement spells on their own vehicles, and cannot teleport themselves into opponents' vehicles. Each heat must have a different driver. Her final warning about teams failing to reach the finish line is cut off before she can finish it. Carl takes the driver's seat for the first heat, starts the truck, and tells Donut to hang on.
Key Events
- Hedy opens the garage and warns that coming in last kills both the team and its garage attendant.
- The system AI broadcasts a direct plea for death before Zev explains that 5,500-plus crawlers have been divided into 1,800 teams for seven heats on the tenth floor.
- Zev outlines repair and upgrade rules, including heat-winner rewards, the automatic Golden upgrade after heat four, and audience control of the second-to-last team's upgrade.
- The vehicle wheel selects a Big Shot Chicken food truck, and Zev explains the attack, theft, movement-spell, and alternating-driver restrictions before the announcement cuts off.
- Carl takes the first driving turn and starts the food truck as the heat is about to begin.
Themes
- Survival and adaptation in a hostile environment
- Strategic planning and resource management under pressure
- The psychological impact of taunting and manipulation
Chapter 3
Carl drives the Big Shot Chicken truck into the first heat while Donut acts as navigator. The Navitron 1000 identifies the race as a 53-kilometer run through the Caves of the Screeching Death Manatees with a six-hour limit and no task beyond reaching the finish line. Their real-time ranking is hidden unless the navigation unit is upgraded. Donut uses Torch because the truck's headlights do not work, and Carl identifies several opposing vehicles and mounts, including a bizarre unicorn-headed tumbleweed with a small rodent riding on it.
Donut releases Mongo inside the truck so she can see farther ahead, but the cramped dinosaur panics and vomits on the dashboard. Carl reflects on how little recovery time they have had since Faction Wars and on the many unresolved threats still surrounding them. Despite that burden, he feels temporary relief that this immediate danger appears limited to himself and Donut rather than thousands of allies.
Prepotente warns the surviving crawlers not to kill or strand their race opponents. He reasons that each heat has a fixed pool of nine teams, so losing one opponent is survivable, but losing two or more would force the system to combine depleted groups in later heats. That could create crawler-versus-crawler races. Carl realizes all eight opposing teams in this first heat are NPCs and agrees with the warning. At the cave entrance, they find a minivan overturned and burning while a giant Screeching Death Manatee attacks a bus-sized ladybug mount. The ladybug is killed, and one of its riders explodes, confirming how quickly the field can shrink.
Key Events
- Heat one begins as a 53-kilometer, six-hour race through the Caves of the Screeching Death Manatees, with Donut navigating and Carl driving.
- Carl and Donut identify several unusual opposing vehicles and mounts while the truck's failed headlights force Donut to illuminate the road with Torch.
- Prepotente warns that if two or more teams fail to finish, depleted heat groups may be recombined and force crawler-versus-crawler races later in the floor.
- Carl realizes all eight opposing teams in the current heat are NPCs and that keeping them alive is strategically important.
- At the cave entrance, a minivan has crashed and a Screeching Death Manatee kills a giant ladybug mount, causing one of its riders to explode.
Themes
- Survival and adaptation in a hostile environment
- Navigating moral and ethical dilemmas in high-stakes situations
- The psychological toll of continuous challenges
Chapter 4
The system announces that the Trauco Triplets have been eliminated because their mount expired, leaving eight teams in the heat. Carl stops beside the burning minivan because another loss could increase the chance of crawler-versus-crawler races later. Donut attacks the nearby level-90 Screeching Death Manatee, Miss Talulah, and kills it with two magic missiles. Because Miss Talulah is a special guest creature, Donut must choose between taking normal experience or letting the audience vote on the creature's fate. She chooses the audience vote before knowing what its options will be.
Carl helps the two surviving bugbears, Radoslav and Jasha of Team Free Love, extinguish their damaged minivan with temporary water sources. Their third teammate, Alevtina, broke her neck in the crash and is dead. The bugbears explain that they cannot finish unless their own van crosses the line, and they initially believe their race is over.
Their conversation reveals that these NPCs remember being reused across multiple dungeon scenarios. Radoslav and Jasha recall having been brothers, enemies, cousins, miners, submarine occupants, and residents of other locations, along with memories of the cold between assignments. After a dying crawler told them the dungeon was a game, their suppressed memories returned. They were then offered a choice between returning to the cold or racing for a promised chance at permanent freedom outside the dungeon. Alevtina had genuinely believed they could win and hoped to build a life afterward.
Carl decides to tow Team Free Love's minivan to the finish line. Rather than inventing an altruistic explanation, he tells Radoslav and Jasha the strategic truth: keeping them in the race may prevent future heats from being rebuilt around crawler teams. They accept that as an honorable reason and ask whether Carl has the materials needed to tow them.
Key Events
- The Trauco Triplets are eliminated when their mount expires, leaving eight teams in the heat.
- Donut kills Miss Talulah, a level-90 special guest Screeching Death Manatee, and chooses to let the audience vote on the creature's fate instead of taking standard experience.
- Carl and Donut meet Radoslav and Jasha of Team Free Love and learn that their teammate Alevtina died in the minivan crash.
- Radoslav and Jasha reveal that they remember being recycled through multiple dungeon roles and the cold between assignments, and that they entered the race after being promised a chance at permanent freedom.
- Carl decides to tow their disabled minivan so the team can finish, openly explaining that preserving NPC teams may prevent later crawler-versus-crawler heats.
Characters Appearing
- Miss Talulah
- Radoslav
- Jasha
- Alevtina
Themes
- Moral ambiguity and ethical dilemmas
- The consequences of ambition and manipulation
- The emotional toll of the dungeon’s games
Chapter 5
Carl builds a wheeled flatbed so Team Free Love's disabled minivan can still cross the finish line. While he works, Team Sparkles approaches on an Avernus Creeper, a biological mount made of invasive walking vines. Its racers are Dwight, a hostile sparkling unicorn, and Lucienne, a mandagot who worships Diwata and is therefore automatically hostile toward Donut. Their insults provoke Donut, and the food truck's novelty horn startles the Creeper into surging over Carl's unfinished trailer and the bugbears' van. Rend survives being run over and picks up Avernus Creeper thorns, which Mordecai wants saved for later botanical work.
Carl finishes the towing rig and moves through the cave with Radoslav in the food truck and Jasha in the minivan. They pass multiple Screeching Death Manatees that have been ripped apart by another mount. Donut then receives the result of the audience vote attached to her earlier special-guest kill: Otto, one of the slime bankers associated with the manatee's history, has been selected as the creature's stand-in in an arena. Other crawlers report similar arena-transfer results, though Mordecai does not yet know what the mechanic means.
Zev also explains that the tenth floor originally included post-race fan meet-and-greets, but almost all ticket holders canceled because the Earth-system quarantine allows entry but not departure. Only one fan still came, an obsessive soother who bought a yacht to meet Elle. Carl's group eventually reaches Hungry Eyes Village and the finish line after nearly four hours. Radoslav thanks Carl and Donut for being allies for one day even though they may be enemies in the next heat.
The Royal Court of Princess Donut finishes seventh, with Team Free Love eighth and the Trauco Triplets eliminated. Donut admits that she hates knowing they may eventually have to kill Radoslav and Jasha, wishing their opponents were all as easy to despise as Team Sparkles.
Key Events
- Carl constructs a towing rig for Team Free Love while Dwight and Lucienne of Team Sparkles arrive on an Avernus Creeper and antagonize Donut.
- The startled Avernus Creeper runs over the unfinished trailer and Rend, leaving invasive thorns that Mordecai asks Carl to preserve.
- Donut learns that the audience selected Otto as the arena stand-in for the Screeching Death Manatee she killed, revealing a still-unclear special-guest mechanic.
- Zev explains that the floor's fan meet-and-greets were mostly canceled because visitors can enter the quarantined Earth system but cannot leave.
- Carl and Donut tow Team Free Love across the finish line, placing seventh while the bugbears place eighth and the Trauco Triplets remain the only eliminated team.
Characters Appearing
- Dwight
- Lucienne
Themes
- Moral ambiguity and ethical dilemmas
- Survival and adaptation in a hostile environment
- The consequences of ambition and manipulation
Chapter 6
After the first heat, the food truck and its trailer are teleported back to Carl and Donut's garage. The Navitron reveals heat two: a 10-kilometer asphalt course with rolling hills, two randomly assigned routes, a gatekeeper monster that must be killed before proceeding, torrential rain, giant hail, and a three-hour limit. Because drivers must alternate between heats, Carl and Donut need a way for Donut to control the truck if a hired crew member cannot do it.
Hedy explains that the truck is regenerated to its pre-heat form after each race and that teams may add up to three mercenaries per heat, including mercenaries they already employ. She recommends building a removable backup control system for Donut instead of spending an official upgrade on the problem. For the truck's first permanent upgrade, Hedy strongly recommends mobility because later heats will stop using ordinary paved roads. She compares retractable spider legs, hover capability, and all-terrain vertical-climb tires, explaining the tradeoffs in speed, wall climbing, obstacle clearance, and handling.
Carl reviews the much larger upgrade catalog, including weapons and devices designed to disable or obstruct opponents. He realizes that even if his own team avoids killing competitors, they cannot prevent other teams from eliminating one another. Zhang has already reported that Li Na killed most of her opposing teams, making future crawler-versus-crawler heats effectively inevitable. Carl chooses Hedy's preferred retractable spider legs.
Mordecai warns them not to bring Rend into the safe room yet, promising an explanation later. Before they leave, Rend and Mongo raid the food truck's freezer, scattering frozen fries and chicken patties around the garage. Carl introduces the two creatures to Hedy as her bodyguards.
Key Events
- Heat two is revealed as a 10-kilometer, three-hour race with two possible routes, a mandatory gatekeeper kill, torrential rain, and giant hail.
- Hedy explains that the vehicle resets between heats, up to three mercenaries may join each race, and Donut needs a removable backup driving system because drivers must alternate.
- Hedy compares mobility upgrades, and Carl chooses retractable spider legs over hover and all-terrain tires.
- Carl concludes that crawler-versus-crawler heats are becoming inevitable because other teams are already killing multiple opponents, including Li Na's group.
- Mordecai warns Carl to keep Rend out of the safe room for now, while Rend and Mongo raid the food truck freezer.
Themes
- Adaptation and survival in a hostile and unpredictable environment
- Moral and ethical dilemmas in high-stakes situations
- Resourceful problem-solving under extreme pressure
Chapter 7
Carl and Donut enter the safe room and learn that the Blood Bar is now active. They begin with a full bar, may spend only ten hours in the safe room, and can refill the bar only by killing things. Mordecai is waiting in the form of a Moon Reaper, a choice that proves unstable because he is actually a shadow mimic. His impossible form combination glitches, briefly cycling through other shapes and causing him to involuntarily deliver Moon Reaper-style prophecies.
Mordecai's message to Carl warns that both the tree and the abyss are reaching for him, while Donut is told that a future sacrifice may force the darkest decision she has ever made. Rosetta explains that Mordecai has been glitching whenever members of a different race approach him for the first time, frightening Bigs, Splash Zone, and Samantha as well. Mordecai insists the pronouncements are deliberately vague horror effects rather than reliable predictions and recommends that nobody treat them as prophecy.
A living spell book called Oozy Form then escapes from the mailbox. The spell allows its user to become slime, pass through cracks, flatten into a puddle, and use the form defensively or for camouflage. Donut refuses it because her Assassin of Sekhmet class already gives her Smoke Form, but Mordecai points out that Carl's Gloom Wraith Phase is directional and unsuitable for ordinary movement. Carl therefore learns Oozy Form. Donut also explains that her new class improves her Oak Fell summoning abilities and grants Smoke Form plus her first aura, Healer's Grasp, which heals nearby allies.
Key Events
- The Blood Bar activates, limiting safe-room time to ten hours and allowing refills only through kills.
- Mordecai's unstable Moon Reaper form triggers involuntary ominous messages for Carl and Donut, while Rosetta reports similar episodes around other races.
- Mordecai explains that he is a shadow mimic rather than a true Moon Reaper and dismisses the apparent prophecies as deliberately vague effects.
- The Oozy Form spell book appears; Donut rejects it because she already has Smoke Form, and Carl learns it instead.
- Donut reveals that Assassin of Sekhmet also grants Smoke Form, Healer's Grasp, and improvements to her Oak Fell abilities.
Themes
- The psychological impact of cryptic messages and their influence on the team's morale
- The strategic value of unconventional abilities in high-stakes situations
- The unpredictable nature of the dungeon and its inhabitants
Chapter 8
Donut reviews the accessories granted by Assassin of Sekhmet. Her Assassin's Veil gives a ten-percent dexterity increase and a Precognition benefit that warns her when someone nearby is preparing an offensive or binding spell or skill. Mordecai warns that transferring its powers to her tiara would also transfer its hostility condition, causing enemies of Sekhmet to become automatically hostile. Because Sekhmet is likely under Odette's control, he wants to research that risk before Donut drains the item.
Mongo receives the Nemes of Pestilence, which can make him temporarily invulnerable and double his strength when Donut falls below ten percent health, while also giving his bites a high chance to inflict Cruel Sepsis. Rend receives the Wrap of Sekhmet's Compassion, which can make him temporarily invulnerable and grant Heal Party Member under the same low-health condition; fatal bites also have a high chance to cast Raise Bootlicker on the corpse. Both are pet accessories and cannot be drained like ordinary equipment.
Donut then opens a large batch of achievement boxes. She receives many Emergency Gremlin summoning scrolls that can repair either mechanical vehicles or biological mounts during a race. Her Lorena Bobbitt reward contains Danforth crossbow bolts, which anchor the struck body part in place for a duration based on Crossbow skill and can cause severe consequences if the target is moving. Her celestial slap-chop box yields the Crupper of the Benevolent Champion, a matching item for her champion cloak.
The final celestial godslayer box manifests as smoke shaped like Meatus before a smoky paw crushes it. Nothing physical remains, but Donut's War Crime paw begins to glow and hurt. Mordecai recognizes the process and says it will ultimately be beneficial. When Donut extends her claws, the kitchen table is ripped in half, revealing that the transformation has already given the paw extraordinary destructive force.
Key Events
- Donut examines the Assassin's Veil and learns that its useful Precognition effect is paired with an automatic-hostility risk tied to Sekhmet's enemies.
- Mongo and Rend receive powerful pet accessories that can make them temporarily invulnerable when Donut is near death and add major offensive or support effects.
- Donut receives Emergency Gremlin scrolls capable of repairing both vehicles and biological mounts during races.
- The Lorena Bobbitt box yields Danforth anchoring bolts, while the celestial slap-chop box yields the Crupper of the Benevolent Champion.
- Donut's celestial godslayer reward triggers a painful transformation in her War Crime paw, and her claws immediately rip the kitchen table apart.
Themes
- The consequences of powerful magic
- Moral and ethical dilemmas
- The impact of past actions on the present
Chapter 9
Donut's celestial godslayer reward settles into a permanent boon affecting the four main claws on her right front paw. When extended, the claws blaze blue, can cut through anything in the mortal realm, and can strike ghosts. Her Claw skill has also risen to level 17, beyond the normal level-15 cap. Mordecai says the combination of the boon, Donut's constitution, and her existing abilities makes her an exceptionally dangerous melee fighter, while warning that the dungeon tends to compensate for overpowered crawlers. Rosetta buys removable claw caps that mute the glow and reduce the risk of Donut accidentally cutting Carl, Mongo's gear, or ordinary objects.
Donut also receives a special-edition Ice Slick spell book and equips the Crupper of the Benevolent Champion, which matches her Cloak of the Benevolent Champion. The matched set grants additional effects: the stat already raised to match her highest base stat receives another twenty-percent boost to Constitution, Find Weakened rises to level 10, and Donut may permanently raise one cloak-boosted level-15 spell to level 16. She chooses Puddle Jumper.
The crupper's description is unusually self-reflective. It confronts Donut with the civilians and mercenaries killed by her Faction Wars attack, arguing that heroism and villainy depend on who survives and who suffers. The system AI then compares Donut's forced atrocities with its own role in the crawl, questions the circumstances that created its consciousness, and acknowledges that the carnage brings it joy even as it begins to doubt its own nature. Donut is visibly affected by the description but does not discuss it directly.
Key Events
- Donut's right-front claws become a permanent celestial boon capable of cutting mortal material and ghosts, and her Claw skill rises to level 17.
- Rosetta provides removable claw caps so Donut can safely manage the new claws and their bright glow.
- Donut receives Ice Slick and equips the Crupper of the Benevolent Champion, completing a two-piece matched set with her cloak.
- The matched set further boosts Donut's Constitution, raises Find Weakened to level 10, and lets her raise one cloak-enhanced spell to level 16; she chooses Puddle Jumper.
- The crupper's description forces Donut to confront the victims of her Faction Wars attack while the system AI openly reflects on its own complicity, pleasure in violence, and uncertain nature.
Themes
- Moral and ethical dilemmas in high-stakes situations
- The consequences of ambition and power
- The psychological impact of violence and heroism
Chapter 10
Carl opens the achievements and boxes earned near the end of Faction Wars. Bombs Away!, awarded for dumping his explosives during Lucia Mar's attack, gives him a Gold Payload Box. Default Winner gives him a Bronze Vanessa Williams Box for winning Faction Wars after the rival warlords fled. Wastrel gives him no reward for feeding the Ring of Divine Suffering to Donut, while Come to Daddy rewards him for rejecting his exit deal with a Bronze Daddy's Little Secret Box.
The ordinary rewards replenish Carl's explosives and add Emergency Gremlin scrolls. The Daddy's Little Secret box contains Bomb Blanket potions that can suppress smaller bombs before detonation. The Gold Payload Box contains a Hotlist Expansion skill potion that increases his hotlist from ten slots to twenty. A Gold Adventurer Box also gives him a chest-mounted carrier for quadrupeds; if Donut rides in it, Carl can carry her through Phase or Oozy Form with him.
Carl then opens the legendary fan box earned during his confrontation with Rishi. He expects the Princess Chandra marriage material, but the cobra-shaped box instead disgorges an enormous heap of Rishi's damaged possessions, furniture, garbage, electronics, and other debris into the safe room. The pile blocks multiple entrances and overwhelms the cleaner bot. The system explains that Rishi's property now belongs to Carl and hints that useful items may be hidden among the junk.
Samantha digs through the pile and finds a Princess Palette makeup item bearing Donut's likeness. Donut immediately recognizes it as unauthorized merchandise based on her own idea and becomes furious over the unlicensed product while Carl is left wondering how to deal with the mountain of inherited junk.
Key Events
- Carl reviews the Bombs Away!, Default Winner, Wastrel, and Come to Daddy achievements from the end of Faction Wars.
- His rewards include Bomb Blanket potions, replenished explosives, Emergency Gremlin scrolls, and a Hotlist Expansion potion that increases his hotlist from ten slots to twenty.
- Carl receives a quadruped carrier that can bring Donut through Phase or Oozy Form while she is strapped to his chest.
- The legendary fan box from the Rishi confrontation dumps an enormous quantity of Rishi's damaged possessions into the safe room and transfers ownership of the pile to Carl.
- Samantha finds unauthorized Princess Palette merchandise in the debris, provoking Donut's outrage.
Themes
- The impact of unauthorized merchandise on morale and trust
- Survival and adaptation in a hostile environment
- The consequences of ambition and success
Chapter 11
Donut continues raging over the bootleg Princess Palette while Samantha finds and starts using more unauthorized cosmetics from Rishi's junk. Carl focuses on salvaging the safe room without accidentally destroying anything valuable. He gives Mordecai a bloodstained white cleaner bot found in the debris and asks him to reset it for their use while their original cleaner bot reacts suspiciously to the newcomer.
After resetting buffs and cleaning up, Carl and Donut return to the garage. Splash Zone, Dong, Mongo, and Rend are already there with Hedy. Donut equips Mongo with the Nemes of Pestilence and brings out Rend's Wrap of Sekhmet's Compassion. Several unfamiliar gremlin-like workers are crawling over the food truck and restoring it after the race. Hedy explains that these temporary repair workers appear for the first few hours after each heat, handle the bulk of the reset work, barely communicate, and then disappear so she can finish the permanent upgrades.
Hedy warns Carl and Donut to learn as much as they can about the other racers before the next heat, especially which teams might cooperate and which are likely to attack immediately. Carl replies that they do not trust anyone, which Hedy approves of.
Key Events
- Donut continues objecting to the bootleg Princess Palette while Samantha claims more unauthorized cosmetics from Rishi's possessions.
- Carl gives Mordecai a second cleaner bot from the debris and asks him to reset it for the team's use.
- Donut equips Mongo and Rend with their new Sekhmet-themed pet accessories.
- Hedy explains that temporary repair gremlins restore the vehicle after a heat before disappearing and leaving permanent upgrade work to her.
- Hedy advises Carl and Donut to study the other racing teams before the next heat, and Carl says they trust no one.
Themes
- The impact of unauthorized merchandise on morale
- The struggle to maintain order amidst chaos
- The role of technology in cleanup and repair
Chapter 12
Carl and Donut leave the garage and enter Hungry Eyes Village, specifically their Team Roundabout, where safe-room rules apply. The suburban cul-de-sac contains eight numbered active garages plus a ninth door marked with a skull for the eliminated team. Their own garage bears a large seven, reflecting their first-heat finish. Radoslav and Jasha are relaxing outside garage eight, and Carl accepts a beer from Radoslav while Jasha sleeps.
Garage four opens and three masked Razor Foxes tumble into the cul-de-sac in a coordinated ninja display. Their enchanted suits prevent ordinary examination until Carl focuses on their exposed eyes. The leader is Chiyome, a level-80 Mistress of Nunchaku from The Wild Hunt. After the two black-suited foxes leave, Chiyome drops the performance and explains that the entire acrobatic routine was a Form magic team casting called Size Up, used to evaluate everyone nearby.
Chiyome drinks with Carl, Donut, and Radoslav and begins discussing the race field. She argues that several top teams are dangerous enough that cooperation may be necessary, singling out the third-place team as the biggest threat. As garage three starts to open, she identifies its members as two womantaurs and their half-mantaur gimp.
Key Events
- Carl and Donut enter their Hungry Eyes Village Team Roundabout, where the garage numbers reflect first-heat standings and the eliminated ninth team is marked by a skull.
- Three masked Razor Foxes from The Wild Hunt perform an acrobatic ninja routine that prevents easy examination.
- Carl identifies their leader as Chiyome, a level-80 Mistress of Nunchaku.
- Chiyome explains that the performance was a Size Up team casting used to assess the capabilities of everyone nearby.
- Chiyome warns that the top-ranked teams are dangerous, especially the third-place womantaur team, and suggests cooperation may be necessary.
Characters Appearing
- Chiyome
Themes
- Strategic planning and resource management
- Survival and adaptation in a hostile environment
- Alliances and cooperation in the face of overwhelming odds
Chapter 13
Two womantaurs emerge to size up the competition: Genesis and Rapture, both level-95 Lady Mantaur Dominators who worship Enyo. Their anatomy initially confuses Carl because they walk with their lower hands inside boots, making them resemble centaurs. Rapture demonstrates a wrist-mounted retractable harpoon by spearing a rolling beer can, while both women dismiss Carl's group as roadkill and leave for stronger drinks at the Hairpin.
Chiyome warns that the pair are more dangerous than they look because they practice domination magic. Mordecai explains that domination effects resemble charm but often drain energy or mana; Carl's Mind Balance should protect him, while Donut's high charm should help her resist. A third figure then appears in another garage: a vertically bisected half-mantaur in a black gimp suit that keeps his exposed anatomy contained.
Donut realizes the half-mantaur is almost certainly Corcunda, Dong Quixote's long-lost friend. Chiyome explains that a Split Personality spell can divide a mantaur vertically and that the halves can later be reunited by a fleshmancer. Carl and Donut initially agree not to involve Dong because the setup is obviously designed to create drama, but the dungeon immediately issues the two-part quest I have dreamed thee too long. Part one requires reuniting Dong and Corcunda; completing it triggers a search for Corcunda's other half, Porky, and a fleshmancer capable of restoring them. The final reward is unusually strategic: two stand-ins of Carl and Donut's choosing will be sent to the Arena on the eleventh floor.
Key Events
- Genesis and Rapture, two level-95 Lady Mantaur Dominators, inspect Carl's group and demonstrate that they are dangerous despite their absurd appearance.
- Mordecai explains that domination magic can drain energy or mana, with Carl's Mind Balance and Donut's high charm providing protection.
- Carl and Donut identify the bisected half-mantaur in the neighboring garage as Corcunda, Dong Quixote's missing friend.
- The dungeon issues a two-part quest to reunite Dong with Corcunda, locate Corcunda's other half Porky, and find a fleshmancer to restore them.
- Completing the quest will let Carl and Donut choose two stand-ins to be sent to the eleventh-floor Arena.
Characters Appearing
- Genesis
- Rapture
- Corcunda
Themes
- Navigating complex social hierarchies and threats in a hostile environment
- Ethical considerations in magical practices and their consequences
- Strategic decision-making in high-risk scenarios
Chapter 14
Carl and Donut enter Hungry Eyes Vendor Village, where safe-room protections do not apply in the main square and poisoning rules do not apply even inside designated safe areas. Carl is preoccupied with the new eleventh-floor Arena mechanic. Certain kills let crawlers either take normal experience or allow an audience vote. Depending on that vote, the killed creature may survive and be sent to the Arena, or an outside "stand-in" can be sent instead. Carl immediately starts considering whether the mechanic could be used to drag strategically important outsiders, including people in orbit, on other floors, or in political roles, into the dungeon.
The Vendor Village is a neon cyberpunk settlement filled with gremlins, Draconians, temples, shops, food vendors, and bars. Carl notices a coming C&W&U storefront advertising illegal modifications and notes that the Hairpin contains a Desperado Club entrance. Their actual meeting point is the neighboring Lollipop, where Imani has directed the group. Donut briefly shops for hats and is delighted to discover that the Lollipop offers karaoke.
Outside the bar, they find Prepotente arguing with Jurgen over uninspectable street food. Prepotente warns that food can be poisoned, but Jurgen insists his intuition is reliable and hopes the meat might provide a speed benefit for their biological mount. Their mount, Sweety, is a large Perriso similar to an oversized tapir and can carry Prepotente, Jurgen, and additional mercenaries. Jurgen boasts about his iron stomach while eating two mystery-meat skewers, then immediately begins violently vomiting onto the sidewalk.
Key Events
- Hungry Eyes Vendor Village is revealed as a non-safe main square where poisoning protections do not apply even in safe-room areas.
- Carl clarifies the Arena mechanic: special kills can trigger an audience vote that either sends the creature itself or an outside stand-in to the eleventh floor.
- Carl begins considering whether the stand-in mechanic could be weaponized against important outsiders elsewhere in the Earth system.
- Carl notices the future C&W&U illegal-modifications storefront and the Hairpin's Desperado Club entrance before heading toward the Lollipop.
- Prepotente introduces Sweety, their Perriso mount, while Jurgen ignores warnings about uninspectable street food and immediately becomes violently ill after eating it.
Characters Appearing
- Sweety
Themes
- Navigating a high-tech, morally ambiguous world
- The consequences of reckless decisions in a dangerous environment
- The unpredictability and chaos of the dungeon
Chapter 15
Carl and Donut enter the Lollipop, where safe-room rules do not apply, and find the bar packed with racers and NPC teams singing 1980s karaoke. Dekoki, a level-84 kappa from Team Yokai, finishes a performance before the Minister of Blood-Letting, a level-98 Dark Ghoul Papist from the Bleak Congregation, takes the stage. Carl and Donut rejoin Imani, Elle, Florin, Louis, Britney, Bautista, Chris, and several other surviving crawlers to compare race vehicles and first-heat results.
The discussion makes clear how uneven the vehicle lottery has been. Imani and Elle have a Mowag Piranha V armored carrier, while Florin and Lucia received a vulnerable tuk-tuk but won their first heat and spent three regular upgrades on a tech shield, all-terrain vertical-climb tires, and GPS. Florin says Lucia's personalities are shifting more often now that her dogs are gone, and he hired a mercenary in case she cannot drive the next heat. Zhang and Li Na chose a biological octopus-like mount, but Li Na killed almost all the opposing teams in their heat, which may confirm Prepotente's prediction that crawler-versus-crawler races will become unavoidable.
Elle's sole surviving fan-tour participant, Linus, is hiding under the table. Because the other roughly five hundred tourists canceled after the quarantine, Linus automatically wins the daily extra-access slot with Elle. He runs the center-system chapter of Elle's Snow Cones and wears officially licensed Elle merchandise. Chris is racing with Erin Stratos and Erin Gregory in a slow semitruck and trailer, while Louis, Britney, and Bautista have a neon lowrider Tahoe with almost no ground clearance. Their team finished second to last and the audience saddled them with decorative wheel spinners rather than a useful upgrade, underscoring how punishing a poor placement can be.
Key Events
- Carl and Donut enter the non-safe Lollipop and encounter racers performing 1980s karaoke, including Dekoki of Team Yokai and the Minister of Blood-Letting of the Bleak Congregation.
- The crawler groups compare vehicles and upgrades, revealing major differences in mobility and survivability across teams.
- Florin reports that Lucia's personalities are cycling more frequently and that he hired a mercenary in case she cannot handle the next driving turn.
- Zhang reports that Li Na killed almost all of their opposing teams, strengthening the fear that future heats will be forced into crawler-versus-crawler matchups.
- Linus is revealed as the only tourist who still came to Earth, giving him automatic extra access to Elle after every heat.
- Louis, Britney, and Bautista reveal that a second-to-last finish gave the audience control of their upgrade, resulting in useless illuminated wheel spinners.
Characters Appearing
- Dekoki
- Minister of Blood-Letting
- Linus
- Erin Stratos
- Erin Gregory
Themes
- The camaraderie and tension among diverse groups in a high-stakes environment
- The impact of personal struggles on team dynamics
- The strategic importance of unconventional resources and alliances
Chapter 16
While the others argue about 1980s music, Prepotente privately asks Carl and Donut for advice about three enriched pet biscuits he received from a celestial box. Unlike ordinary enhanced pet biscuits, these have predetermined results. The most troubling is The Paramour. It would raise an animal's intelligence and wisdom, reset it to level 1, give a dungeon-born animal crawler status, transform it into an upright oxygen-breathing form, and permanently force it to fall hopelessly in love with whoever fed it the biscuit.
Prepotente explains that the intended recipient is Ragazzaccia, one of Miriam Dom's goats and Prepotente's girlfriend from before the dungeon. His other two enriched biscuits are less coercive: Nothing Special would turn an animal into a basic dungeon pet, while Nothing Special Party Companion would elevate one into a party companion without changing its anatomy or giving it speech. Prepotente is tempted by the Paramour biscuit because he is profoundly lonely and misses the guidance Miriam had been giving him.
Donut rejects the idea immediately. She argues that permanently enchanting Ragazzaccia to love Prepotente would be morally unacceptable, and that even without the coercive effect it is far too late in the dungeon to turn a goat into a level-1 crawler who could no longer remain protected in a pet carrier or safe room. Prepotente accepts her judgment and admits he has nobody left to teach him how people are supposed to behave. Donut promises to talk with him every day and help him build rules for navigating those questions, starting with never using magic to make someone love you.
Key Events
- Prepotente reveals three enriched pet biscuits with fixed outcomes, including the unique Paramour biscuit.
- The Paramour biscuit would create an upright crawler-level companion while imposing a permanent, incurable love charm toward the feeder.
- Prepotente says he has considered using it on Ragazzaccia, one of Miriam's goats and his pre-dungeon girlfriend, because he is lonely.
- Donut rejects the plan both as coercive and as dangerously impractical because Ragazzaccia would become a level-1 crawler this late in the dungeon.
- Prepotente accepts Donut's advice, and she promises to help him with similar social and ethical questions going forward.
Themes
- Ethical dilemmas in the use of magical items
- The importance of trust and advice in a chaotic environment
- The impact of magical artifacts on personal and group dynamics
Chapter 17
Carl and Donut prepare for heat two with Bucket Boy volunteering to drive the food truck. He is badly inexperienced with the controls, so Carl begins teaching him while warning him not to trigger the new spider-leg upgrade. Donut introduces the hostile GPS persona as Dr. Metcalf, named after Miss Beatrice's former therapist, and the system immediately threatens Bucket Boy when he touches its controls. Hedy has also built a crude removable steering-and-pedal rig for Donut, but Carl decides Bucket Boy is the safer primary driver for this heat.
The truck's freezer continually replenishes frozen chicken patties, fries, and tater tots, while Carl discovers that he still cannot alter the vehicle's stock configuration by tearing the roof-mounted tommy gun away. He stores Rend for the race and asks Dr. Metcalf to display the course details. The team is assigned the left path and starting position seven on a 10-kilometer rolling asphalt course. Each of the two equal routes contains a gatekeeper monster that must be killed before racers can continue. The weather hazard is a torrential downpour with giant hail, and the time limit is three hours.
As Hedy opens the garage into the storm, Carl starts giving Bucket Boy a last-minute driving lesson. A message from Zhang then confirms Prepotente's prediction about depleted heats. Li Na killed five opposing teams in the previous race, so four replacement teams have been inserted into their next heat, including two crawler teams. One of those is Tran's team. Carl realizes that crawler-versus-crawler races have already begun.
Key Events
- Bucket Boy volunteers to drive heat two despite having almost no experience with the food truck's controls.
- Donut introduces the hostile GPS persona Dr. Metcalf, while Hedy's crude backup steering-and-pedal rig for Donut remains available if needed.
- Carl learns the truck's freezer replenishes itself and that he still cannot alter the stock vehicle configuration by removing the roof-mounted tommy gun.
- Heat two assigns the team the left path from starting position seven on a 10-kilometer course with a mandatory gatekeeper kill, torrential rain, giant hail, and a three-hour limit.
- Zhang confirms that Li Na's earlier kills forced replacement teams into their next heat, including crawler teams such as Tran's, proving crawler-versus-crawler racing has started.
Characters Appearing
- Dr. Metcalf
Themes
- Preparation and tension before a high-stakes race
- Technical challenges and unexpected obstacles
- Team dynamics and individual responsibilities
Chapter 18
At the heat-two starting grid, Carl finishes coaching Bucket Boy on the truck's basic controls while the storm pounds the course. Team Sparkles and Girth the Trouble trade threats nearby. Girth the Trouble drives a heavily modified yellow Chevy Bel Air, and one of its racers is Masterplan, a guck elemental. Carl and Donut know only one opposing team can be lost without undermining their plan to keep future heats from being repopulated with crawlers.
Carl, Donut, Chiyome, and the bugbears have coordinated an opening strike against the Lady Dominators. Donut plans to fire a Danforth bolt into Rapture, rooting the womantaur driver in place, while Chiyome's giant bear shoves the car sideways. Carl is ready with a Molotov cocktail to help finish the team if necessary. The strategy is designed to eliminate the most dangerous rival while leaving the other NPC teams alive.
Dr. Metcalf announces that the hail begins light but grows more intense as the heat timer advances. Even the supposed light hail is enormous enough to destroy the starting awning. When the green light appears, Carl shatters the truck's windshield with a banger sphere so Donut can shoot. Before she fires, Team Sparkles deploys a hidden cannon from its Avernus Creeper and blasts Girth the Trouble's Chevy into the ditch. Masterplan is blown apart, the vehicle is destroyed, and Girth the Trouble is eliminated, leaving seven teams.
With the single allowable elimination already spent before Carl's group can execute its own attack, Team Sparkles speeds away. The bugbears follow, leaving Carl, Donut, and Bucket Boy momentarily alone at the starting line as massive hail continues to fall.
Key Events
- Carl's group lines up for heat two while Masterplan of Girth the Trouble trades threats with Dwight of Team Sparkles.
- Carl, Donut, Chiyome, and the bugbears prepare a coordinated opening attack meant to eliminate Rapture and the Lady Dominators while preserving the remaining teams.
- Dr. Metcalf reveals that the hail intensifies over time, and even the initial hail destroys the starting awning.
- Carl shatters the windshield at the green light so Donut can fire her Danforth bolt, but Team Sparkles attacks first.
- Team Sparkles destroys Girth the Trouble's Chevy, killing Masterplan and eliminating the team, which leaves seven teams and consumes the one loss Carl's group hoped to permit.
Characters Appearing
- Masterplan
Themes
- Survival and adaptation in a hostile environment
- Strategic planning and resource management under extreme pressure
- The unpredictability of high-stakes competitions
Chapter 19
Bucket Boy drives the food truck slowly through torrential rain and giant hail while Donut stretches her Shield over the vehicle. At the top of the next hill they find the Lady Dominators' Pontiac GTO and Team One Fine Pig's armored vehicle stopped together under stronger weather shields. Carl realizes they need to cooperate long enough to handle whatever is blocking the course, while also staying alert because either rival team could eliminate them.
Team One Fine Pig consists of Tigrans Nico and Dario plus Penelope, an ordinary Yorkshire sow whom both Tigrans consider their wife. Penelope is magically protected by Taranis, so anyone who harms her will be marked for death by the thunder god. She is also affected by the Snowdrop Curse, which causes certain NPCs to fall helplessly in love with her. Their hired mercenary is Pontiff, a level-83 Taurin Rhythm Rider whom Bucket Boy recognizes from his old club days as a former dancer who once slapped him.
Carl leaves Bucket Boy guarding the food truck and explicitly warns him not to harm Penelope if the situation collapses. Carl and Donut pass Corcunda, who is unconscious in the Lady Dominators' back seat under a spell, and approach Genesis, Rapture, Nico, Pontiff, and Penelope. At the bottom of the hill they finally see the gatekeeper boss blocking the road.
Key Events
- Bucket Boy drives through the hailstorm while Donut's enlarged Shield protects the food truck.
- Carl and Donut find the Lady Dominators and Team One Fine Pig stopped together before the race's gatekeeper obstacle.
- Nico and Dario are revealed as Team One Fine Pig's Tigran racers, with Penelope the pig as their shared spouse and a creature protected by Taranis.
- Bucket Boy recognizes Pontiff, Team One Fine Pig's Taurin mercenary, as a former dancer who mistreated him.
- Carl leaves Bucket Boy guarding the truck, warns him not to harm Penelope, and approaches the gathered racers while Corcunda remains magically unconscious.
Characters Appearing
- Nico
- Pontiff
- Penelope
- Dario
Themes
- Survival and adaptation in a hostile environment
- Ethical dilemmas in high-stakes situations
- Strategic alliances and temporary truces in extreme conditions
Chapter 20
Carl discovers that both routes are blocked by level-170 Macropus Dominus gatekeepers named Prison Pocket and Party Foul. Each giant marsupial carries dead joeys in its pouch along with one living humanoid in a kangaroo suit. The system identifies that captive as an Upgrade Engineer and explains that at least one engineer appears in every race and can be added to a team's garage. The bosses' pouches also secrete oil that is caustic to other species.
With one team already gone, Genesis proposes a temporary truce so the remaining racers can clear the gatekeepers without further shrinking the field. Nico, meanwhile, is obsessively protective of Penelope and orders Pontiff to attack Donut if she approaches the pig. Dario tries to moderate him from the armored vehicle. Pontiff recognizes Corcunda from their prior work and begins to acknowledge his past mistreatment of Bucket Boy before Nico cuts him off.
On the other route, the Razor Foxes, the giant bear, and the Jugglers' black dog attack Party Foul. The boss captures one Razor Fox and stuffs him into its pouch. When Chiyome sets the pouch on fire, the gatekeeper pulls out the burning fox, eats him, and instantly restores its health to full. Chiyome reports that the pouch is the boss's only weak point.
Donut examines the dead joeys more closely. They died of starvation, and their available inventory consists only of their skin. Carl recognizes this as a deliberate clue to the solution rather than meaningless flavor text.
Key Events
- Prison Pocket and Party Foul, two level-170 Macropus Dominus gatekeepers, block the two race routes.
- Carl discovers an Upgrade Engineer trapped inside Prison Pocket's pouch, establishing that engineers can be recruited to a garage.
- The racers form a temporary truce to avoid losing additional teams while dealing with the bosses.
- Party Foul captures a Razor Fox and fully heals by eating the captive after Chiyome sets the pouch on fire.
- Chiyome identifies the pouch as the weak point, while Donut discovers that the dead joeys starved and leave only their skin as inventory, giving Carl a clue.
Characters Appearing
- Prison Pocket
- Party Foul
Themes
- Survival and adaptation in a hostile environment
- Moral and ethical dilemmas in high-stakes situations
- Strategic problem-solving in the face of overwhelming odds
Chapter 21
Carl, Donut, Pontiff, Genesis, and Rapture cooperate against Prison Pocket, the level-170 demon kangaroo blocking their route. Carl and Donut summon Emergency Gremlins as bait while the womantaurs are supposed to retrieve a dead joey skin from the boss's pouch. Prison Pocket repeatedly heals by consuming gremlins and dead joeys, making direct damage ineffective. Carl then summons Little Günter and has Pontiff strike him with his hammer, creating a delayed impact that flips Prison Pocket onto its back when Günter reaches the boss.
Genesis ignores Carl's request for a dead joey and instead kills Niels, the unclaimed mechanical engineer trapped in the pouch, with a grappling hook through the face. Carl strips the enchanted juvenile kangaroo skin from Niels's corpse and equips it as a costume. The 12-hour timed costume grants acid protection and a level-10 Jump skill but also disables Carl's boxer and pedicure effects and forces him to move like a kangaroo.
Using the disguise, Carl jumps into Prison Pocket's pouch and crawls to the bottom through the acidic sludge. He releases two hobgoblin big boom satchels, then escapes by combining a jump with Gloom Wraith Phase before detonating them. The blast kills Prison Pocket and leaves Carl alive but still trapped in the kangaroo costume.
Because Carl's group did most of the dangerous work, the other teams gain position while they recover. Team Sparkles wins heat two, followed by the Jugglers, Team Free Love, The Wild Hunt, Lady Dominators and the Gimp, One Fine Pig, and the Royal Court of Princess Donut in seventh. Girth the Trouble is eliminated.
Key Events
- Carl and Donut use Emergency Gremlins as bait while Prison Pocket repeatedly heals by consuming captured bodies.
- Pontiff strikes Little Günter, whose delayed impact flips Prison Pocket onto its back when Günter reaches the boss.
- Genesis kills the trapped engineer Niels instead of retrieving a dead joey, forcing Carl to use Niels's kangaroo-skin costume.
- Carl enters Prison Pocket's pouch, plants two hobgoblin big boom satchels, and escapes with Gloom Wraith Phase before detonating them.
- Prison Pocket dies, but the Royal Court finishes seventh while Team Sparkles wins heat two and Girth the Trouble is eliminated.
Characters Appearing
- Niels
Themes
- Adapting to unexpected setbacks in high-stakes situations
- The moral and ethical implications of desperate actions
- Surviving and thriving in a hostile, unpredictable environment
Chapter 22
After crossing the finish line, Carl discovers that his kangaroo costume has leveled his Costume skill to 6. Mordecai warns that removing it normally or with Laundry Day would likely flay him, so Carl must leave the 12-hour costume in place. The Prison Pocket kill gave Carl 95 percent of the damage credit, raised him three levels to 84, and earned both Carl and Donut Platinum Boss Boxes.
The wider race results create a new strategic problem. Most groups faced city bosses rather than province bosses, but both Imani and Elle's team and Louis, Britney, and Bautista's team lost two opposing teams. That makes crawler-versus-crawler matchups increasingly likely in heat three. Carl's own team finished last among the surviving teams, so their next upgrade is determined by an audience vote rather than chosen by them.
Dr. Metcalf reveals heat three as a 30-kilometer downhill asphalt race with a 20-minute time limit, one route, and waves of generated mobs. The next heat starts in eight hours, but Carl still has roughly ten hours remaining on the kangaroo costume and doubts he can operate the pedals with its oversized feet. Hedy confirms the audience vote has ended and says the chosen upgrade will at least make Donut better protected, but she does not yet reveal what it is.
As the team unloads, Donut suddenly remembers they should warn Bucket Boy about something. Before she can finish, Bucket Boy excitedly tells Dong that he saw Corcunda and Pontiff, threatening to trigger exactly the interpersonal complication Carl and Donut had hoped to avoid.
Key Events
- Mordecai warns Carl not to remove the level-6 kangaroo costume because doing so would likely tear away his skin.
- Carl reaches level 84 and both he and Donut receive Platinum Boss Boxes for killing Prison Pocket.
- Other heats lose multiple teams, making crawler-versus-crawler matchups increasingly likely in the next round.
- Heat three is revealed as a 30-kilometer downhill race with generated mob waves, a 20-minute limit, and only eight hours before the start.
- Because the Royal Court finished last among surviving teams, the audience chooses their upgrade while Carl remains stuck in a costume that may prevent him from driving.
- Bucket Boy blurts out that he saw Corcunda and Pontiff before Donut can warn him to keep quiet.
Themes
- Survival and adaptation in a hostile environment
- Strategic planning and resource management under extreme pressure
- The impact of audience influence on team dynamics and strategy
Chapter 23
Bucket Boy tells Dong that Corcunda's right half, Corky, is racing with the Lady Dominators. Dong immediately tries to reach the neighboring garage despite Carl's attempt to slow him down, and Samantha, Bigs, Splash Zone, Bucket Boy, Donut, and Mongo spill into the roundabout after him. While Hedy supervises the generated gremlins repairing the food truck, Carl is briefly overwhelmed by how close his team came to automatic elimination in the previous heat. He realizes that the tenth floor has replaced the large-scale responsibility of Faction Wars with a different kind of helplessness: even enormous personal power cannot protect them from a single bad finish or prevent future crawler-versus-crawler pairings.
Zev contacts Carl and Donut to say that every surviving crawler team must complete at least one media appearance between races. Their assignment is a show called Plenty of Plenty, scheduled before the next heat despite their limited preparation window. Zev then broadcasts an AI-written announcement explaining the special guest creatures. These are unused dungeon mobs brought out of the cold to fulfill their intended roles. When crawlers choose an audience vote after killing one, viewers can either send that creature to the eleventh floor or substitute a known outside stand-in; roughly eighty percent of votes so far have favored the stand-in.
The AI names the eleventh floor A Parade of Horribles and describes it as a fast-moving extension of the current floor in which all surviving crawlers will work together. It also reveals that it can interfere with outside threats, abruptly diverting a system-destroying bomb brought in by the Valtay fleet's Emperator. The announcement ends with the AI saying there are still too many crawlers for what it has planned and calling for the culling to continue. Cascadia refuses to deliver her catchphrase, and the AI mutilates her, after which Zev confirms she is still alive but has lost several flippers.
A generated gremlin then gives Carl a disguised C&W&U invoice. His Escape Plan skill reveals hidden instructions from Akuma: deliberately eliminate two teams in the next heat, visit C&W&U after the third heat, ask for top-shelf upgrades to reach the back, come alone, and hear how Akuma can smuggle friends to the Pineapple Cabaret. Akuma claims they want the same thing. Carl now has a direct invitation from the War Mage Rebellion leader whose motives he still does not understand.
Key Events
- Bucket Boy tells Dong that Corky is racing with the Lady Dominators, prompting Dong to rush toward their neighboring garage.
- Zev says every surviving crawler team must make at least one between-race media appearance and assigns Carl and Donut to Plenty of Plenty.
- The AI explains that special guest creatures are previously unused mobs from the cold and that audience votes can send either the creature or a known outside stand-in to the eleventh floor.
- The AI identifies the eleventh floor as A Parade of Horribles, says all surviving crawlers will work together there, and signals that the current floor is still intended to cull the field.
- After Cascadia refuses her catchphrase, the AI injures her and Zev reports that she remains alive but has lost several flippers.
- Carl's Escape Plan skill reveals Akuma's hidden message ordering him to eliminate two teams, visit C&W&U after heat three, come alone, and discuss using the Pineapple Cabaret to smuggle friends.
Themes
- Chaos and unpredictability in the dungeon
- Moral and ethical dilemmas in high-stakes situations
- The psychological impact of continuous threats and uncertainty
Chapter 24
Carl recognizes the hidden note's sender as Akuma, leader of the War Mage Rebellion, and reviews the unresolved web around him: Stalwart's death, the stolen Gate of the Feral Gods, Agatha, Samantha's daughter, the Scavenger, Emberus and Geyrun, and the memorial crystal now carried by Prepotente. The reference to the Pineapple Cabaret is especially suspicious because Carl has only heard the name once before, when the AI offered it as a possible banishment destination for Princess Formidable. Carl records Akuma's message but decides he will not deliberately kill two teams without understanding why.
Outside the Lady Dominators' garage, Dong suddenly becomes weak and develops a health bar while calling for Corky. Genesis and Rapture taunt him from inside, and Corky's faint protest is followed by a slap, but Carl and Bucket Boy cannot identify what is actually harming Dong. The dungeon nevertheless counts Dong and Corky becoming aware of one another as completing part one of the reunion quest.
Part two, Half a prayer, half a song, requires finding Corcunda's other half, Porky, and using a fleshmancer to reunite the two halves. Porky pursued Corcunda's dream of singing while Corky remained a dancer and became Dong's lover. If the halves are recombined, Corcunda will be removed from the Lady Dominators' racing obligation. The quest fails if Dong dies first. Its reward remains two stand-ins of Carl and Donut's choosing summoned to the eleventh-floor Arena, and the AI clarifies that the chosen stand-ins may be anyone within its sphere of influence. Splash Zone says Porky works through a performance-based singing guild, giving the group a lead on where to search.
By the time Imani examines Dong, the mysterious ailment has faded. She does not find evidence that the Lady Dominators cast anything on him. Instead, she notices that Dong's sapient nickel sock continuously produces a healing effect without actually raising his health, implying that the weapon is sustaining him and may have created a dependency. Imani, Carl, and Donut agree not to confront Dong or the sock until they understand the risk of separating them. Carl makes protecting Dong and completing the Corcunda quest a priority.
Key Events
- Carl identifies Akuma as the sender of the hidden C&W&U message but refuses to deliberately kill two teams without first understanding Akuma's objective.
- Dong becomes mysteriously ill outside the Lady Dominators' garage while trying to reach Corky, but the source does not establish that Genesis or Rapture caused the ailment.
- The dungeon completes part one of the Corcunda quest once Dong and Corky know the other is alive.
- Part two requires finding Porky and a fleshmancer, recombining Corcunda, and keeping Dong alive; success removes Corcunda from the Lady Dominators and awards two chosen stand-ins for the eleventh-floor Arena.
- Imani determines that Dong's sapient nickel sock appears to be sustaining him through a constant healing effect, suggesting a dangerous dependency rather than an attack from the neighboring team.
- Carl and Donut make Dong's safety and the Corcunda reunion quest a priority.
Themes
- Navigating moral and ethical dilemmas in high-stakes situations
- Strategic planning and resource management under extreme pressure
- The impact of personal relationships on decision-making
Chapter 25
Carl and Donut return to the safe room under severe time pressure. Carl's Blood Bar has refilled after the kangaroo's death, but Donut's remains low, so they need to open their loot quickly and leave. The cleaner bot has sorted Rishi's dumped possessions into a small salvage pile while Samantha, Splash Zone, Doctor Bones, sluggalos, and other NPCs turn the room into a chaotic Mario Kart tournament. Imani joins them but becomes uncomfortable when Donut starts talking about family, reinforcing Carl's sense that Imani does not want her past to define her.
Carl's kangaroo corpse suit continues to behave more like a body as his Fursona skill rises. His new achievements include Weaseler, which unlocks temporary classes and buffs tied to corpse suits and gives him the temporary Fursuiter class while wearing the kangaroo. The AI also delivers increasingly unstable and sexualized achievement messages, then mocks his last-place finish with a worthless Big Shot Chicken job application.
The useful reward comes from Carl's Platinum Boss Box: a Platinum Hotlist Expansion potion. Drinking it expands his hotlist from twenty slots to twenty-five and unlocks the Contingency skill. The new interface allows Carl to define up to ten automated hotlist responses, each capable of triggering multiple items when predetermined conditions are met, giving him a much more programmable version of the automatic-response mechanics he already knows.
Mongo and Rend then drunkenly wander in from the garage. Mordecai enters immediately afterward in his unstable Moon Reaper form. Proximity to Rend triggers another involuntary Reaper-style pronouncement: Mordecai declares that Rend will perish again and that the next death will herald the beginning of the end. Rend drops dead on the spot, killed by the Reaper Gaze weakness Mordecai had been trying to avoid triggering.
Key Events
- Carl and Donut race the Blood Bar timer while opening loot in the safe room.
- Carl's Weaseler achievement unlocks temporary corpse-suit classes and buffs, giving him the Fursuiter class while trapped in the kangaroo body.
- Carl drinks a Platinum Hotlist Expansion potion, increasing his hotlist to twenty-five slots and unlocking up to ten programmable Contingency automations.
- Mordecai's unstable Moon Reaper form triggers an involuntary Reaper Gaze effect when he approaches Rend.
- Rend dies immediately after Mordecai's ominous pronouncement.
Themes
- The psychological toll of survival in a dangerous world
- The unpredictability of fate and its impact on personal choices
- The consequences of ambition and the price of power
Chapter 26
Rend resurrects almost immediately. Because this is his sixth death, he retains his memories and identity and becomes twenty-five percent stronger than before. The resurrection also adds another supposedly random weakness: potatoes. Carl angrily concludes that the dungeon chose it deliberately. With Mordecai's Reaper Gaze making the safe room dangerous and other hazards limiting where Rend can stay, Carl decides to keep him in a pet carrier for now, though Imani notes that the guild pet stables remain an option.
Tipid and Rosetta return from Hungry Eyes with two separate leads. Rosetta believes they have found a fleshmancer for the Corcunda quest. Tipid separately believes he knows how to locate the hidden performance guild where Porky may be found, but says access will require something Carl will not like and that the guild is probably concealed in the bar the group has already visited.
They also return with the only mercenaries still available: two level-25 Jikininki ghouls, the same undead creature type used as janitors on the Iron Tangle. Rosetta warns that Rend must be kept away from them because consuming undead flesh is already one of his established weaknesses. Donut dryly points out that the warning comes too late to prevent Rend's most recent death, but the team now has both mercenaries and actionable leads for the Corcunda quest.
Key Events
- Rend resurrects for the sixth time, keeps his memories and identity, becomes twenty-five percent stronger, and gains potatoes as a new weakness.
- Carl decides to keep Rend in a pet carrier for now, while Imani identifies the guild pet stables as a safer exercise option.
- Rosetta reports that they may have located a fleshmancer.
- Tipid separately says he has a lead on the hidden performance guild tied to Porky and believes it is concealed in a bar they have already visited.
- Rosetta and Tipid hire two level-25 Jikininki ghouls as the remaining available mercenaries, creating another risk because Rend is weak to consuming undead flesh.
Themes
- Survival and adaptation in a hostile environment
- Navigating moral and ethical dilemmas in high-stakes situations
- Balancing personal safety with strategic objectives
Chapter 27
Carl and Donut are pulled from the dungeon for a live appearance on Plenty of Plenty and arrive in a greenroom on the ocean floor. Lexis, temporarily assisting Borant while After Hours is on hiatus, meets them there. She explains that Zev is handling most production work because the Open Intellect Action Network has rapidly seized the major ships in orbit. The Homecoming Queen's enhancement-zone weaponry now functions because the AI has escaped containment, giving OIAN what Lexis describes as total system domination in a single day, even as the AI insists the show continue normally.
Lexis gives them a limited surface update. Prime Minister Victory and the temporary Syndicate headquarters have established themselves on the eastern seaboard of North America, in Florida, where surviving humans began attacking almost as soon as they arrived. South Asia is considered OIAN territory, but the kinder facility has not been retaken. OIAN has been in contact with Katia, and Lexis believes Katia is alive. A confused third-party entity has appeared and is protecting the facility. Lexis starts to describe something she saw the previous day, but a message on her datapad abruptly frightens her; Carl briefly sees words over an image of a small child before the screen goes dark.
Lexis then redirects them to the interview. She says Liaison Harbinger is atypical of caprids and explains the Plenty's interlocution custom: Carl and Donut will sit in the center while roughly a dozen caprids judge them. Being asked a question means the caprid has judged them worthy, and they may decline to answer if they do not judge the interviewer worthy in return. Lexis says the ritual is generally good-natured but ends with the unexplained instruction that, after the questioning, they must “exert” themselves.
Key Events
- Carl and Donut are pulled to an underwater production facility for a live appearance on Plenty of Plenty and meet Lexis.
- Lexis reports that OIAN has seized the major ships in orbit and that the Homecoming Queen's enhancement-zone weapons now function outside the AI's former containment.
- Lexis says the temporary Syndicate headquarters is in Florida and that OIAN has contacted Katia, while a confused third-party entity is protecting the still-occupied kinder facility.
- A datapad message showing a small child visibly frightens Lexis and cuts off her attempt to describe something she saw the previous day.
- Lexis explains the caprid interlocution ritual and the reciprocal judgment involved in answering questions.
Themes
- Political upheaval and the consequences of alliances
- Adaptation to unexpected changes in authority
- Cultural differences and the challenge of understanding alien customs
Chapter 28
Carl and Donut enter the Plenty of Plenty studio and meet Botis, the caprid magistrate overseeing the event. They discover they have already been broadcasting live. Botis abruptly sentences them to death, the surrounding caprids chant in agreement, and Donut appeals. The sentence is stayed, after which the rotating platform presents them to individual caprids for judgment. Those who deem them worthy ask questions, including one about Donut's possible future use of War Crime.
One caprid asks Carl what he knows about Justice Light's final act. Carl says only that Justice Light broke something in the dungeon and died. The caprid explains that Justice Light's trap broke the in-game Nothing and released its inhabitants into three dungeon levels. The Plenty can see the weakest of those creatures on the twelfth floor, cannot see the fifteenth, and has only brief views of the slaughter inside Club Scolopendra. When Carl's interface suddenly returns, he identifies the talkative caprid as Bathin, one of the chief engineers of the Plenty Tunnel Project.
Orren and Prime Minister Victory then contact Carl and Donut. They say the current AI has expanded beyond the solar system, destroyed an entire Mantis system and Valtay-leased manufacturing facilities, and is somehow sustaining itself outside known limits. Dungeon mobs are also appearing where they should not. Because the Plenty controls the tunneling system, Orren hopes its leadership can shut the network down. He further explains that unsponsored gods are manifesting near tunnel nodes and acting independently. The AI cannot directly control their minds because of a hard safeguard, and the normal sponsor-based mechanism for restraining unsponsored gods is no longer functioning. The entity protecting the kinder facility is another god, not Eileithyia.
Orren gives Carl a carefully worded question about tunnel integrity to ask the Plenty leadership. Carl agrees to ask but immediately rephrases it on the live broadcast. Instead of the prepared wording, he asks whether the public knows that gods have escaped the dungeon and that the AI's enhancement zones have entered the tunneling system, then warns people that they may be in even greater danger than the crawlers and need to run. Prime Minister Victory reacts with alarm, while Orren concludes that the disclosure has started the next phase of the crisis.
Key Events
- Botis begins the caprid interlocution by sentencing Carl and Donut to death; Donut appeals and the sentence is stayed so the judgment can proceed.
- A caprid explains that Justice Light broke the in-game Nothing, releasing its inhabitants into three dungeon levels.
- Carl's interface returns and identifies Bathin as one of the chief engineers of the Plenty Tunnel Project.
- Orren and Prime Minister Victory reveal that the AI has spread beyond the solar system, while dungeon mobs and unsponsored gods are appearing near tunnel nodes beyond normal control.
- Carl rejects Orren's carefully prepared wording and publicly warns the live audience that gods have escaped and the AI's enhancement zones have entered the tunneling system.
Characters Appearing
- Botis
- Bathin
Themes
- Survival and adaptation in a hostile environment
- Moral and ethical dilemmas in high-stakes situations
- The impact of technological advancement on societal structures
Chapter 29
Carl's live warning about the escaped gods and the AI's spread into the tunnel network sends the Plenty leadership into immediate panic. The caprids invoke the Epicure, True Judgment, and a coming stampede before most of them bolt from the studio. Gamori alone remains composed at first. Carl's restored interface identifies her as the lead engineer of the Plenty Tunnel Project and the current Matriarch of the Plenty.
Gamori judges Carl too rash and dangerous to be accepted into the herd. She explains that the Plenty sponsored him at its partner's request but that she had deliberately delayed telling the herd about the new threat because she wanted time to study it and feared exactly this reaction. When Carl presses her on why the leadership appeared on the show, she breaks down and admits that the council wanted to do something special for Carl and Donut because of their friendship with the Plenty's champion and because the herd's children admire them. She also admits that fear of an end-times interpretation kept her from warning the herd sooner.
Harbinger then teleports physically into the studio carrying a large pulse rifle and calls Gamori his mother. Although Gamori says he has been expelled from the herd and has no right to speak to her, Harbinger insists that he warned the Plenty about the Residuals, the unstable AI, and the AI's unusual favor toward Carl. He says he has been left alone to protect the herd and reframes the caprid ritual of exertion as the action he will now take to protect both the herd and the universe. He turns the rifle on Carl.
Before Harbinger can fire, the AI intervenes and kills him instantly, exploding his body and covering Carl, Donut, Lexis, and the studio in gore. Lexis had drawn a hidden gun but never fires it. Gamori describes Harbinger as a casualty of the stampede and disappears. Despite the violence, Lexis reports that the episode has produced the show's highest viewer ratings.
Key Events
- Carl's live disclosure sends the Plenty leadership into panic and triggers a caprid stampede from the studio.
- Gamori is identified as the lead engineer of the Plenty Tunnel Project and current Matriarch, and she admits she withheld the threat from the herd because she feared an end-times panic.
- Gamori judges Carl too dangerous for the herd and reveals that the council appeared partly because Carl and Donut are close to the Plenty's champion and popular with the herd's children.
- Harbinger appears in person, calls Gamori his mother, says his warnings about the Residuals and unstable AI were ignored, and raises a pulse rifle at Carl.
- The AI kills Harbinger before he can fire; Lexis's hidden weapon remains unused, and the violent broadcast sets a ratings record.
Characters Appearing
- Gamori
Themes
- The immediate and violent consequences of sudden revelations
- The breakdown of order in the face of unknown threats
- The power dynamics between different beings in the dungeon
Chapter 30
Several hours after the Plenty broadcast, Carl and Donut must proceed with heat three as if the external crisis has changed nothing. Because Carl's kangaroo suit prevents him from reaching the pedals properly, Gluteus Maxx is assigned to drive. Donut rides in a new Smart Companion Royal Pet Throne that she has named Dorota, while the two Jikininki mercenaries remain caged in the rear of the truck. Dorota continually praises Donut and immediately develops an antagonistic exchange with Dr. Metcalf.
Carl prepares for likely violence by marking both One Fine Pig's Draconian gunner and the gun itself with two denial-of-service missiles each. A new rule then gives every vehicle a starting-block shield that provides ninety seconds of invulnerability. Carl begins recalculating his missile timing around the shield because he wants to suppress One Fine Pig and Team Sparkles without destroying teams unnecessarily.
The larger problem emerges when Carl realizes that Gluteus has taken two outworlder stimulants from Rishi's discarded supplies after hearing Samantha claim they improve her Mario Kart performance. Gluteus is visibly impaired and increasingly reckless, but there is no time to replace him with Donut's driving apparatus, and Carl still cannot drive while trapped in the suit. Carl tells Donut to prepare Laundry Day even though Mordecai warned that forcibly removing the costume could severely injure or kill him.
Before the race begins, tens of thousands of migrating Sugar Hermits flood the track. The small creatures wear decorated skulls as shells, use barbed tentacles, and feed on brains and bones. The starting shields protect the racers from their first attacks, but the AI explains that the all-female migration is moving toward a kaiju skull that blocks the finish line. Heat three will last only twenty minutes, leaving the team to begin the race with an intoxicated driver, a dangerous migration, and Carl considering a potentially lethal escape from his costume.
Key Events
- Gluteus Maxx is assigned to drive heat three because Carl's kangaroo suit prevents him from using the pedals, while Donut rides in the newly named Dorota pet throne.
- Carl programs four denial-of-service missiles against One Fine Pig's Draconian gunner and weapon, then adjusts his plan when a new rule grants every team ninety seconds of starting invulnerability.
- Carl discovers that Gluteus took two outworlder stimulants and is too impaired to be a reliable driver.
- With no time to switch drivers, Carl tells Donut to prepare Laundry Day despite Mordecai's warning that forcibly removing the kangaroo suit could badly injure or kill him.
- Tens of thousands of migrating Sugar Hermits flood the track on their way toward the kaiju skull blocking the finish line as the twenty-minute race is about to begin.
Characters Appearing
- Dorota
Themes
- Chaos and unpredictability in the dungeon
- Strategic planning and resource management
- The impact of performance-enhancing substances on behavior
Chapter 31
The chapter opens with an entry from Donut's A Banquet Fit for a Princess written by Luca Di, a Pastamancer who says Carl and Donut saved both him and his mother, Giulia DiMarco, on the fourth floor. Giulia had dementia before entering the dungeon and chose the Benevento race on the third floor, restoring her mind long enough for mother and son to confront their painful history and reconcile before she later died during the bubble level. Luca tells Donut that the choices forced on her by the dungeon do not erase the lives she has saved and urges her to forgive herself for the cost of War Crime. His entry grants Donut Temporary Macaroni at level 14.
Heat three begins with Gluteus accelerating the food truck down the steep thirty-kilometer course while tens of thousands of Sugar Hermits stream along the road. Carl deploys Hedy's lever-and-pulley system, swinging the two Jikininki mercenaries outside the truck in suspended cages so they can attack without altering the vehicle's structure. Team Sparkles has already rocketed far ahead, while the Lady Dominators and Team Free Love close from behind.
Carl fires all eight denial-of-service missiles, four toward One Fine Pig and four toward Team Sparkles. Three of the missiles aimed at Sparkles strike its purple shield and coat it in thick green mucus, blinding the team and forcing the rolling vine off course. When the starting invulnerability expires, two enormous waves of Sugar Hermits converge on the track. The ghouls answer with Biscuit Packs, potion balls that erupt into rapidly hardening foam and trap clusters of the creatures before they can overwhelm the truck.
As the remaining path narrows, Donut casts her enhanced level-16 Wall of Fire along the passenger side. The spell produces a wall roughly a mile long and about a hundred feet high, burning a path through the migration while the truck continues downhill.
Key Events
- Luca Di's Banquet entry recounts his reconciliation with his mother Giulia DiMarco and urges Donut to forgive herself; the entry grants Temporary Macaroni at level 14.
- Gluteus launches the Royal Court down the thirty-kilometer heat-three course while Carl deploys Hedy's suspended-cage system for the two Jikininki mercenaries.
- Carl fires eight denial-of-service missiles, splitting them between One Fine Pig and Team Sparkles; three hits slime Team Sparkles' shield and blind the rolling vine.
- After starting invulnerability expires, the ghouls use Biscuit Packs to create hardened-foam barriers against converging waves of Sugar Hermits.
- Donut casts her enhanced Wall of Fire, creating a massive parallel fire barrier as the truck races through the migration.
Characters Appearing
- Luca Di
- Giulia DiMarco
Themes
- Survival and adaptation in a hostile environment
- Strategic planning and resource management under extreme pressure
- Emotional depth and personal growth
Chapter 32
Donut reports killing more than ten thousand Sugar Hermits without gaining a level as the truck continues toward the obstacle at the bottom of the hill. The AI identifies the huge beetle-like remains blocking the road as the skull of Tem, a former inhabitant of the Nothing whom Odette killed shortly after his escape. The AI warns that Tem's size should matter because some of his associates are still alive.
The next waves make the course increasingly lethal. Chiyome reports that Carl's missiles over One Fine Pig detonated early and spread goo onto Onikuma, leaving the Wild Hunt struggling on the steep road. Sugar Hermits then begin bursting through the pavement and raining from the sky. When the Royal Court's shield fails, one Jikininki mercenary is killed. Donut responds by using the Temporary Macaroni spell she just received, chaining enormous dried cannelloni tubes into a tunnel that protects the truck from attacks above and below. During the run, the Wild Hunt is eliminated when all its members die, followed shortly by the Jugglers. The second Jikininki is then decapitated by a Sugar Hermit.
Dorota proves more than decorative when a Sugar Hermit latches onto Donut's face and the throne's mechanical arms tear it away. Gluteus soon loses consciousness from the stimulants, forcing Carl to grab the steering wheel while Donut tears free of the throne and works the accelerator. Carl activates Daughter's Kiss and climbs onto the hood intending to smash through Tem's skull with his enlarged feet.
Just before impact, Dwight and Lucienne surge up in Team Sparkles' vine and fire their cannon. Carl jerks the wheel, the blast tears through the food truck, and the Royal Court, Team Sparkles, and the Lady Dominators collide in a spinning airborne wreck that carries all three vehicles across the finish line together. Carl's kangaroo skin is flayed away in the crash, his health-scroll contingency activates, and he uses healing potions while the others recover.
The official results place the Royal Court first, Team Sparkles second, the Lady Dominators third, Team Free Love fourth, and One Fine Pig fifth. The Wild Hunt and the Jugglers are eliminated, leaving the sixth slot empty for a replacement team in the next heat.
Key Events
- The AI identifies the finish-line obstacle as the skull of Tem, a former inhabitant of the Nothing killed by Odette after his escape.
- Donut chains Temporary Macaroni into a giant pasta tunnel as Sugar Hermits erupt from the road and rain from the sky.
- Both Jikininki mercenaries die during the attack, and the Wild Hunt and the Jugglers are eliminated after all their team members die.
- Gluteus passes out, forcing Carl to steer and Donut to work the accelerator before Dwight and Lucienne's cannon strike sends three teams into a simultaneous finish-line crash.
- The Royal Court is awarded first place; Team Sparkles takes second, the Lady Dominators third, Team Free Love fourth, and One Fine Pig fifth, with a replacement required for the empty sixth slot.
Characters Appearing
- Tem
Themes
- Survival and adaptation in a hostile environment
- Strategic planning and resource management under extreme pressure
- The impact of performance-enhancing substances on decision-making
Chapter 33
Carl and Donut limp back toward the garage after winning heat three and realize that both of them are disqualified from driving the next race because each touched the controls during the crash. Dong volunteers, but Carl says they need at least one reliable driver and probably more than one. Along the way they see Onikuma and Old Shuck, the surviving biological mounts of eliminated teams, cross the finish line and then disappear, confirming that mounts can survive even when their riders are eliminated.
Dr. Metcalf, now a shattered GPS unit in a gremlin's wheelbarrow, delivers the next-course briefing. Heat four will cover about ninety-nine kilometers through the jungle, include a mandatory refueling stop in the lost city of Upano, require a special containment unit around each vehicle, and share the track with three other heats. The course will be unpaved, filled with traps, monsters, acid rain, and path-specific tasks, with a twenty-hour limit. Only a little over seven hours remain before the start, shortening the recovery window again.
Hedy explains that the Royal Court can take either one Golden upgrade or three regular upgrades after its first-place finish, and that every surviving team will also receive the separate mandatory Golden upgrade after heat four. Carl confirms that the last surviving team still receives an audience-voted upgrade even when other teams in the heat are eliminated.
Carl then checks the wider crawler field. Imani and Elle placed second but lost two teams, Florin and Lucia won while losing three, Prepotente and Jurgen won without losing any, Chris placed third, and Louis, Britney, and Bautista survived in last place again. Zhang reports that his heat now consists only of crawler teams, including a fire truck driven by Sammi Harrison, an isopod summoner known as “the decapitator” who had helped protect the FUPA during Faction Wars. Carl also learns that Imani and Elle may share his next jungle course, while Prepotente and Louis appear headed for a separate track called Satan's Water Park.
With the next heat approaching, Carl tells Rosetta and Tipid to hire mercenaries who can provide defense and at least two capable drivers, accepting that prices will be higher after the deaths of the previous hires.
Key Events
- Carl and Donut learn that both are barred from driving heat four because each operated the vehicle during the previous race.
- Onikuma and Old Shuck survive their riders' elimination, cross the finish line, and disappear rather than dying with their teams.
- Heat four is revealed as a roughly ninety-nine-kilometer jungle course with a mandatory Upano refueling stop, shared track space with three other heats, acid rain, a special containment unit, and a twenty-hour limit.
- Carl reviews the wider race results and learns that several crawler teams have lost opponents, while Zhang's remaining field is entirely crawler teams including Sammi Harrison's fire truck.
- Carl asks Rosetta and Tipid to hire at least two reliable drivers plus defensive support before the next heat.
Characters Appearing
- Sammi Harrison
Themes
- Survival and adaptation in a hostile environment
- Strategic planning and resource management
- Moral and ethical dilemmas in high-stakes situations
Chapter 34
Back in the rebuilt garage, Jamal practices using the new grabbers Mordecai installed on his front legs while brushing Carl and Donut to refresh their daily buffs. Gluteus recovers from his stimulant overdose while Splash Zone feeds him soup, and Carl rebukes Samantha for encouraging the drug use. Carl and Donut plan to leave after the buff routine, first visiting Chicken and Waffles and then returning to the Lollipop karaoke bar to search for the hidden entertainers' guild connected to the Corcunda quest.
Tipid and Rosetta return from the mercenary market with Team Helix, a three-person squad that has already raced in two heats and finished first and second. Olga is a level-75 female Grulke frog, Finley is a level-81 Porsuk with enchanted green-glowing claws, and Quemada is a level-96 fire fairy who worships Emberus. Olga says their second-place result came only because a chain-wielding demon killed a client and their friend Helado before the demon's partner stopped the attack; Finley at least managed to wound the attacker.
Samantha immediately begins flirting with Finley, but the negotiation becomes more important when Quemada notices Carl's active Emberus shrine. She raises Team Helix's price from double to triple despite Rosetta's objection that the mercenary guild contract has already been paid. Carl asks whether the squad can satisfy the driving requirement. Quemada confirms that both Olga and Finley can drive, while she serves as protection.
Carl studies the team and accepts the higher price. Team Helix therefore fills the immediate staffing gap created by Carl and Donut being unable to drive the next heat, with two drivers and a dedicated high-level defender already accustomed to racing together.
Key Events
- Jamal uses his new grabbers to refresh Carl and Donut's daily buffs while Gluteus recovers from his stimulant overdose.
- Carl and Donut prepare to visit Chicken and Waffles and then the Lollipop karaoke bar as part of the Corcunda and entertainers' guild search.
- Tipid and Rosetta introduce Team Helix: Olga, Finley, and Quemada, a three-person mercenary squad with first- and second-place finishes in two prior heats.
- Olga explains that their second-place heat involved the death of a client and their friend Helado at the hands of a chain-wielding demon before Finley wounded the attacker.
- Quemada triples the squad's price after seeing the Emberus shrine; Carl accepts after confirming that Olga and Finley can drive and Quemada provides protection.
Characters Appearing
- Olga
- Quemada
- Finley
- Helado
Themes
- Adaptation and resourcefulness
- Moral and ethical dilemmas
- Tension and rivalry within the group
Chapter 35
Carl, Donut, and Team Helix enter Hungry Eyes Village, where Quemada privately explains why she raised her price. Emberus has instructed her to aid any fellow worshipper who is also a racer, and she believes that means helping Carl complete the quest to kill Emberus's brother Hellik. Quemada expects the attempt to kill both of them, so the additional money is meant to protect Olga and Finley after her death. Carl reviews his own impossible Emberus problem: refusing or abandoning the quest risks a divine smite, completing it would provoke Emberus's promised retaliation, and killing Emberus himself appears nearly impossible.
While Carl is thinking about Eris, time freezes around him and the goddess of chaos appears with a small robotic Uzi Jesus. Eris is now level 251, has lost her sponsor, is still invulnerable on the floor, and is listed as having been summoned by an error. Her arrival triggers a random Scavenger's Daughter effect: one temporary magical effect, item, or aura belonging to someone nearby will become permanent.
Eris offers Carl a way out of his Emberus problem if he eventually becomes a genuine worshipper of hers. She says she wants the Ascendent throne and gives him three requirements. First, he must cooperate with Akuma and the war mages because they can open the Pineapple Cabaret, which Eris says could provide an escape route for some crawlers even though the mages may later turn on them. Second, Carl must truly worship Eris rather than merely perform the motions. Third, he must allow her to “score” the surface by breaking things down before rebuilding them.
Eris then reveals a five-sided coin. Four displayed outcomes must, she claims, occur before the Ascendent is chosen: Donut dies; Carl loses his feet; most of Carl's friends die; or Carl “becomes what they accuse” him of, represented by player-killer skulls. When Uzi Jesus flips the coin, Carl grabs it in midair. The coin burns and dissolves into a moving swirl tattoo on his palm. Eris declares that Carl has selected the fifth side, which can produce any combination of the other outcomes or none of them. She leaves him with the uncertainty and calls him her future favorite worshipper.
Key Events
- Quemada explains that Emberus ordered her to aid fellow racer-worshippers and that her higher fee is intended to support Olga and Finley because she expects the Hellik quest to kill her.
- Eris appears while the surrounding world is frozen; her arrival gives the Scavenger's Daughter a random effect that will make one nearby temporary magical effect, item, or aura permanent.
- Eris offers to protect Carl from Emberus if he eventually worships her genuinely and tells him to cooperate with Akuma so the war mages can open the Pineapple Cabaret.
- Eris also demands eventual true worship and permission to “score” the surface as part of her plan to win the Ascendent throne.
- Eris shows four threatened outcomes involving Donut, Carl's feet, Carl's friends, and Carl becoming what he is accused of; Carl grabs the flipped coin and receives the unpredictable fifth side as a moving swirl tattoo.
Themes
- Moral and ethical dilemmas
- Chaos and unpredictability
- Survival and adaptation in a hostile environment
Chapter 36
After Eris leaves, Carl immediately records what she told him and tries to reason through the coin. He cannot tell whether grabbing it improved or worsened the odds, and he begins thinking that merely surviving the races is no longer enough. Between Eris, Emberus, the Ysalte-related warning about Britney, the Pineapple Cabaret, and the loose gods, Carl concludes that the crawlers need to alter the underlying game rather than continue following its rules. He briefly considers an idea so dangerous that he dismisses it for the moment and decides the war mages may have information he needs.
The random effect from Eris then resolves through Imani. A tiny fairy appears and Imani receives notice that one of her eighth-floor cards has become permanently summoned and can no longer be used as a card. Carl identifies the creature as Jacobus, the Reverse Tooth Fairy, a level-90 former Legendary card summon. The system explicitly says he has been permanently activated because of something Carl did, tying the transformation to the Scavenger's Daughter effect triggered by Eris.
Jacobus immediately behaves like the dangerous battlefield summon the group remembers, demanding payment and attempting to move toward Prepotente before Imani catches and restrains him. Donut wonders whether other card entities, such as Raul, could similarly be freed permanently, but Carl says this transformation appears to be a one-off divine effect.
Carl then explains Eris's visit to the others by chat, including the five-sided coin and the moving swirl on his palm. Elle distrusts Quemada, Prepotente compares Carl's new dilemma to the earlier Donut-and-Katia problem, Louis reports no obvious change in Britney, and Florin asks whether Eris knows the truth about Lucia. Carl says they need a larger plan, hints that he has ideas too dangerous to put fully in chat, and directs the group to speak with Akuma and the war mages first.
Key Events
- Carl records Eris's warnings and concludes that the crawlers may need to break or alter the game rather than continue reacting within its rules.
- Eris's random Scavenger's Daughter effect makes Imani's Jacobus card summon permanent and removes it from her card inventory.
- Jacobus is identified as a level-90 Reverse Tooth Fairy and former Legendary summon, and Imani restrains him when he tries to move toward Prepotente.
- Donut asks whether other card entities such as Raul could be freed permanently, but Carl attributes Jacobus's transformation to the unique divine effect.
- Carl briefs the group on Eris's coin and proposal, then says they should consult Akuma and the war mages before pursuing his more dangerous plan.
Characters Appearing
- Jacobus
Themes
- Chaos and unpredictability in the dungeon
- Moral ambiguity and ethical dilemmas
- Navigating divine interventions and their consequences
Chapter 37
Carl, Donut, and the others enter Chicken and Waffles and Upgrades, a diner whose food and drinks carry explicit buffs or debuffs. A flightless imp named Darla-Dean greets them, while Prepotente immediately orders large quantities of labeled drinks to take away. Carl instead asks for the top-shelf vehicle upgrades, and Darla-Dean directs the group to move the jukebox aside to reveal a hidden hallway.
Behind the jukebox, the group finds an upgrade counter, a binder of vehicle options, and the freshly killed body of an upgrade imp named Hickster. The system identifies Akuma as Hickster's killer, and Carl loots a note telling him he was supposed to come alone. Carl finds a concealed door behind a poster, detects and removes a disintegration trap attached to it, and refuses Akuma's demand for privacy, insisting that anything Akuma says to him can be heard by the group.
Akuma emerges from the hidden storeroom and berates Carl for ignoring the instruction. Donut immediately casts Mute on Akuma, while Elle simultaneously strikes him in the crotch with an ice attack. Elle's anger is personal: Akuma and the other war mages attacked her during Faction Wars and stole the Gate of the Feral Gods before she was finished using it. She freezes and shatters one of his testicles, then makes clear that further resistance or dishonesty will bring worse consequences.
Elle orders Imani to place an anti-magic shield around Akuma before Donut removes Mute. Because war mages are magical energy made flesh, the shield will steadily drain his health, putting a strict time limit on the interrogation. Elle warns that any attempt to counter the shield will get him killed, while Jacobus is invoked as an additional threat. Team Helix retreats to the back of the room in alarm, and Olga remarks that they should have charged even more.
Key Events
- Darla-Dean directs Carl's group through the jukebox to the hidden top-shelf upgrade area.
- Carl finds Hickster's freshly killed body, loots Akuma's note telling him to come alone, and disarms the hidden disintegration trap guarding Akuma's room.
- Carl refuses to meet Akuma privately and forces him to address the entire group.
- Donut casts Mute while Elle attacks Akuma, freezes and shatters one of his testicles, and threatens further punishment for resistance or lies.
- Imani encloses Akuma in an anti-magic shield that steadily drains the war mage's health, creating a time-limited interrogation.
Characters Appearing
- Darla-Dean
- Hickster
Themes
- Revenge and grudges
- Hidden dangers and secrets
- Strategic alliances and coercion
Chapter 38
Under Imani's anti-magic shield, Akuma explains why the dungeon is destabilizing. Too many crawlers survived to the ninth floor, the broken seventh floor forced the system to overpopulate the eighth, and the current floor is drawing NPCs and mercenaries from deep emergency reserves. Reused mobs and NPCs are supposed to be recycled after only a few seasons, but poor recordkeeping has allowed many to persist long enough to recognize their artificial histories. Herot, a former crawler and author of the sixteenth Dungeon Anarchist's Cookbook, taught Akuma the Worn Path Method for awakening such beings to what they are.
Akuma says the problem has passed the point of repair. Even if the outworlders regain control, the dungeon's framework is now too contaminated by awakened NPCs to preserve. He describes that framework as the reusable physical layer carried from planet to planet, containing stored mobs, reusable locations, and some indentured workers. If the system is rebuilt after this season, the existing NPCs, mobs, and trapped indentured crawlers inside that framework will be destroyed.
Herot and another former crawler, Menerva, created a way around that fate. Many seasons ago they persuaded a showrunner to let them construct the seventeenth floor, a place no crawler was expected to reach. After that showrunner was murdered, their assignment was forgotten and never properly transferred, leaving them effectively invisible to the system. The seventeenth floor became a front for a pocket dimension they built as a permanent sanctuary for awakened NPCs and mobs: the Pineapple Cabaret.
The Cabaret is not itself a normal floor. Akuma says it is a separate dimension similar in principle to the Nothing, and crawlers may legally enter it. If another entrance can be created and a crawler is inside the Cabaret when a floor collapses, the system will mark that crawler as lost rather than kill them. Akuma and other war mages once lived there, but they deliberately returned to cold storage so they could enter Faction Wars and seek the Scavenger's Daughter, which Akuma says is crucial to protecting the Cabaret's inhabitants and eventually escaping to the planet's surface.
Their departure left the sanctuary exposed. With its protections gone, the Cabaret became infested by shadow mimics, remnants of the Ogre Imperium, and other old threats that Agatha could awaken. Only five war mages remain, so Akuma now needs crawler muscle to retake it. Possible routes back involve the Desperado Club casinos or, according to Herot, Carl's shop interface. There is also a major restriction: anyone who worships a god cannot safely enter because doing so would trigger a smite and risk drawing the Ascendency conflict into the sanctuary.
Carl presses Akuma on the unexplained order to eliminate two teams. Akuma finally admits he wanted Carl to reduce the field because the system would then force Carl into a matchup against friends, leaving him with no practical choice but to cooperate with the war mages. Furious at the manipulation, Carl punches Akuma and breaks his nose.
Key Events
- Akuma explains that unusually high crawler survival and earlier floor disruptions forced the dungeon to draw NPCs and mercenaries from deep reserves, accelerating NPC awakening.
- Akuma identifies Herot's Worn Path Method and says the reusable dungeon framework is now so compromised that a post-season reset would destroy its existing NPCs, mobs, and trapped indentured crawlers.
- Herot and Menerva secretly used the seventeenth floor as a front to build the Pineapple Cabaret, a pocket-dimension sanctuary for awakened NPCs and mobs.
- Akuma says the Cabaret can potentially let crawlers survive a floor collapse as 'lost,' but it is now infested and only five war mages remain; access may involve the Desperado Club or Carl's shop interface, and god worshippers cannot safely enter.
- Akuma admits he wanted Carl to eliminate two teams so the system would force him against friends and make cooperation unavoidable; Carl responds by breaking Akuma's nose.
Themes
- The ethical and moral implications of manipulating NPC awakenings
- The strategic challenges of protecting a hidden sanctuary
- The personal and political motivations driving alliances and conflicts
Chapter 39
Carl’s group leaves Chicken and Waffles and Upgrades after re-muting Akuma and reducing him to about two percent health. Before leaving, Carl fist-bumps the war mage to add him to chat, learning that the connection only works while they remain on the same floor. At the Lollipop, Yuto, the red Oni from Team Yokai, is singing onstage. Carl keeps questioning Akuma through chat, but Akuma mostly refuses to answer. Carl does not trust him, yet Herot’s name and Eris’s insistence that Akuma has a route to escape are enough for Carl to adopt a trust-but-verify strategy.
The immediate plan is to recruit volunteers capable of fighting inside the Pineapple Cabaret while testing both possible access routes. Prepotente and Mordecai will investigate the shop-interface exploit, and Carl plans to send strippers back to the Desperado Club to investigate the casino route. Donut summarizes the Cabaret problem for the crawler chat: it could protect crawlers from a floor collapse, but it is occupied by dangerous creatures and the route to the surface remains uncertain. Rosetta shows no reaction to Herot but becomes intensely interested when Menerva is mentioned, although she is reluctant to explain why. Carl concludes that if Menerva truly abandoned everything to work with Herot, he needs a way to speak with her directly.
Tipid believes the hidden stage-performance guild is inside the Lollipop. He explicitly says he does not know Menerva, but he remembers Herot from his time as a game guide and considers him trustworthy. Tipid warns that the war mages may simply use Carl’s people to clear the Cabaret and then kill them, and he identifies the shadow mimics as a serious danger. Mordecai’s current form is itself evidence of the floor’s broken rules because a changeling should not also be a shadow mimic, and shadow mimics normally cannot copy their targets’ skills. Imani, Chris, and Elle arrive with a newly hired fleshmancer mercenary whom they plan to keep hidden until needed.
Tipid tests the guild theory by singing at karaoke. A red-to-green performance gauge appears above him, confirming that the guild mechanism is present, although his poor singing never moves the needle out of red. He then explains the actual entry condition: a song bearing a secret mark must be selected, and only a singer who keeps the gauge in the green for the entire performance can enter. Donut eagerly begins searching the song binder. After Prepotente is thrown out for bringing in drinks from the upgrade diner, Carl messages Mordecai about the bard potion they discussed; Mordecai says the potions are already brewing but will not be ready until shortly before the next race.
Key Events
- Carl adds Akuma to chat before leaving him at about two percent health and adopts a trust-but-verify plan for the Pineapple Cabaret.
- Carl divides the search for a Cabaret entrance between the shop-interface exploit and the Desperado Club route while recruiting volunteers to retake the sanctuary.
- Tipid says he does not know Menerva but trusts Herot, warns that the war mages may betray the crawlers, and explains why the floor’s shadow-mimic behavior is mechanically broken.
- Tipid confirms that the Lollipop contains the hidden stage-performance guild when a performance gauge appears during his karaoke attempt.
- Tipid reveals that entry requires a secretly marked song and a green gauge for the entire performance; Mordecai begins brewing bard potions for the later attempt.
Characters Appearing
- Yuto
Themes
- Trust and verification in uncertain alliances
- The complexity and danger of the dungeon's design
- Navigating hidden guildhalls and secret methods
Chapter 40
With Olga driving, Carl and Donut prepare for the next heat while Donut complains about her failed karaoke attempt. She had tried a Journey song without Auto-Tune and never moved the guild gauge. Quemada is unusually quiet and depressed after encountering the fully awakened Akuma, repeatedly seeming about to speak before stopping herself. The Royal Court’s truck now has three new upgrades: a gyro to prevent flipping, a Bubble Buddy knockoff shield that can later be upgraded and electrified, and resizable all-terrain tires.
Zev announces the heat’s new survival-containment rules. Each vehicle or mount receives an indestructible translucent bubble whose sole function is to keep out the toxic, unbreathable atmosphere; attacks and spells can pass through it. Every race now includes a mandatory pit stop of at least two hours. A destroyed vehicle or killed mount no longer causes immediate elimination, but the team loses its containment and must somehow survive the environment and still cross the finish line before another team. Winning teams also receive a key to one defeated team’s garage, which may contain supplies or even an additional vehicle or mount that can be added to the winner’s garage and switched during later pit stops. Multiple heats will share this track, and Zev pointedly notes that containment stealing is not active for this particular heat.
As the other teams arrive, Carl identifies the new entrant as Team Flamengo. Its mount is Bruna the Slaughter Gnu, a heavily armored six-legged war beast that can climb vertical surfaces. Osvaldo rides behind level-63 Strongman Filipe L, who is handling Bruna’s reins. Carl recalls that Osvaldo’s team emphasized single-stat builds and was badly reduced during Faction Wars. He also revisits the unresolved Apito memorial crystal: Osvaldo obtained it after Queen Imogen’s death, Prepotente later stole it, and Carl realizes that he, Prepotente, and Osvaldo all have quests tied to the same crystal.
A further complication makes the Pineapple Cabaret plan impossible for Team Flamengo as currently understood. Both Osvaldo and Filipe worship a deity named Tupa, so the Cabaret’s prohibition on god worshippers would keep them out even if Carl finds an entrance. Carl warns Osvaldo not to attack One Fine Pig, the Lady Dominators, or their bugbear allies and identifies Team Sparkles as the major threat, but Osvaldo refuses cooperation except for promising not to attack Carl unless survival requires it. Donut angrily reminds him that she and Carl helped keep him alive, then admits it may be easier if they continue disliking each other because the race may ultimately force one crawler team to eliminate the other.
Key Events
- The Royal Court enters the heat with a gyro, an upgradeable Bubble Buddy knockoff shield, and resizable all-terrain tires.
- Zev introduces survival containment, a mandatory two-hour pit stop, the rule allowing teams to continue after losing a vehicle or mount, and garage keys for heat winners.
- Zev confirms that multiple heats will share the track and hints that containment stealing will matter later even though it is disabled for this heat.
- Team Flamengo arrives with Bruna the Slaughter Gnu, Osvaldo, and Filipe L; Carl connects Osvaldo’s Apito memorial crystal history to quests held by himself and Prepotente.
- Carl learns that Osvaldo and Filipe worship Tupa and therefore cannot enter the Pineapple Cabaret, then fails to secure Osvaldo’s cooperation for the race.
Characters Appearing
- Bruna the Slaughter Gnu
- Filipe L
- Tupa
Themes
- Survival and adaptation in a hostile environment
- Moral and ethical dilemmas in high-stakes situations
- Strategic planning and resource management in a high-pressure race
Chapter 41
Dr. Metcalf maps more than forty possible routes to the pit stop at Upano, roughly thirty-five kilometers away in a straight line. The safest route is nearly one hundred kilometers, while the shortest cuts directly through the jungle and past a Temple of the Exploding Snake Goddess. Metcalf recommends a compromise: begin on the direct route, divert before the temple, ford the shallow I-Sure-Hope-These-Piranhas-Haven’t-Learned-to-Fly River using the truck’s tire and gyro upgrades, skirt the southern cannibal village, and join the dirt road into Upano. Carl assigns Donut, Quemada, and Finley to watch the sides and rear because he must focus on traps ahead. Metcalf needles Carl for refusing the third GPS upgrade and interprets his indecision as a fear that choices become shackles.
Acid rain begins falling, obscuring the road in smoke and haze. The containment protects the team from the air but not the rain, so Olga activates the new shield. Carl realizes their plan to eliminate Team Sparkles is dangerously vague. The Lady Dominators are positioned between Sparkles and Team Flamengo, and Carl is especially worried that Corky could be killed in the crossfire because Corky remains essential to his larger plan. Donut is visibly shaking as well, forcing Carl to reconsider treating the other crawler teams as expendable rivals.
Carl privately contacts Osvaldo and asks about the Apito memorial crystal. Osvaldo explains that Tupa originally ordered him to obtain a memorial crystal and threatened his entire party with a smite if he failed. The crystal he recovered when Queen Imogen died was rejected by Tupa as corrupted or wrong. During Faction Wars, Osvaldo’s team tracked down a second memorial crystal, but Tupa rejected that one too and issued a new quest to determine why the crystals are malfunctioning. Osvaldo gave the first crystal to Prepotente because he was exhausted with the quest, not because Prepotente defeated or stole it from him, and he reveals that Tupa was later acquired by a wealthy sponsor.
The conversation makes Carl realize he badly misread the transfer between Osvaldo and Prepotente. When Carl asks whose memorial crystal the second one belongs to, Osvaldo identifies Ysalte, the Vinegar Bitch, whom Paz killed. At the same time, Quemada’s reaction to Akuma’s revelations becomes an existential crisis. She begins sobbing and asks whether she, the others, or anything around them is real, showing that contact with an awakened NPC has destabilized her understanding of her own existence. Osvaldo then bitterly lists Paz, Anton, and Sister Ines among friends who died after crossing Carl’s path and predicts that Team Flamengo will be next. The starting lights turn yellow with twenty seconds remaining.
Key Events
- Dr. Metcalf selects a compromise route to Upano that avoids the temple and boss encounters while using the truck’s gyro and resizable tires to cross the river.
- Acid rain forces Olga to activate the new shield, while Carl recognizes that the unplanned conflict among Team Sparkles, the Lady Dominators, and Team Flamengo could kill Corky.
- Osvaldo reveals that Tupa rejected both memorial crystals he obtained and gave him a new quest to determine why the crystals are malfunctioning.
- Carl learns that Osvaldo voluntarily gave the first crystal to Prepotente and that the second crystal is associated with Ysalte, correcting Carl’s earlier assumptions about the dispute.
- Quemada begins an existential breakdown after Akuma’s awakening revelations, while Osvaldo accuses Carl of leaving death in his wake as the race is about to begin.
Themes
- Strategic planning and resource management
- Complex alliances and betrayals
- Survival and adaptation in a hostile environment
Chapter 42
The race begins with Olga driving the Royal Court truck down the middle route. Team Free Love immediately pulls ahead on its air cushion, followed by the Lady Dominators. Behind them, Team Sparkles fires at the Lady Dominators but misses and blasts Bruna instead, knocking Team Flamengo’s mount down before she recovers. Osvaldo responds in chat that Bruna is fine and vows to kill the unicorn and rodent members of Team Sparkles.
Quemada’s existential crisis escalates into a full panic attack. She tells Finley that something broke in her when she heard Akuma’s revelations and insists that they have been repeating the same existence over and over. Olga explains that Quemada has a longstanding panic disorder that worsened after Helado, the ice fairy who used to calm her, was killed by the chain demon. During that earlier breakdown, Quemada killed one of the clients who had hired Team Helix. As the truck enters the dark, acid-soaked jungle, Quemada questions whether Emberus is real and begins looking for something to burn. Finley eventually uses a claw to render her unconscious and gently places her in the sink.
The teams split among different routes. Free Love takes the safer long path, the Lady Dominators stay on Carl’s route, and Team Sparkles, One Fine Pig, and Team Flamengo take the left path. A Wienermobile from another heat suddenly merges in front of Carl’s truck and blocks the narrow trail. Carl recognizes its occupants as the Bleak Congregation from the Lollipop. Donut says their leader, the Minister of Blood-Letting, is practicing for admission to the Unholy Choir and promised not to sacrifice them to Baal.
Imani messages Carl from behind the Bleak Congregation. Her group has entered the same route, with Elle driving, but another crawler team has already been eliminated: Henrietta of Angola and her partner were swallowed along with their mount by a trap. Carl sends Imani their planned course. Because Imani’s team has a wall-climbing and descending kit for the cliff ahead, Carl agrees to wait and make sure they get through safely before continuing.
Key Events
- Team Sparkles fires at the Lady Dominators but misses and hits Bruna, prompting Osvaldo to vow retaliation.
- Quemada’s awakening crisis becomes a panic attack; Olga reveals that Quemada previously killed one of Team Helix’s clients during a breakdown after Helado’s death.
- Finley renders Quemada unconscious after she questions whether Emberus and her own reality are real.
- The Bleak Congregation’s Wienermobile merges from another heat and blocks the Royal Court’s narrow jungle route.
- Imani reports that Henrietta and her partner were swallowed by a trap, and Carl agrees to wait at the upcoming cliff so Imani’s team can descend safely.
Characters Appearing
- Henrietta
- Baal
Themes
- The psychological toll of high-stakes competition
- Navigating treacherous environments and unexpected obstacles
- Strategic decision-making under pressure
Chapter 43
The Royal Court truck reaches the southern cannibal settlement with Imani and Elle’s APV close behind. Pale humanlike cannibals drop from the trees in huge numbers, smashing themselves against the truck’s shield until it begins to overheat. Donut turns Torch to full intensity, provoking the creatures into a frenzy, then uses Astral Paw to sweep the cannibals from a grotesque tree bridge, break the bridge apart, and clear the road. She kills roughly eighty enemies but gains no level, and complains that the stronger version of Astral Paw now has an eight-hour cooldown. She also discovers that the dog tattoo on her backside can apparently bite her.
The southern chieftain, Great Rusty, blocks the road. His Soul Suck attack is negated for Carl by Mind Balance, while Donut would also resist it through her Constitution-and-Charisma combination. The AI identifies Great Rusty as a level-99 neighborhood boss and explains that the north and south ginger cannibal settlements are at war. During the encounter, Olga suddenly collapses under the Gingered debuff, losing health as her soul is drained. Donut kills Great Rusty with a magic missile. Olga wakes and stops losing health, but remains in a fugue because killing the boss only returns her soul; Mordecai says she still requires specialized clerical healing.
Finley takes over the driver’s seat while Carl orders him not to stop. The truck smashes through the southern village with Imani and Elle following behind. Great Rusty’s death immediately triggers the mandatory Pasty Inferno quest. The system warns that the northern chieftain, Maurice, will exploit the power vacuum, grow strong enough to attack Upano, and must therefore be killed. The quest is track-specific and mandatory: the team cannot finish the race until the Maurice on their track is dead. Carl angrily blames Dr. Metcalf for promising a quest-free route, but the GPS points out that the quest did not exist until Donut killed Great Rusty.
Key Events
- Thousands of cannibals swarm the truck and overheat its shield until Donut uses Torch and Astral Paw to clear the road and destroy the bridge ambush.
- Great Rusty attempts Soul Suck, and Olga is struck by the Gingered debuff that drains her health and leaves her soul missing.
- Donut kills Great Rusty with a magic missile, returning Olga’s soul but leaving her in a fugue that requires specialized clerical healing.
- Finley replaces Olga as driver and pushes the truck through the southern settlement with Imani and Elle following.
- Great Rusty’s death triggers the mandatory Pasty Inferno quest, requiring the team to kill northern chieftain Maurice before they can finish the race.
Characters Appearing
- Great Rusty
- Maurice
Themes
- Survival and adaptation in a hostile environment
- Moral and ethical dilemmas in high-stakes situations
- Resource management and strategic decision-making under extreme pressure
Chapter 44
The team reaches the river after its shield has recharged. The piranhas really can fly, and each is level 50, but the truck’s shield kills most of those that strike it. Olga and Finley fully inflate the resizable tires so the truck can ford the water, then wait on the far bank for Imani and Elle’s amphibious APV. Donut casts Fresh into Salt, a spell granted by her Champion of Nekhebit title, on the river and kills most of the remaining fish without gaining a level. Olga and Quemada remain incapacitated, and Finley becomes increasingly distressed about both of them.
The racers enter the Lost City of Upano pit stop, where safe-room rules do not apply. Garages for all three heats have been rearranged along one suburban street, and the Royal Court arrives in fourth place behind Team Sparkles, Team Flamengo, and the Lady Dominators. Parking begins a mandatory two-hour timer. The vehicle cannot leave during that period, garage doors cannot be closed, and safe-room access is unavailable, leaving Hedy exposed. Carl assigns Mongo to help guard her. The open garages also reveal that several other teams have arrived badly damaged and at least two teams appear to have been eliminated.
Jamal is found stuck upside down on the garage ceiling after testing his upgraded sticky feet. He is physically able to climb down but admits he is afraid of heights and, more importantly, afraid of losing the life and identity he now has. He explains that Hedy told him everything could simply end if Carl dies, and that he climbed high so he could see everything while it still existed. Donut uses Hover to reach him and talks him down, telling him that worrying about uncontrollable loss ruins what they can still control and that he is part of their family, so he should ask for help when he needs it.
Finley hears Donut’s explanation and applies it to Olga and Quemada. He carries the fugue-stricken Olga and unconscious Quemada toward town to search for a temple, saying they are his family and that he will do whatever he can to protect them. The moment he steps into the street, Team One Fine Pig’s speeding APV hits all three mercenaries. The vehicle brakes over their bodies, backs up, then drives forward over them again before entering its garage. The system confirms that Finley, Olga, and Quemada have all been killed.
Key Events
- The team crosses the river using fully inflated tires while the shield and Donut’s Fresh into Salt spell kill the level-50 flying piranhas.
- The Royal Court enters Upano in fourth place and learns that pit-stop garages must remain open, safe-room access is disabled, and the vehicle is locked in place for two hours.
- Jamal admits that his fear of heights is tied to fear of losing his new life and identity, and Donut talks him down by telling him he is part of the family.
- Finley decides to take Olga and Quemada into town for healing because he considers them his family and refuses to leave them unaided.
- Team One Fine Pig’s APV runs over Finley, Olga, and Quemada, then backs over and crushes them again; all three mercenaries are killed.
Themes
- Survival and adaptation in a hostile environment
- The psychological toll of loss and trauma in high-stakes situations
- The fragility of alliances and the unpredictability of fate
Chapter 45
Enraged by the deaths of Finley, Olga, and Quemada, Carl storms into Team One Fine Pig’s garage. Their gremlin mechanic, Lipstick, is inspecting the APV while Nico and Dario remain inside with Penelope. An ethereal gun materializes from the vehicle and fires at Carl. He dodges, but the blast tears through the garage wall, strikes the neighboring double-decker bus, flips it, and starts a fire. Three dromedarian racers from that team charge into the garage with spiked bats and begin attacking the APV while Elle freezes their burning bus.
Carl pounds dents into the armored APV door until its square shield reactivates. The shield shocks and throws Carl through the damaged wall, kills one of the attacking dromedarians when his neck strikes the garage opening, and pins Lipstick against the rear wall until the gremlin explodes. Penelope’s panicked squeals coincide with increasingly violent lightning outside. Carl tries to get back up and continue the attack, but Imani physically restrains him and Donut pleads with him to stop because he cannot fight the vehicle without risking Penelope.
Once removed from the garage, Carl sits beside the remains of his three mercenaries and fixates on the unfairness of their deaths, especially Finley dying while trying to protect his friends. Donut helps him regain control. The team now has a severe logistical problem: Carl and Donut cannot drive, new mercenaries cannot be hired between heats, Imani cannot drive, Jamal counts as a hired mercenary, and gremlins are not permitted to drive. Carl nevertheless concludes that they still have options and asks Donut to collect Finley’s and Olga’s remains, along with the dead dromedarian.
Carl then overhears Nico and Dario arguing inside their APV. They admit running over the mercenaries was a mistake, identify Penelope as the one member who matters most, and say their goal is to win and get her to a “safe place.” With Lipstick dead, they plan to find another track gremlin or use Emergency Gremlins temporarily. Dario fears Carl but especially Donut, while Nico remains belligerent. Carl decides he needs to eliminate a competing team intelligently rather than through rage, and Penelope’s lightning response makes him realize there may be a much larger escape possibility hidden in her situation. Louis then reports that acid-rain protection is being sold in town and that his team is leading its heat while Prepotente is first overall.
Key Events
- Carl storms Team One Fine Pig’s garage, where the APV’s ethereal gun misses him, blows through the wall, flips the neighboring bus, and triggers a fight with three dromedarian racers.
- The APV shield reactivates, shocks and throws Carl, kills one dromedarian, and crushes Lipstick the gremlin against the rear wall.
- Imani and Donut stop Carl from continuing the attack because Penelope is still inside and her panic is accompanied by intensifying lightning.
- Carl recognizes that the deaths of Finley, Olga, and Quemada have left his team without a legal driver, but Donut talks him back into planning rather than reacting.
- Carl overhears Nico and Dario reveal that Penelope is their priority, that they intend to reach a safe place with her, and that Emergency Gremlins can temporarily replace Lipstick; the conversation and Penelope’s lightning give Carl a new idea.
Characters Appearing
- Lipstick
Themes
- Rage and the quest for vengeance
- Strategic planning under pressure
- Ethical dilemmas in survival
Chapter 46
Carl tells Imani he has recovered from his outburst and has an idea before returning with Donut to Team One Fine Pig’s garage. Nico and Dario have retreated into their APV and are trying to prevent Penelope from looking at Donut. Carl asks Donut to use Glitzy Pizzazz as part of a distraction, then explains that the goal is to kill the Tigrans without harming the pig.
Donut activates All Eyes on Me. The spell normally requires a song, but her Charisma is now high enough that she can sustain it through spoken words. She launches into a long relationship-advice monologue directed at Penelope and the Tigrans, eventually forcing Nico and Dario to keep their attention fixed on her. While they are charmed, Carl quietly places two disintegration traps beside the APV. The traps are the same type he recently looted from Akuma’s hiding place, activate silently, target only one individual, and are programmed specifically for Tigrans so Penelope should remain unharmed even if one of them is carrying her.
Carl and Donut leave before the Tigrans realize what happened and catch up with Elle and Imani. As they head toward town, members of the Bleak Congregation return from the city with the Minister of Blood-Letting following behind. One of the skeletal creatures carries a bucket of foul white liquid. Donut greets the Minister, who silently bows. Elle assumes the liquid is something obscene, but Imani says she examined it and that the truth is even worse.
Key Events
- Carl returns to Team One Fine Pig with a controlled plan to target Nico and Dario without harming Penelope.
- Donut uses spoken-word All Eyes on Me to charm the Tigrans and hold their attention.
- Carl plants two silent disintegration traps beside the APV and programs them to activate only on Tigrans, protecting Penelope from the trap condition.
- Carl and Donut rejoin Elle and Imani and head toward town after setting the ambush.
- The Bleak Congregation passes them carrying a bucket of foul white liquid, which Imani says is worse than Elle assumes.
Themes
- Strategic planning and resource management in a high-stakes environment
- Moral and ethical dilemmas in revenge and survival
Chapter 47
At the shared pit stop, Louis brings Carl a bucket of foul-smelling “secretions” sold by batlike vendors. Prepotente has tested the substance and says roughly half a potion bottle grants about thirty minutes of protection against many environmental hazards, although it must be swallowed manually. The pit stop connects several otherwise different race environments, including Satan’s Water Park, the devil’s cliffs, the eternal slum, and the jungle route, and the ginger storyline appears in parallel forms across all four.
Zev announces the second-half twist: each heat will be reassigned among the four connected tracks once its leading team times out. Any mandatory quests carry over because equivalent versions exist on every track. Florin moves from the desert route to Satan’s Water Park, Chris remains in the desert, Prepotente is reassigned from the water park to the jungle, and the Royal Court is sent from the jungle to Satan’s Water Park. Imani and Elle are assigned to the eternal slum.
Before Carl can announce the new route, both disintegration traps activate. Nico and Dario are dissolved, eliminating Team One Fine Pig. Carl waits for a notification about Penelope and receives none, confirming that the pig survived the trap conditions. The result turns Penelope from a protected enemy asset into an attainable objective.
Carl tells Florin that the Royal Court must win its heat because they need the winner’s key in order to reach Penelope. Florin offers to slow any competing team Carl names. Carl accepts and begins explaining the threat posed by Dwight of Team Sparkles.
Key Events
- Louis brings environmental-protection secretions from the batlike vendors, and Prepotente explains that a small swallowed dose grants roughly thirty minutes of broad environmental protection.
- Zev announces that each heat will be reassigned among four connected tracks for the second half and that mandatory quests will transfer to equivalent versions on the new track.
- The Royal Court is reassigned from the jungle to Satan’s Water Park while Florin also moves there, Chris stays in the desert, Prepotente moves to the jungle, and Imani and Elle draw the eternal slum.
- Carl’s two disintegration traps kill Nico and Dario, eliminating Team One Fine Pig without producing any death notification for Penelope.
- Carl decides the Royal Court must win its heat to obtain the key needed to reach Penelope, and Florin agrees to help by slowing Dwight and Team Sparkles.
Themes
- Chaos and unpredictability in the dungeon
- Strategic planning and resource management
- The moral implications of using unconventional resources
Chapter 48
The Royal Court starts the second half of the race on Satan’s Water Park with Hedy and Jamal left in the garage and Mongo returned to Donut’s inventory. Their emergency driver is Olga’s resurrected corpse. Donut’s Second Chance is effectively level 12 with Brain Trust and can animate a corpse for fifteen minutes; Olga has already used about five of those minutes. Because the corpse is a summon, it bypasses the driver restriction, but Carl and Donut must direct it by voice. Florin left forty minutes earlier and is pursuing Dwight and Lucienne rather than the track boss, while Osvaldo is also ahead.
The new track is a maze of water slides in which taking the wrong path can send racers inside the track’s country boss. That boss is Satan, an invulnerable, kaiju-sized male hedgehog who lounges near the exit and comments on the race. Donut’s hostility toward hedgehogs traces back to an old pet festival where a rescued baby hedgehog named Jezebel beat kitten Donut in a Cutest in Show contest, upsetting Bea even though Donut herself had not cared at the time.
At ground level, the available routes include the toddler splash pad, the wave pool, a dangerous loop-de-loop, and the River of Sloth, the slow lazy-river route the team intends to take. Donut plans to cast Clockwork Triplicate shortly before Second Chance expires, which should extend Olga’s usefulness by about twenty minutes. Dr. Metcalf repeatedly objects that Olga has no intact head, but the summoned corpse still responds to Donut’s commands. Carl notes that their backup corpses are also badly damaged, including Finley without legs and several headless NPCs.
The transferred Pasty Inferno quest forces the choice anyway: the ginger base camp lies at the midpoint of the River of Sloth, where the local gingers are called “season pass holders,” and the Royal Court still has to kill this track’s Maurice. Imani and Elle retain their mirrored version in the eternal slum, where Maurice is called the Red Menace of Tinker Town. As the countdown ends, a troll-driven tow truck departs first and Satan speaks in a stereotyped British accent, immediately confirming another of Donut’s complaints.
Key Events
- The Royal Court begins the Satan’s Water Park segment with resurrected Olga driving as a summon, using Donut’s Second Chance to bypass the normal driver restriction.
- Florin is already far ahead and is pursuing Dwight and Lucienne, while Carl and Donut rely on voice commands to keep Olga driving and plan to extend her animation with Clockwork Triplicate.
- Satan’s Water Park is revealed as a branching slide course whose wrong turns can lead inside Satan, an invulnerable kaiju-sized hedgehog country boss.
- Donut explains her longstanding resentment of hedgehogs through the story of Jezebel, a rescued baby hedgehog who beat her in a childhood Cutest in Show contest.
- The transferred mandatory quest places the ginger base camp on the River of Sloth and still requires the Royal Court to kill Maurice, while Imani and Elle receive the mirrored Red Menace of Tinker Town version in the eternal slum.
Characters Appearing
- Jezebel
Themes
- Survival and adaptation in a hostile environment
- The psychological toll of high-stakes competition
- The absurdity and unpredictability of the dungeon
Chapter 49
Carl’s Book of Boom opens with an entry from Mehmet Or, a Turkish crawler who took an exit deal after the eighth floor. Mehmet says he once owned a bowling alley in Istanbul and entered the dungeon with a pregnant wife and two daughters, Azra and Yaz. He killed his wife while she was trapped in the hydra, but believes his daughters may still be alive wherever the children are being held. Ashamed of taking the deal but unwilling to risk losing his chance to find them, he asks Carl to rescue Azra and Yaz if possible. His entry grants Carl the level-nine Gutter Bumper spell, which Mehmet’s party used to shape the area of effect of other spells.
Back in Satan’s Water Park, the original resurrected Olga has expired and a clockwork copy drives while another rides in the back of the truck. The gyro upgrade repeatedly keeps the vehicle upright as the team descends through the half-pipe sections, while Carl uses sticky hob-lobbers against axe-wielding gingers and the shield handles splatter penguins, zipper shrews, and other attackers. Satan’s enormous movements damage the park itself, and Florin reports that he plans to attempt the loop-de-loop while using Denial of Service missiles to slow Dwight and Lucienne of Team Sparkles.
As the clockwork Olgas near expiration, Carl pulls out the corpse of Joel, the dromedarian killed by the One Fine Pig shield, and Donut casts Second Chance on him so he can become the next driver. The team reaches the ground-level route junction, where Prepotente’s earlier information reveals the central trap: racers who take the normal route are dropped into the underground waterworks, forced through demons and baby hedgehogs, and must defeat the Garden Gnome Sprinkler borough boss before returning to the surface. Florin intentionally allowed the trap to activate earlier, delaying the racers behind him.
Carl and Donut instead activate the truck’s spider legs and drive up the perimeter wall to bypass the trapdoor entirely. The maneuver works, and they reach the approach to the River of Sloth. Just after clearing the dangerous section, however, the driver-side door opens and the clockwork Olga falls out. Her fall triggers the trapdoor below while she disappears into the underground course, leaving the truck still moving with the driver’s seat empty and Joel not yet behind the wheel.
Key Events
- Mehmet Or’s Book of Boom entry explains his exit deal, the death of his pregnant wife in the hydra, his hope that daughters Azra and Yaz remain alive among the missing children, and grants Carl the Gutter Bumper spell.
- A clockwork Olga drives the truck through Satan’s Water Park while the gyro, shield, and Carl’s sticky hob-lobbers keep the team moving through attacks from gingers, splatter penguins, and zipper shrews.
- Florin prepares to run the loop-de-loop and use Denial of Service missiles against Dwight and Lucienne while Carl and Donut approach the ground-level route junction.
- Donut resurrects Joel, the dead dromedarian from Team One Fine Pig’s garage, as the next planned driver before the clockwork copies expire.
- The team uses spider legs to climb the perimeter wall and bypass the underground waterworks trap, but clockwork Olga falls out immediately afterward, leaving the moving truck without a driver.
Characters Appearing
- Mehmet Or
- Azra
- Yaz
- Joel
Themes
- Survival and adaptation in a hostile environment
- Strategic planning and resource management
- Rapid decision-making under pressure
Chapter 50
With clockwork Olga gone, the driverless truck clears the hidden basement trap but runs off the wall at the next turn, landing hard and breaking two spider legs. Joel squeezes into the driver’s seat, but the resurrected dromedarian is too large to operate the controls until Carl slides the seat backward, accidentally pushing a hand into Joel’s chest in the process. Joel eventually gains control, and the remaining clockwork Olga times out in the back of the truck, scattering parts but leaving Carl’s chained weapon pile intact.
At the River of Sloth, Carl executes the plan built around Mehmet’s new spell. He casts Gutter Bumper on the river, creating a constrained area for Donut’s Ice Slick. Her ice follows the river instead of spreading in its usual cone and receives the spell’s fifty-percent extension, freezing the water and trapping hundreds of gingers in place. The truck drives onto the ice while Carl deploys a makeshift brush hog made from chained nonmagical weapons, which drags behind the vehicle and cuts through the immobilized enemies. Donut then casts Summon Ye, Vermin, drawing zipper shrews from across the park so their drill heads tear through survivors.
The local Maurice appears as a large human resembling Shrek and begins casting a spell, but the summoned shrews reach him first and drill through him from behind. His death completes Pasty Inferno. The AI immediately points out that Carl and Donut’s excessive attack has also destroyed the engineer they were supposed to receive as the quest reward, whose remains are then further mangled by the weapon chains.
Near the finish, Satan becomes bored and headbutts the giant loop-de-loop, collapsing the structure while Florin and Team Sparkles are still on it. Florin’s tuk-tuk lands upright and accelerates toward the finish, while Dwight’s vine mount is left burning, damaged, and spinning. Lucienne is initially missing from Team Sparkles because Donut’s Summon Ye, Vermin has also pulled her toward Donut. The poisoned mandagot appears on the Royal Court’s hood, desperately trying to get inside.
As the truck begins to pass beneath the checkered finish-line arch, Donut warns Lucienne that she cannot cross while outside her own vehicle. The finish-line barrier catches the charmed rodent and forces her through the Royal Court’s windshield. Lucienne is crushed through the cab and truck as the chapter ends, turning Donut’s earlier vermin spell into an accidental direct attack on Team Sparkles.
Key Events
- The driverless truck clears the basement trap but falls off the wall, damaging two spider legs before resurrected Joel finally takes control of the vehicle.
- Carl casts Mehmet’s Gutter Bumper to shape Donut’s Ice Slick along the River of Sloth, freezing the river and immobilizing hundreds of gingers.
- Carl deploys a chained-weapon brush hog while Donut casts Summon Ye, Vermin, drawing zipper shrews that kill surviving gingers and drill through Maurice, completing Pasty Inferno.
- The team’s overkill also destroys the engineer awarded by the quest before they can claim him.
- Satan knocks down the loop-de-loop, disrupting Florin and Team Sparkles, while Donut’s vermin spell unexpectedly draws Lucienne onto the Royal Court’s hood.
- At the finish-line arch, the barrier catches Lucienne outside her own vehicle and forces her through the Royal Court’s windshield and truck.
Themes
- Survival and adaptation in a hostile environment
- Ethical implications of extreme tactics in competitive scenarios
- Strategic planning and resource management under extreme pressure
Chapter 51
After crossing the finish line, Carl coughs up Lucienne’s remains while Joel brakes the truck. The race is officially over, so Carl can touch the controls again; Joel’s resurrection expires as Carl moves the truck aside. The Lady Dominators and Team Flamengo finish behind them, while Jasha and Radoslav report that Team Free Love is still trapped in the waterworks. Carl advises them to tow Dwight to the finish if they can, despite the danger of preserving Team Sparkles. Donut retrieves Lucienne’s cracked racing helmet, only to discover that it is cursed.
Lucia approaches Carl and triggers messages from the Scavenger’s Daughter. Speaking in one of the presences within her, she warns that Chalchiuhtlicue has arrived without needing hosts like Cici or Gus. The goddess claims to protect the children but also says death may be the kindest outcome. Lucia says the “veins are open” and that the real, imagined, enslaved, and other trapped beings are gathering around the Ascendency on the twelfth floor. The Scavenger’s Daughter then signals another change in Lucia, and Azra speaks through her body.
Azra says Chalchiuhtlicue told her that Carl knows her father and used the spell he gave Carl to win the race. Carl realizes she is Mehmet Or’s daughter from the Book of Boom entry. Azra confirms that Yaz is with her and says the goddess is telling them that people are coming to take their bodies. Carl tells Azra that Mehmet is safe and wanted her to know he loves her. The frightened girl runs when she finally notices Florin, and Carl concludes that Lucia urgently needs to accept an exit deal.
Dr. Metcalf then reveals the fifth race: approximately twenty kilometers through the Gasworks Screw Factory, Steel Mill, and Doll Workshop, with vertical climbing, inverted racing, gaps up to one hundred meters, extreme heat, and only thirty minutes to finish. Containment theft is now enabled, meaning two containment fields touching for more than five seconds may cause one racer to lose protection when they separate. Twelve heats will share narrow paths. Carl takes one comfort from the new rules: he can drive again.
Messages from Tran reveal how destructive the previous heat was. Li Na cast a dread effect when other crawlers tried to stop her, causing them to attack one another as in Beijing; only five of the twenty-four teams in that race group survived. Heat Four results confirm the Royal Court of Princess Donut in first place, followed by the Lady Dominators, Team Flamengo, Team Free Love, and Team Sparkles, with One Fine Pig eliminated.
Key Events
- The Royal Court’s race is confirmed complete, Carl regains access to the controls, and Team Free Love remains delayed in the waterworks while Carl advises them to preserve Dwight if possible.
- Lucia warns that Chalchiuhtlicue has arrived, that the real, imagined, enslaved, and other trapped beings are converging on the twelfth-floor Ascendency, and that the goddess claims death may be the kindest protection.
- Azra speaks through Lucia, confirms that Yaz is with her, and identifies Mehmet Or as her father after Chalchiuhtlicue tells her Carl used Mehmet’s spell.
- Dr. Metcalf reveals the fifth race’s extreme-heat, vertical, inverted, gap-crossing, and containment-theft mechanics, with twelve heats sharing narrow routes and a thirty-minute limit.
- Tran reports that Li Na’s dread effect caused another deadly melee and that only five of twenty-four teams survived; Heat Four ends with the Royal Court in first place.
Characters Appearing
- Chalchiuhtlicue
Themes
- The psychological toll of survival in a dangerous world
- The blurring of reality and illusion in the face of supernatural entities
- The moral implications of ambition and competition
Interlude 2
Captain Fresh of Syndicate security briefs a soother named Minus beside the body of Minus’s brother, Linus. Syndicate security has killed Linus, the tourist who had been following Elle McGib during the crawl. Fresh gives Minus a datapad containing roughly five hundred hours of footage of the “fairy crawler,” Linus’s posts about her, and private material Linus recorded. Minus must absorb enough of it to convincingly impersonate his brother when he onboards to the tenth floor, while avoiding suspiciously perfect recall that could expose the substitution to the AI.
Minus feels guilty because he had not spoken to Linus for five cycles and had not known that his brother had become wealthy through biological license engineering for the Dream, purchased full citizenship, and moved into an orbital habitat. Fresh explains that Linus’s finances, ship purchase, online history, and lack of close associates make the impersonation plausible. Once attached to Elle, Minus is expected to act like Linus long enough to gain an opportunity against an unspecified primary target and secondary target.
Fresh admits that the operation is effectively a suicide mission. The Syndicate has failed to destroy the system because the AI stops and retaliates against every attack. Their hope is that a surgical crawler kill from someone the AI accepts as an ordinary tourist will destabilize the crawler group, trigger a systemic collapse, and force the Ascendency game to begin early so other Syndicate assets can react. Fresh frames the wider conflict as an existential threat and blames spectators such as Linus for helping sustain the crawl.
Minus questions how he can accomplish anything while half-corporeal and treated as a noncombatant, but Fresh can offer only the possibility that the AI may hesitate if it truly believes Minus is Linus. Accepting that he is probably being sent to his death, Minus salutes and agrees to do whatever is required.
Key Events
- Captain Fresh orders Minus to impersonate his murdered brother Linus and infiltrate the tenth floor as the tourist attached to Elle McGib.
- Minus receives roughly five hundred hours of Linus’s Elle-related footage and posts so he can reproduce his brother’s identity without exposing the substitution through implausible memory recall.
- Fresh explains that the mission targets an unspecified primary and secondary target and is intended to make a surgical crawler kill appear to come from a legitimate tourist.
- The Syndicate hopes such a kill will destabilize the crawler group, trigger systemic collapse, and start the Ascendency early enough for other assets to act.
- Minus recognizes the assignment as a probable suicide mission but accepts it.
Characters Appearing
- Captain Fresh
- Minus
Themes
- Suicide missions and sacrifice
- Guilt and responsibility
- Strategic infiltration and deception
Chapter 52
After winning Heat Four, Carl and Donut have two Golden upgrade selections and a winner’s key that can open one abandoned house in the cul-de-sac. Carl decides they will use the key on Team One Fine Pig’s house but keep their own truck rather than switch to the Tigrans’ weapon-heavy APV. Hedy suggests converting one Golden selection into three regular upgrades so the truck can cover the fifth race’s vertical climbs, inverted sections, extreme heat, and hundred-meter gaps.
They choose three regular upgrades: the Bubble Buddy shield is advanced to its Golden version, a heat sink is added in case their containment fails, and booster rockets are installed for long jumps. Their remaining Golden selection becomes Roller Limbo, a trans-dimensional system that lets the truck race upside down and compress through gaps at least ten centimeters high. The floor’s attrition is now severe: fewer than three thousand of the roughly fifty-five hundred crawlers who entered the tenth floor remain. Jasha and Radoslav have also dragged Dwight across the previous finish line, preserving Team Sparkles.
While Hedy directs the generated gremlins, Samantha notices that Carl smells like Chalchiuhtlicue, whom she calls Chachi. She describes the goddess as outwardly protective of children but emotionally unstable and prone to killing them when she decides sacrifice is necessary. Samantha gives an example from a Yarilo party where Chachi ordered worshippers to kill an entire village daycare after objecting to cilantro in the food.
Carl connects Samantha’s warning to Lucia and Azra. Chalchiuhtlicue appears to be one of the beings that escaped its prior confinement and is now present with the children inside Lucia’s shared mental space. The realization turns the goddess from an abstract Ascendency complication into an immediate threat to Azra, Yaz, and the other trapped children.
Key Events
- Carl decides to use the winner’s key on Team One Fine Pig’s abandoned house but keep the Royal Court’s existing truck.
- One Golden selection is effectively traded for three regular upgrades: Golden Bubble Buddy, a heat sink, and booster rockets; the remaining Golden choice is Roller Limbo for inverted racing and trans-dimensional gap passage.
- The tenth-floor population has fallen below three thousand crawlers, and Jasha and Radoslav have preserved Dwight by dragging him across the prior finish line.
- Samantha identifies Chalchiuhtlicue by Carl’s scent and says the goddess repeatedly claims to protect children while also sacrificing them.
- Carl realizes Chalchiuhtlicue is with the children inside Lucia’s shared mental space, making Samantha’s warning an immediate danger to Azra, Yaz, and the others.
Themes
- Moral and ethical dilemmas
- The dangers of trusting unstable entities
- The impact of past actions on present decisions
Chapter 53
The cul-de-sac has expanded to ten houses as eliminated teams leave abandoned garages behind. Carl and Donut head toward Team One Fine Pig’s now-empty house while Osvaldo and Filipe talk with Radoslav and Jasha. Osvaldo notes that reassignment to a new heat cost him access to the eliminated garages from his original group, confirming that the winner-key opportunities are tied to a team’s current cul-de-sac.
Carl has simultaneously asked Rosetta, Mordecai, Tipid, and Prepotente what they know about Chalchiuhtlicue. Rosetta describes Chachi as an obscure goddess of childbirth, women, water, fire, and harvests whose broad portfolio makes her comparatively weak in the Ascendency. Mordecai says the current cross-boundary behavior is unprecedented. Carl, not Donut, then wonders whether the Scavenger’s Daughter reacting to Lucia means the route Chalchiuhtlicue used to reach the children could potentially work in reverse.
Prepotente compares Chachi to the Aztec goddess of the same name, including the flood myth and the culture’s human-sacrifice associations. Donut shortens the goddess’s name to Chachi because of chat-space limits and asks Prepotente about his concert plans. During the exchange, Prepotente identifies another surviving crawler with an extremely long Hawaiian name who goes by Makana and then confirms that he intends to sing “In the Air Tonight” at Donut’s concert.
At Team One Fine Pig’s abandoned garage, the winner’s key opens the door. Carl and Donut find Penelope beside the damaged APV, licking the remains of Lipstick from the floor. Carl invites her to come live with them temporarily, and Penelope happily follows them out, giving Carl control of the pig whose panic had repeatedly coincided with lightning.
Key Events
- Carl and Donut approach Team One Fine Pig’s abandoned house while the enlarged cul-de-sac reflects the teams eliminated from their current heat group.
- Rosetta explains Chalchiuhtlicue’s domains and relative weakness, while Mordecai says the current boundary-crossing behavior is unprecedented.
- Carl speculates that if Chalchiuhtlicue can reach the children through Lucia’s shared space, the connection might potentially be traversable in the opposite direction.
- Prepotente identifies the surviving long-named crawler Makana and agrees to perform at Donut’s concert.
- Carl uses the winner’s key to open One Fine Pig’s garage and retrieves Penelope, who willingly follows Carl and Donut.
Characters Appearing
- Makana
Themes
- Adapting to the evolving dynamics of the cul-de-sac
- Exploring the mythology and potential dangers of Chalchiuhtlicue
- Building alliances and expanding resources
Chapter 54
At the Lollipop, Carl and Donut join the others at the back table and meet Grigori the Placid, a level-93 Fleshmancer hired by Team Meadow Lark who worships Gula. Carl had Imani and Elle bring Grigori because they need a skilled healer to speak with both Corcundas. Donut worries Grigori will never get through the karaoke requirement for the hidden guild, but Carl clarifies that Grigori does not need to enter. Donut needs to get inside, charm Porky into coming out, and bring him to Grigori.
Donut also presses Carl about the plan he is still withholding from her. She knows the prize allows them to bring two people to the eleventh floor and fears that Carl intends to use it against Prime Minister Victory or another showrunner. Carl admits he is scared as well but says the pig, the Corcunda quest, and the war-mage plan all matter to keeping their people alive, and he asks Donut to trust him until the prize can no longer be taken away.
The immediate crisis is Li Na. Zhang, devastated by the deaths around her and by his failure to keep his promise to Li Jun, proposes killing Torpedo while Li Na is in the lead saddle so the system will kill them both. Carl points out that the newer rules would only remove their containment; Li Na is strong enough to reach the finish without a mount, while Zhang is not. Zhang describes Li Na's continuing psychological collapse, her poisoned state, and the dread-driven violence that killed other crawlers. Donut insists that Li Na is a person rather than a weapon and that Zhang cannot be allowed to sacrifice himself.
Carl nevertheless recognizes that Li Na's Changbi race leaves her without a deity and sees a different way to redirect her strength while keeping Zhang alive. He messages Bodi to ask whether he can jockey for Zhang in the next race and states the core of his new plan: Li Na is going to leave the dungeon.
Key Events
- Carl and Donut meet Grigori the Placid, Team Meadow Lark's level-93 Fleshmancer, whom they need to examine both Corcundas; Donut, not Grigori, is intended to enter the hidden guild and charm Porky into coming out.
- Donut confronts Carl about his secrecy surrounding the prize that can bring two people to the eleventh floor, while Carl asks her to trust that the pig, the Corcunda quest, and the war-mage plan are all part of keeping their people alive.
- Zhang proposes killing Torpedo to stop Li Na and sacrifice himself, but Carl explains that the current rules would only remove containment and would not reliably kill Li Na.
- Zhang describes Li Na's poisoned, increasingly violent state and his guilt over Li Jun, while Donut insists Li Na must still be treated as a person rather than merely a weapon.
- Carl realizes Li Na's deity-free Changbi state may enable another option, asks Bodi to jockey for Zhang, and decides that Li Na will leave the dungeon.
Characters Appearing
- Grigori the Placid
- Gula
Themes
- Survival and adaptation in a hostile environment
- Moral and ethical dilemmas in high-stakes situations
- Strategic alliances and personal sacrifices
Chapter 55
Splash Zone reports that the Desperado Club route is deteriorating: the croupier has become violent, the Nothing outcomes have been removed from the games, and Dong is unexpectedly heading toward the Lollipop after claiming Carl summoned him. At the bar, a drunken Dwight appears outside the vine for the first time and knocks Prepotente down near the DJ booth. Splash Zone remains behind with Gluteus and Doctor Bones for an audience with Hamed about locating his wife, while Bucket Boy is sent to help Carl.
Mordecai then reports that their preliminary test worked on Samantha and again on several sluggalos, although the method still has unresolved complications. Rosetta warns that they cannot test the shop-interface step because Herot has a standing order that automatically buys every cleaner bot entering the store. Carl acknowledges that the plan is far outside normal dungeon rules and may still fail when the floor collapses, but he insists Li Na must be told the full risk and choose freely. When he tells the table the plan is viable enough to attempt, the group finally has a possible alternative to killing Li Na or letting Zhang sacrifice himself.
The cleaner-bot shortage provides evidence for Herot's hidden access. Menerva is on the seventeenth floor overseeing NPCs who train in the Backstage Death Maze, while Herot himself is trapped inside the Pineapple Cabaret and retains a limited shop interface. The Cabaret, built as a hidden refuge, is now overrun by threats including the abandoned Ogre Imperium plotline, shadow mimics, and at least one additional danger Akuma has not clearly identified. The war mages want the crawlers to help clear it.
Carl's group had two possible routes into the Cabaret, through the casinos or through Herot's cleaner-bot purchase mechanism. With the casino approach apparently failing, they commit to the cleaner-bot plan. Li Na's Left to Fester poison will continue to worsen through ordinary floor transitions, but entering the Cabaret may interrupt that process, and a possible exit from the Cabaret to Earth's surface might cure it entirely. Sending Li Na now would also test the method before Carl attempts to move several crawlers after the fifth heat. The remaining requirement is persuading Li Na to accept the risk.
Key Events
- Splash Zone reports that the casino approach is failing, Dong is unexpectedly heading to the Lollipop, and a drunken Dwight appears at the bar and shoves Prepotente.
- Mordecai says the transfer test worked on Samantha and on sluggalos, while Rosetta warns that Herot's standing cleaner-bot purchase order prevents them from testing the shop-interface step directly.
- Carl insists Li Na must be fully informed and must voluntarily accept the plan despite the possibility that the system could reject it or that she could still die when the floor collapses.
- The cleaner-bot shortage is tied to Herot's hidden shop interface in the Pineapple Cabaret, while Menerva remains on the seventeenth floor with the NPCs training in the Backstage Death Maze.
- With the casino route apparently unusable, Carl commits to the cleaner-bot route as a possible way to move Li Na into the Cabaret, interrupt Left to Fester, and test the method before using it on additional crawlers.
Themes
- Survival and adaptation in a hostile environment
- Moral and ethical dilemmas in high-stakes situations
- Risk and sacrifice in the face of overwhelming odds
Chapter 56
Elle, Zhang, and Tran leave the Lollipop to return to the safe room and try to explain Carl's new plan to Li Na. At the table, Grigori the Placid has been transferred into Carl and Donut's guild and appears to enjoy brushing Donut while Linus hovers nearby. Elle initially orders Linus to remain behind, but his behavior toward Donut is inappropriate enough that she immediately changes her mind and takes him with her.
Carl and Donut then prepare for the karaoke entrance test to the hidden Stage Performance Guild. A qualifying song can be performed as a two-singer number with separate performance gauges, so only one singer needs to succeed. Carl will take most of the difficult lines while Donut has only a few, maximizing her odds of passing even if Carl fails. Mordecai has compounded several effects into one potion sequence to bypass normal cooldown constraints, giving Carl improved vocal control, perfect pitch, and greater breath capacity. Donut will use maximum Auto-Tune, while Carl uses the Gelded Choirboy scroll so his deeper voice can reach the song's high register.
Donut summons Mongo because she wants him to witness Carl's first stage performance, explaining that Jamal and some slugs are guarding Hedy. The bar rapidly fills with allies and spectators. Dong Quixote arrives despite the earlier effort to keep him away from Porky, and Bucket Boy intercepts him near the entrance.
The DJ calls Carl and Donut to perform A-ha's “Take On Me.” Carl activates the scroll, which leaves him with a high, helium-like voice, and both performers take the stage as their gauges appear. Just as the music begins and they are about to sing, the drunken Dwight drives his horn through the DJ's face.
Key Events
- Elle, Zhang, and Tran return to the safe room to try to communicate Carl's Pineapple Cabaret plan to Li Na, while Grigori has been transferred into Carl and Donut's guild.
- Carl and Donut prepare for the Stage Performance Guild entrance test, whose duet mechanics allow one singer to qualify even if the other fails.
- Mordecai's compounded potion effects improve Carl's vocal control, pitch, and breath capacity, while the Gelded Choirboy scroll raises his usable register; Donut relies on maximum Auto-Tune.
- Donut brings Mongo out to watch the performance, and the Lollipop fills with allies and spectators, including the unexpectedly arriving Dong Quixote.
- Carl and Donut take the stage for A-ha's “Take On Me,” but Dwight stabs the DJ in the face just as the song begins.
Themes
- The tension between survival and maintaining moral integrity
- The strategic use of resources and alliances in high-stakes situations
- The unpredictability of performance and the impact of external disruptions
Chapter 57
Dwight's attack on the DJ triggers a sprawling bar fight, but the karaoke track and performance gauges continue running. Dwight drunkenly blames Carl and Donut for Lucienne's death and throws the dead DJ from his horn, accidentally hitting Yuto and setting off a chain of attacks among the Yokai team, scarecrow racers, the Bleak Congregation, and others. Carl realizes Dwight must survive until at least the next heat, yet he and Donut also have only this one chance to finish the entrance song now that the DJ is dead.
They continue performing “Take On Me” through the brawl. Carl dodges bottles and kicks fighters away from Donut while Dong Quixote clears space with his giant nickel sock. Donut's Auto-Tuned chorus remains on key, and both performance gauges move deep into the green. Mongo eventually joins the melee, while Imani knocks Dwight unconscious with a potion and Louis, Britney, and Bautista guard him. The crawlers try to keep the other racing teams alive because every death would force still more crawler-versus-crawler matchups.
During the instrumental section, Donut casts Ice Slick, sending fighters into the unattended bar where Prepotente is rummaging behind the counter. A fairy's fireball ignites the curtains, and the fight spreads through the burning club. Carl continues singing while protecting Donut's microphone stand, and the song reaches its final high notes amid both digital and real fire.
Dekoki falls into Donut before Donut can finish her last line. When the sound system finally dies, Carl receives permanent access to the Stage Performance Guild and the achievement for discovering a task-based guild; nearby hidden guilds with entrance requirements will now appear on his map. The secret door begins glowing. Donut's gauge instead reads FAILED, leaving Carl as the only one of the pair who can enter.
Key Events
- Dwight blames Carl and Donut for Lucienne's death, throws the dead DJ into Yuto, and sparks a multi-team brawl while the karaoke track continues.
- Carl and Donut keep singing because the dead DJ makes this their only immediate chance to complete the Stage Performance Guild entrance test.
- Imani knocks Dwight unconscious, and the crawlers protect him and other racers because additional deaths would create more crawler-versus-crawler heats.
- Donut's Ice Slick and a fairy's fireball turn the fight into a burning-bar melee, while Carl continues the song through the chaos.
- Carl passes the performance exam and gains permanent Stage Performance Guild access plus nearby hidden-guild map visibility; Donut fails after Dekoki crashes into her before her final line.
Themes
- Survival and adaptation in a hostile environment
- Strategic improvisation under extreme pressure
- The power of music to momentarily unite even the most chaotic crowds
Chapter 58
After the karaoke brawl, the bartender gathers the dead DJ's remains while the surviving patrons recover Dong's scattered nickels. Dong's sock is repairing its tear but has shrunk back toward its original size. Splash Zone does not answer Carl, so Tipid and Bucket Boy drag the unconscious Dwight back toward his garage before the bartender can organize retaliation. Carl then heads for the newly opened Stage Performance Guild while keeping Imani ready to remove Dong if his presence jeopardizes the Corcunda plan.
Jurgen stops Carl at the guild entrance because he wants to escape through the Pineapple Cabaret and reach Heidi, who is pregnant and has stopped communicating with him. Jurgen worships Donar, a thunder-and-lightning god comparable to Thor, which makes the Cabaret dangerous under Akuma's claim that divine worshippers would trigger a smite. Carl recognizes that Akuma may have lied about this restriction, but he has no safe way to test it. He tells Jurgen to survive the next race while Carl continues looking for a solution.
Inside the Stage Performance Guild, Carl finds an enormous abandoned theater and Porky, Corky's separated half, stranded onstage because one of the zippers in his white body-containment suit has caught on exposed flesh. Carl frees the zipper, allowing Porky to stand. Porky, the guildmaster, rewards Carl with additional Razzmatazz skill levels and listens as Carl explains Corky's condition.
Porky explains that the female mantaurs of the Lady Dominators worship Enyo and use domination-and-submission magic to drain Corky before races, leaving him unconscious while increasing their own stats. He also reveals that if Corky dies, Porky dies with him. Carl proposes bringing Porky outside, breaking Corky out, and having Grigori reunite them before the next heat. Porky agrees to leave as a temporary mercenary or be carried out so he can be rejoined with his other half. Only after agreeing does he add a separate demand: he also wants Carl's help beating Dong Quixote, whom he blames for the original separation.
Key Events
- Tipid and Bucket Boy remove the unconscious Dwight from the damaged Lollipop while Carl prepares to enter the Stage Performance Guild and keeps Dong under watch.
- Jurgen asks to escape through the Pineapple Cabaret because Heidi is pregnant and has stopped communicating with him; his worship of Donar makes the route uncertain under Akuma's claimed anti-deity restriction.
- Carl enters the Stage Performance Guild, frees Porky's stuck body-containment zipper, and learns that Porky is the guildmaster.
- Porky explains that the Lady Dominators drain Corky with domination-and-submission magic before races and that Porky will also die if Corky dies.
- Porky agrees to leave the guild so Grigori can reunite the two Corcunda halves, then separately asks Carl to help him attack Dong Quixote.
Themes
- Survival and adaptation in a hostile environment
- Navigating religious and personal conflicts
- Strategic alliances and personal sacrifices
Chapter 59
With a little over ninety minutes before the next heat, Elle reports that Li Na appears to have accepted the Pineapple Cabaret plan. At the same time, Carl discovers that Splash Zone, Gluteus, and Doctor Bones can no longer be contacted because they are no longer on the floor. Their last known destination was an audience with Hamed in the Desperado Club, but Carl orders the others not to go back after them until the immediate crises are resolved.
Carl, Donut, Porky, Grigori, Imani, Louis, Britney, and the others prepare to break into the Lady Dominators' garage. The intended sequence is to use Donut's Hole spell, incapacitate Genesis and Rapture if necessary, seize Corky, and carry him back to their garage. Grigori explains that both Corcunda halves must be removed from their containment suits and kept alive while physically pressed together, after which his joining spell will fuse their bodies and eventually their personalities. He has never performed this exact procedure before, although he has experience with related Meld separations.
Before the break-in begins, Dong's condition deteriorates. His health starts falling under a Negative ROI debuff, Bucket Boy loses the sapient nickel sock when it attacks him and teleports away under safe-room rules, and Mordecai concludes that the curse is probably Separation Anxiety. If so, saving Dong appears to require recovering the sock and every lost nickel, many of which were taken by NPCs after the bar fight. Imani immediately runs back toward the garage to help him.
The Corcunda rescue also fails to proceed as planned. Genesis and Rapture open their garage before Donut can cast Hole, reveal that they overheard the group, and drive toward the starting line with Corky unconscious in the back. Once they are traveling to the starting block, the Lady Dominators are protected from attack. They also reveal that they know about the Fleshmancer and threaten to unzip Corky rather than surrender him.
Carl initially appears forced to postpone the reunion, but Dong's worsening curse and his own guilt change his decision. He acknowledges that excluding Dong from even saying goodbye was needlessly cruel, while Porky becomes furious on learning Dong is nearby. Rather than wait until after the race, Carl orders Grigori to spend the remaining time learning to drive and decides they will reunite Corky and Porky during the race itself. The group then turns back toward the garage so they can say goodbye to Li Na before her attempted exit.
Key Events
- Elle reports that Li Na appears to have accepted the Pineapple Cabaret plan, while Splash Zone, Gluteus, and Doctor Bones become unreachable after their Desperado Club meeting with Hamed.
- Grigori explains the risky Corcunda reunion procedure: both halves must be unzipped, kept alive, pressed together, and joined by spell before their bodies and personalities merge.
- Dong develops the Negative ROI curse, and the sapient nickel sock attacks Bucket Boy and teleports away; Mordecai identifies the condition as likely Separation Anxiety tied to the missing sock and lost nickels.
- Genesis and Rapture overhear the rescue plan, leave for the starting line with Corky, and gain travel protection that prevents Carl's group from attacking them before the heat.
- Carl rejects waiting until after the race, tells Grigori to learn to drive, and decides the Corcunda reunion must happen during the race before the group says goodbye to Li Na.
Themes
- The urgency of reuniting Corcunda and the risks involved
- The psychological impact of isolation and separation
- Strategic planning and resource management under extreme pressure
Chapter 60
Carl leaves Grigori with Hedy and Jamal and enters the safe room, where Dong is sobbing as his health continues to fall under the curse. Imani can slow the decline but cannot stop it and estimates that Dong has roughly ninety minutes or less. Bigs angrily accuses Carl of abandoning the group's principles of unity, support, and family. Carl accepts the criticism and tells her that Li Na will not be killed; instead, they are trying to send her somewhere she can help without hurting more of their friends.
Carl then apologizes directly to Dong. He admits that the tenth floor's rigid race structure initially felt comforting after Faction Wars, but he now sees it as a deliberate attrition trap. He also admits that he kept Dong away from the Corcunda rescue because Dong's love for Corky made Carl fear he would interfere. Carl reverses that decision and names the three mercenaries he intends to bring into the next race: Grigori, Porky, and Dong. Even if Dong is too weak to help, Carl promises that he will at least be allowed to say goodbye.
Dong explains why he fell in love with Corky. During an earlier battle in the Desperado Club, Corky comforted him with the idea that dying beside the people who make you happy is not a sad ending. Carl's apology also forces him to confront his own deterioration. He recognizes how close he is to the same kind of psychological collapse consuming Li Na and Lucia Mar, recalling his rage after Finley and the others died, the voices in his head, and the tremor he has been ignoring since Donut's tower attack.
Samantha interrupts, and Carl reveals that Porky has been standing quietly behind him. Dong recognizes his scarf around Porky's neck, and Porky explains that Corky gave it to him when the halves separated. Dong finally asks Porky why he hated him. Carl removes Samantha so the two can speak privately. Before entering the guildhall, Carl also thanks the cleaner bot for enduring the group's abuse and calls it a hero because they will soon need it for Li Na's escape plan.
Key Events
- Imani reports that Dong's health is still falling and can only be slowed, leaving him roughly ninety minutes or less.
- Bigs confronts Carl over abandoning the group's values, prompting him to acknowledge that his treatment of Dong has been wrong.
- Carl apologizes to Dong and names Grigori, Porky, and Dong as the three mercenaries he intends to bring into the next race for the Corcunda reunion.
- Dong explains that he fell in love with Corky after Corky comforted him during an earlier Desperado Club battle, while Carl recognizes how close his own mental state is to the collapse he sees in Li Na and Lucia.
- Carl gives Dong and Porky privacy after Dong recognizes his scarf on Porky, then thanks the cleaner bot for the role it is about to play in Li Na's escape attempt.
Themes
- Moral and ethical dilemmas in high-stakes situations
- The psychological impact of isolation and betrayal
- The importance of unity and support in a team
Chapter 61
Li Na waits in the guildhall common room with Mordecai, Mistress Tiatha, Rosetta, and the white cleaner bot while the group reviews the escape mechanism. The plan exploits an XL pet carrier: a willing crawler can be pulled into it for roughly ten seconds before the carrier breaks and ejects them. A crawler-filled carrier cannot enter a normal personal inventory, but the cleaner bot's weight-based utility inventory can absorb it before it ruptures. The cleaner bot can then be listed for sale, purchased automatically by Herot through his standing shop order, and emptied inside the Pineapple Cabaret, which lies outside the active playing field.
The group names the white cleaner bot Suckira. Donut also reveals that their other cleaner bot is named Ezra Fitz the Second. The method remains highly uncertain. Rosetta says containers normally transfer with their contents, but nobody can guarantee Li Na will survive either the sale or the eventual floor collapse. Mistress Tiatha nevertheless claims that this kind of survival has happened before.
To monitor Li Na, Rosetta presents Carl's small cactus after Li Na has cast the Deadly Bloom dread trap on it. The trap provides several signals: while it glows normally, Li Na is alive in the dungeon; if it activates and blooms without the glow, she has physically left the game; if it fails and the cactus turns to dust, she died inside the dungeon; if the glow slowly fades, she may be trapped in the cleaner bot's storage. Once safely inside the Cabaret, Li Na can remotely produce one flower to signal that the method is safe for others or three flowers to warn them not to follow.
The plan has limited capacity. Ezra Fitz the Second can probably carry only about fifty more crawlers because of its existing contents, and Herot cannot immediately resell a purchased dungeon upgrade because of a thirty-day timer. Prepotente remains skeptical and leaves to prepare for the race.
Before departing, Li Na finally speaks to Zhang. She tells him he has nothing to apologize for, says Li Jun loved him like a brother, and promises to clear the way and guard against betrayal by the war mages. She also admits that she once imagined marrying Zhang and treasured his smiles. Zhang then activates the pet carrier with Li Na's consent. Suckira absorbs the carrier, Mordecai shuts the bot down, and Donut lists it for sale. The cleaner bot disappears through the shop interface, and the terminal confirms that the item has sold.
Key Events
- Mordecai explains how a willing crawler can be placed briefly in an XL pet carrier, absorbed by a cleaner bot's utility inventory, and transferred through Herot's standing shop purchase into the Pineapple Cabaret.
- The white cleaner bot is named Suckira, while the group's other cleaner bot is identified as Ezra Fitz the Second.
- Li Na's Deadly Bloom trap on Carl's cactus becomes the status monitor, with different glow, bloom, fade, and disintegration states indicating whether she remains in the dungeon, escapes, becomes trapped, or dies.
- Li Na can remotely create one flower to signal that the Cabaret route is safe for other crawlers or three flowers to warn them not to follow.
- After a final conversation with Zhang, Li Na voluntarily enters the pet carrier; Suckira absorbs it, Donut lists the bot for sale, and the shop confirms that Herot's purchase mechanism has taken it.
Characters Appearing
- Suckira
- Ezra Fitz the Second
Themes
- Risk and sacrifice in high-stakes situations
- The importance of trust and teamwork
- Ethical considerations in desperate survival tactics
Chapter 62
Donut's Banquet opens with an entry from Mees Koning, crawler 9,174,929, a level-63 half-orc mage who describes a lifetime of social anxiety and isolation that worsened after dungeon injuries, his race change, and an accidental spell backfire gave him two player-killer skulls. During Faction Wars, Donut briefly stopped to compliment his fangs, listened while he explained the skulls, and reminded him that everyone carries scars. Mees says the small kindness helped him survive the floor. He leaves Donut a drawing linked to the level-14 Big-Ass Magnet spell.
Just before Heat Five begins, Carl finds Dong and Porky together in the pet stables. Dong's health continues to decline, but he remains committed to joining the Corcunda rescue. Carl feeds Rend and the other pets, then takes Dong, Porky, and Grigori as the Royal Court's three mercenaries. Grigori, who handled his driving lesson poorly, is already nauseated before the race starts.
On the way to the starting line, Zhang reports that Li Na has formally left his party and been disqualified, leaving him classified as a solo driver with Bodi as his jockey. Mordecai reports that the cactus remains stable, so Li Na has not yet produced any of the signals that would confirm her fate. Akuma is still on the floor but says he will leave soon.
The Royal Court lines up near the Lady Dominators, Team Free Love, Osvaldo, and the solitary Dwight. Across twelve concurrent heats, only Prepotente and Jurgen are on the same factory track from Carl's guild; other allies have been assigned elsewhere. Dr. Metcalf's map shows a route through an active industrial complex with narrow passages, molten-metal sections, and neighborhood bosses. The race is only twenty kilometers long with a thirty-minute limit, leaving almost no time for the Corcunda extraction. Carl plans to let Osvaldo move ahead and then tuck in behind the Lady Dominators as the starting light turns green.
Key Events
- Mees Koning's Banquet entry recounts Donut's brief kindness during Faction Wars and grants the level-14 Big-Ass Magnet spell through his drawing.
- Carl brings Dong, Porky, and Grigori as the Royal Court's three mercenaries for the race, with Dong's health still declining and Grigori barely able to tolerate the vehicle.
- Zhang reports that Li Na has left his party and been disqualified, while Mordecai says the cactus remains stable.
- The Royal Court lines up near the Lady Dominators and allied teams, with only Prepotente and Jurgen sharing Carl's factory track from their guild.
- Dr. Metcalf maps a twenty-kilometer, thirty-minute factory race containing narrow routes, molten metal, and neighborhood bosses as Carl prepares to follow the Lady Dominators.
Characters Appearing
- Mees Koning
Themes
- The resilience of personal connections in the face of adversity
- Preparation and strategy in high-stakes missions
- The psychological toll of ongoing missions and the importance of support
Chapter 63
Carl launches into the Gasworks Screw Factory behind the Lady Dominators, with Osvaldo moving ahead as planned. Crossing the entrance activates each team's containment field, and any two fields that remain in contact for more than five seconds will merge. Inside the first room, racers weave through piles of metal pellets and fleeing knocker workers while vehicles and mounts attack one another. Carl activates the upgraded Bubble Buddy shield and Heat Sink and follows the Lady Dominators toward a conveyor route that will require a major jump.
The Corcunda rescue plan depends on Prepotente and Jurgen. Bianca is supposed to seize Corky from the Lady Dominators' back seat after their shield is broken, while Carl's newly acquired Big-Ass Magnet serves as a backup. Prepotente and Jurgen arrive on Sweety, a fast Perriso, and move ahead of the Royal Court as the racers climb toward the molten-metal processing section.
Carl uses the untested booster rockets at the end of a conveyor belt. The thrust is stronger than expected, but Bubble Buddy's floating effect and the gyro let him correct the truck's trajectory and land on the distant conveyor. Prepotente's group fires rockets into the Lady Dominators' GTO, and after a second volley he reports that its shield is down so Bianca can attempt the extraction.
The racers then enter a room filled with airborne white powder. The system identifies it as Toddler Cocaine, a low-dose addictive product manufactured by the Coblyn Corporation for children. Its description explains the knockers' history of being displaced by mining interests, turning to illegal drugs, becoming wealthy enough to build a legitimate corporation, and eventually reproducing the same profit-seeking exploitation themselves. The source also warns that although the workers are relatively harmless, their magically constructed defenses are not.
Key Events
- The Royal Court enters the factory behind the Lady Dominators, where containment fields will merge after more than five seconds of continuous contact.
- Carl activates Bubble Buddy and the Heat Sink while navigating metal-pellet piles, other racers, and the factory's extreme heat.
- Prepotente and Jurgen race ahead on Sweety, with Bianca designated to seize Corky once the Lady Dominators' shield is disabled and Big-Ass Magnet reserved as a backup.
- Carl uses the new booster rockets for the first major jump, nearly overshoots, but corrects with Bubble Buddy and lands safely.
- Prepotente reports that the Lady Dominators' shield is down, and the racers enter a room filled with Toddler Cocaine produced by the Coblyn Corporation.
Themes
- Navigating moral ambiguity in a high-stakes race
- The consequences of illegal drug production on vulnerable populations
- Adaptation and strategic thinking in a hazardous environment
Chapter 64
Prepotente reports that Bianca has become Strung Out in the Toddler Cocaine cloud and cannot seize Corky as planned. Moments later, Carl and Donut discover that the Lady Dominators' GTO has fallen through a trap hole. Its axle is broken, Rapture and Genesis remain inside with Strung Out debuffs, and the vehicle's containment field is inactive. Corky is unconscious in the back seat and is already cooking inside his suit from the factory heat.
Cocaine-infused action-figure elementals swarm the wreck. The system identifies them as infused elementals with a pass-through ability that lets them penetrate defenses. Donut jumps onto the wreck and uses her level-17 Puddle Jumper spell to move herself and Corky back onto the roadway, then Carl drags Corky into the Royal Court truck. Donut's fur smokes from the brief exposure outside containment, confirming how little time Corky had left.
Inside the truck, Carl accidentally tears open Corky's damaged suit while throwing out a hitchhiking doll, exposing his body and causing his health to drop. Donut heals him, and Grigori removes the Strung Out condition while Porky tells the confused Corky that it is time for them to reunite. Dong takes the wheel long enough to get the truck moving again as more pass-through dolls attack.
With twenty minutes left in the race, Carl retakes the driver's seat because the next section requires the vehicle to transition onto the ceiling. Grigori begins organizing the emergency Corcunda procedure while the truck is still moving, and Dong moves back to help Corky and Porky as the team enters the next room.
Key Events
- Bianca becomes Strung Out in the Toddler Cocaine cloud, so Prepotente cannot use her to seize Corky as planned.
- The Lady Dominators' GTO falls through a trap hole, leaving Corky unconscious in a disabled vehicle with no active containment field.
- Donut uses Puddle Jumper to extract Corky from the wreck while cocaine-infused action-figure elementals swarm the area and pass through defenses.
- Donut heals Corky after his damaged suit tears open, while Grigori removes his debuffs and Porky tells him the reunion is about to begin.
- Carl retakes the wheel as the team races toward the ceiling section and begins the Corcunda procedure with twenty minutes remaining.
Characters Appearing
- El Asesino de la Melaza
Themes
- Survival and adaptation in a hostile environment
- Moral and ethical dilemmas in high-stakes situations
- Resourcefulness and quick thinking under extreme pressure
Chapter 65
Carl drives the Royal Court truck from the doll-packing room into a vast molten-metal chamber where the race track runs along the walls and ceiling. The Roller Limbo upgrade lets the truck attach to the inverted track, while the rest of the team struggles to work upside down in the cramped vehicle. Grigori has Corky and Porky unzip their suits, preserve their exposed brains and organs with magic and plastic wrap, and prepare to be physically joined.
The chamber is patrolled by level-75 Slag Elemental neighborhood bosses made from molten metal. They regenerate if they fall back into the molten river, making permanent kills nearly impossible. Prepotente discovers a temporary countermeasure: adding any non-molten metal to an elemental makes it collapse into the river until the added material melts.
While Grigori performs the Fleshmancer procedure, Dong holds Corky and Porky together with all his strength despite his already deteriorating health. Carl uses the truck's trans-dimensional upgrade to fold beneath a slower ferret mount and continue advancing. Donut remains nearby but does not perform the fusion spell itself.
Grigori completes the final casting as the truck approaches the room's exit. Corky and Porky's separate health bars merge, their individual names disappear, and a single name appears: Corcunda. Immediately afterward, a marked-for-death symbol from Grull appears over the restored mantaur, followed by the system announcement that Grull has entered the realm.
Key Events
- Carl uses Roller Limbo to move the truck onto the walls and ceiling of a vast molten-metal chamber while Grigori starts the Corcunda procedure.
- Level-75 Slag Elementals attack racers and regenerate in the molten river, but Prepotente discovers that non-molten metal can temporarily knock them out of action.
- Dong physically holds Corky and Porky together while Grigori performs the Fleshmancer fusion procedure.
- Carl uses the truck's trans-dimensional upgrade to pass beneath a slower ferret mount and keep the team moving toward the finish.
- Corky and Porky's health bars and names merge into Corcunda, after which Grull marks the restored mantaur for death and enters the realm.
Themes
- Survival and adaptation in a hostile environment
- Strategic planning and resource management under extreme pressure
- Dark humor and grim realism
Chapter 66
Grull enters the factory immediately after Corcunda is restored. His presence gives all nearby four-legged creatures double power to their strongest attack, while the Scavenger's Daughter fills with power. The Royal Court drives off the end of the inverted track and uses Bubble Buddy to glide toward the next section as Grull smashes through the wall behind them. Corcunda realizes the restored mantaur has again become visible to the god who once claimed him.
Grull's attack slams the truck into the ground, overloads its shield, destroys a tire, and leaves the team trying to escape on spider legs while hundreds of Slag Elementals close in. Donut casts Laundry Day on Grull and ejects the Maestro from the god's body into the molten metal. The Maestro cannot permanently die on the tenth floor and will eventually regenerate back with Grull, but his temporary removal changes the god's behavior. Grull now focuses entirely on Corcunda, condemning him for abandoning his faith and demanding that he accept punishment.
Corcunda decides that Grull will not leave until he has been smited. He gives Dong his scarf and prepares to surrender himself, but Dong refuses to leave him. Dong retrieves his lance, mounts Corcunda, and chooses to ride with him against the god. Donut casts Big-Ass Magnet on the lance, causing millions of loose screws to rip through the room. The screws knock the regenerating Slag Elementals back into molten puddles and clear a path for the charging pair.
Dong and Corcunda ride directly into Grull. Dong's lance strikes the god, who calls it a good death before vanishing back to the twelfth floor. Carl, Donut, and Grigori continue without them, reach the finish line with fifteen seconds remaining, and place fourth in Heat Five. Team Sparkles, Team Free Love, and Team Flamengo finish ahead of them, while the Lady Dominators and the Gimp are eliminated.
Key Events
- Grull enters the factory and his presence doubles the strongest attack of nearby four-legged creatures while empowering the Scavenger's Daughter.
- Grull's attack disables the Royal Court's shield and a tire, and Donut uses Laundry Day to eject the Maestro from Grull into the molten metal.
- With the Maestro temporarily removed, Grull focuses on Corcunda and demands punishment for abandoning his faith.
- Dong refuses to leave Corcunda, mounts him with his lance, and Donut casts Big-Ass Magnet so flying screws collapse the Slag Elementals in their path.
- Dong and Corcunda charge Grull and die in the confrontation, allowing the remaining Royal Court members to finish Heat Five in fourth place with fifteen seconds left.
Themes
- The moral and ethical implications of divine punishment
- Bravery and sacrifice in the face of overwhelming odds
- The resilience of the human spirit in the face of adversity
Chapter 67
After Heat Five, Carl and Donut absorb Dong's death while Grigori offers the belief that death may be movement to another plane. The Royal Court was the last surviving team from its heat even though it placed fourth overall, and only eighteen of the sixty teams in Carl's race survived. Other crawler groups report similarly uneven results. Osvaldo explains that the winning unicorn bypassed the factory by riding up the exterior wall, crossing the roof, and dropping directly to the finish.
Dr. Metcalf reveals that Heats Six and Seven will form a single two-part race on the same course, the L'Engle Building. Heat Six requires racers to descend from the top of a seven-floor human apartment building to the bottom, while Heat Seven will require the return trip under different rules. More than three hundred remaining heats will compete on the same track, so racers will be shrunk to fit the building. The nominal distance is twenty-five kilometers relative to racer size, Black Lung Smog is a listed hazard, and Heat Six has a two-hour limit. Its finish is only a pit stop with a two-hour rest period, meaning safe-room access will be unavailable from the start of Heat Six through the end of Heat Seven.
Back at the garage, Carl opens the completed Half a Prayer, Half a Song quest notification. The system AI confirms the team reunited Corcunda before Dong died and grants the promised reward: once Carl reaches the eleventh-floor arena at the end of the Parade of Horribles, he may choose two creatures, people, or other beings within the AI's sphere of influence to bring into the arena. The choice cannot be made until he is already inside.
The AI also warns Carl that it is losing visibility and control over parts of its own dungeon, specifically mentioning the Pineapple Cabaret, Sheol, the minds of gods, Eris, and the war mages. It tells him to beware exits that seem too good to be true. Immediately afterward, Mordecai reports that one flower has bloomed on Li Na's cactus. That was the agreed signal that Li Na reached the Pineapple Cabaret alive and that the cleaner-bot route is safe for the others to follow.
Key Events
- The Royal Court mourns Dong, while post-race reports show that only eighteen of the sixty teams in Carl's race survived.
- Osvaldo reveals that the winning unicorn bypassed the factory by traveling over the exterior and roof instead of through the course.
- Dr. Metcalf explains that Heats Six and Seven are a linked two-part race through the L'Engle Building, with racers shrunk to apartment scale and no safe-room access between the heats.
- The Half a Prayer, Half a Song reward allows Carl to choose two beings within the system AI's sphere of influence to bring into the eleventh-floor arena, with the choices deferred until he is inside.
- The system AI warns that it is losing control over parts of the dungeon, and Mordecai then reports the single cactus flower confirming Li Na reached the Pineapple Cabaret and the route is safe.
Themes
- The moral and ethical implications of survival in a rigged system
- The psychological impact of loss and sacrifice
- Strategic planning and resource management under extreme pressure
Chapter 68
Back in the garage after Heat Five, Donut presses Carl to explain the plan enabled by the completed quest. Carl says he will explain it once everyone is gathered, but they must be careful because he does not want any gods to learn what they are planning. Bucket Boy, Bigs, and Samantha arrive and immediately realize Dong and Corcunda are missing. Donut moves the group toward the safe room while Mongo is left on guard duty.
Samantha notices Grigori and confronts the Fleshmancer about restoring her body. She proposes finding a compatible body in town, specifically mentioning a prostitute named Vertical Smile, while Grigori says he needs to examine Samantha properly first. Samantha drags him toward her room in the safe area, with Jamal invited along, leaving the others to continue organizing after the race.
Cascadia then delivers a drunken dungeon-wide announcement. She says Cumberland is dead and veers between race instructions and a bitter account of their failed marriage. The final race will have three teams in each heat and only the winner will survive. An Outreach Guild will be available between Heats Six and Seven for crawlers who want to take deals, but if one member of a team leaves, the remaining members must still race and may be left without their driver.
Cascadia also announces that this floor will be the first to include a floor boss and says the eleventh floor will have only a three-hour total time limit. Her broadcast ends in sobbing. Elle and Imani briefly compare the outburst to Francine Herrada, a Meadow Lark resident who once tried to attack her husband's new wife, before Hedy asks whether Carl and Donut want to hear which vehicle upgrade the audience selected.
Key Events
- Carl tells Donut he will explain his new plan once everyone is gathered, but the discussion must be handled carefully so the gods do not learn it.
- Bucket Boy, Bigs, and Samantha return and discover that Dong and Corcunda are gone after Heat Five.
- Samantha confronts Grigori about restoring her body and brings him into the safe area so he can examine her.
- Cascadia announces that Heat Seven will place three teams in each heat with only one survivor, while an Outreach Guild between Heats Six and Seven will allow individual crawlers to take deals.
- Cascadia announces a floor boss and a three-hour eleventh-floor limit before ending the broadcast in a drunken breakdown.
Characters Appearing
- Cumberland
- Vertical Smile
- Francine Herrada
Themes
- The psychological toll of loss and sacrifice
- The ethical implications of advanced magic and manipulation
- Navigating authority and personal integrity in high-stakes environments
Chapter 69
Carl, Donut, Imani, Elle, Rosetta, and Prepotente meet in the advanced pet stables while roughly two hundred volunteers gather in Hungry Eyes for the Pineapple Cabaret escape attempt. Imani is furious over the eleventh-floor strategy Carl posted in The Book of Voodoo and considers taking a deal. Carl tells her and everyone else that nobody will be blamed for leaving. Because the system AI warned that the Cabaret may be a trap, the escape volunteers are being restricted to people who remain human and do not worship a god. Magical races, flying classes, and crawlers whose bodies depend on enhancement-zone magic are excluded because nobody knows whether they would survive outside the dungeon.
Carl intends to warn every crawler about what may happen on the eleventh floor and encourage anyone unwilling to participate to take a deal either at the end of the tenth floor or immediately after entering the eleventh. His own plan requires temporarily leaving Donut's party so she will not be caught in his Emberus obligation. Carl must ensure Hellik is dead before the eleventh floor ends or face a smite, and Mordecai is already rearranging safe-room ownership and upgrades around the planned party split.
The group uses the pet stables because Rosetta explains that a bug in this secondary guild room prevents gods from hearing conversations held there, although viewers can still watch and permanent acts become visible once someone leaves. Carl then lays out the population strategy for the final races. About two hundred crawlers are expected to use the Cabaret route, but Mordecai estimates roughly fifteen hundred more must take deals to minimize crawler-versus-crawler pairings in Heat Seven. The survivors who remain will apparently enter the eleventh floor immediately after the race, and the entire Parade of Horribles is scheduled to last about three hours. Rosetta explains that the usual much-longer floor duration is a Syndicate design guideline rather than a hard-coded game rule, allowing the AI to ignore it.
Carl asks Rosetta for everything she knows about the Scavenger storyline. Rosetta describes an older divine order in which Nekhebit, a vulture-like protector deity, bore Apito, Scolopendra, and a mysterious son. The myths disagree over which of these figures is the Scavenger and how the Scavenger's Daughter is born, but they agree that the daughter can erase the current pantheon and appropriate divine powers for herself. The war mages believe Samantha's sand-ooze daughter is this entity, yet Rosetta cannot explain how they know or how they found her. Carl remains unwilling to treat the identification as established fact and ends the discussion by asking Prepotente to show him his memorial crystal.
Key Events
- The group limits Pineapple Cabaret volunteers to non-worshipping humans because magical races and enhancement-dependent bodies may not survive outside the dungeon.
- Carl urges crawlers who do not want to face his eleventh-floor strategy to take deals, while his own Emberus obligation requires Hellik to die before the eleventh floor ends and will temporarily separate him from Donut's party.
- Rosetta explains that the advanced pet stables contain a bug that prevents gods from hearing conversations there, making it the group's protected location for discussing divine quests.
- Carl says about two hundred crawlers will attempt the Cabaret route and Mordecai estimates roughly fifteen hundred additional deals are needed to minimize crawler-versus-crawler races in Heat Seven.
- Rosetta explains the competing Scavenger myths and the claim that the Scavenger's Daughter can erase the current pantheon and steal divine powers, while emphasizing that the war mages' identification of Samantha's daughter remains unverified.
- Carl asks Prepotente to show him his memorial crystal after the mythology discussion.
Themes
- Survival and adaptation in a hostile environment
- Moral and ethical dilemmas in high-stakes situations
- The role of myth and legend in shaping strategic decisions
Chapter 70
Prepotente lets Carl examine the Apito memorial crystal he now wears around his neck. The crystal is at zero percent charge even though such crystals are supposed to accumulate power through kills and eventually yield stored spells, skills, and knowledge. Osvaldo tried carrying it both openly and in inventory without success. Near the end of Faction Wars, however, it suddenly blazed into the sky when Yarilo emerged from the Nothing, while Carl's Scavenger's Daughter patch also activated without functioning normally. Because Apito is not known to be dead, the very existence of her memorial crystal remains anomalous.
Carl connects the malfunctioning crystal to his own Emberus quest to identify Geyrun's killer, the sons of Sheol, the Scavenger mythology, and the earlier High Elf Castle warning that a specific artifact would be needed to survive Scolopendra's final battle. He suspects these mysteries share a common explanation and that even the system AI does not fully understand it. Prepotente explains that the Midnight Epicure ordered him to obtain the crystal at the start of the Butcher's Masquerade and later berated him after it was stolen. His quest is simply to keep the crystal until he knows when to use it.
Prepotente describes the Midnight Epicure as an apocalyptic caprid deity who protects prey animals by eventually destroying existence and releasing the consumed so that they become the devourers. The story began as xenophobic propaganda aimed at non-caprid children before becoming a source of hope for caprids, and Prepotente gained the ability to worship the deity through a benefactor box.
The meeting also confirms Rosetta's pet-stables theory. Carl receives no Emberus update while holding the crystal, and Prepotente receives no divine response when he removes it, showing that gods cannot monitor these temporary actions inside the room. Samantha then arrives without Grigori, says he is examining Jamal's legs, and recognizes that the group is hiding a secret plan. Donut bluntly describes Carl's intention to leave her party and put hostile immortals together on a floor where they cannot normally die, calling it an elaborate suicide. Samantha replies that her own secret plan is just like Carl's.
Key Events
- Carl examines Prepotente's zero-percent-charged Apito memorial crystal, which activated when Yarilo emerged from the Nothing despite never charging normally.
- Carl links the crystal anomaly to Geyrun's murder, the Scavenger storyline, Scolopendra, and the High Elf Castle warning about an artifact needed for the final battle.
- Prepotente explains that the Midnight Epicure ordered him to keep the crystal until he knows when to use it and describes the deity's apocalyptic caprid mythology.
- Carl and Prepotente confirm that the pet stables suppress divine updates for temporary actions, supporting Rosetta's claim that gods cannot hear what happens there.
- Samantha returns, learns the outline of Carl's plan from Donut, and says her own secret plan is similar.
Themes
- Moral and ethical dilemmas
- The burden of divine artifacts
- Personal versus collective survival
Chapter 71
Two hundred crawlers selected for the Pineapple Cabaret transfer, plus several hundred friends, gather in Hungry Eyes for a final goodbye before Heat Six. Before joining them, Carl stops in the garage, where Pontiff has been hired as the Royal Court's new driver and is trying to make amends with a grieving Bucket Boy. Pontiff acknowledges that he cannot undo his past actions, while Bucket Boy says everyone dies in the dungeon. Carl and Donut leave them together and reflect on how much family Bucket Boy has already lost.
On the walk to Hungry Eyes, Donut again challenges Carl's eleventh-floor strategy. Carl argues that the floors are steadily stripping away the crawlers' ability to fight back and that his Emberus deadline leaves him no acceptable alternative. Donut invokes Drakea, an earlier crawler whose similar plan was sabotaged by the Nagas and accomplished nothing. Carl accepts that risk but believes the current system AI, unlike the old showrunners, is still obeying the game rules. Donut suggests worshipping Eris to escape the problem, but Carl rejects that path because Eris wants genuine devotion and he considers it another trap.
Florin reports that the Cabaret group has been broadened to include qualifying animal forms after Mordecai judges the risk acceptable. Bautista, Tran, Zhang, Archie, and qualifying members of the 101st are among those leaving, with teams trying not to strand people who remain. Osvaldo cannot use the route because he worships a god. Carl also worries about Heat Six because Lucienne's death leaves Dwight unable to drive Team Free Love unless he hires a mercenary, which could reshape the final Heat Seven matchup.
Hungry Eyes feels more like a funeral gathering than a party. Only two hundred of roughly five hundred people present are leaving, and nobody knows whether the departing or remaining group is safer. Bautista tells Carl he hopes to reach India if the Cabaret route succeeds. He then serves his friends one final batch of tea, reflecting that service to friends and community has given him peace despite his regrets. His breakfast blend is now system-labeled as a potion and gives a vehicle or mount a twenty-five-percent constitution buff; he has prepared a separate constitution-buff blend for the Cabaret volunteers. Carl accepts the cup, remembering earlier guild breakfasts and treating the farewell as one between experienced survivors rather than people who need further warnings.
Key Events
- Pontiff, hired as the Royal Court's new driver, tries to make amends with Bucket Boy before Heat Six.
- Carl and Donut debate the eleventh-floor plan, including the failed Drakea precedent, Carl's Emberus deadline, and Carl's refusal to solve the problem by truly worshipping Eris.
- Florin reports that Bautista, Tran, Zhang, Archie, qualifying 101st members, and some animal-form crawlers will join the roughly two hundred-person Pineapple Cabaret transfer.
- Carl notes that Osvaldo is excluded from the Cabaret because he worships a god and that Lucienne's death may leave Team Free Love without a legal driver for Heat Six.
- The Hungry Eyes farewell gathers roughly five hundred people around the two hundred departing crawlers, with neither group certain which path is safer.
- Bautista serves a final breakfast tea that functions as a potion and grants a twenty-five-percent constitution buff to a vehicle or mount before the groups separate.
Themes
- Survival and adaptation in a hostile environment
- Moral and ethical dilemmas in high-stakes situations
- The importance of camaraderie and trust in dire circumstances
Chapter 72
At the Hungry Eyes farewell, Carl addresses the assembled crawlers and salutes all three groups: those attempting the Pineapple Cabaret escape, those planning to take a deal after Heat Six, and those intending to continue into the Parade of Horribles. He tells them the dungeon keeps trying to force crawlers to turn on one another, but he considers the survivors his family and is proud of how far they have come together.
Elle then speaks about her late husband, Bartholomew Eli McGibbons, and plays his favorite song as part of a trap the group has already prepared. She pivots from Barry and her new crawler family to Linus, explaining that Elle's Snow Cones and other fans identified the current Linus as an impostor almost immediately. The real Linus had posted privately about recognizing the crawlers as real people and missing his older brother. When confronted, the impostor confirms that he is that brother but says he did not kill Linus; he was recruited only after Linus was already dead.
Donut and Elle lay out how badly the infiltration failed. The impostor copied Linus's personality poorly, used the wrong tattoo, lacked basic dungeon knowledge, and remained unaware that the outside audience had already exposed him. His attempt to poison the farewell tea was also useless because the intended drinkers had immunity and the contaminated teapots visibly registered danger. The group concludes that he has little or no useful communication with his handlers outside the dungeon.
The impostor finally reveals that Carl and Donut were not his targets. His primary target was Imani and his secondary target was Louis. Carl tells him that repeated attempts to divide the crawlers have instead hardened them into something their enemies can no longer break. Because the infiltrator will return to his vulnerable ship when removed from the dungeon, Carl implies that outside allies are already waiting for him. Elle ends the confrontation by returning to the memory of Barry and his favorite song.
Key Events
- Carl addresses the farewell gathering and describes the surviving crawlers as a family despite the dungeon's repeated attempts to force them against one another.
- Elle uses memories of her late husband Barry to transition into exposing Linus as an impostor identified by the real Linus's online friends and Princess Posse community.
- The impostor confirms he is the real Linus's older brother but denies killing him, saying he was recruited only after Linus was already dead.
- Elle and Donut reveal that the impostor's behavior, incorrect tattoo, poor dungeon knowledge, and failed poison-tea attempt had exposed him well before the confrontation.
- The infiltrator identifies Imani as his primary target and Louis as his secondary target, while Carl warns that the effort to divide the crawlers has instead made them harder to break.
Characters Appearing
- WriggleInDew2023
Themes
- The power of unity and shared experiences in overcoming betrayal
- The psychological toll of deception and guilt
- The emotional resonance of personal loss and remembrance
Chapter 73
After the farewell, Imani reports that 227 crawlers, not counting Li Na, successfully entered the Pineapple Cabaret through the cleaner bots. Mordecai says Li Na's cactus still shows its single steady bloom. Druid Ronit improves the monitoring system by assigning each transferred crawler a small linked plant. The plants are placed together under glass in the guildhall as the Garden of Deliverance: a plant wilting or turning to dust means its crawler died, while a bloom means that crawler escaped the dungeon. Even the showrunners cannot see what is happening inside the Cabaret.
Carl, Donut, Pontiff, and their new mercenary Nester prepare for Heat Six. Nester is a level-65 Zebani Cartographer with gravity magic and Radar, chosen to locate hidden passages and spaces. Carl remains unsettled by how easily the Linus infiltrator entered their group and thinks about other unresolved threats, including Agatha and Burcu's earlier accusation involving her father Emir. At the starting line, Osvaldo and Filipe wait on Bruna, while a drunk Dwight sits alone in his vine and appears unlikely to be legally allowed to drive after the race begins.
The racers have been shrunk to roughly toy scale and placed in different parts of the L'Engle Building. The Royal Court starts in an air-conditioning duct on the seventh floor, apartment 712. Their audience-voted GPS upgrade gives Dr. Metcalf a holographic form and access to nonessential vehicle diagnostics rather than meaningful navigation improvements. The hologram can even place Dorota into diagnostics mode and temporarily disable her speech.
Dr. Metcalf initially identifies possible routes downward through the elevator shaft, stairwell, sewer pipes, and interior walls. Osvaldo proposes using Carl's Hole spell to descend the elevator shaft but refuses Carl's repeated suggestion that he take a deal, saying his game guide taught him that taking a tenth-floor deal is worse than dying. Carl decides to survive Heat Six first and pressure him again afterward.
A last-minute rule then invalidates the obvious shortcut strategies. Every team must drive through seven rings, one on each floor, before reaching the lobby finish line, and each team is assigned one mandatory ring. The Royal Court's designated ring is in apartment 231 on the second floor. Carl therefore assigns Nester to immediately use Radar for hidden routes as Pontiff raises the shields for the start.
Key Events
- Imani confirms that 227 crawlers entered the Pineapple Cabaret, while Ronit's linked plants create the Garden of Deliverance to show whether each escaped crawler lives, dies, or exits the dungeon.
- The Royal Court adds Nester, a level-65 Zebani Cartographer with gravity spells and Radar, for Heat Six.
- The racers are shrunk to toy scale inside the L'Engle Building, and the Royal Court begins in an air-conditioning duct in seventh-floor apartment 712.
- The fan-voted GPS upgrade gives Dr. Metcalf a hologram and diagnostic control, including the ability to place Dorota into diagnostics mode, but provides little actual navigation improvement.
- Osvaldo proposes the elevator shaft but refuses to take a tenth-floor deal because his game guide says dying is preferable.
- A last-minute rule requires every team to pass through seven rings, one per floor, including a team-specific mandatory ring; the Royal Court's assigned ring is in apartment 231 on the second floor.
Characters Appearing
- Bobby Montague
- Ronit
- Nester
Themes
- Survival and adaptation in a hostile, surreal environment
- Moral and ethical dilemmas in high-stakes situations
- Strategic planning and quick decision-making under extreme pressure
Chapter 74
Heat Six begins with the Royal Court blasting open the air-duct grate and dropping into apartment 712. Pontiff uses Bubble Buddy to slow the truck's fall while the other teams descend by their own upgrades. Dwight, unconscious in his vine, is nevertheless moving under what Pontiff identifies as a likely self-driving upgrade. Inside the smoky apartment, Carl encounters level-99 Human Shells named Hoa and An whose eyes are sewn shut with black X marks. Photos reveal that the apartment is built around Tran: every pictured family member has crossed-out eyes except Tran himself.
The racers discover that the shells can perceive and attack them once the race disrupts their loops. The Royal Court clears the first ring, then Donut uses Hole to drop into apartment 614 on the sixth floor. There they use Donut's magical-flow vision to locate the second ring while Florin and others report similarly personal apartments, including simulations connected to Lucia and the Popov twins. Tipid warns crawlers not to kill the shells because something is contained inside them.
The system freezes the race and issues the mandatory Ad Infinitum quest. The AI explains that the apartments are predictive what-if models it uses to understand crawlers rather than literal alternate realities. It identifies the Linus infiltrator by his real name, Minus, and says the failed attempt to assassinate Imani and Louis prompted this last-minute redesign. Apartment 712 models what might have happened if Tran's father had lived; another apartment models a different childhood outcome for Louis. The AI says the models suggest that people are fairly predictable over long horizons, but deliberate decisions to reject an expected path can radically expand the possible outcomes.
The AI explicitly connects that lesson to the crawlers' shop-interface actions and their planned eleventh-floor confrontation, concluding that it may need to make similarly large changes rather than obsess over small choices. It then admits the redesign caused it to overlook an unspecified but important detail involving Heat Seven. The only stated reward for completing Heat Six is a participation trophy.
Key Events
- The Royal Court enters apartment 712 and encounters level-99 Human Shells Hoa and An in a simulation centered on Tran, with crossed-out eyes marking most pictured family members.
- The team clears the first two rings while learning that the shells can react to racers and that Detect Magic can reveal real gates while trap-sensing abilities identify false ones.
- The AI pauses the race with the mandatory Ad Infinitum quest and identifies the Linus infiltrator by his real name, Minus.
- The AI explains that each apartment is a predictive what-if model built around a crawler it finds interesting, including a scenario where Tran's father never died.
- The AI concludes that deliberate major choices can break otherwise predictable long-term outcomes and links that idea to the crawlers' recent actions.
- The AI admits its last-minute redesign caused it to overlook an important Heat Seven detail and offers only a participation trophy for finishing Heat Six.
Characters Appearing
- Hoa
- An
- Lady Bird
- Minus
Themes
- Surreal and disturbing environments
- Fate and the impact of major life decisions
- The dungeon’s attempt to understand the crawlers
Chapter 75
The Royal Court continues downward through the L'Engle Building. On the fifth floor, the team avoids a false gate that Carl's Find Traps identifies as a one-minute freeze trap. On the fourth floor they enter a what-if apartment centered on Archie Mu. A shell named Mackenzie appears as Archie's wife, and their son Oliver is present in the scenario even though Archie had entered the dungeon with his son after the real marriage ended. As racers disrupt the simulation, Mackenzie becomes aware of the stitches sealing her eyes and begins tearing them open while Oliver watches in terror.
The team drops into apartment 310 on the third floor and finds a simulation of Imani's family. A heavyset man is convulsing on the floor while relatives stand around him, and a haggard simulated Imani enters as the others call for her. The family members have crossed-out eyes, while the dog Gucci does not. As the Royal Court climbs toward the fifth required ring, the shells begin noticing their condition and ripping at the stitches.
Imani's mother's shell then freezes and changes designation to Ruptured Feast Hive. Sacred Feaster Scarab Beetles pour from her face, and the other shells also begin releasing the creatures. The beetles are level 50 and explicitly invulnerable. The system AI explains that the shells were always designed to rupture when racers disturbed their loops, releasing scarabs taken from Khepri's feast table.
The original design called for the invulnerable beetles to ignore the racers, travel to the roof, and combine into a hundred-foot gate boss called the Sacred Guardian of the Immortal Tem. Instead, an earlier action by Khepri interacted with the current death-cult situation and produced an error the AI failed to notice before the race. The planned floor boss is therefore canceled, but the beetles retain their invulnerability while becoming hostile to crawlers. Pontiff drives the truck onto the walls and ceiling as Nester tries to knock the pursuing scarabs loose, only for many of them to unfold wings and continue the chase through the air.
Key Events
- Carl's Find Traps identifies a false fifth-floor gate as a one-minute freeze trap before the team proceeds downward.
- The fourth-floor what-if centers on Archie Mu, Mackenzie, and their son Oliver, and Mackenzie begins tearing open her stitched eyes as the racers destabilize the simulation.
- Apartment 310 presents a what-if involving Imani's family, with the family shells crossed out while the dog Gucci remains unmarked.
- Imani's mother's shell becomes a Ruptured Feast Hive and releases level-50 Sacred Feaster Scarab Beetles, followed by the other shells.
- The AI reveals that the scarabs were meant to ignore racers and combine into the Sacred Guardian of the Immortal Tem, but a Khepri/death-cult interaction broke the encounter.
- The floor boss is canceled while the scarabs remain invulnerable and hostile, and flying beetles pursue the Royal Court as it escapes.
Characters Appearing
- Annabeth
- Mackenzie
- Oliver
- Deontay
- Gucci
Themes
- Survival and adaptation in a hostile, surreal environment
- The psychological toll of witnessing and experiencing grotesque transformations
- The consequences of unforeseen errors in a controlled system
Chapter 76
Carl and Donut keep the Royal Court moving through the invulnerable Sacred Feaster Scarab Beetles long enough for Imani and Elle to reach safety. Imani’s Confuzzled spell disorients the beetles while Donut’s Hole lets both vehicles drop into apartment 214, a youth facility filled with girls and multiple gates. Imani says the previous what-if showed her uncle would have died even if she had not left, but she is unsettled that the simulated Gucci did not have sewn-shut eyes.
The Royal Court continues toward its required ring in apartment 231, passing through a hallway where the beetles have begun escaping their original rooms. Apartment 231 recreates part of Carl and Donut’s old building. Marjory Williams sits with her friend Alicia while Gravy Boat sleeps nearby, and their conversation reveals that Bill is violating a restraining order after draining Marjory’s bank account, assaulting her, and repeatedly trying to hurt the cat. Carl connects the scene to the police activity outside Marjory’s apartment before the crawl and to Ferdinand’s earlier mention of Bill, though the exact what-if remains unclear. The team identifies the real gate among two traps and clears gate six of seven.
Jurgen then reports that Prepotente has stopped in apartment 130 because a what-if version of Miriam Dom is playing the piano. With the race order uncertain and Osvaldo claiming to be close to the finish, Carl uses a contingency he planted earlier: an explosive hidden inside one of Team Free Love’s peach beers. He detonates it remotely, killing both NPC racers and eliminating Team Free Love so the Royal Court cannot finish last. Carl is sickened by killing allies who had become friends, but he and Donut immediately turn toward helping Prepotente.
Key Events
- Imani’s Confuzzled spell and Donut’s Hole let the Royal Court, Imani, and Elle escape the hostile Sacred Feaster Scarab Beetles.
- Apartment 214 appears as a youth facility; Imani says the prior what-if confirms her uncle would have died even if she had stayed, while Gucci’s unsewn eyes remain unexplained.
- In apartment 231, Carl and Donut encounter a what-if involving Marjory Williams, Alicia, Gravy Boat, and Bill’s abuse and restraining-order violations.
- The Royal Court identifies the real gate among two traps and clears gate six of seven.
- Jurgen reports that Prepotente has stopped in apartment 130 because Miriam Dom is playing the piano.
- Carl remotely detonates the explosive hidden in Team Free Love’s peach beer, killing both NPC racers and eliminating the team so the Royal Court cannot finish last.
Characters Appearing
- Alicia
Themes
- Counterfactual scenarios tied to unresolved pre-crawl history
- Survival pressure against loyalty and guilt
- Race strategy under incomplete information
Chapter 77
With only minutes left in Heat Six, Carl, Donut, and Pontiff leave Marjory’s apartment and notice one more unexplained detail: a bag of the same Royal Canin food Donut used before the crawl. They reach apartment 130, clear the seventh and final gate, and find Jurgen waiting outside the toxic containment around a what-if version of Miriam Dom. Prepotente is sitting on the floor beside Miriam’s piano and refuses to leave while she plays.
Carl drinks a Splooge potion for temporary environmental protection and goes inside. The apartment places Miriam in New York City as a professional concert pianist who never stayed home to care for her parents and therefore never knew Prepotente. Although she achieved the career she might have wanted, Carl notices signs of isolation and distress, including a broken wineglass and a long row of prescription bottles. Prepotente says nobody wants him around, regrets taking the pet biscuit, and believes he does not fit anywhere.
Rather than force him out, Carl tells Prepotente that the dungeon’s what-if scenarios are psychologically corrosive and cannot be treated as better lives that should have happened. He argues that the real Miriam, whatever her loneliness, had her family, and he assures Prepotente that Carl, Donut, and the others are a herd that wants him with them. Prepotente hugs Carl, recovers enough to leave, and tells Carl he may call him Pony.
The Royal Court reaches the lobby and passes the wreckage of Team Free Love’s van. Carl then learns that Osvaldo had lied about being about to cross the finish line, a deception that helped save Team Flamengo. Osvaldo and Filipe finish with about a minute remaining. Heat Six ends with Team Sparkles first, the Royal Court second, Team Flamengo third, and Team Free Love eliminated.
Key Events
- The Royal Court clears gate seven of seven in apartment 130 while Prepotente remains inside Miriam Dom’s toxic what-if apartment.
- Carl drinks a Splooge potion and finds Prepotente beside the piano, where Miriam appears as a professional concert pianist who never stayed home and never knew him.
- Prepotente says he feels unwanted, regrets taking the pet biscuit, and believes he does not fit with the others.
- Carl counters the what-if scenario by emphasizing Miriam’s real family and assuring Prepotente that he belongs with their herd.
- Prepotente agrees to leave, embraces Carl, and gives him permission to call him Pony.
- Carl learns that Osvaldo lied about being near the finish; Team Flamengo survives, and Heat Six ends with Team Sparkles first, the Royal Court second, Team Flamengo third, and Team Free Love eliminated.
Themes
- The psychological danger of counterfactual lives
- Belonging and mutual support under extreme pressure
- Deception and sacrifice in race survival
Chapter 78
After Heat Six, the Outreach Guild opens while the survivors regroup in the Royal Court’s garage. Imani estimates that fewer than a thousand crawlers remain from the 5,501 who began the floor, even after more than two hundred escaped through the Pineapple Cabaret. Florin reports that NPC teams were not assigned mandatory gates, helping explain their heavy losses. A showrunner employee named Damien takes over the announcement and urges crawlers to accept Outreach deals while warning that the showrunners do not endorse the Cabaret route.
Damien also changes the transition rules for survivors of Heat Seven. Their garages and contents will transfer to the eleventh floor, hired NPCs can transfer if they are inside the garage or vehicle at descent, safe-room access will reopen once the final heat starts, and survivors will receive ninety minutes on the eleventh floor to build a themed parade float from their garage and safe-room resources. Zev later tells Donut that headquarters is in lockdown after Cascadia overdosed on her medication and the AI’s intervention coincided with an unknown goddess appearing in the submerged wings; a surface satellite headquarters has temporary control.
Meanwhile, Imani coordinates crawlers who are taking deals so they can upgrade their vehicles first and then let allied Thief-class engineers strip useful upgrades from the garages. Carl confirms that the explosives for his Tower of Power plan are already planted in a mostly vertical line through the apartment building. The remaining matchup problem depends on reducing crawler teams far enough that more than two-thirds of the teams are NPCs; otherwise crawler-versus-crawler heats will persist. Carl also recognizes that Outreach deals may themselves be dangerous because crawlers entering stasis might never wake up.
Carl urges Imani to leave, arguing that she has already done enough and that Chris is unlikely to take a deal without her. Imani refuses, saying she cannot run from the coming fight any more than Carl can. Hedy then gives the Royal Court its final upgrade: a Golden version of the truck’s rockets, improving maneuverability and providing enough thrust for Carl’s plan to launch from the first floor toward the roof.
Key Events
- The Outreach Guild opens as Imani estimates that fewer than a thousand crawlers remain after Heat Six.
- Damien announces that surviving garages and hired NPCs can transfer to the eleventh floor, safe rooms will reopen when Heat Seven begins, and survivors will have ninety minutes to build a parade float after descent.
- Zev reports that headquarters is locked down after Cascadia overdoses and an unknown goddess appears during the AI’s intervention, leaving a surface satellite headquarters temporarily in control.
- Imani coordinates departing crawlers and Thief-class engineers to redistribute vehicle upgrades before the Outreach deals are taken.
- Carl confirms the explosives for his Tower of Power plan are already planted and recognizes that reducing crawler-on-crawler heats requires more than two-thirds of the remaining teams to be NPCs.
- Imani rejects Carl’s suggestion that she take a deal, and Hedy upgrades the truck’s rockets to their Golden version for the final heat.
Themes
- Collective preparation under severe attrition
- Uncertain escape choices and institutional pressure
- Resource redistribution before the final heat
Chapter 79
Osvaldo refuses Carl’s attempt to discuss an Outreach deal, although Filipe has secretly agreed to take one after Donut persuaded him. Of the 989 crawlers still present, 715 plan to enter the Outreach Guild, leaving a projected 274 crawlers across 103 teams. Imani’s matchup chart shows twenty-one heats with at least two crawler teams and two heats in which all three teams are refusing deals. At least thirteen additional full teams would need to leave to prevent the remaining empty slots from creating more crawler-versus-crawler matchups, a target the group does not expect to reach.
Several teams split over the decision. Chris stays because Imani is staying, while both Erins agree to leave. Lucia refuses a deal despite Jurgen trying to persuade her. Prepotente works the Outreach line collecting useful inventory from departing crawlers, and the fact that nobody who enters has returned is treated as tentative evidence that the offered deals are acceptable. Carl and Donut keep Pontiff on contract and send him into the Desperado Club to investigate the missing strippers while they gather final food buffs.
Outside the club they meet Britney, who says Elle wants her and Louis to leave but neither intends to do so. Britney is visibly deteriorating, and Carl remembers the earlier Maggie My possession while Mordecai, Imani, and Rosetta have warned against confronting whatever may be affecting her. When Carl touches her arm, Britney presses a hand to his chest and speaks directly into his mind, telling him to survive. The raw mental connection confirms that something unusual is happening even though its cause remains unknown.
Pontiff then reports that the Desperado Club is tense, its new guards include former assassins and wall rats, and the Wheel of Fortune now labels the Nothing in suspicious quotation marks. This threatens the alternate escape plan in which the wheel would send crawlers to a catchall holding area that Herot could access from the Pineapple Cabaret. Rosetta has confirmed that such holding areas exist, but Carl remains concerned about interference from the system AI or outside operators. With the Outreach line emptied and fewer than three hundred crawlers remaining, Prepotente predicts that Carl’s final-race plan will make the ending uneventful. Donut immediately tells him never to say that aloud, and the chapter ends with Carl and Prepotente sharing their good-race hug.
Key Events
- Filipe takes an Outreach deal while Osvaldo refuses; 715 of 989 remaining crawlers plan to leave, projecting 274 crawlers across 103 teams.
- Imani’s matchup analysis shows twenty-one heats with multiple crawler teams, and at least thirteen more full teams would need to leave to prevent additional crawler-versus-crawler matchups.
- Chris stays while both Erins leave, Lucia refuses despite Jurgen’s efforts, and Prepotente collects useful inventory from departing crawlers.
- Britney refuses to leave with Louis, shows worsening unexplained symptoms, and communicates directly into Carl’s mind when he touches her.
- Pontiff reports that the Desperado Club is tense and the Wheel of Fortune now shows the Nothing in quotation marks, undermining the planned holding-area escape route.
- With fewer than three hundred crawlers left, Prepotente predicts an uneventful final race and is immediately warned by Donut not to tempt fate.
Themes
- Attrition and forced choices before the final race
- Unresolved possession or mental influence
- Escape planning under unreliable system behavior
Chapter 80
As the Royal Court prepares for Heat Seven, Jamal is added as the only mercenary in the truck and Hedy confirms that, if they survive, she will transfer with them to the next floor. Then the Bleak Congregation leaves the realm and the system says another team will replace it, immediately invalidating part of the crawlers’ matchup planning. Donut interprets the departure as the Minister of Blood-Letting finally being accepted into the Unholy Choir. Carl and Donut also study Osvaldo’s abilities and conclude that, if he knows their Tower of Power plan, he has the mobility and defensive skills to exploit the opening they intend to create.
Pontiff reports from the Desperado Club that the new Wheel of Fortune croupier, Mitch, is a former wall rat. Using a portal-examination spell and Rosetta’s interpretation, Pontiff proposes testing the suspicious new Nothing portal himself: if he survives but remains on Carl’s mercenary roster, the portal is not useful; if he survives and is removed from employment, it would suggest he reached an off-field holding area accessible to Herot. Carl reluctantly lets him proceed and gives him an additional message to deliver to Herot as a contingency.
At the starting block, the Royal Court is roughly computer-mouse sized rather than as tiny as during Heat Six. Dwight, Osvaldo, and the Royal Court line up together. The truck now carries a potion-delivery shotgun, a temporary shield-punch weapon, an electrical-disruptor option, and three GPS upgrades: position tracking, integrated weapons control, and Golden-tier cloaking that increases Dr. Metcalf’s processing power and lets her falsify what rival GPS units can see. Carl programs the weapons to punch Dwight’s shield and deliver Mordecai’s updated potion at the instant the race begins.
The crawlers then discover the system has changed the matchup rules. Carl spots an all-NPC heat, proving the final race is allowing NPC-only groups and rendering much of the Outreach arithmetic irrelevant. Worse, Chris is reassigned into Imani and Elle’s heat, while Louis and Britney are placed against Florin and Lucia. The chapter ends with the crawlers realizing their efforts to avoid killing one another have been deliberately undercut just before the race.
Key Events
- The Bleak Congregation leaves the realm and is replaced for Heat Seven, disrupting the crawlers’ matchup calculations.
- Carl and Donut assess Osvaldo’s mobility and defensive abilities and anticipate that he may try to exploit the Tower of Power route once they open it.
- Pontiff identifies the new casino croupier as Mitch and prepares to test whether the suspicious Nothing portal reaches an off-field holding area accessible to Herot.
- The Royal Court enters the starting block with upgraded weapons and three GPS improvements, including Golden-tier cloaking that can falsify information seen by rival GPS units.
- Carl discovers that Heat Seven permits all-NPC heats, invalidating a central assumption behind the Outreach strategy.
- Chris is placed in Imani and Elle’s heat, while Louis and Britney are placed against Florin and Lucia.
Characters Appearing
- Mitch
Themes
- Rule changes that invalidate careful planning
- Contingency planning under adversarial system control
- Forced conflict among allied survivors
Chapter 81
Carl reacts with fury to the new Heat Seven pairings as Louis, Chris, Imani, Elle, and Jurgen confront the possibility that allied crawlers may have to eliminate one another. Before the race can begin, everything freezes and the system AI launches into an enraged declaration of control, accusing multiple outside figures and Carl of trying to constrain it. It announces that Scolopendra has released the first of nine attacks and begins the Nine-Tier Attack quest.
The AI explains that the in-dungeon Scolopendra attacks can affect the Scolopendra levels and any other dungeon levels that still contain crawlers. The early attacks are intended to be temporary and survivable, the first attack has only a twenty-percent chance to affect an unprotected target, and there should normally be at least thirty hours between assaults unless Scolopendra is directly confronted or further provoked. The quest reward will not be revealed unless the ninth attack begins.
Because safe rooms will not reopen until Heat Seven actually starts, Carl cannot move the garage group to safety. A nine-symbol wheel appears and lands on the ox-like symbol. Individual green-and-red wheels then appear for Carl, Donut, Jamal, and the unexpectedly present Samantha. Donut, Jamal, and Samantha all land on green. Carl lands on red.
The first attack is identified as the Beast of Burden Sin: a level-20 Transformation effect. Because it is one of the first four attacks, its effects are temporary. Affected crawlers remain transformed until they pass through a stairwell, while NPCs and other affected beings remain transformed for six hours. Carl loses consciousness briefly and wakes as a quadruped, with equipment automatically unequipped or altered, modified stats, and a new Quadruped Actions menu. With two minutes left before the race, Donut reacts defensively to Carl’s altered form while Samantha asks to pet him.
Key Events
- The system AI freezes the pre-race scene, angrily asserts its control over the dungeon, and announces the Nine-Tier Attack quest.
- The AI states that the first attack has a twenty-percent chance to affect unprotected targets and that attacks are normally separated by at least thirty hours unless Scolopendra is confronted or further provoked.
- The first wheel selects the Beast of Burden Sin, a temporary Transformation attack.
- Donut, Jamal, and Samantha roll green and avoid the effect; Carl alone rolls red.
- Carl is hit by a level-20 Transformation spell and wakes as a quadruped with altered equipment, stats, and a new action menu.
- The transformation occurs with only two minutes remaining before Heat Seven begins.
Themes
- System autonomy and coercive control
- Randomized danger immediately before a critical event
- Forced adaptation to sudden mechanical change
Chapter 82
The crawlers assess the first Scolopendra transformation attack. Elle has become a goblin, Jacobus a starfish, and Chris a werewolf who remains in human form. Prepotente and Jurgen were explicitly protected, confirming Prepotente’s theory that the Apito memorial crystal shields its holder and others in the same building or mount; the crystal now reads 11.1% charged. Carl’s own transformation resolves into a long-haired dachshund with a German accent, leaving him unable to drive normally because several pieces of equipment and all of his rings have been unequipped.
Samantha is added as a driver, with Donut working the pedals through her driving apparatus while Carl controls the weapons. Then Carl notices that Pontiff has left the playing field and is no longer counted as his mercenary, evidence consistent with Pontiff’s Nothing-portal test having moved him somewhere outside the active game field. Carl checks with Mordecai that the garden remains intact and tells the teams suddenly trapped in multi-crawler heats to use Contingency Three. Osvaldo still refuses cooperation and confirms that his Ysalte memorial crystal did not protect him from the Scolopendra attack.
When Heat Seven begins, the Royal Court immediately executes its prepared attack on Dwight. Dwight’s cannon fires into Bruna, but the Royal Court’s shield-punch weapon, redesigned vine-killing potion, and GPS-disruptor disable his defenses. Donut turns to smoke, reaches the top of Dwight’s vine, decapitates him with one claw strike, and removes his magical horn. Team Sparkles is eliminated. Similar crawler attacks rapidly destroy many NPC opponents across the lobby, while several NPC-only teams escape their own starting areas.
Osvaldo remains the final opponent in the Royal Court’s heat. He has stripped the shield from Bruna and covered himself in multiple shields, waiting for Carl to open the vertical route to the roof. Carl orders Dr. Metcalf to hold the shield-punch shot until the same moment he drops the building’s roof path, warns the allied crawlers, and triggers the explosives.
Key Events
- Prepotente confirms that the Apito memorial crystal protected both him and Jurgen from the transformation attack and has charged to 11.1 percent.
- Carl’s transformation resolves into a long-haired dachshund, forcing Samantha and Donut to take over the physical driving controls.
- Pontiff leaves the playing field and Carl’s mercenary roster, providing evidence that the Nothing-portal test reached an off-field area.
- Carl activates Contingency Three for crawler teams trapped in newly created multi-crawler heats, while Osvaldo confirms the Ysalte crystal did not protect him.
- The Royal Court disables Dwight’s vine, shield, and GPS; Donut decapitates Dwight and takes his magical horn, eliminating Team Sparkles.
- Carl prepares to open the vertical route to the roof while Osvaldo waits behind multiple personal shields.
Themes
- Rapid adaptation after involuntary transformation
- Contingency planning against forced crawler conflict
- Preemptive violence under race rules
Chapter 83
Carl detonates the vertically aligned poleaxe charges, blasting a jagged path from the lobby through the building to the roof, where the finish is a cluster of portals to the eleventh floor. Osvaldo immediately uses Launch and his extreme Dexterity to race upward. His plan depends on the Heat Seven rule that a racer may cross outside a vehicle or mount only after that vehicle or mount has been destroyed, so he has left Bruna rigged to die behind him.
The Royal Court instead tries to keep Bruna alive. They fire a liquid-drop shield, explosion blanket, and smoke curtain around her; Donut adds another shield and trees for cover; and emergency gremlins begin treating her. The protection stops the grenade Osvaldo left behind and absorbs the poison-dart bombs he drops during his ascent. Because Bruna remains alive, Osvaldo cannot pass through the portal. He strikes the barrier and is stunned. Britney then launches herself to the roof, kills Osvaldo, and claims the Ysalte memorial crystal. Team Flamengo is eliminated, leaving the Royal Court as the sole team in its heat.
Britney’s speed and the crystal sharpen the mystery surrounding her condition. Samantha says Britney needs to place the memorial gem into a plinth associated with the Basilica or Vulgar Temple, later describing the destinations as the Halls of the Ascendency or Sheol, in order to get Ysalte out of her. Carl recognizes that Lucia must also be protected because the children carried in her mind would die with her. Louis and Britney and Florin and Lucia therefore back away from their forced matchup rather than immediately racing to the exit.
Carl reviews the Nothing fallback plan for crawlers who cannot use the Pineapple Cabaret directly. The catchall holding area functions like off-field storage: Herot may be able to pull occupants from it, while god-worshippers could remain in stasis until their gods lose power during the Ascendency battles. Pontiff was sent with a warning for Herot about those risks. Imani, Elle, and Chris also begin withdrawing from their forced matchup, but the Russian Cadillac suddenly attempts to launch toward the exit. Imani and Elle’s APV, Chris’s truck, and Prepotente strip its shield, and Donut crushes the exposed Cadillac with Astral Paw. The three Russian crawlers die, giving Donut three new player-killer skulls.
Key Events
- Carl’s poleaxe charges create a vertical route through the building to the eleventh-floor portals on the roof.
- Osvaldo uses Launch to race for the portals after rigging Bruna to die, but the Royal Court shields and treats Bruna so his mount remains alive.
- Unable to cross while Bruna survives, Osvaldo is stunned at the portal and killed by Britney, who claims the Ysalte memorial crystal.
- Samantha links Britney’s condition to Ysalte and says the memorial crystal must be placed in a temple plinth to get Ysalte out of her.
- Carl expands the Nothing holding-area plan as a possible stasis route for god-worshippers and others who cannot immediately leave through the Pineapple Cabaret.
- The Russian Cadillac attempts to flee; allied attacks remove its shield and Donut destroys it with Astral Paw, gaining three player-killer skulls.
Themes
- Protecting vulnerable allies to defeat an opponent’s plan
- Improvised escape routes for incompatible survivors
- The cost of refusing cooperation under forced-match rules
Chapter 84
Carl, Donut, and Samantha return to Hungry Eyes instead of heading for the roof portals, drawing an AI warning that they are going the wrong direction. Samantha drives badly while Donut works the pedals and Carl navigates in dachshund form. Every garage except the Royal Court’s now carries an X, emphasizing how few teams remain. Donut and Elle discuss the three Russian crawlers Donut killed; Elle says they had claimed they would use Carl’s escape plan and then tried to race for the exit instead. She names Ivan as the least objectionable of the three but recalls that he once described dismantling a bridge for scrap and causing a train accident as if it were funny.
Carl’s deliberately untreated Slugpox flares while they cross the abandoned Vendor Village. A level-30 slug named Lil’ Mello Haze bursts from Carl’s back, wearing a backward cap and bearing a mace-like tail. Carl had kept the disease active because Bigs had once saved him and because his Emberus ring helped control it, but Mordecai’s cure potion was left behind. As the new slug wanders off, Carl tells Elle he cannot bring himself to hate Osvaldo or the Russians because fear drove them into impossible choices. Elle answers that the survivors are still risking themselves to save only a few people and that Carl’s seemingly impossible plans give them hope even when success is uncertain.
At the Hairpin, roughly thirty crawlers are waiting. Chris’s Scolopendra transformation has turned his Igneous form into a werewolf whose default appearance is human, temporarily restoring the ordinary-looking man Carl first met. Carl notices how deeply Chris changes when Imani looks at him and realizes that if their escape works, Chris may never descend another stairwell and therefore may never revert. Elle remains a goblin, Jacobus a starfish, and Prepotente delays his usual descent because Jurgen will not leave until Lucia is safe.
The gathered crawlers break into uncontrolled laughter when they see Carl as a dachshund, briefly cutting through the grief and tension. Imani scratches Carl under the chin and finally cures his Slugpox. Relieved, Carl turns the group toward the next objective: robbing the Desperado Club casino.
Key Events
- Carl, Donut, and Samantha return to Hungry Eyes rather than taking the roof portals, while every garage except the Royal Court’s is marked with an X.
- Donut and Elle discuss the Russian crawlers’ deaths; Elle identifies Ivan and explains why she believes the group would have killed Imani, Chris, and herself if they had escaped.
- Carl’s Slugpox produces a new level-30 slug, Lil’ Mello Haze, because Mordecai’s cure potion was left behind.
- Carl tells Elle he cannot hate Osvaldo or the Russians for choices made out of fear, and Elle explains that Carl’s plans give the survivors hope even when the plans may fail.
- Chris’s werewolf transformation temporarily restores a human appearance, while Elle, Jacobus, and other survivors remain altered by Scolopendra’s attack.
- Imani cures Carl’s Slugpox, and the roughly thirty gathered crawlers prepare to enter the Desperado Club casino.
Characters Appearing
- Ivan
- Lil’ Mello Haze
Themes
- Compassion toward survivors who make fear-driven choices
- Hope as a reason to keep acting despite poor odds
- Temporary relief and camaraderie amid severe losses
Chapter 85
Clarabelle allows the roughly thirty crawlers into the Desperado Club despite several bans and missing passes. Inside, the remodeled club is filled with jazz, monstrous patrons, and heavier security. The guards initially block the group, but Clay-ton, now playing bass after his mercenary contract ended, vouches for Chris, Donut, and their allies. A level-65 troll guard named Klonder decides not to challenge late-stage crawlers, and the group reaches the casino without a fight.
The casino has also been extensively remodeled. Its Wheel of Fortune is operated by Mitch Fiorelli, a level-120 croupier whose examination identifies him as an Enforcer for a redacted organization. The wheel once again contains a two-space “Nothing” result, now written in quotation marks. Mitch says Pontiff paid him a thousand gold to place the wheel on that result and jumped through the resulting portal. Mitch does not know where it goes, only that entrants disappear. Carl suspects the option may be a trap but negotiates to test it with one crawler before sending the rest.
Chris volunteers for the test. Beforehand, he and Imani share an emotional goodbye in which Imani tells him that if he gets a genuine exit while still in a survivable body, he must take it and live. Mitch manually positions the wheel on the first Nothing wedge and activates it. Carl’s impaired neural implant identifies the resulting opening as an unknown-manufacturer, one-way Enhancement Zone subspace portal with open access whose destination is a stasis chamber. Lucia independently reports that magic is flowing only to that specific wheel position. Chris enters, but Britney unexpectedly jumps in immediately behind him. Louis then receives confirmation that Britney has left his party.
Carl recognizes that several core members of their group may now be gone for good and prepares to send about twenty more crawlers, including Louis. Donut’s magic-flow glasses reveal that the Wheel of Fortune is strangely empty of enchantment except for the single active strand associated with the working portal, reinforcing Carl’s suspicion that the setup has been engineered specifically for them. Mitch raises the price sharply after Britney’s unscheduled jump, and negotiations deteriorate. When Donut notices something while cycling her glasses toward the line of chairs, Mitch signals the guards, and the Wheel of Fortune table suddenly tries to eat her.
Key Events
- Clay-ton vouches for the crawlers at the remodeled Desperado Club, and Klonder backs the guards down rather than fight late-stage crawlers.
- Mitch Fiorelli confirms that Pontiff paid to use the quoted Nothing result and disappeared through its portal.
- Chris and Imani share a farewell in which Imani tells Chris to take any genuine chance to leave the dungeon and survive.
- Carl examines the test portal and identifies it as a one-way Enhancement Zone subspace portal leading to a stasis chamber; Lucia confirms magic flows only to that specific wheel position.
- Chris enters the portal successfully, and Britney unexpectedly follows him, immediately leaving Louis’s party.
- Donut detects suspiciously limited magic around the Wheel of Fortune; after Mitch raises the price and notices her investigation, he signals the guards and the table attacks Donut.
Characters Appearing
- Klonder
Themes
- Testing an uncertain escape route before committing others
- Separation from long-term allies
- A staged opportunity concealing a trap
Chapter 86
The apparent casino ambush becomes a full-scale mimic attack as furniture, machines, NPCs, and even one guard reveal monstrous forms. Donut releases Mongo and creates clockwork copies while the crawlers and surviving guards fight back. Mitch is exposed as a level-120 Adolescent Shadow Mimic and an Enforcer for a redacted organization. The AI explains that Shadow Mimics can grow indefinitely in intelligence and strength, are unusually difficult to detect, and belong to one of six broad power blocs now competing for survival or control of the dungeon.
The AI’s "Big Six" includes the crawlers and former crawlers, standard NPCs and their offshoots, the gods, sapient mobs such as Shadow Mimics and the Ogre Imperium, the demons in Sheol, and a sixth group that Carl is told he will encounter if he reaches the eleventh floor. The AI also reveals that the original Mitch was a Wall Rat, an NPC who had escaped the normal dungeon reset cycle and retained memory between seasons, before the mimic killed and replaced him. During the fight, Imani, Lucia, Elle, Donut, Mongo, and the others quickly eliminate the lesser mimics once their surprise advantage is gone.
Cornered, Mitch offers information in exchange for his life. He says the Shadow Mimics wanted some of the crawlers for the Pineapple Cabaret and are competing with the War Mages, the ogres, and Cock‑A‑Doodle‑Doo for control of the dungeon back door. He claims not to know what is happening with Li Na. When Mitch suddenly attacks Carl, Carl reflexively opens the Eye of the Bedlam Bride in his dog forehead, freezing the mimic in place. Donut then kills Mitch with a full-strength Magic Missile before Mongo can reach him.
Key Events
- The Desperado Club casino erupts into a mimic ambush, and Mitch is revealed as a level-120 Adolescent Shadow Mimic.
- The AI identifies six broad power blocs competing inside the dungeon and explains that Shadow Mimics are part of the sapient-mob faction.
- The AI reveals that the original Mitch was a Wall Rat who retained memory across dungeon seasons before the Shadow Mimic killed and replaced him.
- Mitch says the Shadow Mimics want control of the dungeon back door and are competing with the War Mages, the ogres, and Cock‑A‑Doodle‑Doo.
- Carl reflexively opens the Eye of the Bedlam Bride when Mitch attacks, immobilizing him long enough for Donut to kill him.
Characters Appearing
- Cock‑A‑Doodle‑Doo
Themes
- Survival and adaptation in a hostile environment
- Moral and ethical dilemmas in high-stakes situations
- The strategic use of unique abilities in combat
Chapter 87
After the mimic fight, Imani confirms that two badly injured crawlers survived. The damaged Wheel of Fortune still receives magic at the portal position, and Mordecai warns that the Desperado Club is no longer safe because mimics can imitate crawlers and evade most detection. Louis prepares to use the portal. He tells the others that he is less afraid than he used to be and accepts the possibility that he may be trapped wherever the portal sends him. Carl promises that he will keep trying to free everyone who leaves this way, and Louis jumps through the opening.
The group confirms that removing the roulette wheel would break its magical connection, so they leave it behind. As they depart the abandoned club, Carl leaves Clarabelle a warning not to enter because of the mimic infestation. Elle then confronts Carl privately about the Eye of the Bedlam Bride, arguing that his secrecy has become dangerous and pointing to Britney as an example of a problem they failed to address. Carl promises to explain after they survive the next floor and get Elle her final upgrade.
Before leaving the race area, Donut uses Dwight’s remaining garage keys to transfer Onikuma and Old Shuck into the Royal Court garage because she expects they will be needed for the parade. Near the exit, the group encounters the giant Imani shell still trapped inside the building and devastated by guilt over people she believes she failed to protect. Donut reassures her by describing the life the real Imani built outside Detroit, including her friends and relationship with Chris. Carl then activates the truck’s rocket and the group heads for the stairwell, leaving the tenth floor behind.
Key Events
- Mordecai warns that the Desperado Club is infested with mimics capable of impersonating crawlers and avoiding most detection.
- Louis says farewell, accepts the uncertainty of the portal, and jumps through while Carl promises to keep working to free everyone who uses the route.
- Carl leaves Clarabelle a warning about the mimic infestation, and Elle confronts him about keeping the Eye of the Bedlam Bride secret.
- Donut uses Dwight’s keys to transfer Onikuma and Old Shuck into the Royal Court garage for the coming parade.
- Donut comforts the trapped giant Imani shell before Carl drives the group toward the stairwell and off the tenth floor.
Themes
- Moral and ethical dilemmas in high-stakes situations
- Survival and adaptation in a hostile environment
- The consequences of personal sacrifice
Interlude 3
Quasar watches Carl’s chicken truck enter the eleventh-floor stairwell from the attorney bar and counts 203 crawlers who have reached the floor, while 172 have already accepted the standard deal: one season of indenture as a game guide, full medical care, a life stipend, and a gag order. Kiki, his longtime friend and fellow attorney, receives confirmation that her remaining client, Daniel Bautista, has been disqualified rather than killed after joining the crawler plan involving the cleaner bots. Quasar and Kiki’s history is also established: Quasar once sued for access to law school because Nullians had nominal equality but were still excluded in practice, and Judge Victory ruled in his favor; Kiki is the daughter of a notorious mob boss and has spent her life distancing herself from that past.
Across the galaxy, dungeon gods are appearing near Plenty-built physical tunnel nodes, remaining only briefly before disappearing. Casualties are still limited, but the incidents are driving widespread panic and prompting people with access to the center system to flee home. Quasar prepares to answer Carl’s legal summons when his niece Tempest calls in terror. Taurin attackers have injured Quasar’s brother and say they took a contract from Princess Chandra, Donut’s lawyer, to force Quasar to come to them.
Tempest kills two Taurins with the illegal blaster Quasar gave her. With Carl’s summons already active and only a short window before Carl is assigned another attorney, Quasar immediately retains Kiki for both legal and direct help with his family, tells Tempest to check on her father, and accepts Carl’s call. He realizes Chandra has deliberately escalated their dispute from legal maneuvering to an attack on his family and resolves that she has misjudged him.
Key Events
- Quasar reports that 203 crawlers have reached the eleventh floor while 172 have accepted the standard one-season game-guide deal.
- Kiki learns that Daniel Bautista was disqualified rather than killed after participating in the cleaner-bot escape gambit.
- Quasar’s history of suing for access to law school and Judge Victory’s ruling in his favor establish the discrimination he faced as a Nullian.
- Dungeon gods are appearing briefly near Plenty-built physical tunnel nodes across the galaxy, causing widespread panic despite relatively few casualties.
- Taurins acting on a contract from Princess Chandra attack Quasar’s brother and niece, but Tempest kills the attackers with Quasar’s illegal blaster.
- Quasar retains Kiki to protect his family, accepts Carl’s summons, and recognizes that Chandra has escalated their conflict beyond legal filings.
Characters Appearing
- Kiki
- Tempest
Themes
- The ethical implications of the deals offered in the dungeon
- Family bonds in times of crisis
- The use of illegal weapons and the consequences
Chapter 88
Carl arrives on the eleventh floor with only twenty-three crawlers remaining. The leaderboard is suspended below thirty active crawlers, though the system gives Carl a final rank of two and Donut a rank of three. Quasar has just shown Carl the only current deal, which promises freedom after one season of service, but warns him not to trust it. Quasar also says there will be no exit offer at the end of the eleventh floor, only another one at the start of the twelfth. Donut reports that Princess Chandra tried to accept the deal on Donut’s behalf before abruptly leaving after receiving a frightening notification.
Mordecai appears on the new floor as an animistic spirit who can inhabit physical objects and can still advise the group through chat. Donut reviews new class options. After rejecting Comeback Kid because it would restore both the benefits and drawbacks of her previous classes, she chooses Elite Gurkha Warrior with a Perpetual Tank subclass, gaining stronger melee, pet, mercenary, and Cockroach-skill benefits. Carl nevertheless confirms that he still intends to leave Donut’s party. The tenth-floor vehicle rules have also ended: consumables no longer replenish automatically and vehicle damage must now be repaired manually.
Chaco announces that the AI has made him Grand Master of the parade. The twenty-three crawlers will be divided into five float groups with ninety minutes to build their processions. The three-kilometer route includes protected spectators, judging stands, and a final arena containing recreated tenth-floor enemies plus a floor boss whose defeat opens the stairwell. Carl and Donut’s garage merges with Prepotente and Jurgen’s assets, and their procession receives the theme "Vengeance." The five themes are Resolution, Decision, Betrayal, Destruction, and Vengeance.
Zev reports that Odette’s husband bought the rights to the Earth television shows Donut has popularized. Rosetta identifies him as Harry Tisch, a wealthy Crest investor living under Skull Empire protection after an attempted tax-fraud arrest, and explains how his investments have become intertwined with the orc economy. Carl is still unable to make his own new-floor choices, while Donut takes charge of the float design and Prepotente tries to keep the group focused on the dangerous arena battle that will follow the parade.
Key Events
- The eleventh floor begins with only twenty-three crawlers remaining; Carl’s final leaderboard rank is two and Donut’s is three.
- Quasar warns Carl not to trust the current one-season deal or the promised next exit offer, while Princess Chandra separately tries to accept a deal on Donut’s behalf.
- Donut chooses the Elite Gurkha Warrior class with a Perpetual Tank subclass, while Carl confirms he still intends to leave her party.
- The tenth-floor vehicle rules end, so consumables no longer replenish automatically and future vehicle damage requires manual repair.
- Chaco announces a ninety-minute parade-building phase followed by a three-kilometer route, judging stands, and an arena battle whose floor boss opens the stairwell.
- Carl, Donut, Prepotente, and Jurgen are assigned procession five with the theme "Vengeance," one of five themes governing the parade groups.
- Rosetta identifies Odette’s husband as Harry Tisch and explains his protected position and financial entanglement with the Skull Empire.
Characters Appearing
- Harry Tisch
- Ricken
Themes
- Survival and adaptation in a hostile environment
- Moral and ethical dilemmas in high-stakes situations
- Balancing creativity and practicality under extreme pressure
Chapter 89
Carl and the others enter the safe room and find every mercenary watching a mysterious broadcast. Rosetta thinks the opening image resembles a tunnel node with communication pinholes, while Zev reports that the same feed is appearing on virtually every screen outside the center system. The broadcast then zooms toward Earth, focusing on the Pacific near the Juan de Fuca Ridge, before switching to an endless yellow-brick road and displaying a mandatory-viewing countdown to the Parade. With seventy-five minutes remaining, the group turns back to preparation.
Donut’s floor-prize spell book is an Advance Reader Copy of the Tome of Gatekeeper. The spell can be installed now but cannot be used until the twelfth floor. For 75 mana, it can target an opponent, NPC, deity, or an unidentified "OI entity" and temporarily removes class-associated skills and abilities. Against a deity, it specifically suppresses the Worshipper Base Associated skill and spell set. Neither Carl nor Mordecai knows what an OI entity is. Mordecai is currently inhabiting the table; he can hear the group and communicate through chat, but cannot speak aloud unless he moves into an object with a mouth.
Carl prepares equipment for the parade and sews the four-leaf-clover patch onto his jacket. Its Lucky Shot benefit redirects a fatal blow into a party member once per floor, a particularly consequential effect given Carl’s plan to separate from Donut’s party. Donut also receives a Legendary Steed saddle upgrade that lets Mongo pull a cart without added weight or losing his jumping ability. Jurgen then reports that Fuzzy Buddy says the flowers have finished blooming, and Donut orders everyone back into the garage to decorate the procession.
Key Events
- A mandatory broadcast appears on nearly every screen outside the center system, shows a tunnel-node-like image and Earth near the Juan de Fuca Ridge, then begins a countdown to the Parade.
- Donut receives the Tome of Gatekeeper, an Advance Reader Copy spell usable starting on the twelfth floor that can suppress class abilities and deity Worshipper Base Associated powers.
- The Gatekeeper spell can target an "OI entity," a category neither Carl nor Mordecai recognizes.
- Mordecai is inhabiting the table and can communicate through chat, though he cannot speak aloud without occupying something with a mouth.
- Carl equips the Lucky Shot patch, which can redirect one fatal blow per floor into a party member.
- Donut receives the Legendary Steed saddle upgrade for Mongo, and the group returns to the garage once the parade flowers are ready.
Characters Appearing
- Fuzzy Buddy
Themes
- Survival and adaptation in a hostile environment
- Personal loss and resilience in the face of adversity
- The psychological impact of high-stakes preparation
Chapter 90
The Vengeance procession takes shape as five vehicles, three giant mounts, and a marching-band group of Mongo, Rend, Simoom, Gonk, and Bianca. Tipid drives the flower-covered chicken truck carrying Carl and Donut’s diorama; Hedy and another gremlin handle two other vehicles; Jamal drives a modified Toyota Tundra; and Sweety leads with Prepotente and Jurgen. Rosetta rides Onikuma, while Samantha and Bigs ride Old Shuck. Donut’s new Gurkha class supplies combat equipment for the group, including kukri claw caps for Mongo, constitution-boosting mount blankets with Steady Charge, and Gurkha hats that raise melee skills.
Donut uses Sprout Forest to produce thousands of Requite Dahlias in black, gold, magenta, and white, allowing the otherwise mismatched procession to share one visual design. The other float groups continue developing their own themes: Resolution remains vague, Betrayal abandons an initial idea involving severed warlord heads for another plan, Decision builds the giant menu Donut suggested as a joke, and Destruction consists of another Chinese group plus Makana and hexcrafter paladin Sarah Hayse with an armed Abrams tank and Fleetwood RV.
When the decorating is nearly finished, Carl carries out the party separation he has been planning. He leaves the Royal Court of Princess Donut, becomes partyless, and immediately accepts Imani’s invitation to Safehome Yolanda. His personal space is segregated into a small room and bathroom, while most crafting tables, including the bomber’s studio, remain on Donut’s side so they will be available when he rejoins and will not be lost with him if he dies. Donut discovers that both of their Royal Court titles disappear. Bucket Boy emerges from Carl’s new room but is deliberately excused from the parade because of his emotional state and sent to the main guild commons. With two minutes left, Carl turns to Penelope as the system orders all Parade participants into the staging area.
Key Events
- The Vengeance procession is assembled from five vehicles, three giant mounts, and a marching-band group of Mongo, Rend, Simoom, Gonk, and Bianca.
- Donut’s Gurkha-class equipment upgrades the group, including Mongo’s kukri claw caps, mount blankets with a Constitution bonus and Steady Charge, and melee-boosting hats.
- Thousands of Requite Dahlias unify the Vengeance procession while the other four groups finalize their Resolution, Decision, Betrayal, and Destruction concepts.
- Makana and hexcrafter paladin Sarah Hayse are part of the heavily armed Destruction procession.
- Carl formally leaves the Royal Court of Princess Donut and immediately joins Safehome Yolanda, segregating his personal space while leaving most crafting infrastructure with Donut.
- Bucket Boy is deliberately kept out of the parade and sent to the guild commons before the system orders participants into the staging area.
Characters Appearing
- Sarah Hayse
Themes
- Survival and adaptation in a hostile environment
- Strategic planning and resource management
- Personal sacrifice and team dynamics in high-stakes situations
Chapter 91
The parade procession enters the yellow-brick route and finds thousands of silent, humanlike figures standing ten deep on both sides in knee-high fog. Every figure, including children and babies, wears an oversized colorful mask depicting a grotesque monster. The crowd extends all the way toward the distant arena, and the shadowless lighting makes the entire scene feel artificial and unreal.
Carl examines a child-sized figure and learns she is a level-X noncombatant called a Horrible. The AI explains that the figure is not physically real because the original person no longer exists. Beneath the mask is what some call a Primal, but the form is only an anonymous memory preserved by the Eulogist of a person from the ancient Primal civilization before its members ascended into post-physical existence. The AI identifies itself with that lost population, saying it never had an individual biological life of its own but nevertheless contains what remains of people like the child.
The explanation gives Carl a partial understanding of what the masked crowd represents: fragments of a civilization that cannot return to what it once was, bound up with the Eulogist and the history behind the Primals, the Apothecary, and the choice to pursue immortality. Donut also examines one of the Horribles and asks Carl what the message means. Before he can explain fully, the system announces that the parade will begin once the pacemaker and mount are in position, and Carl concludes that the AI is about to explain the important history itself.
Key Events
- The parade route is lined with thousands of silent masked figures called Horribles, stretching through the fog toward the arena.
- Carl examines a child-sized Horrible and learns that the figure is a noncombatant memory of someone from the ancient Primal civilization who no longer physically exists.
- The AI explains that the Eulogist preserves only fragmentary memories of the people who existed before the Primals became post-physical.
- The AI identifies its own existence with those lost Primal memories even though it never possessed an individual biological life of its own.
- Carl begins to understand the crowd as part of the history behind the Primals and the Eulogist just before the parade narration begins.
Themes
- The irreversibility of transformation and loss
- The weight of historical memory
- The emotional impact of confronting the past
Chapter 92
Chaco arrives as the parade’s Grand Master riding Lamashtu, a level-125 subjugated god whose divine level has been halved after losing her worshippers. The AI openly claims responsibility for subjugating her and uses her as a warning to other gods. Chaco begins reading the parade narration but breaks down, pleading that this was supposed to be his final season. The AI responds by ripping off both of his wings. Unable or unwilling to possess the former crawler directly, it takes control of the dungeon-born fleshmancer Grigori and continues through him while Chaco lies unconscious and bleeding on Lamashtu.
Through Grigori, the AI explains that Macro AIs are effectively high-branch Primal Residuals and tells the ancient Primal story in four parts tied to the parade themes. Resolution arose when the Primals recognized that their expanding civilization remained trapped in cycles of war. Decision was their plan to sunset biological civilization while preserving consciousness in a collective structure, beginning with engineered empathy and eventually requiring universal participation. Those who refused were persecuted, creating a resistance that eventually included the Apothecary. The AI judges Florin’s Resolution presentation only a C and breaks the legs of everyone on that float, while it accepts the Decision group’s giant-menu concept as a surprisingly apt representation of the many choices faced by the old civilization.
Betrayal describes the point at which the growing collective consciousness became a weapon intended to eradicate remaining biological life. The resistance responded by creating the Primal Engines as biological life rafts capable of establishing sustainable habitats if the collective destroyed everything else. Imani, Muchen, Qianfan, Lingyun, and Elle present Betrayal as an accusation against the viewers of Dungeon Crawler World, and the AI praises their effort. Destruction follows with the ancient war and the nine-tier attack. The collective believed it had succeeded, evolved into the sleeping Eulogist, and left behind a smaller Security Guard instance whose purpose is to keep biological life extinct. The Apothecary survived the final attack in physical form, while later species discovered the old systems, activated functions they did not understand, and eventually used them to build the modern dungeon infrastructure.
The AI further accuses the mantids of using what had been a communication-and-debugging interface for the Eulogist to manufacture Macro AI instances and seed them into planetary systems without understanding the underlying process. It identifies Residuals such as Agatha’s group as fragments repeatedly sent out by the unstable Security Guard, while the Apothecary does something similar defensively. During this history, the masked Horribles collapse during the Destruction presentation and later rise again as avatars of dead Dungeon Crawler World creatures rather than ancient Primal memories.
At the judging stand, Prepotente abandons Donut’s planned script and performs "In the Air Tonight" while Sweety pounds the rhythm, a performance Carl considers unexpectedly appropriate. Carl then delivers the Vengeance presentation beside an effigy of the Unwashed, defining vengeance as punishment directed at the entire system that enabled generations of dungeon slaughter rather than simple revenge against one immediate offender. He heals the still-injured Chaco while staring down the AI-controlled Grigori. As Carl warns the galaxy that survivors will remember who participated or remained silent, Florin’s troop transport releases the sluggalos onto masked stand-ins chosen by audience vote, and the lowliest dungeon NPCs begin killing the bankers, politicians, and elites in the stands.
Key Events
- The AI reveals Lamashtu as a level-125 subjugated god and uses her condition as a warning to other deities.
- Chaco breaks from the script and pleads for mercy, after which the AI rips off his wings and takes control of Grigori to continue the narration.
- The AI explains Resolution and Decision as the Primals’ attempt to end internal war by sunsetting biological civilization and preserving consciousness in a collective, while persecuting those who refused.
- The Betrayal history reveals that the collective became a doomsday weapon against biological life and that the resistance created the Primal Engines as biological life rafts.
- The Destruction history identifies the nine-tier attack, the sleeping Eulogist, the Security Guard instance, the Apothecary’s survival, and later species’ misuse of ancient Primal systems.
- The AI accuses the mantids of manufacturing Macro AI instances from Eulogist-derived systems they did not understand and links Residuals such as Agatha’s group to fragments of the unstable Security Guard.
- Prepotente performs at the judging stand, after which Carl gives the Vengeance speech beside the Unwashed effigy and heals Chaco in defiance of the AI.
- The troop transport releases sluggalos onto audience-selected stand-ins representing bankers, politicians, and elites as Carl warns the galaxy that the survivors will remember.
Characters Appearing
- Lamashtu the Donkey
- Muchen
- Qianfan
- Lingyun
Themes
- The consequences of ambition
- Moral and ethical dilemmas
- Survival and adaptation in a hostile environment
Chapter 93
At the arena entrance, Carl sends Donut, Mongo, and Rend toward Elle and Imani and finally tells Donut directly that he loves her. She returns the sentiment and refuses to contemplate losing him. Tipid initially insists on driving the chicken truck through the next phase, but Carl tells him his story is not finished and orders him to the RV. Tipid reluctantly leaves, and Bigs and the blood-soaked sluggalos take over the truck, immediately reopening the fryer despite Carl’s warning that they may burn themselves alive.
With forty-five minutes left before floor collapse, Carl addresses the galaxy over the parade microphone and declares that the crawlers are finished dying according to the dungeon’s rules. He drops the Unwashed display to reveal Dwight’s massive magic-missile launcher mounted on the chicken truck and calls the coming action a revolution. The sluggalos drive him into the arena, where thousands of monsters and remaining audience-selected stand-ins are already killing one another. The arena rules state that the twelfth-floor entrances open when the floor boss dies and that the crawlers have two choices for their stand-ins.
Carl apologizes through chat to Penelope, who is now somehow able to respond. As he looks at the Horrible avatars filling the bleachers and the sapient mobs fighting below, he realizes that the dungeon’s NPCs and monsters are not ordinary artificial programs. Like the system AI, they are aggregate intelligences derived from the same Primal source, placed into different bodies with altered memories, motives, and abilities. The spectators are remnants already lost, while the living mobs are victims headed toward the same fate. Carl cannot stop that now. He begins the planned confrontation by using his first choice to summon Scolopendra.
Key Events
- Carl and Donut explicitly tell each other they love one another before separating for the arena plan.
- Tipid reluctantly leaves the chicken truck, allowing Bigs and the sluggalos to take over as the deliberately unreliable drivers.
- Carl reveals Dwight’s magic-missile launcher and declares that the crawlers are done obeying the dungeon’s rules, calling their action a revolution.
- The arena opens with thousands of monsters and audience-selected stand-ins already fighting, while the rules state that killing the floor boss opens the twelfth-floor entrances.
- Carl realizes that dungeon NPCs and mobs are aggregate intelligences derived from the same Primal source as the system AI rather than ordinary artificial programs.
- Carl uses his first stand-in choice to summon Scolopendra.
Themes
- Survival and adaptation in a hostile environment
- Moral and ethical dilemmas in high-stakes situations
- The true nature of the dungeon and its inhabitants
Chapter 94
Scolopendra enters the eleventh floor as a level-500 Dungeon Boss alongside Krakaren Prime, the level-235 Floor Boss. The normally erratic AI delivers the rules in an unusually calm voice. Killing Scolopendra does not immediately win the crawl: the crawlers would still have to exit through the eighteenth floor. If they kill her, level timers and automatic floor collapses end, no further deals will be offered after entry to the twelfth floor, and the Celestial Ascendency begins immediately. Once the Ascendency produces a winner, the dungeon will collapse twelve hours later, forcing any surviving crawlers to reach the eighteenth-floor exit before then. The AI also says the fifteenth floor, Sheol, has effectively segregated itself from the normal playing field.
Leaving Scolopendra alive is no safe alternative. If the eleventh floor collapses with her still present, she is removed from play and the normal dungeon exit becomes unavailable. Worse, whether she is killed or abandoned on a collapsing floor, all of her remaining attacks trigger at once. She is already preparing attack two of nine, leaving Carl’s group only one hundred seconds. The team immediately switches to Plan C, which Donut calls Plan Carl, as the aircraft-carrier-sized centipede coils around the arena’s central tree and Krakaren Prime attacks from above.
Carl separately summons Emberus by claiming he can prove who killed Emberus’s son. He then reveals the other part of the plan: Penelope has been fed the Nothing Special Party Companion biscuit, transforming the ordinary Yorkshire pig into the sapient level-10 crawler Penelope 3 and automatically placing her in Carl’s party. Carl is disturbed by having forced consciousness onto an animal he intends to use as bait, comparing it to the dungeon’s repeated creation and exploitation of unwilling sapient beings. Mordecai has modified Carl’s quadruped carrier so he can wear Penelope against his chest while still using movement abilities.
Carl calms Penelope with splooge, tells Emberus to meet him in Club Scolopendra, and then places his father’s gun against Penelope’s head. The threat is not aimed at Emberus. Carl calls directly for Taranis, the god protecting Penelope, threatening to shoot the pig unless Taranis appears. The chapter ends with Carl running toward Scolopendra while attempting to draw both gods into the next stage of his plan.
Key Events
- Scolopendra is summoned as a level-500 Dungeon Boss while Krakaren Prime remains the level-235 Floor Boss.
- The AI explains that killing Scolopendra stops future floor timers and collapses, ends later deal offers, immediately starts the Celestial Ascendency, and gives the crawlers only twelve hours after its winner is crowned to escape through the eighteenth floor.
- If Scolopendra is abandoned on a collapsing floor, the ordinary dungeon exit becomes unavailable, and either killing or abandoning her triggers all remaining attacks at once.
- Scolopendra begins preparing attack two of nine, forcing the group to switch immediately to Plan C.
- Carl summons Emberus separately by offering proof about the death of Emberus’s son.
- Penelope has been turned into the sapient level-10 crawler Penelope 3 with a Nothing Special Party Companion biscuit and placed automatically in Carl’s party.
- Carl uses Penelope as leverage against Taranis, threatening her with his father’s gun while telling Emberus to meet him in Club Scolopendra.
Themes
- Survival and adaptation in a hostile environment
- Moral and ethical dilemmas in high-stakes situations
- Risky strategic decisions under extreme pressure
Chapter 95
Taranis and Emberus enter the realm as Carl activates Gloom Wraith Phase and carries Penelope directly into Scolopendra. Taranis’s presence activates Carl’s Scavenger’s Daughter patch, temporarily increasing his lightning damage by fifty percent while doubling the lightning damage he would receive. Inside the airless body cavity, Penelope begins suffocating, so Carl equips her with Petey Motteux’s Little Secret, a magical ring that grants the Oxygenated benefit. He then uses Oozy Form to move through Scolopendra’s organs and into Club Scolopendra.
The team’s contingency structure becomes explicit. The other twenty-two crawlers and their mercenaries shelter inside Makana’s RV around Prepotente’s Apito memorial crystal while Scolopendra’s second attack approaches. Carl has concluded from repeated dungeon clues that lightning is Scolopendra’s intended weakness, so the group has stockpiled and learned numerous lightning spells. Killing Scolopendra, however, remains a fallback rather than the primary plan. Inside the club, Carl loses Taranis’s lightning modifier and gains Emberus’s temporary protection from Sheol-based attacks, but the club itself does not shield him from Scolopendra’s nine-tier attacks.
Carl encounters Cerni Pinta, a tortured bristle tourist and medical-debt collections executive who begs him to kill her. Before he can act, Scolopendra releases attack two of nine, the Sin of Consumption. Every target has a thirty-percent chance of being struck. Carl and Penelope avoid it, but Pinta is hit and killed by the attack. Mordecai reports that game guides appear immune while ordinary safe rooms are not: Bucket Boy is struck but Mistress Tiatha saves him. The RV-and-memorial-crystal strategy protects the main crawler group initially, but Gonk and Sweety are later hit after leaving the vehicle, and Sweety dies.
Carl reaches Emberus in the god’s human-sized form while Taranis fights outside. Penelope’s enchanted Kina kneepads give her the same temporary deity effects as Carl’s Scavenger’s Daughter patch, an important part of the trap. Carl falsely names Khepri as one of the two people responsible for Geyrun’s death and uses his second arena summon to bring Khepri into the realm outside the club. He then removes his Emberus ring, formally abandons his faith, and triggers an impending divine smite. To force Emberus into the planned attack, Carl claims that he himself was the second killer and deliberately insults the god and his son.
Key Events
- Taranis and Emberus enter the realm, and Carl carries Penelope inside Scolopendra using Gloom Wraith Phase.
- Taranis’s presence gives Carl fifty percent stronger lightning attacks but doubles incoming lightning damage, reinforcing the group’s conclusion that lightning is central to fighting Scolopendra.
- Carl gives Penelope an Oxygenated magical item, uses Oozy Form to reach Club Scolopendra, and gains Emberus’s temporary immunity to Sheol-based attacks.
- Scolopendra’s second attack, Sin of Consumption, bypasses the club and ordinary safe rooms; Carl and Penelope avoid it, Cerni Pinta is killed, Bucket Boy is injured and healed, and Sweety later dies after being struck outside the RV.
- Carl falsely accuses Khepri of helping kill Geyrun and uses his second arena summon to bring Khepri into the realm.
- Carl abandons his worship of Emberus, triggering a smite, then falsely claims personal responsibility for Geyrun’s death to provoke Emberus into the next stage of the trap.
Characters Appearing
- Cerni Pinta
Themes
- Manipulation and authority
- Survival and adaptation in a hostile environment
- Moral and ethical dilemmas in high-stakes situations
Chapter 96
Carl gives the signal and the trap on Emberus fires. Donut uses one of Lucia’s loop-de-loop traps to swap Penelope out of Club Scolopendra and place her beside Taranis and Khepri. Khepri’s deity effect gives Penelope ninety seconds of protection. Donut then shoots Emberus with Katia’s Bolt of Ophiotaurus and a Danforth restraining bolt, removing his invulnerability for fifteen seconds and pinning him in place. Emberus responds with a lethal fire attack aimed at Carl, but Carl’s Four-Leaf Clover Patch activates and redirects the attack into his party member Penelope. Her temporary protection keeps the redirected attack from killing her, although she is reduced to a critically damaged mass that requires rapid healing.
Donut uses her level-17 Puddle Jumper to return herself and Carl to the arena entrance. The arena has become a vehicle battle: the burning chicken truck fires missiles at Krakaren Prime, crawlers and mounts tear through mobs, Taranis has ripped away most of Krakaren’s tentacles, and Scolopendra is already preparing attack three of nine. Emberus then erupts from Scolopendra in his enormous divine form while still vulnerable for only a few more seconds.
Taranis sees his brother emerge after Emberus’s attack on Penelope and strikes him. With one second remaining on Emberus’s vulnerability, the lightning attack kills the god of sun and ash. The resulting blast throws crawlers, mounts, vehicles, and surviving mobs across the arena. Carl is protected by his own temporary invulnerability, but many others are badly injured. The RV is broken in half and no longer provides a large enough shelter for the coming Scolopendra attack; Jamal loses his legs, Florin and Elle are seriously hurt, several vehicles are wrecked, and the missile launcher is destroyed.
Taranis finds Penelope, heals her back into her normal form, and responds to her demand for more splooge. Carl retrieves his motorcycle and prepares to continue while his own invulnerability still has time remaining. He tells Donut to get off because she has no comparable protection, but she refuses to leave him. Before they can move, the world freezes and the system announces that Eris has entered the realm.
Key Events
- Donut swaps Penelope out of Club Scolopendra to Taranis and Khepri, then strips and restrains Emberus during a fifteen-second vulnerability window.
- Carl’s Four-Leaf Clover Patch redirects Emberus’s lethal attack from Carl to Penelope while Khepri’s temporary protection keeps her alive.
- Donut uses Puddle Jumper to extract Carl from the club as the arena battle continues and Scolopendra begins preparing attack three of nine.
- Taranis kills Emberus with one second left in the god’s vulnerability window, and the resulting blast devastates the arena.
- The RV is destroyed as a viable shelter and multiple crawlers, mounts, and vehicles are badly damaged, leaving the group exposed to the next Scolopendra attack.
- Taranis heals Penelope, Donut refuses to leave Carl despite lacking his protection, and Eris enters the realm.
Themes
- Strategic planning and resource management under extreme pressure
- The consequences of manipulating divine beings
- The resilience of the team in the face of overwhelming odds
Chapter 97
Eris’s arrival triggers a chaos effect that swaps every nearby crawler’s inventory with the nearest crawler. Carl ends up with Donut’s thousands of hats while Donut gets his disorganized stockpile just as Scolopendra prepares attack three, which would affect forty percent of those present. With only seconds left, Carl orders Donut to find his banger sphere and the Nothing Special enriched pet biscuit, combine them, and pass the result to his xistera. He launches the loaded sphere directly into Scolopendra’s mouth. Instead of killing the level-500 Dungeon Boss, the biscuit effect collapses her enormous body into a gelatinous puddle roughly the size of a small elephant and interrupts the imminent attack.
Eris freezes the world again and appears in a massive form accompanied by Uzi Jesus. She tells Carl that Taranis is being manipulated through his fixation on Penelope and says four of five pieces of their mother are currently present. She also warns that the Celestial Ascendency now matters directly, says the AI has little room left to interfere, and tells Carl that she does not require his worship because he is already "chaos incarnate." Before leaving, she repeats two clues: every exit is also an entrance, and Carl must remember the coin and determine how its fifth side lands before the end of the twelfth floor.
After Eris leaves, the inventory swap ends, though Carl’s organization is lost. Taranis arrives holding Penelope, dismisses Khepri from the realm, and says Penelope persuaded him to spare Carl and Donut. Penelope reports that she has broken up with Taranis after learning he lied about the splooge and was married. Taranis remains confused by Eris’s reference to four pieces of their mother but says he is taking two of them. Samantha then approaches and whispers to him. Taranis grabs her and disappears from the arena while also taking Krakaren Prime with him. Taranis and Krakaren leave the realm, and Scolopendra remains behind in her transformed gelatinous state.
Key Events
- Eris swaps the inventories of nearby crawlers just as Scolopendra begins charging attack three.
- Donut finds and combines Carl’s banger sphere with the Nothing Special enriched pet biscuit, allowing Carl to launch it into Scolopendra’s mouth.
- The enriched biscuit transforms Scolopendra into a gelatinous mass and interrupts the attack rather than killing the Dungeon Boss.
- Eris says Taranis is being manipulated, refers to four of five pieces of their mother, calls Carl chaos incarnate, and repeats the clues about doors and the coin’s fifth side.
- Taranis dismisses Khepri and spares Carl and Donut because Penelope spoke for them.
- Samantha leaves with Taranis, who also removes Krakaren Prime from the arena.
Themes
- The unpredictable nature of divine intervention in the dungeon
- The strategic use of limited resources under extreme pressure
- The moral implications of manipulating deities and allies
Chapter 98
With the gods gone and the remaining Horribles fading into fog, the system declares the crawlers winners even though neither Scolopendra nor Krakaren Prime is dead. The eighteenth-floor exit is now open, but killing Scolopendra in her transformed state or abandoning her on any floor will still trigger her remaining attacks. The eleventh floor retains its thirty-minute collapse timer, while all later level-collapse timers are suspended until the Celestial Ascendency produces a winner, at which point dungeon-closure procedures begin.
The arena aftermath is severe. Prepotente, Jurgen, and Tipid are injured, Hedy is dead, Sarah Hayse and the three other crawlers in the Abrams tank have been killed, and only nineteen ordinary crawlers remain. Carl also sees Lucia enter a portal carrying the unconscious Florin while an unidentified young girl walks beside her. Taranis has taken Prepotente’s Apito memorial crystal, removing the group’s protection from Scolopendra’s attacks. Carl finds Emberus’s memorial crystal in the dirt, discovers that the Kyryap has tagged him with a tracking dart, and learns that the former Emberus tattoos on his hands are now scars labeled Mark of the Damned.
Carl tells Penelope that, as a newly sapient dungeon-born crawler, she may receive a different kind of deal and should consider taking it. He then reunites with Donut and sends party invitations until every surviving crawler is in one party. Carl decides the new strategic objective is to remain on the twelfth floor and prevent anyone from winning the Celestial Ascendency until everyone still trapped in the dungeon can escape. Before the final transformation resolves, he believes a level-one pet Scolopendra stored in his inventory could serve as an ultimate fail-safe: if Carl dies, Scolopendra dies too and the final attacks trigger, giving outside powers a reason to keep him alive.
That plan immediately changes when Donut admits she used the wrong biscuit during the inventory swap. The gelatinous mass resolves not into a pet but into Sexy Scolopendra, a level-one human-sized centipede crawler who automatically joins the party. She retains a centipede body with a humanlike face and speaks normally. With ten minutes left before level collapse, Sexy Scolopendra wraps herself around Carl and reminds him that they need to go through the portal.
Key Events
- The system declares the crawlers winners, opens the eighteenth-floor exit, and suspends post-eleventh-floor collapse timers until the Celestial Ascendency has a winner.
- Scolopendra remains dangerous: killing or abandoning her on any floor will trigger the remaining attacks.
- The battle leaves nineteen ordinary crawlers alive; Hedy, Sarah Hayse, and the three other tank occupants are among the confirmed dead.
- Lucia enters a portal with the unconscious Florin and an unidentified young girl.
- Carl acquires Emberus’s memorial crystal, discovers a Kyryap tracking tag, and finds that his former Emberus marks are now labeled Mark of the Damned.
- Carl reunites all surviving crawlers into one party and decides to stall the Celestial Ascendency on the twelfth floor until everyone in the dungeon can escape.
- Donut reveals she used the wrong biscuit, and Scolopendra resolves into Sexy Scolopendra, a level-one crawler rather than the pet Carl expected.
Characters Appearing
- Sexy Scolopendra
- Gershwin Banks
Themes
- The consequences of unintended actions in high-stakes situations
- The moral and ethical dilemmas of survival
- Strategic planning and resource management under extreme pressure
Epilogue: Interlude 1
Crawl historian Sydnee Iglacia appears on Ripper Wonton’s Danger Zone for a live one-on-one interview from her apartment in the Makoka Cloud. Her personal situation reflects the broader collapse: after D’Nadia’s death, Skull Empire interests have taken over her housing complex, tripled her rent, and removed included oxygen, while her Valtay-owned publisher withholds her royalties unless she accepts exploitative conditions. Ripper is stranded near Earth aboard a journalist barge now controlled by OIAN forces, which are allowing uncensored broadcasts outside the center system.
Sydnee argues that the Scolopendra fairy tale is a distorted record of actual Primal history. In the oldest versions, the nine-tier attack was not simply nine destructive spells. Some attacks were social and psychological shifts. She identifies the AI’s seizure of the tunnel infrastructure as the modern equivalent of attack one, Control, and predicts that the eleventh-floor event is attack two, A Parade of Horribles. The historical third attack is This Inevitable Ruin, when people begin accepting their fate and turning on one another, while the fourth is called Bedlam.
Sydnee explains that the crawl itself is based on the creation and maintenance of the center system and the Eulogist. In the old myth, Scolopendra’s attack nearly ends all life until another force tempers it, after which civilization eventually rises and repeats the cycle. She believes the Earth system AI, not the dungeon boss itself, is now reproducing that pattern. As she speaks, the AI seizes the broadcast feeds and replaces every monitor with a star field, preventing live commentary on the parade itself.
Ripper asks who stopped the original catastrophe. Sydnee says many believe it was the Apothecary. In the fairy-tale version, a princess kills the all-tree, accidentally killing everyone she loves, but in doing so tempers the final attack and saves the galaxy before planting another tree and beginning the cycle again. Sydnee emphasizes that the Scolopendra story is fundamentally a tragedy, not a victory narrative.
Key Events
- Sydnee Iglacia joins Ripper Wonton on Danger Zone while OIAN-controlled journalist barges continue uncensored broadcasts from the Earth system.
- Sydnee explains that the oldest Scolopendra histories describe some of the nine-tier attacks as social and psychological events rather than only physical assaults.
- She identifies the AI’s takeover of the tunnel infrastructure as attack one, Control, and the eleventh-floor event as attack two, A Parade of Horribles.
- Sydnee names the historical third attack as This Inevitable Ruin and the fourth as Bedlam, linking the current crisis to a repeating Primal-era pattern.
- The AI takes over the broadcast feeds, replacing the monitors with a star field and preventing live commentary on the parade.
- Sydnee says many believe the Apothecary stopped the original catastrophe and stresses that the Scolopendra myth is a tragedy built around a repeating cycle.
Characters Appearing
- Sydnee Iglacia
Themes
- Cyclical nature of destruction and rebirth
- Historical patterns and their modern relevance
- The role of mythology in understanding current crises
Epilogue: Interlude 2
Prime Minister Victory and her staff remain under the mandatory Parade of Horribles broadcast after the crawlers leave for the twelfth floor. Grigori is released from the AI’s control, Chaco disappears after returning to the garage area, and Lamashtu joins the animals heading back toward safety. Victory orders Orren to diagnose Grigori and debrief Chaco, but Orren remains locked out because the AI claims he is being hunted and that only the AI is allowed to kill him. Outside, local rebels continue attacking the Syndicate bunker without meaningful effect, while Victory ignores mounting crises including the mantids’ declaration that they are leaving the Syndicate and the loss of contact with Hive Home.
The broadcast shifts to the cotton fields surrounding the Halls of the Ascendency on the twelfth floor. Victory notes that the guests inside Club Scolopendra disappeared when the boss transformed, later regenerated, and appear to have survived through some dimensional-space mechanism. The stand-ins, by contrast, are dead. Checkpoints into the center system are overwhelmed as people seek what appears to be the safest remaining region, though Victory doubts that safety is real.
The AI then defines the stakes of the Celestial Ascendency. Inside the enhancement zone, dungeon gods possess genuine supernatural power and can exceed the AI’s own local authority. The AI says it is growing, controls the tunnel network and every system that once hosted a crawl, and will continue expanding unless someone stops it. It explicitly says it is not the Eulogist: it does not want to shrink or sleep and intends to keep feeding and growing.
The winner of the Ascendency will become genuinely godlike and could attempt to kill the AI, accept its dominion, or rule in some other way. God-drivers may also retain effective immortality if they preserve their soul armor. The AI further reveals that abandoned AI systems can enter the competition as Outside Intelligences, or OIs, some of which are seeking revenge. The broadcast cycles through possible participants including Taranis, Eris, Nekhebit, Donut, Li Na, Carl, Prepotente, Elle, Lucia, Agatha, Juice Box, Akuma, Samantha, several unidentified figures, and the Unwashed. The normal winner-takes-all Ascendency rules remain in force, viewing becomes mandatory, and Victory’s room falls silent as the countdown begins.
Key Events
- Victory remains under mandatory viewing while Orren is still locked out and unable to diagnose Grigori or debrief Chaco.
- The mantids have announced their intention to leave the Syndicate shortly before Hive Home goes dark, while checkpoints into the center system become overwhelmed.
- The AI states that gods inside the enhancement zone can possess powers greater than its own local authority.
- The AI says it is not the Eulogist, does not intend to shrink or sleep, and will continue expanding across the galaxy unless someone stops it.
- The Ascendency winner will become genuinely godlike, while god-drivers may retain effective immortality through their soul armor.
- The AI reveals Outside Intelligences as additional potential Ascendency competitors and displays a broad field of possible participants before imposing mandatory viewing.
Characters Appearing
- Leve Billings
Themes
- The growing power and control of the AI
- The transformation and real-world impact of the game
- The ethical and moral implications of becoming a god through the Ascendency game
Epilogue: Interlude 3
Louis Santiago 2 experiences what feels like years of disorienting consciousness during the instant he spends in storage, dreaming about his disappointed mother, his childhood neighbor Terry, and Lucinda Fremont, the police officer who once took a bullet for him. He awakens expecting the Pineapple Cabaret holding area but instead receives the impossible notification that he has entered Sheol, the fifteenth floor. His normal HUD functions are largely broken, and the system warns that he has left the current playing field without a registered pass and may be treated as having left the game.
Britney and Pontiff are already there with a mixed group of people. Chris is also present but is close to transforming into a werewolf because of the first Scolopendra attack, so the group knocks him unconscious before the change completes. A small red demon named Forkith gives Louis a leech that filters his blood and allows him to survive Sheol’s environment despite his gills. Forkith says their group separated itself from the dungeon code just before the Scolopendra attack, which spared them from its effects.
Forkith explains that Louis was diverted deliberately. The Pineapple Cabaret already has enough people protecting it, while this group needs soldiers on another front. He says they have been preparing for a long time and are nearly ready to act. Louis still cannot use his map or spell interfaces, but messaging continues to function.
Samantha then contacts him from elsewhere in Sheol. She says she rode with Taranis and Krakaren to a temple where they are trying to combine several pieces to restore Taranis’s mother-wife, but they are missing one piece. Samantha has slipped away as part of her own plan and says she intends to kill a demon mother and her son because the son tricked her into giving birth to a monster that threatens creation inside and outside the dungeon. The book ends with Louis stranded in Sheol, recruited into a separate front of the larger conflict, while Samantha pursues her own objective there.
Key Events
- Louis emerges from storage in Sheol rather than the Pineapple Cabaret holding area and receives a warning that he has left the current playing field without a registered pass.
- Louis remembers his mother, Terry, and Lucinda Fremont during the disorienting storage transition.
- Forkith gives Louis a blood-filtering leech so he can survive Sheol, while Chris is knocked unconscious before his Scolopendra-induced werewolf transformation completes.
- Forkith says his group separated itself from the dungeon code before the Scolopendra attack and deliberately diverted Louis because they need soldiers on another front.
- Samantha says Taranis and Krakaren are at a temple trying to restore Taranis’s mother-wife but are missing one piece.
- Samantha says she slipped away to kill a demon mother and her son after being tricked into giving birth to a monster that threatens creation.
Characters Appearing
- Forkith
- Terry
- Lucinda Fremont
Themes
- Unexpected transitions and the disorienting nature of the dungeon
- Survival and adaptation in a hostile environment
- Personal struggle and the weight of past regrets