1. Prologue
In a flashback to Odette's time managing Mordecai on the tenth floor, Mordecai, Chaco, Hold Steady, and Uzzi are seconds from level collapse while trying to activate a nine-piece puzzle that will open the stairwell to the eleventh floor. Mordecai has used a summoning box to bring in two storm gods: the AI-controlled Adad and Dodola, who is being driven by her recurring sponsor, Huanxin Jinx. Odette's friend Armita, now a Celestial Ascendency demigod attendant, has arranged an illegal paid intervention from Huanxin because Odette's bonus for getting Mordecai to the eleventh floor would free her from indentureship. Huanxin raises her demanded share from 10 percent to 33 percent and then 50 percent, and she removes Adad from the area after Odette refuses.
Mordecai proposes using Final Blow to target the puzzle and take a divine spell himself, a plan he expects will kill him. Unwilling to lose Mordecai and the freedom tied to his survival, Odette instead orders Chaco to worship Dodola and use the Dart of Ophiotaurus on Uzzi. Uzzi recognizes what is happening and spreads his wings in supplication. The dart kills him as the vessel for a fresh summoning of Dodola, while Chaco traps the goddess and the puzzle inside Circle of Containment. The summoning completes the puzzle and creates the key. Dodola then dies when her own lightning spell explodes inside the containment field before her post-summoning immunity begins, and Chaco receives credit for killing the deity and gains ten levels.
When the containment ends, the key opens the stairwell. Mordecai realizes Chaco sacrificed his brother Uzzi and attacks him, sending them both into the stairwell; Hold Steady follows. Odette receives the outcome she needed to end her indentureship, but Huanxin now threatens Armita for helping arrange the scheme. The prologue ends with Mordecai telling Odette that he will escape the dungeon, find her, and kill her.
Key Events
- Mordecai's four-crawler team primes the final tenth-floor puzzle while the summoned storm gods Dodola and Adad approach.
- Huanxin Jinx raises the price of her promised intervention from 10 percent to 33 percent and then 50 percent, and Odette refuses the demand.
- Mordecai prepares to sacrifice himself with Final Blow, but Odette instead orders Chaco to worship Dodola and use the Dart of Ophiotaurus on Uzzi.
- Uzzi dies as the vessel for a new summoning of Dodola; Chaco traps Dodola and the puzzle together, the key forms, and Dodola dies to the area effect of her own lightning.
- Chaco receives the god kill and gains ten levels; Mordecai, Chaco, and Hold Steady enter the eleventh floor, while Mordecai vows to escape and kill Odette.
Characters Appearing
- Hold Steady - skyfowl crawler whose magic keeps the stairwell puzzle primed
- Uzzi - skyfowl Storm Commander and Mordecai's brother, sacrificed as the vessel used to summon Dodola
- Huanxin Jinx - wealthy grixist heiress and recurring sponsor who controls Dodola
- Dodola - sponsored storm goddess driven by Huanxin Jinx
- Adad - AI-controlled storm god summoned alongside Dodola
- Armita - Odette's friend and former party member, now a Celestial Ascendency demigod attendant who brokers contact with Huanxin
- Pieter - Odette's cousin, remembered as the person she once chose against when the dungeon forced her to choose between him and Armita
Themes
- Survival and strategic decision-making in a high-stakes environment
- The moral and ethical implications of sacrifice
- The pursuit of personal freedom and its costs
Chapter 1
Carl and Donut begin the eighth floor inside El Capitolio in Havana, Cuba, on a replay dated December 10. Donut discovers she has fallen to second place on the crawler leaderboard and consults Mordecai about her new class. She chooses Master Telephone Psychic rather than Agony Urchin, keeping her bard abilities and the Venom Spitter skill from her brief Viper Queen class while gaining stronger mapping, five Intelligence points, and several psychic attack and debuff spells.
Cascadia announces that the eighth floor is The Ghosts of Earth and that just over 38,000 crawlers occupy 205 of 293 possible regions. Phase one lasts fourteen days. Crawlers are locked into squads of no more than five people, and every squad has six additional slots that must be filled before phase two or the system will fill them randomly. Each starting region reproduces part of Earth shortly before the collapse. People and animals from the replay are intangible ghosts, but most unattached non-biological objects remain physical and can be moved, broken, or used as hazards. Items taken from the Earth memory will turn to dust when the floor collapses.
Each squad leader receives twenty flags. Planting one in a living entity below five percent health converts it into a T'Ghee totem that joins the squad when summoned. Crawlers may collect extra totems and trade or steal them, but unused totems disappear when phase two begins, and surviving squads may keep only one T'Ghee card after the floor ends. Carl recognizes the system from the Cookbook, while Mordecai compares the cards to Bautista's reusable stuffed-animal summons. Carl also realizes that phase one will end on December 24, before Beatrice arrived in the Bahamas on December 26, but phase two could still relocate them there and force them to watch that replay. Donut learns that Prepotente chose the Bahamas and wants Carl to read him the lore book; Carl agrees in exchange for half of Prepotente's Size-Up potions. A new door then opens into Carl and Donut's personal space.
Key Events
- Carl and Donut begin the eighth floor in Havana on a December 10 replay of Earth.
- Donut chooses the Master Telephone Psychic class, gaining stronger mapping and several psychic attack and debuff spells.
- Cascadia explains that phase one lasts fourteen days, squads are fixed at no more than five crawlers, and each squad must fill six additional slots before phase two.
- The Ghosts of Earth replay makes biological people and animals intangible while leaving most unattached non-biological objects physically interactive.
- Squad leaders receive twenty flags that convert entities below five percent health into tradable or stealable T'Ghee totems.
- Carl realizes phase two could still send them to the Bahamas after Beatrice's December 26 arrival, and he agrees to read Prepotente the lore book in exchange for half of Prepotente's Size-Up potions.
Themes
- Navigating a world of intangible ghosts and tangible objects
- Strategic planning and resource management in a high-stakes environment
- The psychological impact of facing past memories and loved ones
Chapter 2
Carl and Donut enter the saferoom and find Mordecai already there with Bomo. Mordecai is now a level-50 Hills Cyclops after spending the brief seventh floor as a slime. Donut discovers that skipping the seventh floor cost her that floor's spellbook delivery, but she receives and learns Mute. Samantha has also returned after forcing her way through Gehenna Bramble. Mordecai tells Carl that her new abilities do not fit what a withering spirit should be able to do and warns him not to give her the flesh golem containing her mother's body until they understand what is happening.
Mordecai explains that Prepotente is unlikely to be punished for destroying the seventh floor because the floor was built with the same structural weakness as the story it copied. He describes the collapse as an engineering failure compounded by sponsor politics and says the Apothecary and the Plenty likely profited because Syndicate tunnel-system livestream fees were prepaid and are not refunded when a floor is skipped. Carl and Donut then reveal that their Princess Posse Faction Wars plan succeeded. Mordecai immediately asks who their warlord adjutant is, which neither of them knows.
Before opening his own loot, Carl reviews the achievements accumulated during the Butcher's Masquerade and the skipped seventh floor. Among them, Apex Predator awards him a Celestial Predator Box for killing the final hunter. Donut opens her rewards first. Her loot includes a Town Upgrade coupon, upgrades to Love Vampire and her brush, Phase Through Wall potions, a Cosmic Buff potion that adds ten Dexterity, a mercenary coupon, a Flawless Jeweler's Gem for her tiara, and the Enchanted Nipple Ring of the Superior Fire Demon's Hand Maiden. The ring provides major fire protections and the dangerous self-berserking spell Bitch, What?. Her De-Sleeving box also contains 100,000 gold and the Tome of Legionnaires of the Damned, which can animate recently unequipped weapons and armor with temporary wailing-spirit minions. Donut learns the tome's spell and the Rigorous team buff before Mordecai turns to Carl's unopened boxes.
Key Events
- Carl and Donut find Mordecai already in the saferoom as a Hills Cyclops, and Donut learns the Mute spell after discovering she lost the skipped seventh floor's spellbook delivery.
- Samantha has returned under her own power, and Mordecai warns Carl that her expanding abilities are abnormal for a withering spirit and that he should withhold her mother's flesh golem.
- Mordecai attributes the seventh floor's immediate collapse to its engineered story weakness and explains how sponsor and tunnel-system economics make the skipped floor politically costly for the Valtay.
- Carl and Donut tell Mordecai that the Princess Posse Faction Wars plan succeeded, and Mordecai asks about their still-unknown warlord adjutant.
- Carl reviews achievements including Apex Predator, which awards a Celestial Predator Box, but he does not open his loot yet.
- Donut opens her rewards, gains major upgrades including the Superior Fire Demon nipple ring and Tome of Legionnaires of the Damned, and learns the tome's summoning spell.
Themes
- The consequences of actions and the unintended outcomes of plans
- Navigating moral and ethical dilemmas in high-stakes situations
- Resource management and adaptation in a complex and dangerous environment
Chapter 3
Carl opens his accumulated reward boxes. The Tina quest gives him the same free Town Upgrade coupon Donut received, while the Vengeance of the Daughter quest produces an Enchanted Prison Tattoo Kit like the tools Edgar used on Signet. Other rewards include a peace-symbol jacket patch, a Find Traps upgrade that raises the skill to 13, another mercenary coupon, a Cosmic Buff potion for Mordecai to examine, the Enchanted Nipple Ring of the Defiler, a reflective Right Back Atcha buckler, and Doctor Ratchet's Automaton Build-It Kit. The Defiler ring can identify religious affiliations, permits shrine destruction without further divine penalties, increases damage against clerics, and allows Carl to cast Black Nimbus to strip a target's divine blessing temporarily.
Carl's Celestial Predator Box contains a unique divine back patch called The Scavenger's Daughter. After sewing the peace patch and then the back patch onto his Enchanted Anarchist's Battle Rattle, Carl learns its current effects. It doubles the stat benefits from his jacket patches, adds 25 Dexterity and 25 Strength, warns him when a deity enters the area, and grants Climb, Soul Reaper, and Mysterious Bone Key. Soul Reaper stores essence from creatures Carl kills with melee attacks; once the essence bar is full, he can expend it through a single melee attack, and the bar's capacity grows each time it is filled and drained. Mordecai warns that retaining corrupted essence too long is dangerous. Mysterious Bone Key can open any single lock, but using it permanently consumes one of Carl's bones and destroys both the back patch and the jacket carrying it.
While sewing, Carl receives updates from other crawlers. Florin is in Ecuador and remains in contact with Lucia Mar. Britney is still badly burned and grieving Firas, while Tran has lost his legs and is grieving Gwendolyn Duet; Katia asks Imani to help Britney. Carl also notices an unexplained hired-mercenary marker in Mordecai's quarters, and Mordecai admits he hired a room attendant but avoids identifying her. The chapter ends when Donut discovers that the system, not the squad, designed their T'Ghee flag and angrily brings it out for Carl to see.
Key Events
- Carl opens his reward boxes and receives the prison tattoo kit, a peace-symbol patch, a Find Traps upgrade, a mercenary coupon, Doctor Ratchet's Automaton Build-It Kit, a reflective buckler, and the Nipple Ring of the Defiler.
- The Celestial Predator Box yields The Scavenger's Daughter, a unique divine back patch for Carl's enchanted jacket.
- After Carl affixes the patch, it doubles his jacket-patch stat benefits, adds 25 Dexterity and 25 Strength, and grants Climb, Soul Reaper, and Mysterious Bone Key.
- Soul Reaper stores melee-kill essence for a later melee attack, while Mysterious Bone Key can open any lock once at the cost of destroying the jacket and permanently consuming one of Carl's bones.
- Crawler messages reveal Britney's continuing burns and grief, Tran's lost legs and grief for Gwendolyn Duet, and Florin's continued contact with Lucia Mar.
- Mordecai admits he has hired an unidentified room attendant, and Donut ends the chapter furious over the automatically generated squad flag.
Themes
- The impact of divine items on personal power and risk
- Team dynamics and emotional support in high-stress situations
- Strategic planning and resource allocation in a dangerous environment
Chapter 4
Carl and Donut examine their automatically generated T'Ghee flag, a pair of heart-covered boxers labeled The Royal Court of Princess Donut. Bomo uses his stairwell-targeting ability to confirm that Havana has a second stairwell elsewhere in the city, giving Carl a likely location for any other crawlers in the region. Carl asks Bomo and Mordecai to help map it while he prepares to scout. He also assigns Samantha to reconnaissance: she is to travel away from the saferoom, report monsters, and look for a mage who might help animate her mother's body.
Before leaving, Carl traps the stairwell near El Capitolio against crawlers outside Safehome Yolanda. He keeps Mongo inside and enters Old Havana with Donut and Samantha. The replay's ghost mechanics immediately prove hazardous. A ghost tourist walks through Donut, stripping off his physical clothes and knocking her down the stairs, and Carl sees that physical phones, wallets, clothing, and traffic continue to interact with crawlers even though the people themselves do not. Samantha moves off on her own, and reports from other crawler groups show that vehicle collisions and growing traffic pileups are already occurring in multiple regions. Carl suspects Samantha may have disturbed some traffic nearby, but she denies responsibility for one crash sequence, and the same chain-reaction problem is happening elsewhere without her.
Heading toward the second stairwell, Carl and Donut encounter a level-55 mob called the Experience, a wolf-like creature with a human head resembling Che Guevara. Donut burns, mutes, and debuffs it with her new spells. The creature dies before they can test a capture flag on it. Its loot includes a Very Rare T'Ghee Combo utility card that temporarily merges two monster cards into a single creature for one summon; only a squad leader may hold the card. As Donut tries on the Experience's magical red beret, three unfamiliar crawlers approach from the direction of the second stairwell: two human men and a cat girl.
Key Events
- Bomo confirms a second Havana stairwell, and Carl plans to use it to locate any other crawlers in the region.
- Carl assigns Samantha, not Donut, to reconnaissance and asks her to report monsters while also looking for a mage who might help animate her mother's body.
- Carl traps the El Capitolio stairwell against non-guild crawlers before he and Donut enter Old Havana.
- The replay's physical clothing, objects, and vehicles begin creating dangerous chain reactions, but the source does not establish Samantha as the cause of the broader traffic chaos.
- Donut defeats the level-55 Experience before Carl can use a capture flag on it.
- The Experience drops a Very Rare T'Ghee Combo utility card that can temporarily merge two monster cards, and three unfamiliar crawlers approach at the end of the chapter.
Themes
- Survival and adaptation in a surreal, ghostly environment
- The consequences of reckless actions in a fragile ecosystem
- The value and mystery of rare magical items
Chapter 5
The three crawlers approaching Carl and Donut are Paz Lo, Anton Lopez, and Sister Ines Quiteria. Paz is a level-45 human Santero in heavy armor, Anton is a level-47 human Fugitive with two player-killer skulls and a crossbow, and both worship Ogun. Sister Ines is a level-47 Cat Girl Poet Laureate whose appearance resembles a Havana brown. Donut reacts immediately and negatively to Ines's cat-girl form, while Anton focuses anxiously on Donut and accuses Carl of being connected to Prepotente, whose familiar Bianca killed Osvaldo's hawk Gimli after the Butcher's Masquerade.
The confrontation nearly becomes a fight until Sister Ines steadies Anton. She explains that she is a Discalced Carmelite nun and that she chose the Cat Girl race because its Charisma bonus supported her Word Weaver spell and Poet Laureate class; the system, not Ines, determined her specific cat appearance. The source also reveals why the group is afraid of Donut: on an earlier program they were shown a clip in which Donut had threatened to kill any cat girls she met. Donut admits making the threat to Anaconda at the Desperado Club but says she did not mean it literally.
Carl checks the newcomers through other crawlers. Tserendolgor says Paz and Anton are cousins and are highly protective of Sister Ines. Anton previously killed two members of his own group after they tried to kill Ines, while Paz possesses a directional self-destruct spell that would kill him if used. Katia's distrust list does not include them, and another contact reports that they previously clashed with Quan Ch. With the immediate tension reduced, Sister Ines proposes cooperation: her group has found monk seals on the beach that are difficult to capture, and she offers mutual help so each squad can secure one. The chapter ends on that proposal, before Carl explicitly accepts it.
Key Events
- Carl and Donut meet Paz Lo, Anton Lopez, and Sister Ines Quiteria near the second Havana stairwell.
- Anton accuses Carl of association with Prepotente after Bianca killed Osvaldo's pet Gimli, and the encounter nearly turns violent.
- Sister Ines identifies herself as a Discalced Carmelite nun and explains that she chose the Cat Girl race for its Charisma benefits, not a specific breed appearance.
- Paz reveals that the group's fear of Donut comes from an earlier broadcast clip in which Donut threatened to kill cat girls; Donut admits making the statement but says she did not mean it literally.
- Carl learns that Anton killed two former party members who had tried to kill Sister Ines and that Paz has a lethal directional self-destruct spell.
- Sister Ines proposes that the two groups cooperate to capture monk seals for their squads; Carl has not yet accepted before the chapter ends.
Characters Appearing
- Paz Lo - level-45 human Santero who worships Ogun and possesses a directional self-destruct spell
- Anton Lopez - level-47 human Fugitive, crossbow user, and Paz's cousin with two player-killer skulls
- Sister Ines Quiteria - level-47 Cat Girl Poet Laureate and Discalced Carmelite nun who travels with Paz and Anton
Themes
- Navigating alliances and conflicts in a post-collapse world
- The impact of personal biases on group dynamics
- Strategic cooperation for survival
Chapter 6
Carl, Donut, Mongo, Paz, Anton, and Sister Ines head to the rocky northern beach to capture a monk seal for Team Sister Ines. As they travel, the earlier hostility eases, and Carl learns more about the newcomers' classes: Sister Ines is a bard-healer Poet Laureate, Paz is a Santero with healing, protection, necromancy, and tanking abilities, and Anton's Fugitive class functions as a rogue. Paz and Anton worship Ogun, while Sister Ines refuses to worship a dungeon god. Before the capture attempt, examining a level-70 monk seal named Yago gives Carl the Platinum-box quest The Chowder War, which frames an absurd conflict between the monk seals and Red Maníseros Land Crabs.
The group plans around Yago's speed and durability. Paz will draw aggro and use Turtle while Donut, Anton, and Sister Ines attack from range, and Carl will approach invisibly with Team Sister Ines's flag once Yago falls below five percent health. Yago nearly breaks Paz's shield, then activates a ranged-defense ability that clears debuffs and blocks the others' attacks. Carl abandons the ranged plan, punches Yago away from Paz, and survives the seal's rapid counters until Paz's massive mace knocks Yago into capture range. Carl stabs the flag into Yago before he can recover.
Yago disappears and becomes an Uncommon T'Ghee Totem Card owned by Team Sister Ines. The card identifies him as a level-70 aquatic melee tank with a 60-second summon duration, high Constitution, and abilities including Kung Fu Master, Body Slam, Earthquake, and Deflector. Because Sister Ines's squad still has empty slots, activating the card will place Yago directly into their squad. As Carl hands the card to Sister Ines, another level-70 monk seal named Geraldo charges toward the group. Carl asks whether they want to repeat the capture process.
Key Events
- Carl, Donut, Mongo, Paz, Anton, and Sister Ines cooperate to capture a monk seal for Team Sister Ines; Mordecai remains in the saferoom and is not part of the beach group.
- Examining Yago triggers The Chowder War, a Platinum-box quest involving the monk seals and Red Maníseros Land Crabs.
- Paz tanks Yago with Turtle while Donut, Anton, and Sister Ines attack from range and Carl approaches invisibly with the capture flag.
- Yago activates a ranged-defense effect that clears debuffs and blocks ranged attacks, forcing Carl and Paz to finish the capture at close range.
- Carl plants Team Sister Ines's flag after Paz knocks Yago below the capture threshold, converting Yago into an Uncommon T'Ghee Totem Card.
- A second level-70 monk seal, Geraldo, approaches at the end of the chapter, and Carl proposes repeating the capture.
Characters Appearing
- Yago - level-70 Monk Seal Picket Sentry captured as Team Sister Ines's first T'Ghee totem
- Geraldo - level-70 monk seal who approaches immediately after Yago's capture and is targeted as the next squad recruit
Themes
- Survival and adaptation in a hostile environment
- Strategic planning and resource management
- The absurdity and unpredictability of the dungeon
Chapter 7
After the group captures a second monk seal between chapters, Geraldo becomes Carl and Donut's first squad member. Carl, Donut, Mongo, Paz, Anton, and Sister Ines leave the coast together and head deeper into Havana looking for a saferoom. Their cooperation during the seal fights has reduced the tension between the two groups.
Zev contacts Carl and Donut with media and ninth-floor scheduling news. Odette has postponed their planned appearance while traveling for the accelerated Faction Wars schedule, and Zev has instead booked them for Shadow Boxer, a documentary-style program owned by their sponsor, the Open Intellect Pacifist Network. The program wants to discuss Carl's life from ages fifteen to eighteen and Donut's television influences. Carl initially refuses to discuss his past, but he changes his mind after learning the sponsor owns the program and that a liaison must attend. Zev also tells them about an upcoming virtual preproduction meeting involving representatives from all nine Faction Wars teams, which Carl and Donut can attend because the Princess Posse army lacks a conventional executive staff.
On the way to the saferoom, the group finds a large pack of level-20 duendes crawling through wrecked vehicles. The weak mobs appear to be contributing to Havana's traffic crashes by attacking replayed riders and stealing physical objects such as shoes. During the fight, Carl's Scavenger's Daughter essence bar fills after about ten melee kills, unlocking The Daughter's Kiss. He immediately spends the stored essence on a fleeing duende, completely vaporizing it and shattering the sidewalk beneath his strike. Draining the bar removes the sick feeling caused by carrying the essence and increases the bar's future capacity.
After the fight, Carl and Donut collect three reusable utility cards: two Time Extend cards and one Stout card. Team Sister Ines also gets two Time Extend cards plus a one-use Flee card that can teleport an entire squad away from combat. Donut cannot summon Geraldo during ordinary combat yet, showing that the deck system still has unexplained rules. They reach a saferoom in the Cuba Libro coffee shop and agree to regroup after the recap, clear a nearby park, and then move into rural areas for stronger capture targets. Sister Ines declines Donut's invitation to join Safehome Yolanda. Privately, Donut says she likes Paz and tolerates Anton but remains suspicious of Sister Ines.
Key Events
- Geraldo has been captured between chapters and is now Carl and Donut's first squad member as the two groups leave the coast together.
- Zev books Carl and Donut for Shadow Boxer, a sponsor-owned documentary program, and Carl agrees after learning a liaison will attend.
- Zev tells Carl and Donut they may attend an upcoming virtual preproduction meeting involving all nine Faction Wars teams.
- The group battles a large pack of level-20 duendes that are contributing to Havana's traffic disruption.
- Carl fills the Scavenger's Daughter essence bar, unlocks The Daughter's Kiss, and uses it to vaporize a duende; draining the bar increases its future capacity.
- The two squads collect multiple utility cards, including Time Extend, Stout, and Flee, but Donut still cannot summon Geraldo during normal combat.
- They reach the Cuba Libro saferoom, plan to hunt together again after the recap, and Sister Ines declines an invitation to join Safehome Yolanda.
Themes
- Survival and adaptation in a hostile urban environment
- The evolving dynamics within the group
- The strategic use of new skills in combat
Chapter 8
The floor recap is almost completely redacted. Carl, Donut, and Mordecai still see brief clips of an undead Easter Bunny mauling crawlers, a Tokyo squad being chased by a sentient umbrella before a bus kills them, Elle capturing the sasquatch she fought earlier, and Prepotente capturing a giant bat. The feed then shows studio faces before going black for nearly an hour. Mordecai identifies a gleener beside announcer Kevin as Prime Minister Glory, head of the entire Syndicate, and says Glory's presence is highly unusual. When the leaderboard returns, Prepotente remains first, Donut second, and Carl third; Osvaldo appears at number eight and Burcu at number ten. Mordecai decides to steal a bopca newsletter and asks Carl to find a Desperado Club for supplies.
Cascadia then explains the eighth floor's deck-combat system. Every active deck must contain six totems, while utility, snare, mystic, and special cards may be added in any number, though an oversized deck can leave the squad leader without a totem in hand. Combat begins with four random cards, spent cards are replaced every ten seconds, and one card may initially be discarded with the discard ability resetting every thirty seconds. Totems have limited summon durations; a killed totem is knocked out for the rest of that combat, while one that times out usually returns to the deck with injuries and debuffs intact. Utility cards affect friendly totems, snares affect enemy totems, mystic cards act more like spells, and special cards vary. If an opposing squad has a valid deck, deck-to-deck combat is mandatory. During it, the squad leader loses normal spellcasting and inventory access, though melee attacks and physically available items remain usable, and the restrictions end once the deck has been played or discarded. Cascadia also activates paid practice arenas in saferooms, warning that consumable cards remain permanently spent and cooldowns do not reset there.
Carl concludes that they need flee and snare cards, while Katia begins cataloging known card types and Mordecai predicts that phase two will pit them against intelligent deck-carrying enemies and probably a boss holding the stairwell key. Carl plans to test Geraldo in the practice arena, but Samantha interrupts with a message from the far southern coast. She has found a powerful spider-like mage who claims she can help Samantha regain a body, but the creature has already eaten her. Samantha identifies her as Shi Maria, a swamp-dwelling demigod whose web covers the area. Carl finds Shi Maria in the Bahamas book as a unique monster and, despite listed attacks that can cause permanent insanity and blindness, considers capturing her for one of the squad's open slots rather than abandoning Samantha. The rescue will have to wait several days. Donut reads through Shi Maria's many alternate names and settles approvingly on one: the Bedlam Bride.
Key Events
- The heavily redacted recap still shows several crawler battles, and Mordecai identifies Syndicate head Prime Minister Glory on the studio feed before it goes black for nearly an hour.
- The leaderboard returns with Prepotente first, Donut second, Carl third, Osvaldo eighth, Li-Na ninth, and Burcu tenth.
- Cascadia explains that active decks require six totems plus optional utility, snare, mystic, and special cards, with four random cards drawn at combat start and replacements arriving every ten seconds.
- In deck-to-deck combat the squad leader loses normal spellcasting and inventory access until the deck is exhausted or discarded, while paid saferoom practice arenas preserve consumable use and cooldown consequences.
- Carl prioritizes flee and snare cards, Katia begins cataloging card types, and Mordecai predicts intelligent deck-carrying enemies and a boss-key fight in phase two.
- Samantha reports that Shi Maria, a spider-like demigod and unique monster, has eaten her after claiming she can help restore Samantha to a body.
- Carl considers Shi Maria a possible squad-member capture despite her permanent insanity and blindness attacks, and Donut recognizes 'the Bedlam Bride' among Shi Maria's alternate names.
Characters Appearing
- Prime Minister Glory - gleener head of the Syndicate shown beside Kevin on the recap studio feed
- Shi Maria - swamp-dwelling spider demigod and unique monster who eats Samantha and claims she can help restore her to a body
Themes
- Strategic planning and resource management in a high-stakes environment
- Moral and ethical dilemmas in rescue missions
- The strategic value of unconventional allies
Chapter 9
On December 12, with the assault scheduled for December 24, Carl, Donut, and Mongo enter the paid mock battle arena to test their incomplete deck, which contains only five cards and one of the required six totems. Sister Ines's squad enters through the same door but is separated into its own instance. Donut chooses an Arena of the Eulogist environment populated by cheering Nebular spectators and discovers she can alter features such as gravity and terrain. When combat begins, four oversized cards appear directly in front of her face and block her vision until she finds interface controls to shrink and lower them. Before they can test Geraldo, Mongo charges off and destroys the easy generated opponent, which Donut identifies as a Teletubby-like creature, ending the first practice fight almost immediately.
They retry on easy difficulty without Mongo and switch to an abandoned version of the arena. This time Donut's opening hand contains both Time Extend cards, the Combo card, and the Stout utility card, but no totem. Carl points out that a squad leader who draws no totem is immediately exposed, so Donut discards Combo. The empty hand slot displays a ten-second replacement timer before Geraldo's card arrives. Donut summons the level-70 Monk Seal Picket Sentry for sixty seconds. Geraldo follows Carl's instruction and does not attack them, confirming that the captured totem is controllable. Donut applies Stout, which increases Geraldo's health, and one Time Extend, which adds sixty seconds to his summon. The second Time Extend cannot be played because Geraldo is an Uncommon totem and can hold only two utility cards at once.
The practice opponent then emerges as a level-35 Squonk, a legendary creature from the eastern United States region. It has no attacks, refuses to fight, and is so miserable that it continually cries. Geraldo refuses to touch it. The Squonk rolls onto its side, cries harder, turns into water, and dissipates without being attacked, ending the second mock battle. The session leaves Carl with several concrete lessons about deck vulnerability, card replacement timing, totem control, summon duration, and utility-card limits, and he concludes that they may learn more by moving up to medium difficulty.
Key Events
- On December 12, Carl, Donut, and Mongo enter the mock battle arena with an incomplete five-card deck containing only one of the required six totems.
- Donut customizes an Arena of the Eulogist environment, but the first combat is disrupted separately by oversized card-interface displays that block her view until she resizes and lowers them.
- Mongo kills the first easy generated opponent before Geraldo can be tested, ending the opening practice fight almost immediately.
- In the second fight Donut draws no totem, discards the Combo card, and waits ten seconds for Geraldo's card to replace it, demonstrating the vulnerability of a totemless opening hand.
- Geraldo summons at level 70 for sixty seconds, obeys Carl, receives the Stout health buff and one Time Extend, and proves that an Uncommon totem can hold only two utility cards at once.
- The level-35 Squonk appears as the second opponent, refuses to fight, and dissolves into water on its own while Geraldo refuses to attack it.
- Carl concludes that the easy setting is not teaching them enough and considers moving to medium difficulty.
Characters Appearing
- Squonk - level-35 legendary eastern United States creature that appears in the practice arena, refuses to fight, and dissolves into water
Themes
- Adaptation and resource management in a hostile environment
- The challenges of integrating new technology and strategies
- The unintended consequences of environmental customization
Chapter 10
Carl, Donut, Paz, Anton, and Sister Ines head toward Havana's Colón Cemetery after comparing notes on the mock battle arena. Along the way, Sister Ines angrily objects to the dungeon's treatment of religious traditions, myths, and sacred creatures as interchangeable entertainment. The cemetery itself has been transformed behind a high black fence and heavy fog. Paz recognizes the real Colón Cemetery but says the dungeon version is wrong. After the group circles the perimeter, Carl uses Levitate and a healing-potion attack to test the mobs inside. Their low experience value, plus a visible Club Vanquisher and bathroom, convince him the area is not a conventional boss chamber.
Once they enter, the gate locks and the system identifies the area as a corrupted Medium Ghommid Settlement. Paz's Santero class immediately aggravates the unsettled dead, causing them to focus their attacks on him; each kill also grants temporary strength boosts to Paz and Sister Ines. The compulsory quest Pueblo de los Olvidados explains that Ghommids are varied spirit creatures from the land of the dead and that an unknown spirit has corrupted the settlement. The party must find and eradicate the source before the town can be restored and they can leave. The quest text also contains an anomalous aside from the AI about quarantine, enhancement zones, and its own lack of omnipotence. When Carl copies the quest into his notes, those lines vanish, so he rewrites them from memory.
The settlement is filled with Spirit Box traps that root corporeal targets, reduce spirit resistance, and summon nearby non-corporeal entities. Carl disarms one, but the party is attacked by level-30 unsettled Ghommids, including Kipper, the non-corporeal dishwasher from the Dirt Nap. As Paz's class draws an ever-growing horde, Carl triggers the remaining traps with Tripper to clear the path. A summoned owl-like spirit freezes Carl's bare arm and begins draining him after his unarmed punch passes through it; Mongo kills the creature with his magical teeth and Sister Ines removes the freeze before Carl's arm shatters. The group fights toward the saferoom with holy gooper grenades, healing-infused smoke curtains, fire magic, and summoned clockwork Mongos, but the horde keeps closing in.
With the saferoom still about one hundred meters away, Donut uses Puddle Jump to teleport everyone to a crypt labeled The Yellow Zone. Carl sees a barefoot, level-130 man in a straw headdress walking calmly through the fog with black tendrils crackling around him and dives inside before the figure can attack. After combat ends, Carl reopens the saferoom door because Sister Ines believes the monster cannot hurt them there. The figure is standing directly outside. When Carl reacts with 'Christ,' the monster answers, 'Not quite,' and then steps into the saferoom itself.
Key Events
- Sister Ines condemns the dungeon's use of sacred myths and traditions as entertainment while the group approaches the altered Colón Cemetery.
- Carl's reconnaissance reveals that the cemetery contains a Club Vanquisher, a bathroom, and many low-value undead mobs, indicating it is a settlement rather than a conventional boss chamber.
- The group enters a corrupted Medium Ghommid Settlement, the gate locks, and Paz's Santero class aggravates the unsettled dead and draws their attacks onto him.
- The compulsory Pueblo de los Olvidados quest requires the party to eradicate the spirit causing the corruption; anomalous AI remarks about quarantine and enhancement zones disappear when Carl copies the quest text, so he rewrites them from memory.
- Carl discovers Spirit Box traps that root corporeal targets, lower spirit resistance, and summon non-corporeal entities, and the party encounters level-30 unsettled Ghommids including Kipper.
- An owl-like spirit freezes and drains Carl after his bare-handed strike passes through it; Mongo kills the spirit and Sister Ines removes the freeze before Carl's arm shatters.
- Overwhelmed by the Ghommid horde, Donut uses Puddle Jump to teleport the group to The Yellow Zone saferoom.
- A level-130 straw-headdress figure reaches the saferoom, answers Carl's 'Christ' with 'Not quite,' and steps inside despite the room's expected protection.
Characters Appearing
- Kipper - level-30 unsettled Ghommid and former Dirt Nap dishwasher encountered in the corrupted settlement
Themes
- Survival and adaptation in a hostile environment
- Moral and ethical dilemmas in high-stakes situations
- The consequences of actions and the unintended outcomes of plans
Chapter 11
The level-130 figure from the cemetery walks into The Yellow Zone without starting combat, earning Carl and Donut the Interloper achievement even though they did not deliberately invite him inside. Carl identifies him as Asojano, an Orisha city boss and non-corporeal spirit known as the Lord of Smallpox. The description explains that he was once a god whose worship and power faded after the rise of the Ascendency; now he is a Ghommid-like spirit associated with both disease and healing. His red map marker remains active inside the saferoom, but he does not attack. Instead, his health steadily drains while he is inside.
Asojano addresses Paz as a Santero and asks him to repair Asojano's shrine in the temple at the center of town so that he can leave. The Pueblo de los Olvidados quest updates to identify Asojano's presence as the source of the Ghommids' corruption and gives the group several possible approaches: repair the shrine, kill Asojano, or kill the settlement's inhabitants. Anton quietly prepares to flag Asojano when his health falls below five percent, but Asojano leaves the saferoom at roughly ten percent health and immediately begins recovering outside. He instructs them to come at night, when his own power to hold back the infected spirits will be greater, although the spirits themselves will also be stronger. Sister Ines reacts with panic and anger to the idea of another 'false god' and begs Anton not to capture him, revealing that encounters with dungeon deities are affecting her much more severely than the others realized.
Back in their personal space, Donut rejects Asojano as a squad capture because of his stench, while Carl and Mordecai discuss taking one of the ordinary Ghommids instead, since the freezing effect nearly destroyed Carl's arm despite his ice resistance. Mordecai also confirms that Carl's goat patch reduced the previous freeze damage. Before leaving for their scheduled program, Carl and Donut open reward boxes. Donut's Stranger Danger box contains worthless expired mace, but her gold T'Ghee box yields Hobbled, their first snare card, a Very Rare consumable that cuts an enemy totem's summon time by ninety percent for the rest of that combat. Her platinum fan box contains The Bard's Golden Throat, an enchanted headset microphone that auto-corrects bard songs within one and a half steps, improves bard spell formation, amplifies her voice, and grants a five-percent Charisma bonus while equipped. Carl's gold fan box contains a free massage coupon for himself and one companion at either the Penis Parade or Penis Palace spa.
Katia, Bautista, and Louis then visit. Louis says Britney's burns have not healed but she has begun fighting aggressively and leveling quickly, while Bautista says Tran is adapting to life without his legs. Katia says Imani and Tserendolgor are discussing whether Tserendolgor's party might join the guild, prompting Donut's immediate objection. Katia also shares card supplies from Iceland: Carl takes two consumable Flee cards, another Stout, Blue Stuff to increase a totem's mana, and Greased Lightning to increase speed by twenty-five percent. Katia warns against overloading the deck with utility cards and notes that Li Na has a mystic card that reduces the normal ten-second draw time to five. Zev then calls them to their upcoming media appearances, and Carl and Donut prepare to leave for their show.
Key Events
- The level-130 stranger enters The Yellow Zone without attacking and is identified as Asojano, the Lord of Smallpox, a non-corporeal Orisha city boss whose health steadily drains inside the saferoom.
- Asojano asks Paz to repair his central shrine, and the Pueblo de los Olvidados quest identifies Asojano's trapped presence as the source of the Ghommid corruption.
- Anton prepares to flag Asojano as his health falls, but Asojano exits at roughly ten percent health and begins recovering before he reaches capture range.
- Asojano tells the group to return at night, when his ability to restrain the Ghommids will be stronger even though the infected spirits will also become stronger.
- Sister Ines panics over the prospect of another false god and begs Anton not to capture Asojano, exposing a serious vulnerability around dungeon deities.
- Donut's gold T'Ghee box yields Hobbled, the group's first snare card, and her platinum fan box yields The Bard's Golden Throat enchanted headset microphone.
- Carl's gold fan box yields a massage coupon for himself and one companion at the Desperado Club.
- Katia, Bautista, and Louis visit with team updates, discuss Tserendolgor's possible guild membership, and give Carl two Flee cards plus Stout, Blue Stuff, and Greased Lightning before the upcoming shows.
Characters Appearing
- Asojano - level-130 Orisha city boss known as the Lord of Smallpox, whose trapped presence is corrupting the Ghommid settlement
Themes
- Survival and adaptation in a hostile environment
- Moral and ethical dilemmas in high-stakes situations
- The impact of media on their mission and personal lives
Chapter 12
Carl and Donut are transferred through the orbital station to the familiar underwater production trailer for Shadow Boxer. Zev is already there with an enormous holographic caprid liaison from the Plenty. Carl soon learns the liaison is Harbinger, the same caprid previously implicated in helping Maggie My and the Skull Empire interfere against Carl. Because Shadow Boxer is owned by the Open Intellect Pacifist Network, Valtay rules require a liaison whenever a crawler may be alone with a sponsor. Quasar appears under the emergency provisions of Carl's legal contract, objects that he was not warned, and argues that Harbinger's prior conduct and status as a caprid make him an inappropriate liaison. Harbinger initially speaks through a malfunctioning untranslated channel before the error is corrected.
Zev identifies the show's host as Rosetta Thagra, a former crawler, former game guide, Crest, explosives specialist, and recently freed indentured worker. Carl realizes she is the same Crawler Rosetta whose ninth-edition notes appear throughout the Dungeon Anarchist's Cookbook. An inserted Cookbook note reinforces the identification: Rosetta condemns the dungeon's treatment of crawlers and vows that, if she escapes, she will devote herself to ending the system and holding its perpetrators accountable. Zev explains that Rosetta first made the documentary The Other Side of the Glass about her home world, then received Open Intellect Pacifist Network funding for Shadow Boxer, a weekly interview program about Earth.
Rosetta interviews Donut first. The conversation begins awkwardly around Donut's television obsessions, especially Gossip Girl, but Rosetta gradually shifts from specific shows to questions about how media shaped Donut's feelings and understanding of the world. Donut warms to her and agrees to help select accurate screencaps after objecting to several incorrect images. Harbinger refuses to allow Rosetta and Donut to spend unsupervised time together, so the production arranges for Donut to choose numbered images remotely between interview segments.
While Donut reviews images, Quasar quietly gives Carl a ninth-floor Faction Wars update. Their castle landed in the middle of the Lemig Sortion battlefield and crushed roughly half the Lemig army. Most of Carl's forces escaped the lingering Zerzura-created ghouls and reached their battlefield; the Lemigs are occupying the ruined elf castle, while their commander remains trapped in the Desperado Club. The Lemigs' grievance over the castle placement failed because the placement was ruled an AI action. Signet's tattoo memory golems remain active, Tina is still an allosaurus, the changelings are building Carl's stronghold, and Ferdinand has moved into the city after losing his hat. Quasar also says Carl and Donut have a Faction Wars preproduction meeting in a day or two, but his petition to attend was denied.
When the screens switch from Donut's material to images from Carl's life, Quasar ends the private update. Rosetta returns in a new outfit and winks at Carl. A photograph of Carl's parents at their wedding appears, abruptly reminding him of the framed copy that once hung above his fish tank. The chapter ends at the exact start of Carl's interview, with Rosetta addressing him as 'comrade' and saying, 'Let's talk about your dead mother.'
Key Events
- Carl and Donut arrive at the Shadow Boxer production trailer and meet Harbinger, the Plenty caprid liaison previously implicated in the Maggie My and Skull Empire interference.
- Quasar appears under Carl's emergency legal protections and challenges Harbinger's presence, while Zev explains that Shadow Boxer's Open Intellect Pacifist Network ownership triggers a Valtay liaison requirement.
- Carl identifies host Rosetta Thagra as the former crawler and explosives specialist whose ninth-edition notes appear in the Dungeon Anarchist's Cookbook.
- Rosetta interviews Donut about television and its emotional and cultural influence, and Donut agrees to help correct the show's screencap selections under Harbinger's supervision restrictions.
- Quasar tells Carl that their castle crushed roughly half the Lemig Sortion army, their surviving forces reached the ninth-floor battlefield, and the Lemigs' grievance over the AI-controlled castle placement failed.
- Quasar reports that the tattoo memory golems remain active, Tina is still an allosaurus, the changelings are building Carl's stronghold, Ferdinand has moved into the city, and a Faction Wars preproduction meeting is scheduled without Quasar.
- The program switches to Carl's segment, displays a photograph of his parents' wedding, and Rosetta ends the chapter by asking him to talk about his dead mother.
Characters Appearing
- Harbinger - massive caprid liaison from the Plenty, previously implicated anonymously in the Maggie My and Skull Empire interference
Themes
- The psychological impact of past trauma on present actions
- The tension between personal safety and public exposure
- The role of media in shaping public perception
Chapter 13
Rosetta opens Carl's interview by confronting him with the events of his fifteenth birthday: his mother poisoned his father, then hanged herself in the basement, leaving Carl to discover her body and a letter addressed to him. Carl angrily says this was not what they agreed to discuss, but he eventually lays out the timeline. His father disappeared a few months later, Carl continued going to school while living alone, and his friend Sam brought him food until the utilities failed and authorities discovered the situation. Police initially suspected Carl might have killed his father, but they learned during his overnight interrogation that his father was alive in Wisconsin. Carl remembers how the officers' temporary interest and false kindness vanished once he ceased to be useful to them. He was then placed in state custody, eventually sent to the Anacortes Boys' Ranch, and later joined the Coast Guard after aging out.
Rosetta shifts toward how American society handled abandoned children and asks Carl about the boys' home. Carl refuses to turn his experience into a simple indictment: he says he was angry and frightened and the system was far from ideal, but he had food, shelter, and medical care and recognizes that other children had it worse. During this discussion, Carl notices a supposed archival photograph of himself cooking at the ranch that cannot be real. He had never been allowed to cook there, the camera angle is physically impossible, and the image prominently shows potatoes and a container labeled Milk. Rosetta then falsely states that Carl was known for making a communal stew from milk, potatoes, and improvised ingredients. Realizing the fabrication is deliberate, Carl plays along. When he says that potatoes are very versatile and Rosetta answers in agreement, he recognizes the exchange as coded communication tied to Crawler Milk's Cookbook notes.
Harbinger abruptly terminates the interview, recalls Quasar, and accuses Rosetta and Carl of communicating in code. He bans Rosetta from future crawler interviews despite Zev's protest that he lacks proper authority and that the show's owners will sue. Harbinger then tells Carl that he is actively working to have both Carl and 'the caprid' removed from the crawl, referring to Prepotente rather than Donut. After Harbinger leaves, Carl reconstructs the signal: Milk's notes focus heavily on portals, mapmaking, and special inks, and an older exchange between Milk and Rosetta links versatility to root vegetables. Combined with the fake milk-and-potatoes image, Carl concludes that Rosetta was directing him toward the toraline root vegetable, the yam-like item he already possesses. He also takes the exchange as strong evidence that the Open Intellect Pacifist Network employs at least one and probably multiple former Cookbook authors and that their intended use for the root is important.
Back in the green room, Donut checks on Carl after the painful interview. Carl insists he does not want to be defined by events outside his control, but internally he feels the growing 'river' of anger and trauma before Donut quietly stops pressing him. Zev reveals that Odette has prepared biographical specials on several crawlers, including Donut, while traveling toward Earth orbit. She also explains that Valtay staffing losses and restrictions on micro-AI assistance have left her doing the work of several people, which is why she failed to warn Quasar about Harbinger. The chapter closes with paired Cookbook notes from Crawler Milk and Rosetta expressing a shared determination to preserve crawler knowledge and eventually make the wider galaxy confront what has been done to them.
Key Events
- Rosetta forces Carl to recount his mother's suicide, his father's later disappearance, the period when he lived alone, his police interrogation, state custody, and his years at the Anacortes Boys' Ranch.
- Carl rejects a simple anti-Earth framing of his childhood, saying the system failed him in important ways but still provided food, shelter, and medical care and that others had suffered worse.
- Carl recognizes that an archival-looking image of him cooking at the ranch is fabricated because the scene and camera angle are impossible, while the image conspicuously features potatoes and a container labeled Milk.
- Rosetta invents a story that Carl cooked communal stew from milk and potatoes, and Carl deliberately plays along with the phrase 'potatoes are very versatile,' recognizing the exchange as coded communication connected to Crawler Milk.
- Harbinger terminates the interview for suspected cheating, recalls Quasar, bans Rosetta from future crawler interviews, and tells Carl he is working to have both Carl and the caprid Prepotente removed from the crawl.
- Carl links Rosetta's signal to Milk's Cookbook material about portals, maps, and special inks and infers that the toraline root vegetable is central to whatever his Open Intellect sponsors want him to do.
- Carl concludes that the Open Intellect Pacifist Network employs at least one and likely multiple former Cookbook owners.
- Afterward Donut checks on Carl, Zev explains her severe post-Valtay staffing burden, and paired Milk and Rosetta Cookbook notes reaffirm their goal of preserving crawler knowledge and exposing the dungeon's crimes.
Themes
- The psychological impact of childhood trauma on adult life
- The ethical implications of media exploitation
- Resilience and the search for meaning in adversity
Chapter 14
Carl lays out the plan for reaching Asojano's temple after dark. Using supplies Li Na's team bought through the Desperado Club, Carl and Mordecai have built a large anti-undead stun bomb, six area-effect smoke missiles, and six single-target anti-undead missiles for Bomo's oversized armor. Sister Ines worries that repairing Asojano's shrine may only make him more dangerous, and Carl confirms that they have a contingency if the former god turns on them. Once the group leaves the saferoom, the nighttime ghommids surge toward Paz in a mass of high-pitched wails. Paz is repeatedly afflicted with Terrified and becomes unable to move, so Bomo carries him after he removes his breastplate. Donut briefly grants the party a 50 percent Dexterity boost with an improvised song, but her second verse breaks the tune, cancels the buff, and leaves her magically muted for five minutes.
Near the temple, Carl uses The Daughter's Kiss on an unusually fast ghommid with a donkey head, only to discover that it is a splitter whose body divides after a fatal blow. Sister Ines helps drive it back, but the surviving donkey-snake form inflicts Terrified on Carl as he reaches the entrance. Rather than kill it, Carl lets the creature impale itself on a T'Ghee flag and captures it. The resulting Rare totem card is Skylar Spinach, Two-Thirds of an Enraged Ghommid Splitter, level 66. Because Carl and Donut still have open squad slots, collecting the card automatically activates Skylar into their squad. Carl recognizes the creature as a splitter whose primary form must be killed repeatedly and becomes tougher with each iteration.
Inside La Iglesia de los Olvidados, Asojano temporarily keeps the ghommids outside and prepares a ritual around seven ruined shrines. The Sun of Reawakening appears as a flaming skull-shaped gem, and Asojano orders Paz to rebuild his shrine before anyone touches it. Paz and Anton then receive a competing quest from Ogun: only one shrine may be restored, and they must rebuild Ogun's broken anvil shrine and place the gem on it or face a divine smite. Carl decides that he, Donut, Bomo, and Sister Ines will handle Asojano while Paz and Anton repair Ogun's shrine. The chapter ends before either plan begins, at the moment music suddenly starts.
Key Events
- Carl and Mordecai prepare anti-undead stun equipment and missile-laden breakaway armor for Bomo as a contingency for the run to Asojano's temple.
- Nighttime ghommids repeatedly inflict Terrified on Paz, forcing Bomo to carry him while the group fights its way through the graveyard.
- Donut briefly grants the party a 50 percent Dexterity boost with an improvised song, but a failed second verse cancels the buff and mutes her for five minutes.
- Carl captures the level-66 Rare splitter Skylar Spinach with a T'Ghee flag, and the card automatically activates into the squad because open slots remain.
- Inside the temple, Asojano creates the Sun of Reawakening while Paz and Anton receive a conflicting Ogun quest requiring them to restore Ogun's anvil shrine or face a smite.
- Carl assigns Donut, Bomo, Sister Ines, and himself to deal with Asojano while Paz and Anton work on Ogun's shrine; the chapter ends when music starts, before the confrontation begins.
Characters Appearing
- Skylar Spinach - level-66 Rare T'Ghee totem captured from a two-thirds-strength Enraged Ghommid Splitter
Themes
- Survival and adaptation in a hostile environment
- Moral and ethical dilemmas in high-stakes situations
- The complexity of divine commands and their consequences
Chapter 15
The music begins as Asojano accuses the group of betrayal, but a new ghostly goddess, Oshun, appears beside another ruined shrine and immediately overwhelms Carl and Anton with supernatural Charisma. Carl breaks his own finger to disrupt the effect long enough to read a private message from Katia. She reveals that she is wearing the Crown of the Sepsis Whore and says the only path she knows to save both herself and Donut begins with resurrecting the forgotten goddess Yemaya. Before Carl can ask more, the room freezes and the dungeon identifies the chamber as a Celestial Thorn Room, where only one of seven shrines may be restored.
The AI explains the choices. Restoring Ogun would prevent the promised smites against Paz and Anton but grants no other benefit. Legba offers a chance to avoid future smites and the Confusing Fog spell; Shango offers a trainable lightning spell; Oshun offers protection from fatal blows, increased Charisma, and Heal Party; restoring Asojano would complete the quest without a boss fight; Inle offers protection from health-seeping conditions and increased Constitution; and restoring Yemaya would re-ascend her, award each squad a special card, and earn each crawler a boon from Eileithyia. Carl decides to trust Katia even though choosing Yemaya means Paz and Anton will incur Ogun's wrath.
When time resumes, the charmed Anton throws a piece of Ogun's shrine outside and tries to rebuild Oshun's instead. Carl orders Donut to execute their contingency, nicknamed Phantasm: Laundry Day blasts Bomo's specially constructed armor into dozens of recently equipped metal pieces, and Legionnaires of the Damned animates them into a spirit-driven swarm that attacks Asojano. Carl sends Bomo to assemble Yemaya's blue obelisk while the others struggle against the gods' mental influence, incoming ghommids, and Asojano's spells. Paz and Anton turn to Legba's shrine instead, but Asojano hits them with a persistent health-draining affliction and knocks the shrine apart.
As Asojano's health falls into capture range, Carl flags him instead of killing him, turning the city boss into a T'Ghee card but contracting SlugPox in the process. The remaining animated daggers carry the Sun of Reawakening to Yemaya's completed shrine. Yemaya re-ascends, the Pueblo de los Olvidados quest completes, the surviving ghommids are cured, and the temple becomes a Club Vanquisher entrance. Carl begins spawning increasingly strong pox slugs while Paz and Anton display Ogun's shunned marker and continue losing health despite Sister Ines's healing. The group moves toward the club's All Healer, but the chapter ends before they reach safety with the system announcement: Ogun has made an appearance in the realm.
Key Events
- Oshun appears and charms Carl and Anton; Carl breaks his finger to disrupt the effect long enough to read Katia's private warning.
- Katia reveals that she wears the Crown of the Sepsis Whore and says resurrecting Yemaya is the first required step toward saving both herself and Donut.
- The dungeon declares a Celestial Thorn Room and explains the seven mutually exclusive shrine choices, including Ogun's threatened smite and Yemaya's re-ascension rewards.
- Donut uses Laundry Day and Legionnaires of the Damned on Bomo's breakaway armor, creating a swarm of spirit-animated metal that attacks Asojano while Bomo rebuilds Yemaya's shrine.
- Carl captures the weakened Asojano with a T'Ghee flag instead of killing him and contracts SlugPox.
- The Sun of Reawakening activates Yemaya's shrine, re-ascending her and curing the surviving ghommids; Paz and Anton remain under Ogun's punishment, and the chapter ends as Ogun enters the realm.
Characters Appearing
- Oshun - ghostly Orisha whose supernatural Charisma charms Carl and Anton and whose repaired shrine would grant defensive and healing benefits
- Legba - ghostly Orisha accompanied by a rooster who offers protection from future smites and the Confusing Fog spell
- Inle - deaf and mute former healing Orisha associated with the Nothing who telepathically offers Carl help
Themes
- Survival and adaptation in a hostile environment
- Moral and ethical dilemmas in high-stakes situations
- The consequences of actions and the unintended outcomes of plans
Chapter 16
Ogun enters the restored Temple of Yemaya as a level-250 deity, and The Scavenger's Daughter reacts to his presence by temporarily increasing Carl's smash attacks. Ogun tells Paz and Anton that unleashing his sister Yemaya is unforgivable. Sister Ines tries to intervene, but Ogun freezes her with a six-minute Shelved debuff. He briefly heals Paz, then revokes Paz's worship and declares that Paz can no longer heal the persistent condition killing him. Carl refuses to stand by completely: he curses Ogun, casts Black Nimbus on Anton in an attempt to strip away the divine relationship, and uses healing scrolls on both men. Ogun explains that Black Nimbus removed Anton from his protection and mercy, not from his wrath, and then crushes Anton's head beneath his foot. He spares Carl only because he holds Emberus in high esteem and leaves after telling Carl to welcome Yemaya back for him.
Paz's health continues to fall. He says Ogun cured everything except the Inevitable debuff before abandoning him, and he uses his remaining time to warn Carl about Sister Ines. According to Paz, her Cat Girl race carries a subtle influence skill he can only partially remember as "Toxo... Toxo plasma something," which gradually makes people like and protect her and then causes them to forget learning about the effect. Paz says he and Anton began worshipping Ogun because they hoped for protection from that influence, but it failed. He also tells Carl that before the collapse Sister Ines had been imprisoned for poisoning the nuns in her convent and was known in the press as El Segador de La Habana, the Reaper of Havana. Paz nevertheless insists she has behaved much better in the dungeon, has fought loyally beside them, and should not simply be killed.
Donut argues that Sister Ines is too dangerous to leave alive, but Carl rejects killing someone for what she might do. He decides instead that they will separate from her and warn others about the racial effect so she can seek companions who are immune to it. Paz refuses further healing and says he is ready to die with his soul at peace. When Sister Ines's Shelved debuff expires, she rushes to Paz and tries to take him to the Club Vanquisher healer. Paz tells her that he disclosed her past and asks her to let him go. She refuses, saying everyone leaves her, and suddenly drives a T'Ghee flag into his neck. Paz turns into a Common card before dying. The chapter ends immediately afterward with system announcements that Yemaya and Eileithyia have entered the realm.
Key Events
- Ogun appears as a level-250 deity, freezes Sister Ines, revokes Paz's worship, and makes Paz's lethal condition unhealable.
- Carl casts Black Nimbus on Anton in an attempt to protect him, but Ogun says it removed Anton from his protection and mercy rather than his wrath and then crushes Anton to death.
- Paz warns Carl that Sister Ines's Cat Girl race has a subtle influence-and-forgetting effect that he and Anton had unsuccessfully tried to resist by worshipping Ogun.
- Paz reports that Sister Ines was imprisoned before the collapse for poisoning the nuns in her convent, while also insisting that she has behaved better and fought loyally in the dungeon.
- Carl rejects Donut's proposal to kill Sister Ines and decides instead to separate from her and warn others about the racial effect.
- As Paz accepts death, Sister Ines refuses to let him go and cards him with a T'Ghee flag; the chapter ends as Yemaya and Eileithyia enter the realm.
Characters Appearing
- Ogun - level-250 god of blacksmithery and armor who directly appears to punish Paz and Anton after Yemaya's re-ascension
Themes
- Moral and ethical dilemmas in high-stakes situations
- The consequences of actions and the unintended outcomes of plans
- Trust and betrayal within a group
Chapter 17
Yemaya and Eileithyia physically appear in the restored temple, triggering The Scavenger's Daughter and separate temporary divine effects. Yemaya is a level-250 river goddess and retainer of Eileithyia; Eileithyia is a level-250 goddess of childbirth and female pain currently sponsored by Huanxin Jinx. Yemaya notes that Ogun spilled blood in her temple, identifies Asojano as her brother, and says he deliberately stranded himself in the settlement. She then rewards Donut's squad with The Thief, a Mythical, non-consumable mystic card that can steal another card. Because Bomo personally rebuilt her shrine, Yemaya offers him a separate boon. Bomo asks to be reunited with the Sledge, and Yemaya immediately teleports him to Larracos on the ninth floor.
Eileithyia grants the party a floor-long boon that provides protection from spiritual possession, faster healing, and increased Constitution while they remain in her grace. She also gives Carl's party the quest Spiders, requiring five spider kills in her name each day in exchange for another boon. Through a private deity message that the system cannot monitor, Eileithyia tells Carl that the spider quest is only a cover that lets her communicate with him and reward the party. She says the real bargain concerns the ninth floor: when Odette reaches orbit and offers to become the Princess Posse's Faction Wars team Adjutant, Carl must accept. In return, Eileithyia promises to secure the votes needed to turn off the ninth-floor team protections and to resolve the Crown of the Sepsis Whore problem affecting Katia and Donut.
Eileithyia orders Carl to keep the bargain secret from everyone, explicitly including Donut, Odette, Mordecai, and Katia, although she says Katia already knows of the larger arrangement. She threatens everyone Carl has known and loved if he reveals it, while promising protection through the twelfth floor and a generous exit if he cooperates. Carl signals acceptance as instructed and copies the disappearing messages into his secret notes. After both goddesses depart, Sister Ines loots Anton's body and leaves the temple without speaking to Carl or Donut. Carl sends Donut toward a saferoom, plans to meet Katia there, and enters the Club Vanquisher area to have his worsening SlugPox treated.
Key Events
- Yemaya and Eileithyia physically appear in the restored temple, with Eileithyia revealed as sponsored by Huanxin Jinx.
- Yemaya gives Donut's squad The Thief, a Mythical non-consumable mystic card that can steal another card.
- Bomo asks Yemaya to reunite him with the Sledge, and she immediately teleports him to Larracos on the ninth floor.
- Eileithyia grants the party protection from spiritual possession, faster healing, and increased Constitution, then assigns the daily Spiders quest.
- In a hidden deity message, Eileithyia tells Carl to accept Odette as the Princess Posse's Faction Wars Adjutant; in return she promises the votes to disable ninth-floor team protections and to resolve the Crown of the Sepsis Whore problem.
- Eileithyia demands absolute secrecy and threatens Carl's loved ones if he reveals the deal; after the goddesses leave, Sister Ines loots Anton and departs while Carl heads for SlugPox treatment.
Characters Appearing
- Yemaya - level-250 Goddess of Rivers and Eileithyia's retainer, re-ascended after Carl's group restores her shrine
Themes
- Divine intervention and manipulation
- Trust and betrayal
- Strategic planning and hidden agendas
Chapter 18
Before entering Club Vanquisher, Carl asks Mordecai what he knows about Huanxin Jinx. Mordecai tells him to do whatever she asks and says they will discuss the rest face-to-face after Carl returns. Inside the club's entrance, Carl encounters Potsy, a level-40 Ares Warrior Cleric of Hellik who is automatically hostile to Emberus worshippers and initially tries to block Carl's limited-access entry. Carl's rapidly worsening SlugPox turns the confrontation grotesque until Pater Coal, a level-101 Hobbledehoy High Cleric Supreme of Emberus, intervenes and escorts Carl inside. Because Carl is not a full member, he normally receives only one destination per daily visit, but Pater Coal secretly detours first to Emberus's hidden High Temple of the Ending Sun before taking him to the healer.
At the temple, Pater Coal suppresses the SlugPox and performs a ritual washing of Carl's bare feet, calling Carl a martyr of Emberus. During the sacrament, Carl disappears from Zev's live feed and Pater Coal says other gods cannot eavesdrop. He updates Carl's existing investigation into the murder of Emberus's son Geyrun: Hellik remains the leading suspect, but Geyrun's dog Orthrus has unreliable memories after its time in the Nothing. More strangely, a memorial crystal exists for Apito even though Apito is supposedly still alive, and such crystals should form only when a god dies. Pater Coal says Carl must obtain that crystal and investigate the contradiction.
As the ritual continues, Pater Coal's eyes turn milky white and he says Emberus senses two other clues among Carl's companions: the origin of Katia's crossbow and the origin of Donut's oak bracelet. Neither path can be pursued without the memorial crystal. The unusual behavior makes Carl suspect the dungeon AI may be speaking through Pater Coal, but Pater Coal does not confirm this, saying only that everyone has roles and limitations. After the ritual Carl receives Emberus's floor boon, The Martyr's Path: every outdoor step is marked on his map, and if his health reaches five percent he may ignite all marked steps, with the effect triggering automatically on death; the boon also adds ten percent Strength.
Carl then has the SlugPox cured for about 10,000 gold, but a mantaur later accuses him of breaking club rules and bans him for three days. Back in the saferoom with Donut, Katia, Mordecai, and Bautista, Carl recounts the temple visit while deliberately withholding or altering some details, particularly because Donut's oak bracelet came from one of Bautista's dead relatives. Carl notices that Katia now worships Eileithyia but says nothing. After Donut finishes recounting Sister Ines, Paz, and Anton, the room's tension finally becomes obvious to her. The chapter ends with Katia sitting beside Donut and beginning to explain the dangerous Crown of the Sepsis Whore situation, telling her that the story is frightening but its ending is not yet fixed.
Key Events
- Carl enters Club Vanquisher despite opposition from Potsy, a Hellik cleric, after Pater Coal intervenes and escorts him inside.
- Pater Coal secretly takes Carl to Emberus's High Temple of the Ending Sun and suppresses his SlugPox while performing a ritual foot washing.
- Pater Coal says Geyrun's murder remains unresolved, Hellik is still the leading suspect, and Apito's memorial crystal is anomalous because such crystals should form only when a god has died.
- Emberus's clues connect the investigation to the origins of Katia's crossbow and Donut's oak bracelet, but Carl must first obtain Apito's memorial crystal.
- Carl receives The Martyr's Path floor boon, which marks his outdoor steps for a low-health fire attack and grants ten percent Strength; he later pays about 10,000 gold to cure SlugPox and is banned from Club Vanquisher for three days.
- Back in the saferoom, Carl notices Katia now worships Eileithyia, withholds some quest details, and the chapter ends as Katia begins explaining the Crown of the Sepsis Whore danger to Donut.
Characters Appearing
- Potsy - level-40 Ares Warrior Cleric of Hellik who guards the Club Vanquisher entrance and is hostile to Emberus worshippers
- Pater Coal - level-101 Hobbledehoy High Cleric Supreme of Emberus who escorts Carl into Club Vanquisher and advances the Geyrun investigation
Themes
- Survival and adaptation in a hostile environment
- Divine intervention and the significance of rituals
- The impact of historical events on current challenges
Chapter 19
Katia reveals the Crown of the Sepsis Whore to Donut and explains that Eva placed it on her just before dying. Donut immediately understands that the crown is designed to force the two of them into conflict on the ninth floor, but Katia promises she will die before fighting Donut. She then shows Carl the celestial prize she received for opening the Gate of the Feral Gods and flooding Larracos: the Engaged Lock Box of the Night Wyrm, which contains the Orchid of Eileithyia's Grace. Two of the box's three seals are already broken because Katia killed Eva, a current or former party member, and helped kill the level boss Imogen. The remaining seal requires her to find a Guild of Suffering and complete an assassination quest.
The orchid can grant one of three permanent boons. One triples Katia's Constitution benefits, one transfers her to the twelfth floor as a temporary Celestial Attendant until the Ascendency games begin, and one restores her birth race, makes her pregnant by a same-race father of her choice, disqualifies her from the crawl, and sends her to the Kinder Facility on Earth's surface. After Katia received an emergency sponsor box from Princess Formidable containing a scroll of worship, she became an Eileithyia worshipper and gained expanded descriptions of the boons. Huanxin Jinx then told her to persuade Carl to repair Yemaya's shrine and promised that doing so would lead to a boon that could let both Katia and Donut survive. Katia now intends to seek the Celestial Attendant boon instead of the pregnancy exit. Mordecai warns that the attendant role could expose her to hostile sponsors and gods, and he identifies Huanxin as a wealthy Grixist, the CEO of Icon Industries, and a longtime Ascendency player previously suspended for bribery. He also reveals why he fears her: the last time someone refused Huanxin, his brother died.
Katia has already found the Guild of Suffering through the Penis Parade on the top floor of the Desperado Club, whose stripper Damascus Steel bears the same spiderweb tattoo associated with the guild. Her assignment can be read only by guild members and fails if its details are spoken aloud. Carl reads the blood-written contract and learns the target is Astrid, a level-125 Bloodlust Sprite who owns the Naughty Boys Employment Agency and serves as assistant manager of the Desperado Club. Katia must kill Astrid and bring her body to the guild. Carl realizes that attacking Astrid inside the club would bring its guards down on them, but without the final seal Katia cannot reach the boon that might prevent her and Donut from being forced against one another. The chapter ends with Carl recognizing Bautista's fear and determination and feeling another chill at what they will have to attempt.
Key Events
- Katia shows Donut the Crown of the Sepsis Whore, promises she will never fight her, and reveals the Engaged Lock Box of the Night Wyrm containing the Orchid of Eileithyia's Grace.
- Carl learns that Katia has already broken two of the lock box's three seals by killing Eva and helping kill Imogen; the final seal requires a Guild of Suffering assassination job.
- The orchid's three boons are explained: enhanced Constitution, temporary Celestial Attendant status on the twelfth floor, or pregnancy followed by disqualification and transfer to the Kinder Facility.
- Katia explains that Princess Formidable's emergency sponsor box made her an Eileithyia worshipper and that Huanxin Jinx directed her to have Carl restore Yemaya's shrine in exchange for a path that could save both Katia and Donut.
- Mordecai warns that becoming a Celestial Attendant is dangerous and reveals that he fears Huanxin because the last person who refused her was his brother.
- Katia reveals that the Guild of Suffering is hidden behind the Penis Parade in the Desperado Club, and Carl reads her secret job: kill the level-125 Bloodlust Sprite Astrid and return her body.
Themes
- Survival and adaptation in a hostile environment
- Moral and ethical dilemmas in high-stakes situations
- The consequences of actions and the unintended outcomes of plans
Chapter 20
On December 15, with three of six T'Ghee totems collected and just over eight days remaining before phase two, Carl and Donut leave the now-cleansed ghommid village and move south through Havana. Donut remains frightened that Katia's plan may fail and force her to fight for the Crown of the Sepsis Whore, but Carl insists they will get Katia to the Orchid of Eileithyia's Grace and keep searching for alternatives if necessary. Donut reports that Samantha appears to have escaped from the spider's digestive tract only to become trapped in its web, while Prepotente remains isolated in the Bahamas and wants Carl to read him more of the lore book. Carl and Donut also continue searching for Sister Ines, but Donut admits that she threatened the nun over Paz and has already been blocked.
They kill low-level mobs and collect several utility cards while traveling through Havana and its southern suburbs, eventually using the royal chariot on a temporarily clear stretch of freeway. Zev tells them that Odette has reached Earth orbit and wants Carl and Donut on her show in a few days. Odette has warned that she intends to ask them for something live on air, and Carl realizes from Huanxin's earlier message that she will ask to become the Princess Posse's Faction Wars Adjutant. In a residential saferoom run as a coffee shop, the bopca proprietor Vitasy tells Carl that a Desperado Club lies a few kilometers farther south, giving him a possible route toward the Guild of Suffering and Katia's assassination job.
Back in their personal saferoom, Carl and Donut find Mordecai wearing a pink bow and smeared makeup because, as a cyclops, he cannot see his own reflection or anything attached to himself. The joke leads Carl to notice a modified controller and discover that Mordecai has secretly used all six available attendant slots. One slot is his own, while the other five house vulnerable changelings suffering from compression sickness, including Ruby, whom he believed would not survive the battle at the end of the sixth floor. The six attendants cost a little over 1,000 gold per day, paid from the supply money Carl and Donut give him. Carl agrees that protecting the changelings was the right decision but questions why Mordecai hid it. Zev then announces that the transfer to the Faction Wars planning meeting will occur in one minute, and Carl postpones the discussion until they return.
Key Events
- On December 15, Carl and Donut leave the cleansed ghommid village with three of six totems collected and move south through Havana while discussing Katia's Crown of the Sepsis Whore problem.
- Donut reports that Samantha is trapped in the spider's web after apparently escaping its digestive tract, and that the isolated Prepotente wants Carl to read him more of the Bahamas lore book.
- Donut admits she threatened Sister Ines over Paz and has been blocked, complicating Carl's plan to find and question the nun.
- Zev says Odette has reached Earth orbit and plans to ask Carl and Donut for something live on air; Carl recognizes that she intends to seek the Princess Posse Faction Wars Adjutant role.
- Bopca proprietor Vitasy tells Carl that a Desperado Club lies a few kilometers farther south, giving him a lead toward the Guild of Suffering.
- Carl discovers that Mordecai secretly used all six attendant slots, including five for vulnerable changelings with compression sickness such as Ruby, at a combined cost of a little over 1,000 gold per day.
Characters Appearing
- Vitasy - bopca proprietor of the residential saferoom coffee shop who directs Carl toward a nearby Desperado Club
Themes
- Navigating moral and ethical dilemmas in high-stakes situations
- Strategic planning and resource management in a dangerous world
- The unintended consequences of powerful artifacts and decisions
Chapter 21
A note from Crawler Herot in the sixteenth edition of the Cookbook wonders how the worn-path method will behave on deeper floors with longer timelines. Carl and Donut are then transferred to the underwater production facility, where Zev opens a secure conversation with them in their capacity as Princess Posse sponsors. She confirms that Odette intends to ask to become their Faction Wars Adjutant. An adjutant is a neutral observer and liaison with access to the rules and other adjutants, usually serving as a visible commentator with limited rule-enforcement authority. Zev strongly advises them to refuse Odette because Mordecai's history with her could provoke him into attacking her, jeopardizing his contract and causing some of the changeling children in their personal space to be ejected. Carl already knows from Huanxin that they must choose Odette, so he starts looking for a plausible reason to disregard Zev's advice. Zev also explains that the Valtay have stepped back from day-to-day production after the seventh-floor failure and that Borant is expected to be liquidated after the crawl.
At the Faction Wars preproduction meeting, the Mexx robot U56KL, whom Donut calls Urkel, seats Carl and Donut as the third team. Cascadia appears exhausted and warns Carl not to disrupt the meeting, then physically transfers into the room without protections and dares him to attack her. Carl restrains himself. The other teams are represented by figures including Crown Prince Stalwart, Voting Admin Cell Mass Number Three of the Operatic Collective, Blood Sultanate representative Rishi, Empress D'Nadia, Epitome Tagg of the Dream, Luke of the Lemig Sortion, an unnamed viceroy for the Madness, and Warlord Fangs of the Reavers. Donut antagonizes Stalwart, while Rishi confirms that if Donut or Katia takes control of the Blood Sultanate and he survives, he would be honor-bound to serve the new ruler. Carl privately reaffirms that destroying the naga team is more important than winning Faction Wars.
The meeting breaks down when the Madness representative is suddenly decapitated. A woman appearing to be Epitome Noflex, Tagg's mother, takes his place and taunts the warlords. Tagg demands intervention, but Cascadia says the intruder is an NPC and the AI will not let production interfere. Tagg complains that the NPCs are becoming self-aware, and Luke says they should have withdrawn when the mantids did. Donut assumes the newcomer is really Noflex, but Carl corrects her. The chapter ends with him addressing the disguised woman as Juice Box, revealing that the changeling has infiltrated the meeting in Noflex's form.
Key Events
- Zev opens a secure sponsor conversation and explains the Faction Wars Adjutant role, then urges Carl and Donut not to choose Odette because Mordecai may attack her and lose his contract.
- Carl privately knows from Huanxin's earlier deal that they must choose Odette despite Zev's warning.
- At the preproduction meeting, Cascadia physically enters without protections and dares Carl to attack her, but he restrains himself.
- The warlord introductions include Voting Admin Cell Mass Number Three, Rishi of the Blood Sultanate, Luke of the Lemig Sortion, and Warlord Fangs of the Reavers; Rishi says he would be bound to serve Donut or Katia if either takes over the Blood Sultanate and he survives.
- The Madness representative is decapitated, and a woman in the form of Epitome Noflex takes his seat while Tagg demands that Cascadia intervene.
- Cascadia says the apparent Noflex is an NPC beyond production's control, and the chapter ends when Carl identifies the disguised intruder as Juice Box.
Characters Appearing
- U56KL - disc-shaped Mexx robot who seats the Princess Posse representatives at the Faction Wars preproduction meeting and is nicknamed Urkel by Donut
- Voting Admin Cell Mass Number Three - merged Operatic Collective representative composed of three entities, including Hortense
- Rishi - Blood Sultanate representative and husband of a member of its royal family
- Luke - Lemig Sortion representative who warns that the remaining Faction Wars participants are in danger
- Warlord Fangs - Reavers representative attending the Faction Wars preproduction meeting
Themes
- Survival and adaptation in a hostile environment
- Moral and ethical dilemmas in high-stakes situations
- The consequences of past relationships on current alliances
Chapter 22
Juice Box tells Carl and Donut that the Princess Posse castle has landed in Lemig Sortion territory between the Operatic Collective and the Blood Sultanate, while the orcs and blobs are massing together on the border. She says she now understands what the NPCs are and demands that the factions create a tenth team for them with the same protections, regeneration, and voting rights as the sponsor teams. Carl formally proposes the new NPC team and adds full voting rights at Juice Box's request. Before the vote can proceed, Juice Box produces a hobgoblin pus detonator, warns that attacks will continue if the factions refuse, and escapes. The blast destroys Voting Admin Cell Mass Number Three's feed. Moments later, an unexplained magical arrow strikes Crown Prince Stalwart through the eye and ends his feed as well.
With most participants gone, Rishi argues that granting Juice Box a full team would let the NPCs dominate Faction Wars, but proposes a compromise: invulnerability and a protected area for unaffiliated NPCs in exchange for an end to their attacks. Carl doubts Juice Box will accept, and Rishi warns that the Blood Sultanate is prepared to respond harshly. Cascadia ends the failed meeting and says the participants can regenerate before trying again the next day.
Carl and Donut then resume the eighth floor and reach the Desperado Club south of Havana while continuing to kill Huanxin's required spiders, grind mobs, and collect cards. Carl reaches level 65 and Donut level 57. At the club they join Katia, Bautista, Louis, Tran, Britney, Li Jun, Zhang, Li Na, Chris, and Florin. Carl and Katia privately work through the Astrid assassination problem without revealing the target to the others. They need to finish the job before the eighth floor collapses because ninth-floor access to the Desperado Club is effectively unavailable until very late in Faction Wars. Astrid is a level-125 Bloodlust Sprite with cardiovascular magic, strong guards, and extra damage against Carl because of his goblin tattoo. Katia plans to develop the kill method using her card deck while Carl searches for a way to isolate and lure Astrid, possibly through the club's hidden passages.
Florin then gives Donut a Unique level-140 totem card he cannot reliably control: HeyZoos, also labeled Uzi Jesus, an undead ranged healer armed with an uzi and capable of powerful attacks including resurrection. Because the squad still has empty slots, taking the card automatically activates it and leaves Carl and Donut unable to remove or trade it until the squad is full except by tearing it. Uzi Jesus becomes their fourth of six required totems. Carl leaves Donut to sort and trade cards while he investigates the club and gathers supplies before they continue toward Samantha.
Key Events
- Juice Box demands that the NPCs become a tenth Faction Wars team with equal protections, regeneration, and voting rights, and Carl formally submits the proposal.
- Juice Box detonates a pus explosive and escapes; Voting Admin Cell Mass Number Three is blown out of the meeting, and Crown Prince Stalwart is then struck through the eye by an unexplained magical arrow.
- Rishi proposes giving unaffiliated NPCs invulnerability and a protected area in exchange for ending their attacks, but Carl doubts Juice Box will accept the compromise.
- Carl and Donut reach the Desperado Club after leveling to 65 and 57 respectively and meet Katia and several other crawlers.
- Carl and Katia privately plan how to isolate and kill Astrid before the eighth floor ends, with Katia working on a card-based kill method while Carl investigates access routes and hidden passages.
- Florin gives Donut the Unique level-140 HeyZoos, or Uzi Jesus, totem card; it automatically joins the incomplete squad as their fourth of six totems.
Themes
- The struggle for NPC rights and representation
- Strategic planning and resource management under pressure
- The moral and ethical implications of high-stakes missions
Chapter 23
Carl enters the Penis Parade, the male strip club on the upper floor of the Desperado Club, while trying not to attract attention from other crawlers. The system awards him the "We Want Meat! We Want Meat!" achievement for entering the establishment and gives him ten gold pieces for tips plus hand sanitizer. Author Steve Rowland, a level-50 Forest Troll, performs onstage while Bucket Boy collects the thrown coins. Dong Quixote directs Carl toward Damascus Steel, and Carl also passes Anaconda, one of Donut's favorite dancers.
Damascus Steel is a level-75 ifrit and assistant lead dancer whose left elbow bears the same spiderweb tattoo as Carl's. He is not reluctant to help: after Carl mentions Donut and Katia, Damascus says both have spoken highly of him and immediately tells Carl to walk with him. He leads Carl into a private cubicle, where Carl spots a hidden portal. Passing through it takes them out of the Desperado Club and into the Guild of Suffering, where Carl's privacy bubble disappears and the temperature rises.
At the spiderweb-carved door to the guild's main room, Carl receives the "Molly Maguires" achievement. The unusually long notification recounts labor exploitation, the Avondale mine disaster, unionization, and the alleged Molly Maguires as an example of people fighting outside rules written by stronger opponents. The notification then abruptly says the lesson has nothing to do with the Guild of Suffering, dismissing the guild itself as a religion-themed organization centered on a demigod trying to rise in power. Carl copies the original notification after it collapses into a shorter version in his achievement history. Damascus, worried about his reputation in the club, urges him to stop delaying and enter. The chapter ends as Carl pushes through the door into the guild's main room.
Key Events
- Carl enters the Penis Parade and receives the "We Want Meat! We Want Meat!" achievement, ten gold pieces for tips, and hand sanitizer.
- Dong Quixote directs Carl to Damascus Steel, a level-75 ifrit whose elbow bears the same spiderweb tattoo as Carl's.
- After Carl mentions Donut and Katia, Damascus immediately leads him to a private cubicle containing a hidden portal.
- Carl follows Damascus through the portal into the Guild of Suffering, where his privacy bubble disappears and the temperature rises.
- At the spiderweb-carved main-room door, Carl receives the lengthy "Molly Maguires" achievement about resistance to systems whose rules favor the powerful.
- The achievement explicitly disclaims the historical analogy as an explanation of the Guild of Suffering, and the chapter ends as Carl enters the guild's main room.
Characters Appearing
- Bucket Boy - young crocodilian worker who collects the gold thrown at Penis Parade performers
- Rosemarie - elderly dwarf patron who repeatedly pelts the performers with coins
- Bernie - Rosemarie's unusually patterned mole companion
Themes
- Secret societies and rebellion
- Oppression and resistance
- The cost of freedom and sacrifice
Chapter 24
Carl reports to Katia what happened inside the Guild of Suffering. The unseen entity with the naga-like voice offered him a separate job for the "family" and asked whether he intended to kill Katia for her prize; Carl refused both ideas and instead asked for a map of the Desperado Club's hidden routes. Spiders swarmed his arm and his map filled with secret passages, monster-filled tunnels, concealed drug dens, and a hidden potion market on the middle floor. Carl and Katia agree that he will send her the routes and develop a plan to isolate Astrid after he returns from rescuing Samantha. Donut has meanwhile discovered Carl's visit to the Penis Parade but does not press him for details because she and Li Na understand that the Astrid operation is secret.
At the Desperado Club, Carl and Donut keep Donut's Tiara of Mana Genita and buy a blank silver tiara, then pay 25,000 gold to install her Flawless Jeweler's Gem. The result is the Enchanted Tiara of the Inebriated Dragonfly, which halves potion cooldowns, adds ten Intelligence, provides poison protection she already possesses, removes the Dexterity penalty from intoxication, and grants level-10 Hover. Hover can be used five times per day with a five-minute cooldown, lasts about ninety seconds, keeps Donut only a few feet above the ground, continues through damage, and can safely arrest a fall. Donut immediately becomes obsessed with practicing it.
Continuing south toward Samantha, Carl and Donut encounter a huge migration of pig-sized Red Maníseros land crabs crossing toward the ocean. They identify Raul, a level-70 Sun-Kissed Cloud Rank Warrior, meditating alone on a crashed truck while trying to advance his cultivation rank. The Chowder War quest updates: the crabs are concentrating their attack along the southern coast, planning to enter the water and overwhelm the monk seals, and Carl and Donut are again invited to choose a side. Carl does not want to be drawn into the war, but he does want a crab totem so he can compare it with their monk seal card. Because Raul is separated from the main migration, Carl decides he is the safest capture target. The chapter ends with Carl and Donut preparing a trap for him without alerting the hundreds of nearby crabs.
Key Events
- Carl tells Katia that the unseen Guild of Suffering entity offered him another job, then granted his request for a detailed map of the Desperado Club's secret passages, tunnels, hidden potion market, and drug dens.
- Carl and Katia agree to use the newly revealed routes to plan how to isolate Astrid after Carl returns from rescuing Samantha.
- Donut's Flawless Jeweler's Gem is installed in a new tiara for 25,000 gold, creating the Enchanted Tiara of the Inebriated Dragonfly with major potion, Intelligence, intoxication, and Hover benefits.
- Carl and Donut encounter hundreds of Red Maníseros land crabs migrating toward the southern coast as the Chowder War becomes an active sneak attack against the monk seals.
- They identify Raul, a level-70 Sun-Kissed Cloud Rank Warrior, meditating apart from the main crab migration while trying to advance his cultivation rank.
- Carl decides to capture Raul as a crab totem for comparison with their monk seal card, and the chapter ends as he and Donut prepare a trap without alerting the larger swarm.
Characters Appearing
- Raul - level-70 Red Maníseros Land Crab and Sun-Kissed Cloud Rank Warrior meditating apart from the main Chowder War migration
Themes
- Navigating complex underground networks and hidden markets
- Adapting to unexpected challenges in a hostile environment
- Strategic planning and resource management in high-stakes scenarios
Chapter 25
Donut uses another Size-Up potion to inspect Raul before the ambush. His Intelligence is 150, Dexterity 75, and Strength 50, although his claw's crushing power counts as three times his Strength. His Chi Cultivator meditation can permanently triple his power if completed and consumes all of his mana when cast, so Carl suspects, but does not know for certain, that Raul may currently be out of mana. Raul also has Water Cannon, Bris, and a strong meditation-based protective shell that takes ten seconds and a spoken phrase to activate.
Carl and Donut try to trap Raul inside the crashed box truck. Donut casts Hole beneath him, dropping him into the cargo hold, then immediately Mutes him. Carl uses a Phase Through Wall potion to pass through the truck, strike Raul, evade his claws by moving through the vehicle, and keep attacking while Donut struggles unsuccessfully to pull the roll-up door shut. Carl adds a Fear-inducing smoke curtain while Donut uses Brain Freeze and later a magic missile. After a second Phase Through Wall potion, Carl drives Raul below the capture threshold and flags him. The resulting Common Raul card becomes their fifth of six required totems. A few nearby crabs notice the fight, but they are knocked down and eaten by the continuing migration rather than converging on Carl and Donut.
While they wait about an hour for tens of thousands of crabs to clear, Samantha tells Carl that Shi Maria is now her "new best friend," claims Maria can restore her body, and says Maria wants to join their group. Carl checks the Bahamas lore book and finds that Samantha's description matches a unique demigod also called The Screamer. The book describes Shi Maria as a former celestial resident specializing in trickery, illusion, and mind-bending magic whose missing husband may, according to legend, have been killed and eaten by her; it explicitly warns readers to beware her lies. Her dangerous abilities include level-15 Unending Insanity and Lights Out, while her listed weakness is Psionic attacks. Mordecai has prepared Liquid Therapy potions that protect Carl and Donut from those and other fear-based effects until they sleep, and they are already protected against her webbing and venom. Carl sees no listed ability that would let Shi Maria animate the body he carries for Samantha, so he suspects she is lying about restoring Samantha.
A system message then announces that the goddess Semiramis has re-ascended, reinforcing Carl's belief that other crawlers are being used to restore gods for the twelfth-floor Ascendency game. Once the crab migration clears, the Chowder War updates again: Sister Ines has warned the Monk Seal Abbot about the crabs' southern sneak attack, making a slaughter likely unless someone intervenes. Carl hopes the conflict resolves without them as he and Donut continue toward Shi Maria and Samantha.
Key Events
- Donut assesses Raul's combat statistics and meditation-based abilities, while Carl only suspects rather than confirms that the crab may be out of mana.
- Donut drops Raul into the truck with Hole and Mutes him; Carl uses Phase Through Wall, Fear smoke, and repeated melee attacks while Donut adds Brain Freeze and a magic missile.
- Carl flags Raul after reducing his health below the capture threshold, making the Common crab card the squad's fifth of six required totems.
- Samantha says Shi Maria can restore her body and intends to join them, but Carl's Bahamas-book research identifies Maria as The Screamer and explicitly warns that she is a liar.
- Carl confirms that Shi Maria uses powerful insanity, blindness, illusion, and fear effects; Liquid Therapy protects against the worst mental effects, and her listed weakness is Psionic attacks.
- Semiramis re-ascends, and the Chowder War updates to reveal that Sister Ines has warned the Monk Seal Abbot about the crabs' sneak attack.
Themes
- Strategic planning and resource management in a high-stakes environment
- Navigating moral and ethical dilemmas in dangerous situations
- The impact of divine intervention on ongoing conflicts
Chapter 26
Carl and Donut reach Shi Maria's web-covered territory and persuade Samantha to bring the spider to the roadside rather than forcing them to fight through the nest. Shi Maria appears as a level-140 Reaper Spider Minion city boss called the Bedlam Bride, with permanent insanity and blindness attacks. Donut's Size-Up also reveals a level-15 Cockroach skill, meaning a fatal blow can fully heal Shi Maria and grant her a temporary shield, potentially more than once in a fight. Samantha introduces the spider as "MaeMae" and insists that she is a friend who can restore Samantha's body and then travel with the group.
Carl tests that claim by producing Princess Lunette's incomplete flesh-golem body. Shi Maria tells Samantha that she cannot perform the transfer without supplies from another spider that may not appear until the ninth floor or deeper. When Samantha threatens Shi Maria's mother, the spider's map dot turns white and she collapses into an apparent panic attack. Carl decides not to attack while she is non-hostile and tells Samantha that he would have come to rescue her even without the opportunity to capture Shi Maria. Samantha then reveals that she has already explained the card system to Shi Maria through information gathered from Elle, and that Shi Maria expected Carl to want to turn her into a card.
Carl concludes that Shi Maria's apparent vulnerability may be an act designed to get herself carried to the ninth floor, but he also sees a controlled bargain as safer than an unnecessary boss fight. He offers to take her deeper if she accepts card capture, helps the group, and never blinds, maddens, or otherwise harms his allies. Shi Maria immediately drops the crying act, reveals that she can speak, and accepts. She says she needs to reach Larracos to find her missing husband and claims that a master pulpmancer there could both restore Samantha to a body and free Shi Maria from the card. Carl accuses her of lying to Samantha, but Shi Maria argues that trust is unnecessary because the card will place her at his mercy.
Shi Maria then warns Carl that his protective potion may not fully protect him because his mind has already been "cracked open," and refers to both his problems with deities and something growing inside him. The system issues the new Bedlam Bride quest, requiring Carl to escort Shi Maria to Larracos. Shi Maria voluntarily rolls onto her side and tells Carl to injure her only enough for the card magic, warning him not to try to kill her. The chapter ends as Carl punches her abdomen. She has not yet been reduced to capture range or flagged as a card.
Key Events
- Carl and Donut meet the level-140 Bedlam Bride outside her webbed territory; Donut discovers that Shi Maria also has a level-15 Cockroach survival skill.
- Carl produces Princess Lunette's incomplete flesh-golem body, and Shi Maria tells Samantha that she lacks the supplies needed to restore her until another suitable spider can be found on a deeper floor.
- Shi Maria turns non-hostile and collapses into an apparent panic attack after Samantha threatens her mother, leading Carl to avoid initiating an unnecessary boss fight.
- Samantha reveals that Shi Maria already knows about the card system and expected Carl to try to capture her.
- Carl bargains to carry Shi Maria toward Larracos as a card if she helps the group and does not harm his allies; Shi Maria reveals she can speak and accepts, claiming a Larracos pulpmancer can restore Samantha and later free her.
- The Bedlam Bride escort quest activates, and Shi Maria voluntarily exposes her abdomen so Carl can weaken her for capture; the chapter ends on Carl's first punch, before any flagging occurs.
Themes
- Survival and adaptation in a hostile environment
- Navigating moral and ethical dilemmas in high-stakes situations
- The complexities of trust and manipulation
Chapter 27
On December 22, with forty hours remaining before Phase Two, Carl warns Donut never to trust Shi Maria and confirms that the spider is now a card. He wants to keep the flooding of Larracos out of Shi Maria's attention because the pulpmancer who might help Samantha is probably dead. Carl, Donut, Mongo, and Samantha head north toward the saferoom near the Desperado Club, grinding monsters along the way so they can practice with their now-complete six-totem deck before using it in real combat.
Samantha leads them off the road to La Ciguapa, a sleeping Legendary creature with backward feet and a charm ability. Mongo kills her before Carl and Donut can even assess her for capture, costing them a potential Legendary totem but producing two valuable cards. Damnation is an Uncommon snare that forces an enemy totem into the discard pile when its summon expires even if it survives. Glow-Up is a Mythic consumable special-effect card that permanently rewrites an active card or totem to reflect its current modified state, potentially locking in stacked buffs such as an extended summon duration. During the same grinding session, Carl discovers that the Daughter's Kiss attack from his Scavenger's Daughter patch becomes much stronger when the stored soul essence comes entirely from one species, and it also amplifies that species' residual effect.
They stop at a roadside saferoom run by the bopca Pahzi for Cascadia's daily update. Carl becomes increasingly alarmed because Katia has stopped responding after going into the Desperado Club for reconnaissance. Bautista says she found a secret merchant, is asleep inside the club, and is "out of sorts," but refuses Carl's offers to come help. Carl begins contacting Imani and Li Na before Cascadia interrupts with the Phase Two rules.
At 12:01 AM on December 24, every squad will be transferred to a selection room, and the squad leader will have sixty seconds to choose a new memory-simulation location. Any totem not in the active six-card squad will be lost; incomplete squads will automatically receive a random totem from their starting area. The new zones will contain intelligent deck-using mobs whose cards can be taken. Totems may be swapped after kills, but from Phase Two onward each squad must always have exactly six. Each squad must travel roughly ten to fifteen kilometers and obtain a key within forty-eight hours. At midnight starting December 26, keyholders return to a random point in their original area and must reach their original stairwell, while keyless squads are sent to block a keyholder's stairwell and can kill them to steal the key. Multiple desperate squads may be sent to the same exit. Donut is disturbed by the prospect of fighting other crawlers, and Carl privately considers the mysterious bone-key benefit as a possible last resort to avoid that outcome.
Key Events
- Carl confirms that Shi Maria is now a card and that the group has a complete six-totem deck, but warns Donut not to trust or freely communicate with the spider.
- Mongo kills the Legendary La Ciguapa before Carl can assess or capture her; she drops the Uncommon Damnation snare and the Mythic consumable Glow-Up card.
- Carl discovers that Daughter's Kiss becomes much stronger when his Scavenger's Daughter patch is filled with soul essence from a single species, including a stronger residual species effect.
- At Pahzi's roadside saferoom, Carl learns from Bautista that Katia is asleep inside the Desperado Club after visiting a secret merchant and is mysteriously 'out of sorts.'
- Cascadia explains that Phase Two begins December 24 with exactly six active totems, intelligent deck-using mobs, and a forty-eight-hour mission to retrieve a key roughly ten to fifteen kilometers away.
- Cascadia reveals that keyless squads in Phase Three will be sent to intercept keyholders at their original stairwells, potentially forcing crawler-on-crawler fights for the keys.
Characters Appearing
- La Ciguapa - Legendary backward-footed woman with a charm ability whom Mongo kills before Carl can attempt to capture her
- Pahzi - good-natured bopca proprietor of the roadside saferoom where Carl and Donut watch Cascadia's daily update
Themes
- Strategic planning and resource management in a high-stakes environment
- The impact of team dynamics and trust in critical missions
- The ethical implications of using powerful but risky tools
Chapter 28
Imani tells Carl that Katia found a hidden drug den inside the Desperado Club and made herself a mixture that left her unconscious with ten hours remaining on a debuff called Bliss Surfing. The debuff gives her a fifty-percent chance of gaining substantial Strength when she wakes but also carries a risk of losing Intelligence. Imani suspects the behavior may not be new because Daniel was evasive and made excuses for Katia, and she warns that the dungeon drugs are highly addictive. Elle is guarding Katia while Imani goes to question Louis and Britney. Carl feels responsible because he told Katia where the drug den was, while Donut angrily rejects the idea that Katia has an addiction problem. Carl reminds the group that their personal quest will not matter if they fail to secure keys in Phase Two and then reassures Donut that Katia is tough.
Carl and Donut enter the Mock Battle Arena to practice with their completed deck. With four cards drawn initially and six totems available, they test an eighteen-card build intended to give them roughly an eighty-percent chance of opening with a totem. The deck contains their six totems, six utility cards, three snares, two mystic cards, and a consumable Flee card. Donut chooses a simulated 1980s shopping mall populated by physical interactive NPCs. Carl deliberately has her summon Uzi Jesus and Shi Maria together to test whether their totems will cooperate. Uzi Jesus panics at the spider and opens fire first. Shi Maria impales him, demands that he heal her, and he is killed before he can do so.
Their arena opponent is Rude-Dolph the Blood-Nosed Slay-Deer, a level-100 Eastern United States Legendary Puppet-Master who remains intangible until his eight reindeer puppets are destroyed. Donut summons Skylar Spinach, whose split forms attack the puppets, and uses Greased Lightning on Shi Maria. Shi Maria creates illusions, webs and blinds enemies, and moves with extreme speed. When she opens her fifth eye, several reindeer turn on one another after being driven insane and blind. More troublingly, the eye affects Carl even inside the supposedly safe simulation: he becomes dizzy, drops to one knee, and feels a direct pull between the eye and what he abruptly thinks of as the river in his mind.
After the eight puppets die, Rude-Dolph becomes vulnerable. Shi Maria tears him in half and begins eating his entrails just as Donut summons Geraldo, who is horrified by the scene before the arena ends and all the totems disappear. Donut says she is glad they never had to fight Shi Maria directly, while Samantha is delighted by her power.
Key Events
- Imani reports that Katia is unconscious for ten more hours with the Bliss Surfing debuff after using the Desperado Club drug den; the effect may increase Strength or reduce Intelligence, and Imani suspects a preexisting addiction problem.
- Carl and Donut build an eighteen-card practice deck around six totems and enter a 1980s shopping-mall simulation populated by physical interactive NPCs.
- Carl deliberately has Donut summon Uzi Jesus and Shi Maria together to test cooperation; Uzi Jesus attacks first, Shi Maria retaliates, and the healer totem is killed before he can heal her.
- Rude-Dolph the Blood-Nosed Slay-Deer appears as a level-100 Legendary Puppet-Master who cannot be harmed until his eight reindeer puppets are destroyed.
- Shi Maria's fifth eye drives several puppet reindeer insane and blind and also affects Carl through the simulation, making him associate its pull with the unexplained river in his mind.
- Once the puppets are dead, Shi Maria tears Rude-Dolph in half and begins eating him, leaving Donut relieved that they did not have to fight her directly.
Characters Appearing
- Rude-Dolph the Blood-Nosed Slay-Deer - level-100 Eastern United States Legendary Puppet-Master encountered as the boss of Carl and Donut's mock arena battle
Themes
- The impact of addiction and debuffs on team dynamics
- Strategic planning and resource management under pressure
- The moral and ethical implications of using powerful, unpredictable abilities
Chapter 29
After hours of Mock Battle Arena practice, Carl and Donut beat challenge difficulty when Shi Maria immediately paralyzes and devours the level-50 Mushika before it can finish summoning. The win unlocks three free attempts at Secret Challenge Mode, their first chance to practice against an opponent with a deck. As the first match begins, Donut learns that Empress D'Nadia has sold her crawler sponsorship. Carl considers the sale unsurprising because D'Nadia will oppose them in Faction Wars, but Donut is hurt until she learns her new sponsor is Long Haul Biological Waste Management Solutions, a name she considers terrible for her image.
The preceding practice sessions have exposed serious strengths and weaknesses across all six totems. Asojano is enormously powerful and obeys once Donut asserts herself, but he initially tried to debuff her. Geraldo is a reliable melee tank except when Raul is present, because the two hate each other. Raul is powerful, obedient, and capable of the ranged Bris attack, but he is submissive toward other totems and has become excessively deferential to Donut. Skylar Spinach is quiet and compliant, splits after being killed, and can create two stronger temporary cards for the rest of a battle. Shi Maria is by far the strongest, tactically intelligent, and protected by a card-version Cockroach ability that returns her to Donut's deck instead of the discard pile if she dies, but she is sadistic and sometimes prolongs fights. Uzi Jesus is powerful but unreliable, frequently ignores Donut's orders, lies about doing so, and even refuses to resurrect Geraldo until Donut apologizes for questioning whether he is the real Jesus. Carl concludes that the squad can win easily against ordinary arena enemies, but Donut still lacks firm control over several of her best cards.
In Secret Challenge Mode, Donut opens with only Raul against Der Schachmeister, a level-25 child deckmaster whose twenty-card deck includes six totems and whose cards replenish every eight seconds instead of Donut's ten. He summons the level-100 wolf totems Der Kornwolf and Die Kartoffelwölfin, then uses Summon Lock to freeze Donut's deck for thirty seconds. Peekaboo reveals her entire hand, and the Legendary To Hell With Ya card burns Shi Maria out of the battle before Donut can summon her. Raul kills Der Kornwolf with Bris but is overwhelmed by the second wolf. Samantha unexpectedly rises into the air glowing with intense blue heat and tries to use a new ability, but the effect fails because she has already used up whatever powers it. Die Kartoffelwölfin then reaches Donut, ending the simulation in defeat.
Carl realizes the main lesson is speed. Against a vulnerable deckmaster, he and Mongo should attack the deckmaster immediately instead of waiting for Donut's totems to win a conventional card battle. He also wants Donut to develop simple named maneuvers that can make her totems act faster, although Asojano and Uzi Jesus may remain too unreliable. With only a little more than a day before Phase Two, Carl considers Katia's earlier offer to give them one of two totems that keep fighting each other. Accepting it would require replacing one of their current six, so he and Donut must decide quickly which weakness they can afford to remove.
Key Events
- Shi Maria quickly devours the level-50 Mushika in challenge difficulty, unlocking three free Secret Challenge Mode attempts against deck-using opponents.
- Donut learns that Empress D'Nadia sold her crawler sponsorship and that her new sponsor is Long Haul Biological Waste Management Solutions.
- Repeated practice establishes the six-totem team's internal problems: Asojano is hostile but powerful, Raul and Geraldo hate each other, Shi Maria is dominant but sadistic, Uzi Jesus is unreliable, and Skylar Spinach is compliant and splits into stronger temporary cards after death.
- Der Schachmeister uses an eight-second draw cycle plus Summon Lock, Peekaboo, and To Hell With Ya to freeze Donut's deck, expose her hand, and remove Shi Maria before she can be summoned.
- Raul kills Der Kornwolf, but Samantha's newly revealed blue-hot ability fails and Die Kartoffelwölfin reaches Donut, causing the first Secret Challenge simulation to fail.
- Carl concludes that he and Mongo must rush vulnerable deckmasters immediately and that Donut needs faster command routines for her totems; he also considers replacing one current totem with a card Katia has offered.
Characters Appearing
- Mushika - level-50 giant mouse or rat creature from Indian mythology whom Shi Maria devours in the challenge-difficulty practice fight
- Der Schachmeister - level-25 child deckmaster with a twenty-card disabling and debuff deck and an eight-second card cooldown
- Der Kornwolf - level-100 wolf totem summoned by Der Schachmeister and destroyed by Raul's Bris attack
- Die Kartoffelwölfin - level-100 wolf totem summoned by Der Schachmeister that reaches Donut and ends the simulation
Themes
- Adaptation and resourcefulness in high-stakes situations
- The importance of quick decision-making and teamwork
- The impact of external distractions on performance
Chapter 30
With six hours left before Phase Two, Zev tells Carl and Donut they must return in four and a half hours for Odette's show and will go directly from there to onboarding. Harbinger will again observe virtually, with Quasar present. On the way into the Desperado Club, Carl and Donut review their remaining deck problems. Their second Secret Challenge fight ended in defeat against a mud-like deckmaster whose tank and snare deck neutralized Shi Maria, Raul, and Asojano. In the third fight, Carl immediately killed the deckmaster called The Luau, her Mo'o totem, and her small conga-playing companion with a low-powered hob-lobber. He concludes that, when real deck battles begin, he and Mongo should exploit any chance to kill enemy deckmasters before they can spend consumable cards or deploy their full strategy. Their own deck still lacks speed because Raul needs casting time and both Asojano and Uzi Jesus are unreliable.
Inside the club, they find Katia sick, sobbing, and vomiting while Bautista, Imani, Elle, and Louis watch over her. Mordecai explains that she is addicted to four drugs and that treatment has already begun. Travis Priest is a highly addictive painkiller; Creamsicle Charm erases worries and acts like a hallucinogen; blitz sticks combine intoxication with false memories and have apparently been part of Katia's life for some time; and Glory Bound, which she used only once, is the most dangerous, placing her in a coma while she fully relives a memory. The drugs have already scrambled Katia's attributes: Strength rose, Constitution and Charisma fell, Intelligence changed but remains above Mordecai's earlier estimate because of the blitz, and she may have lost spells and skill points. She will also remain permanently more vulnerable to addictive effects.
The addiction cures carry their own costs. Two are readily available and Mordecai is making the others. The first cure causes Katia's violent vomiting. The blitz cure is a patch that must remain on her skin. Glory Bound is harder: without more of the drug Katia will gradually lose the ability to distinguish past from present, so Mordecai must alter another dose into a deliberately bad trip that forces her to relive one of her worst memories. That treatment will leave her incapacitated for roughly another ten hours. Carl initially feels angry and thinks of his father, but after Mordecai tells him Katia needs understanding rather than condemnation, Carl recognizes that his anger is not truly directed at her.
The timing threatens both the Phase Two key mission and Carl and Katia's unfinished quest. Carl believes they must kill Astrid before the transition so the quest box will open, Katia can obtain the orchid, and Huanxin Jinx will still be positioned to honor her bargain if Carl secures Odette as the Princess Posse adjutant. Mordecai then raises an uglier alternative. Because the Crown of the Sepsis Whore ultimately creates a conflict between Katia and Donut, he says the safest strategy would be to step back and let Katia self-destruct rather than risk Donut. Carl refuses to abandon her and tells Mordecai never to raise the option again.
Carl orders Katia to take the blitz patch, pull herself together, and help execute the Astrid plan within the remaining three hours. Bautista angrily objects and storms out after Katia insists on going; Imani also warns that Katia still has nearly a dozen active debuffs but agrees to give her buffs that may keep her conscious. Elle later tells Carl that forcing Katia back into action may help but warns him not to let her die, noting that Bautista is already close to breaking. Carl insists the quest must happen now because he has a strong feeling Phase Two will change their circumstances again.
Key Events
- Zev gives Carl and Donut a four-and-a-half-hour deadline to return for Odette's show before going directly into Phase Two onboarding, with Harbinger observing virtually and Quasar present.
- Carl concludes from the remaining Secret Challenge fights that he and Mongo should attack vulnerable enemy deckmasters immediately, because delaying allows snare-heavy decks to neutralize Donut's totems and consume valuable cards.
- Mordecai confirms that Katia is addicted to Travis Priest, Creamsicle Charm, blitz sticks, and Glory Bound; the drugs have already altered her attributes and may have cost her spells and skill levels.
- Katia's treatment includes a blitz patch and a modified Glory Bound dose that will force her to relive one of her worst memories, while untreated Glory Bound withdrawal would gradually make her unable to distinguish past from present.
- Mordecai tells Carl that the safest response to the Crown of the Sepsis Whore conflict would be to let Katia self-destruct rather than endanger Donut, but Carl refuses to abandon Katia.
- Carl insists that he and Katia execute their Astrid plan before Phase Two so the quest box can open and Katia can obtain the orchid tied to Huanxin's bargain; Bautista objects and leaves, while Imani agrees to stabilize Katia enough to try.
Characters Appearing
- The Luau - enormous pink-skinned orc deckmaster in Hawaiian clothing whom Carl kills almost immediately during the third Secret Challenge fight
- Mo'o - fire-breathing lizard totem summoned by The Luau and killed with her by Carl's hob-lobber
Themes
- The moral and ethical dilemmas of aiding a friend in crisis
- Strategic planning and resource management under pressure
- The personal and communal impact of addiction
Chapter 31
A Cookbook note from Crawler Rosetta warns that fairies and sprites are unusually difficult to kill because of their speed, magic, alertness, and apparent luck. If one must be fought, Rosetta recommends tearing off the wings because that is where their magic is stored. Carl then brings Samantha into the Desperado Club as part of the Astrid ambush. Clarabelle notices Samantha's new pass and nearly refuses entry after Samantha insults her, but Carl claims the tattoo came from a recent quest and bribes Clarabelle with a gold coin. Samantha heads for the bar, where she meets Charles, a level-25 Porsuk bartender, while Carl confirms with Katia that the rest of the plan is in position. Katia is heavily supported by Imani's temporary buffs and insists her addiction crisis was only a blip.
Carl enters a hidden service corridor behind the club's shops, the route Astrid uses when responding to trouble on that side of the building. A previous test with a cherry bomb established that Astrid does respond to incidents there, though too slowly for a bomb to serve as the primary lure, so Samantha is being used instead. Katia had also used that test to inspect Astrid while enlarged by a Size-Up potion. Astrid has 150 Intelligence and a range of lethal internal attacks, including spells that can boil blood, remove its oxygen, turn it acidic, or animate a victim's heart as a hostile creature. She also has psionic abilities for controlling several creature types, including the Armored Sai guards, plus Cosmic Sense, which detects gods and demons.
The most dangerous contingency is Astrid's instantaneous Summon Guard skill, usable five times per day and capable of teleporting one to three club guards to her position per use. Because Carl wants the killing to happen without guards learning his involvement, he fills the corridor with linked teleport traps designed to send any summoned NPC guards directly into a locked utility closet on the top floor. Astrid normally flies and should not trigger the traps, but Carl explicitly includes fairies in the trap targeting as a precaution. He also disarms roughly fifty existing corridor traps, leaves the Demon Snares in place, and takes five of them for himself.
At the far end of the corridor is a sealed practice room from the defunct Demon Tamer's Guild containing fifteen unidentified red-tagged monsters that have killed every party known to enter. Carl fears the coming explosions could accidentally open the ordinary locked door and release them. He therefore installs a fitted blast-resistant wall, secures it with his ratchet bracers, stacks sandbags against it, and prepares a second wall despite having only about ninety minutes before he and Donut must leave for Odette's show.
While Carl works, Katia asks whether he feels guilty about killing Astrid because the fairy has not personally done anything to deserve death. Carl admits some guilt but argues that the dungeon forced the quest on them and that they are doing what they must to survive. Katia then admits that the apparent futility of trying not to hurt people is wearing her down. Carl tells her not to let the dungeon break her, reminds her that stopping Eva prevented further harm, and promises he will not give up on Katia. The exchange steadies her enough to continue. The chapter ends with a low growl from behind the reinforced monster-room door as Carl returns to work.
Key Events
- Crawler Rosetta's Cookbook note warns that fairies and sprites are exceptionally difficult to kill and says their wings contain their magic.
- Carl gets Samantha into the Desperado Club to serve as the lure for Astrid, while Katia confirms she is in position under heavy temporary buffs from Imani.
- Carl reviews Astrid's abilities, including 150 Intelligence, lethal blood and organ-targeting magic, psionic control, Cosmic Sense, and an instantaneous Summon Guard skill usable five times per day.
- Carl sets linked teleport traps throughout the ambush corridor so any guards Astrid summons will immediately be sent to a locked top-floor utility closet, while leaving Demon Snares in place and taking five for himself.
- Because fifteen unidentified lethal monsters are sealed behind an ordinary door at the end of the corridor, Carl reinforces it with a fitted blast wall, sandbags, and plans for a second wall before the ambush.
- Katia admits guilt and despair over killing Astrid and the futility of avoiding harm; Carl tells her not to let the dungeon break her and promises he will not give up on her.
Characters Appearing
- Charles - level-25 Porsuk bartender in the Desperado Club who serves Samantha during the Astrid setup
Themes
- Survival and adaptation in a hostile environment
- Moral and ethical dilemmas in high-stakes situations
- The psychological toll of violence and moral compromise
Chapter 32
Carl finishes the Astrid ambush by placing a smoke trigger and directional anti-NPC claymores outside the hidden passage Astrid normally uses between the top and middle floors. The claymores are packed with orcish iron shot, while Katia waits invisibly farther down the hall with her deck as backup. Carl then plants the receiving beacons for his guard-teleport traps inside a locked top-floor utility closet. Before triggering Samantha, he tries to clear four unfamiliar crawlers from the dance floor. Zeynep, a level-52 Boring Ol' Mage, agrees to leave, but her drunken companion Emir Akbas, a level-55 Zebani Ghazi, refuses. As Samantha begins creating trouble below, Emir attacks Carl out of jealousy until Zeynep mutes her own teammate and pulls him away.
The plan collapses when Astrid suddenly leaves the employee area by the main stairs instead of using the trapped secret passage. A club-wide containment alarm announces a breach in the middle-floor Hunting Grounds Casino. Carl initially fears the sealed monsters have escaped, but realizes Samantha entered the casino and a creature from the Nothing has emerged. The intruder is Minge, a level-225 Minor Feral Demon and sister of Slit, who is hunting Samantha while slaughtering club guards. Astrid's Cosmic Sense appears to have warned her of the breach, explaining why she took the faster public route. Carl orders Katia and Samantha to abort, but Katia refuses because if Minge kills Astrid first, their quest will fail and they may never get another chance.
Carl descends toward the middle floor and sees Minge filling much of the restaurant, killing crocodilian guards with her many long arms while Samantha taunts her from the casino with Charles the bartender in tow. Armored Sai guards, including the level-101 Walter, charge Minge and are torn apart. Carl uses an alarm ball playing "Material Girl" as a distraction and tries to cross invisibly, but a dead Sai thrown by Minge slams him into the kitchen. More guards enter the hidden corridor and trigger Carl's teleport traps, and his claymore IED also detonates. In the kitchen, Astrid recognizes Carl through the blood and food covering his invisible outline and tells him to flee.
Astrid explains that the Nothing breach cannot be contained by ordinary guards, so she has released the vorpals, identifying the lethal creatures previously sealed in the abandoned Demon Tamer's Guild room. She expects them to kill indiscriminately and asks Carl, if she dies, to tell others that a vorpal killed her. Believing she may not survive, Astrid also reveals that her husband is Hamed, better known as the Night Wyrm, whose hidden lair is on the top floor. This shocks Carl because the Night Wyrm is the figure who hired Katia and him to kill Astrid. Astrid asks Carl to tell Hamed that she acted to protect him and their children, and says she was close to becoming free.
Katia then launches the assassination under cover of the disaster. She sends in a strength-buffed elderly troll totem and a child-skull-headed crow. Astrid kills the troll by boiling its blood, while the crow resists her next spell. Invisible and shapeshifted into a spiked metallic canine form, Katia grabs Astrid and prepares to stab her, but abruptly freezes before the blow lands. Carl follows Rosetta's warning and tears off Astrid's wings; the effect holding Katia ends immediately. The crow claws out Astrid's eyes, and Katia kills the blinded fairy with a spike through the head. Katia keeps Astrid's body impaled and changes her appearance so the terrified NPC witnesses will believe a monster killed the fairy. Carl follows her out while pretending to pursue the creature, haunted by Astrid's final claim that she was almost done.
Key Events
- Carl completes the Astrid ambush with orcish-iron claymores, teleport traps, and a hidden top-floor holding room for any guards who respond.
- While Carl tries to evacuate four crawlers, he meets Zeynep and Emir Akbas; the drunken Emir attacks Carl until Zeynep mutes and removes him.
- A containment breach in the Hunting Grounds Casino releases Minge, a level-225 Minor Feral Demon from the Nothing, causing Astrid to bypass Carl's trapped route and race down the main stairs.
- Katia refuses Carl's order to abort because if Minge kills Astrid first, their quest will fail; Armored Sai guards attack Minge while Carl uses the chaos to reach Astrid in the kitchen.
- Astrid reveals that she has released the vorpals to contain Minge and that her husband Hamed is the Night Wyrm, the same hidden figure who hired Carl and Katia to kill her; she asks Carl to protect the truth for her husband and children and says she was almost free.
- Katia attacks Astrid with two totems and then in an invisible shapeshifted form; when Katia freezes before the killing blow, Carl tears off Astrid's wings, ending the effect, after which the crow blinds Astrid and Katia kills her.
- Katia disguises the assassination as a monster attack and carries Astrid's body away while Carl pretends to chase her.
Characters Appearing
- Zeynep - level-52 Boring Ol' Mage traveling with Emir Akbas and two other crawlers in the Desperado Club
- Emir Akbas - level-55 Zebani Ghazi who drunkenly attacks Carl on the top-floor dance area
- Minge - level-225 Minor Feral Demon from the Nothing and sister of Slit who breaches the Desperado Club while hunting Samantha
- Walter - level-101 Sai guard of the Larracos level who joins the charge against Minge
Themes
- The unpredictability of high-stakes plans and their unintended consequences
- The moral and ethical dilemmas of assassination and deception
- The psychological toll of violence and betrayal
Chapter 33
The Night Wyrm confirms Astrid's death and orders Katia to bring the body to the Guild of Suffering, warning that only the person who delivers it will receive the reward. Carl remains disturbed that Astrid died while trying to protect him and that her own husband ordered the assassination. Katia dismisses her remaining cards, stores Astrid's body, and heads upstairs through the hidden bathroom route to finish the job. Carl stays behind because he wants to understand the vorpals and the continuing Minge crisis.
Mordecai explains that vorpal is not a species but a divine condition. Vorpal creatures have effectively been deputized by gods as celestial anti-demon weapons. They become stronger and angrier near demons, can sense them, draw demon aggression, and may explode if they believe they are losing a fight. After being fed demon blood they eventually dissipate back to the celestial realm, but until then they may kill anyone nearby. Carl realizes the Demon Snares outside their sealed room were intended to keep demons away from the vorpals, not merely to keep the creatures contained. Despite Mordecai's warning to leave, Carl decides to release them against Minge.
As Minge tears apart the club, Carl sends the frightened kitchen staff toward the hidden bathroom stairwell and deploys spider automatons. A modified door-opening automaton is sent down the secret corridor to remove the wall bracers and open the vorpal room after a delay, while three combat spiders carry a Demon Snare and holy-water-infused attacks to distract Minge. Samantha arrives carrying Charles Ellis, whose arm is lodged deep inside the unnatural space within her neck. Minge catches him and tears him in half. The portion pulled from Samantha is blackened and chemically burned, revealing that the interior of Samantha's neck is dangerous as well as spatially abnormal. The combat spiders then detonate holy-water effects against Minge, buying Carl and Samantha time to flee upstairs.
Katia reports that she has delivered Astrid's body, completed the job, and received the orchid. The Night Wyrm immediately announces that more work remains. Carl's door automaton is destroyed before completing its task, but the damaged barricade is enough for the vorpals to break out on their own. During the evacuation, Carl sees that one crocodilian guard who had earlier triggered his teleport trap was inadvertently saved from the suicidal mission to release the vorpals and is now helping other NPCs escape.
Samantha finally explains the containment breach. While fleeing guards inside the casino, she approached the table containing the knife game. At the moment a player lost and was pulled into the Nothing, the opening tore instead of closing normally, allowing Minge to force her way out while the rupture continued sucking others toward the Nothing. Samantha herself was unaffected. On the crowded top floor, Carl finds Damascus Steel and Anaconda openly grieving Astrid while survivors from multiple club venues shelter together. Katia confirms the orchid is in her inventory but refuses to use it before reaching the ninth floor because she will not abandon her squad. Using the orchid could either triple her Constitution, impregnate her and eject her from the dungeon, or send her to the twelfth floor as Eileithyia's temporary NPC intern; either of the latter two choices would solve the Crown of the Sepsis Whore problem. The chapter ends when the vorpals reach Minge and kill her below, while Samantha enthusiastically concludes that the Desperado Club is fun.
Key Events
- The Night Wyrm confirms Astrid's death and orders Katia to deliver the body personally to complete the job and receive the reward.
- Mordecai explains that vorpal creatures are divinely deputized anti-demon weapons that grow stronger near demons, draw demon aggression, can explode if losing, and eventually return to the celestial realm after consuming demon blood.
- Carl deliberately sends an automaton to dismantle the barricade on the vorpal room while using three combat spiders with a Demon Snare and holy-water attacks to distract Minge.
- Minge tears Charles Ellis in half while he is trapped in Samantha's neck space; the recovered portion of his body is chemically blackened, revealing another abnormal property of Samantha's interior.
- Katia completes the Night Wyrm job and receives the orchid, but decides not to use it until her squad reaches the ninth floor.
- Samantha explains that Minge escaped when the casino's knife game opened a portal to the Nothing and the opening tore instead of closing, while Carl's damaged barricade allows the vorpals to escape and kill Minge.
- Damascus Steel and Anaconda visibly grieve Astrid's death as survivors shelter on the top floor.
Characters Appearing
- Patty Pump-It-Up - dwarf dancer from the Bitches venue sheltering with the other Desperado Club performers after the containment breach
- Darla No-Dentures - blonde-wigged bugbear dancer from the Bitches venue sheltering on the top floor after the containment breach
Themes
- Survival and adaptation in a hostile environment
- Moral and ethical dilemmas in high-stakes situations
- Strategic planning and resource management
Chapter 34
With Minge dead and the vorpals still loose below the Desperado Club, Damascus Steel asks Carl to take the Penis Parade crew with him before the club is restructured. He confirms that Astrid was his mother, the Night Wyrm is his father, and he and Anaconda were never crawlers. Damascus says Astrid had arranged for the dancers to work there, warns that he and Anaconda are only two of thousands in a similar position, and says the crew will otherwise be reassigned to the Larracos-level Meat Shields operation and could end up fighting Carl during Faction Wars. Rosemarie, who manages a hidden Meat Shields location from the club, can approve a two-floor contract. Carl uses Donut's 100,000-gold coupon to hire the eligible Penis Parade crew, including Doctor Bones and Bucket Boy, and they immediately transfer to the Princess Posse barracks. Damascus and Anaconda refuse to go with them and head toward the Night Wyrm's lair to avenge Astrid and confront their father.
The Desperado Club then announces a temporary closure and gives everyone fifteen minutes to leave. While Carl, Katia, and Samantha wait for the remaining danger to clear, Donut reports that Katia gave her the mythic Jola totem. Donut also used the consumable Combo card, spent the utility buffs on the combined cards, and then used Glow-Up to make the new combination permanent, leaving the deck with Jola and a second new totem. She has been practicing with both while Carl was occupied and says several Faction Wars votes have also been finalized. Katia, meanwhile, is visibly deteriorating from withdrawal, with dark rings under her eyes and a tremor in one hand, and Carl knows she needs another treatment soon.
Carl connects Ossie's Cookbook note about the Worn Path Method to what Damascus has revealed. He theorizes that Astrid, the Night Wyrm, Damascus, and Anaconda are a long-trapped family of natural people rather than generated NPCs, that Astrid used her club position and the concealed Meat Shields operation to protect her sons, and that the Night Wyrm may have arranged Astrid's death for a financial benefit. Carl treats these as theories rather than established facts. As the group exits before the timer expires, Carl remembers the Faction Wars participants who had remained trapped on the flooded lower Desperado level and realizes the club closure will force them out as well.
Key Events
- Damascus Steel confirms that Astrid and the Night Wyrm are his parents, says he and Anaconda were never crawlers, and asks Carl to save the Penis Parade crew from reassignment.
- Carl uses Donut's 100,000-gold Meat Shields coupon to hire the eligible Penis Parade crew for two floors, while Damascus and Anaconda leave to confront their father.
- Donut reports that Katia gave her the mythic Jola totem and that Combo plus Glow-Up permanently created a second new totem for the active deck.
- Carl treats the dancers' history as evidence for a theory about natural dungeon inhabitants while Katia's withdrawal symptoms worsen and the Desperado Club closes.
Characters Appearing
- Tuesday Two-For-One
Themes
- The complexity and hidden depths of NPCs
- The moral and ethical implications of using NPCs for personal gain
- The struggle for survival and the search for justice in a chaotic world
Chapter 35
Carl and Donut appear on Odette's show after the Desperado Club shutdown. Odette shows the audience footage of officials and Faction Wars participants who were forced out of the flooded lower level and immediately devoured by sharks or driven to their fail safes. Commander Stockade of the Lemig Sortion is the only warlord among the thirty-five casualties and is shown being torn apart. Five teams file complaints claiming Carl's destruction of the club should count as a foul or attack, but Carl argues that the trapped participants had refused to kill themselves and regenerate for weeks and that the forced exit finally puts them back into play.
The interview then turns to Faction Wars rules. Harbinger has warned Carl and Donut not to reveal privileged information about the pre-production process or Juice Box's rebellion, and Carl has an additional reason to keep the interview going: his bargain with Huanxin to save Katia depends on Odette becoming the Princess Posse adjutant. Donut only knows that she must stop talking once the subject of an adjutant comes up, while Zev has already urged them not to choose Odette. Odette explains that ordinary action items rejected in a vote remain hidden, but items rejected by the system before a vote can become public. She first displays Donut's rejected attempt to rename Prince Stalwart "Captain Enormous," then reveals all three of Empress D'Nadia's emergency action items: delete the existing Larracos NPCs, bar crawlers from Faction Wars, and remove the Princess Posse or delete Carl and Donut. Donut is furious at the apparent betrayal.
Odette explains that each team receives one adjutant, a physically present third-party referee and consultant with access to the expanded rules. An adjutant cannot fight directly or indirectly, can clarify rules and call fouls, gives a daily on-air recap, and remains protected even if other protections are removed. Carl pretends not to know the system while confirming the protection, which makes Huanxin's apparent interest in Odette somewhat less alarming. The plan then changes abruptly when Odette says she cannot serve as an adjutant this season. Instead, she brings up three alternative candidates for Carl and Donut to consider.
Key Events
- Odette shows that the Desperado Club shutdown forced thirty-five trapped officials and participants into the flooded city, including Lemig Sortion warlord Commander Stockade, who is devoured by sharks.
- Five factions seek sanctions against Carl, while Carl argues that the shutdown merely forced long-idle participants back into Faction Wars.
- Odette reveals Donut's rejected action item and all three of Empress D'Nadia's rejected emergency action items targeting Larracos NPCs, crawlers, and the Princess Posse.
- Odette explains the adjutant's rules and protections, but then tells Carl and Donut that she cannot serve this season and presents three other candidates.
Characters Appearing
- Commander Stockade
Themes
- The political and social ramifications of in-game actions
- The role of media and public opinion in shaping player strategies
- The complexity of alliances and betrayals in high-stakes environments
Chapter 36
Odette announces that her show will go on hiatus because she has sponsored a deity and will enter the Celestial Ascendency herself. A replay shows crawlers completing the quest that re-ascends Nekhebit, after which Odette reveals that she will perform as the ancient vulture goddess. Carl interprets the announcement as proof that Odette anticipated Huanxin's move and arranged the interview partly as a public launch for her own dungeon entry. Nekhebit is scarred, independent of the other resurrected deities, and will have a retainer of her own. Carl can only hope that Odette entering the dungeon in a different role will still satisfy Huanxin's bargain concerning Katia.
Odette then returns to the Princess Posse's adjutant problem and presents the three remaining candidates. Ripper Wonton is an experienced media personality and veteran adjutant whose rigidity and mobility can be liabilities. Baroness Victory is a former Skull Empire attorney and judge, the half-sister of Queen Consort Ugloo, and the most experienced judge among the candidates. Drick is a former crawler with a Valtay life extension who has recently passed the referee exam but has never served as an adjutant. Quasar strongly discourages Ripper, gives Drick a mild thumbs-down, and emphatically favors Baroness Victory. Harbinger unexpectedly disappears during the discussion without explanation.
Carl questions Baroness Victory about whether his role in deaths among her family would compromise her impartiality. She says his actions have remained within his rights, notes that she recently sentenced her own aunt to indentureship for unpaid taxes, and adds that the other candidates sued unsuccessfully to keep her out of the game. Carl follows Quasar's recommendation and selects Baroness Victory as the Princess Posse adjutant despite Donut's preference for Ripper Wonton.
Key Events
- Odette announces that she has sponsored a deity, will enter the Celestial Ascendency, and will perform as the re-ascended goddess Nekhebit.
- Odette presents Ripper Wonton, Baroness Victory, and Drick as the three remaining adjutant candidates and explains their qualifications and limitations.
- Quasar strongly favors Baroness Victory, while Harbinger unexpectedly disappears during the selection discussion.
- After questioning Baroness Victory about impartiality, Carl chooses her as the Princess Posse adjutant.
Characters Appearing
- Baroness Victory
Themes
- Strategic planning and resource management
- Moral and ethical dilemmas in high-stakes situations
- The consequences of actions and the unintended outcomes of plans
Chapter 37
As phase two begins, Zev tells Carl and Donut that only squad leaders will enter the choosing chamber while the other crawlers remain in temporary stasis. Donut is frightened to face the transition and first card battle alone, but Carl reassures her before she transfers. She enters the choosing room, selects Miami as planned from the available destinations, and proceeds into an old house for her first fight. Carl remains behind on Odette's set. Zev then disappears when an all-hands security response is triggered by the destruction of an unmanned liaison spy probe. Odette admits her side had already identified the probe and deliberately timed its destruction to create an off-the-record window of roughly fifteen minutes.
Carl confronts Odette for refusing to become the adjutant required by his bargain with Huanxin. Odette says Huanxin will probably want Katia in the dungeon more than ever and advises Carl to force the issue with Katia's orchid if necessary, but Carl rejects Odette's attempt to frame them as partners. Odette then gives Carl her account of the history behind the conflict. She entered her own crawl with her cousin Pieter and lifelong friend Armita, eventually chose Armita when forced to choose between them, and later became a manager after taking her exit deal. Armita became a Celestial Attendant. Near the end of Odette's contract as Mordecai's manager, Armita facilitated an illegal deal in which Huanxin would help Odette in exchange for credits tied to Odette's bonus for getting Mordecai to the eleventh floor. Odette broke the arrangement at the last moment, trapped Huanxin's goddess Dodola, and had Chaco kill the goddess. Mordecai advanced, but his brother Uzzi died.
Odette says she later confessed the illegal deal herself. Before the confession was acted on, Huanxin returned the following season and killed Armita inside the dungeon; Odette was later arrested, while Huanxin received only limited punishment. Odette says her guilt over Pieter, Armita, Uzzi, and especially what happened to Mordecai has become her overriding purpose. She has created financial trusts for Mordecai, Chaco, and others, and says her current plan against Huanxin will probably kill them both. She then broadens the claim: crawl planets and related games are used to collect fuel-producing elements from seeded biological systems, so simply stopping the system would endanger much of the known universe. Her stated goal is therefore to shut down the crawl in a way that preserves the underlying resource system without the suffering.
During the confession, Donut's first opponent appears as Robert the Human, a level-40 man whose nametag reads Gene. He summons Robert the Doll and Dog. Donut calls Geraldo, but Mongo abruptly kills Robert the Human before the fight can develop. The summoned totems disappear, Donut takes Robert's sailor hat and begins inspecting the dropped cards, and Carl is transferred away as Odette tells him she will see him inside.
Key Events
- Donut transfers alone into the phase-two choosing chamber, selects Miami, and enters her first card battle while Carl remains on Odette's set.
- Odette reveals that the destruction of an unmanned liaison spy probe was deliberately timed to trigger a security response and create a brief off-the-record conversation with Carl.
- Odette recounts the illegal Huanxin deal, the killing of Dodola, Uzzi's death, Armita's later death, her own confession and arrest, and the guilt driving her plans for Mordecai and Huanxin.
- Odette says the crawl's underlying collection system supplies essential fuel and argues that it must be transformed rather than simply shut off.
- Mongo kills Robert the Human shortly after he summons Robert the Doll and Dog, ending Donut's first phase-two fight.
Characters Appearing
- Robert the Human
- Robert the Doll
- Dog
Themes
- The burden of past mistakes and the quest for redemption
- The moral complexities of leadership and responsibility
- The personal cost of systemic change
Chapter 38
Carl joins Donut in an old house in Monroe County, Florida, after the phase-two destination system malfunctions. Donut says she selected Miami from a choice screen that also contained Iowa, the Bahamas, and Ibiza, but the interface briefly claimed it was sending them to Iowa. Their map initially leaves the key marker in Iowa before the dungeon repairs the mismatch and relocates the key objective a few miles west in the Florida Keys. Zev later confirms that the selection system malfunctioned for many crawlers, producing extra, missing, or otherwise abnormal choices, and says Borant had to transplant the key location itself from Iowa into Florida to keep the game functioning.
Carl receives two important quest updates. Emberus directs him to investigate the newly re-ascended Nekhebit because of her grudge against Apito. More importantly, Huanxin acknowledges that Odette's refusal to become adjutant was outside Carl's control, honors their bargain concerning Katia, and completes the Spiders quest, while threatening retaliation if she learns Carl warned Odette. Carl is relieved but remains uneasy about trusting Huanxin with Katia. Other squads report similar destination failures, and several are sent to locations tied to personal histories: Katia's mixed Ukraine/Vietnam region centers on the Da Nang home of Tran's estranged family, while Imani is sent to Detroit and admits her key is in the home of someone she knows. The pattern makes Carl fear that the new phase may weaponize memory ghosts and personal connections.
Outside the house, Donut illuminates a vast mound of earth blocking the western horizon. The key is at its top, and Zev confirms that the dungeon physically moved the Iowa key location into the Florida Keys, where erosion is already threatening it. Donut keeps Robert the Human's sailor cap because it shortens her card-draw countdown by two seconds, despite costing ten Intelligence and preventing use of Hover. She then explains the phase-two rule: the squad must collect nine numbered tokens from deckmasters before fighting the final opponent for the key. Their first target after Robert is a level-45 Babababoon. Carl kills it with a sticky hob-lobber before it can play a card, earning token two and revealing a line of additional opponents leading toward the mound.
Key Events
- The destination-selection system glitches, placing Carl and Donut in the Florida Keys while briefly assigning their objective to Iowa; the dungeon later transplants the Iowa key location into Florida.
- Huanxin accepts that Odette's adjutant decision was outside Carl's control, honors the Katia bargain, and completes the Spiders quest while threatening retaliation if Carl warned Odette.
- Reports from other squads reveal destination glitches and several key locations tied to crawlers' personal histories, including Katia's connection to Tran's family in Da Nang and Imani's connection to Detroit.
- Donut explains that they must collect nine numbered tokens before the final key fight, and Carl kills a level-45 Babababoon to obtain token two.
Themes
- Navigating unexpected challenges and glitches in a high-stakes environment
- The psychological impact of personal significance in unexpected locations
- Strategic planning and resource management under pressure
Chapter 39
Carl and Donut collect the next several tokens with little resistance. Each deckmaster waits motionless until approached, increases by five levels, and eventually gains bodyguards intended to prevent Carl and Mongo from killing the deckmaster before any cards can be played. The strategy still works through token five, raising Carl to level 68, Donut to 59, and Mongo to 40. Token six finally forces Donut to use her deck. Their opponent is a level-65 ghost-class Reef Explorer protected by four level-50 Swordfish Interlopers. One swordfish knocks Carl's holy-water hob-lobber off course with a water jet, while another launches itself like a missile. The Reef Explorer then summons two additional Swordfish Interloper totems and begins stacking Precision buffs on one of them.
Donut responds by summoning the permanent Combo-and-Glow-Up creation made from Uzi Jesus and Asojano. The new level-140 totem introduces himself as Lazarus-A-Bang-Bang, a ranged healer and affliction dealer carrying a magical bazooka whose attack changes from shot to shot. His first attack releases metallic beetles that consume the remaining swordfish almost instantly. Donut then summons Raul, buffs him with Greased Lightning, and orders Lazarus to hold back so Raul can gain experience. Raul uses a magical claw attack to kill the fleeing Reef Explorer.
After combat, Carl examines Lazarus's card. The Glow-Up preserved most of the predecessor abilities and raised his Constitution from 20 to 80, but he has only two utility slots instead of the seven Uzi Jesus and Asojano possessed. Donut says Lazarus retains memories from both source totems, generally obeys her, competes with Shi Maria, and gets along unevenly with the rest of the deck. The Reef Explorer's dropped deck also reveals why the fight nearly became dangerous: it contains thirty stackable Precision cards, and several had already been applied to one swordfish, meaning a successful attack could have become effectively unavoidable. With token six collected, Carl decides against continuing in darkness. His Scavenger's Daughter soul bar is nearly full, but he hesitates to discharge it because he may need the stored power for the final key fight. He and Donut return to the saferoom to reset buffs and check on the others before climbing the roughly 700-foot mound.
Key Events
- Carl and Donut rapidly collect tokens three through five, leveling Carl to 68, Donut to 59, and Mongo to 40 before token six forces them to use the deck.
- A level-65 Reef Explorer and its Swordfish Interlopers counter Carl's opening attack and begin stacking Precision buffs, making the encounter more dangerous than it first appears.
- Donut summons Lazarus-A-Bang-Bang, the permanent level-140 Combo-and-Glow-Up fusion of Uzi Jesus and Asojano, whose beetle attack destroys the swordfish.
- Donut lets Raul kill the ghost-class Reef Explorer, then discovers that the enemy deck carried thirty stackable Precision cards.
- After collecting token six, Carl and Donut return to the saferoom to reset buffs while Carl preserves his nearly full Scavenger's Daughter soul charge for the expected final fight.
Characters Appearing
- Lazarus-A-Bang-Bang
Themes
- Survival and adaptation in a hostile environment
- Strategic planning and resource management
- The strategic use of powerful totems and their trade-offs
Chapter 40
Carl and Donut return to a saferoom while other crawlers test ways to bypass the card-battle setup. The dungeon prevents most pre-combat exploits: traps or structures placed around a frozen deckmaster disappear when combat starts, nearby crawlers can be knocked unconscious, and even Tserendolgor's distant marksman loses his targeting lock when the opponent shifts position. In the Princess Posse personal space, the newly hired Penis Parade mercenaries and changeling children are asleep throughout the common room. Donut's earlier excitement fades, and in private she admits that the Reef Explorer fight frightened her because an unseen card combination could have killed Carl. She also says she hates being responsible for the deck, fears losing Carl or leaving Mongo alone, and is distressed that Katia is going to leave the group regardless of how the Crown problem is resolved. Carl turns off the social feed, comforts her, and they rest together before returning to the phase-two fights.
After resetting his exhaustion, Carl reviews rewards produced by the new combat system. The Cascadia's Turquoise Taco achievement mocks the enormous effort spent building the T'Ghee game when crawlers keep killing deckmasters before cards can matter and awards a Gold Prepotente Box. The Smeat achievement for serving as a squad leader's bodyguard awards a Silver Spam Box containing five Build Trench scrolls. The Prepotente box contains The Filthy Little Crawler's Book of Voodoo, an indestructible, nontradeable communication item distributed widely among crawlers. When two owners come within sufficient proximity, their names are permanently added to one another's books; writing under another crawler's name sends that crawler a private message, while writing under one's own name broadcasts to everyone who has that entry. Carl and Donut test the system and recognize that its deliberately awkward mechanics may have some later purpose.
In daylight, Carl begins climbing the relocated Iowa mound, now turning to mud as snowmelt and the ocean erode it. His Scavenger's Daughter patch gives him a useful Climb bonus. Group reports establish more phase-two rules: the deckmasters must be fought in order, because Imani's seventh opponent uses a flee card and the eighth remains frozen until she finds it; Chris discovers that the final arena is blocked by a vending-machine-like gate that requires all nine tokens. Most squads are progressing, and Louis raises the idea of a Christmas celebration, but Imani insists they secure their keys first.
Key Events
- Crawler experiments show that the dungeon actively blocks many attempts to kill or trap frozen deckmasters before combat begins.
- Donut admits that the card system frightens her, that she fears losing Carl or failing Mongo, and that Katia's impending departure is already hurting the group.
- Carl receives the Gold Prepotente and Silver Spam rewards, including five Build Trench scrolls and The Filthy Little Crawler's Book of Voodoo.
- Carl and Donut test the Voodoo book's proximity-based crawler directory and private or broadcast messaging mechanics.
- Group reports establish that deckmasters must be fought in sequence and that the final key arena requires all nine tokens.
Themes
- Survival and adaptation in a hostile environment
- The emotional toll of leadership and responsibility
- Communication and collaboration in high-stakes situations
Chapter 41
Carl climbs onto the relocated Dallas County terrain as it continues breaking apart above the Florida Keys. His first attack on deckmaster seven is a mistake: he throws an explosive at invisible enemies on an unstable hillside, destroying a farmhouse roof and triggering another slide. His Nightgaunt cloak also enrages the deckmaster, a level-70 Nightgaunt called The Visitor, whose six level-30 Quench Moth minions are initially invisible. Donut summons Jola, the mythic Yule Cat Katia gave her. Jola is a house-sized Persian cat with a giant candle on his head; the candle reveals invisible creatures, and Jola becomes stronger against naked targets and children. The Quench Moths dive into the candle and die, while The Visitor is so fixated on Carl's cloak that it ignores its card deck and repeatedly tries to attack Carl directly. Jola pins and kills it before it plays a card.
The defeated deckmaster drops thirty cards, including eighteen totems and ten Lamp consumables. Lamp paralyzes a totem for ten seconds while making it glow, and the Quench Moths receive speed and Constitution bonuses while touching light, revealing a coherent strategy that never had time to activate. Donut and Carl take the useful non-totem cards and token seven, then move toward the next opponent while the transplanted ground continues eroding.
The next deckmaster appears to be hidden among tens of thousands of live turkeys inside an overheated commercial barn. Carl realizes these birds are not ordinary memory ghosts. They are living recreations of animals from the past, the first such case he has seen, which means the dungeon is violating the replay rules they had previously observed. The barn's heating system is still operating as though it were in winter Iowa despite the relocation to warm Florida, and many birds are already dying. Carl suspects the mass of turkeys is part of a trap and considers clearing them before activating the visible spiked ogre deckmaster.
Mongo ruins that plan by charging into the flock and killing turkeys. He eventually attacks one bird his teeth cannot touch. Carl initially mistakes it for a memory ghost, but Donut realizes it is another deckmaster. When combat activates, the turkey flies into the rafters, Mongo collapses unconscious, every turkey in the barn turns silently toward Carl and Donut, and the spiked ogre also becomes active with its own card deck. The system announces that they must fight two coordinated deckmasters simultaneously and that winning will give them enough tokens to challenge the final key opponent.
Key Events
- Carl's opening explosion destabilizes the relocated terrain, while his Nightgaunt cloak causes deckmaster seven, The Visitor, to fixate on him instead of using its deck.
- Donut summons Jola, whose candle reveals the invisible Nightgaunt and Quench Moths; the moths die against the candle and Jola kills The Visitor.
- The Visitor's dropped deck reveals a planned Lamp-and-Quench-Moth strategy built around light-enhanced minions, and Carl and Donut collect token seven.
- Inside an overheated turkey barn, Carl realizes the dungeon has created living animals from the past rather than ordinary memory ghosts.
- Mongo activates a hidden turkey deckmaster, which simultaneously wakes a spiked ogre deckmaster and begins a forced two-deckmaster fight.
Characters Appearing
- The Visitor
- Jola
Themes
- Survival in a dynamically changing and hostile environment
- The strategic use of totems and summons in combat
- The unexpected consequences of environmental traps
Chapter 42
A note from former crawler Drakea warns that, on deeper floors, dying mobs sometimes seem to show curiosity, frustration, and a strange willingness to experience death. Drakea suspects the dungeon AI may briefly enter their minds at the end, repeatedly trying to understand what losing everything feels like. The chapter then returns to Carl and Donut's forced double battle in the turkey barn. The hidden turkey deckmaster is Tom, a level-75 Bereft Shaman of Meleagris Gallopavo Rex, while the spiked ogre woman is Sharp-Elbows, a level-80 necromancer and deckmaster nine. The boss event negates the charm effect of Carl's Extinction Sigil, allowing the normally nonhostile turkeys to remain part of the trap.
Donut summons Skylar Spinach and uses The Thief to steal an Unk Tehi Temple Guard card from Sharp-Elbows, while Tom summons a Wakinyan Temple Guard. Carl discovers that the barn's heat lamps are specifically causing his explosives to detonate prematurely. Tom then plays Idolized, turning the thousands of turkeys hostile, and Ralphie, which dispels active magic and prevents Carl and allied minions from casting spells. Donut's attempted Shi Maria summon is immediately canceled by Sharp-Elbows with Get Back in Line. Sharp-Elbows then summons the Worm Fulcrum, a sentient hybrid mystic/totem necromantic staff that resurrects the dead turkeys as level-10 zombies.
With the barn collapsing as the transplanted Iowa terrain erodes, Carl activates the fully charged Daughter's Kiss and annihilates Tom. Tom's living turkeys revert to nonhostile NPCs, but the zombie turkeys remain hostile and attack them. Donut brings out Lazarus-A-Bang-Bang, whose RPG projectile also detonates early in the overheated barn. As the floor tilts toward the cliff, Carl saves the unconscious Mongo but is then impaled across his body, neck, and both eyes when Sharp-Elbows slides into him.
While pinned face-to-face with Carl, Sharp-Elbows says that 'when we're not here, we are there,' that they are deliberately starved between appearances, and that Carl can stop and satiate them. Her words and expression recall Drakea's warning about the minds behind dungeon mobs. Raul destroys the Worm Fulcrum and then decapitates Sharp-Elbows, ending combat. Carl inventories both deckmaster corpses before the remains of the barn fall away. Badly wounded and overloaded with debuffs, he escapes with Donut and Mongo via Puddle Jump and loses consciousness as the barn crashes into the ocean.
Key Events
- Crawler Drakea's note suggests the dungeon AI may enter dying mobs to experience defeat, foreshadowing Sharp-Elbows's later behavior.
- Carl and Donut fight deckmasters Tom and Sharp-Elbows simultaneously while heat lamps cause Carl's explosives to detonate prematurely.
- Tom uses Idolized and Ralphie to turn the turkey flock hostile, dispel magic, and suppress allied spellcasting, while Sharp-Elbows summons the necromantic Worm Fulcrum to raise zombie turkeys.
- Carl unleashes the fully charged Daughter's Kiss to kill Tom as the barn and transplanted terrain begin collapsing toward the ocean.
- Sharp-Elbows impales and blinds Carl, then tells him that dungeon mobs are starved between appearances and that he can stop it.
- Raul destroys the Worm Fulcrum and decapitates Sharp-Elbows; Carl inventories both corpses before Donut Puddle Jumps the group away.
Characters Appearing
- Tom
- Sharp-Elbows
- Worm Fulcrum
Themes
- Navigating a meticulously designed trap in a hostile environment
- The psychological and physical toll of continuous battles
- The unexpected consequences of environmental mechanics in combat
Chapter 43
Carl wakes after roughly forty minutes unconscious, still thinking about the river and the pleading eyes of Sharp-Elbows. Donut initially believes the two deckmaster corpses and their tokens fell into the ocean and fears they may have failed the key quest, but Carl tells her he placed both bodies in his inventory during the collapse. Donut, meanwhile, recovered the floating cards. She also reports that the zombie turkeys did not disappear after combat and have spread the infection to pigs, creating roaming zombie farm animals.
Donut has already modified the deck with Sharp-Elbows's Worm Fulcrum. The staff is not a normal totem and does not consume a totem slot, although its persistent card occupies an active deck slot. Before combat, Donut can imbue it with one of her spells and then use that spell once through the staff. She tests it with Clockwork Triplicate and Geraldo, producing three copies. She also obtains Golden Combo, a unique reusable version of the Combo card that can repeatedly combine totems rather than being consumed after one use.
Carl notices that Donut is speaking stiffly and trying to hurry him past the next fight. She first proposes facing the final key opponent alone, then goes so far as to suggest skipping the key fight and taking the alternative that would eventually require fighting other crawlers. When Carl presses her, she admits she believes she knows who waits inside the final trailer. One clue is a motorcycle outside: it is the same dented motorcycle Carl recognized in the fourth-floor prize carousel. Donut had noticed his reaction then and concludes that the coming opponent is his father.
Carl recalls how he wanted to flee the Butcher's Masquerade after seeing Ferdinand, and Donut says she was trying to follow Carl's own rule about denying the dungeon the satisfaction of manipulating them. Carl tells her not to imitate him and that she needs to remain herself. With the tokens secured and both of them committed to the confrontation, they approach the final fight together to face Carl's father.
Key Events
- Carl wakes after about forty minutes and reveals that he saved both defeated deckmaster corpses, preserving their tokens, while Donut recovered the dropped cards.
- Donut adds the Worm Fulcrum to the deck, tests its spell-imbuing mechanic with Clockwork Triplicate, and obtains the reusable unique Golden Combo card.
- The zombie turkeys persist after combat and spread the infection to pigs, leaving zombie farm animals roaming the area.
- Donut tries to convince Carl to let her fight the final opponent alone and briefly suggests avoiding the key fight entirely.
- Donut identifies the dented motorcycle from the fourth-floor prize carousel and concludes that Carl's father is waiting in the final trailer.
- Carl tells Donut not to imitate him, and they decide to face the final confrontation together.
Themes
- Survival and adaptation in a hostile environment
- Moral and ethical dilemmas in high-stakes situations
- Sacrifice and the cost of freedom
Chapter 44
Carl and Donut cross the north side of the floating Iowa section toward the final key site while zombie turkeys, chickens, and pigs roam the area. In the trailer yard Carl recognizes his father's old motorcycle, and the nearby vending machine bears a silhouette that Donut says looks like Carl. The machine offers one fight for nine tokens and warns that leaving after activation would require another nine, even though only nine tokens exist in the area. Carl notices that the yard is not part of the snowy Christmas-time Iowa transplant: it has summer growth, old dust, a sharply bounded rectangular splice, and objects cut at the temporal edge, including a bicycle whose matching copy exists in the neighboring winter section.
Carl identifies the motorcycle as his father's prized 1965 Harley-Davidson FLH Electra Glide Panhead and discovers that it enters his normal inventory rather than the eighth floor's temporary category. That tells him objects from this inserted time slice can be kept. He begins stripping the yard. A line of carefully maintained flower pots, including alliums, has feminine handwriting on the labels, and an organized gardening shed suggests someone else lived here with his father. An invisible wall initially blocks Carl from the deeper yard, so he tells Donut to deposit the nine tokens and release Mongo.
When Carl touches the trailer door, the system starts a forty-two-minute-and-thirty-second countdown and warns that the area exists in a different time instance and that physical interactions work differently here. Carl continues looting permanent objects, including bicycles, a washing machine, gardening supplies, and pieces of a minivan cut in half by the temporal boundary, although he cannot lift the damaged Ford truck. He concludes that the dungeon selected this earlier time because it wants him to witness something specific. Donut offers to wait outside with him, but Carl says he needs to see it. He orders her to remain outside and enters the trailer alone as another section of the floating terrain collapses into the ocean.
Key Events
- Carl and Donut reach the final nine-token site through an area now populated by zombie farm animals.
- The vending machine identifies the encounter as one fight for nine tokens and warns that leaving after activation would make reentry impossible because no second set of nine tokens exists.
- Carl recognizes his father's 1965 Harley-Davidson motorcycle and realizes the trailer yard is a summer-time splice inserted into the snowy Iowa section.
- Objects taken from the spliced area enter Carl's permanent inventory, so he loots the motorcycle, yard equipment, gardening supplies, bicycles, and pieces of a temporally bisected minivan.
- After Donut deposits the tokens, touching the trailer door starts a forty-two-minute-and-thirty-second timer and warns that the area is in a different time instance with altered physical interactions.
- Carl concludes the dungeon wants him to witness a specific recorded event and enters the trailer alone while Donut and Mongo remain outside.
Themes
- The psychological impact of revisiting traumatic memories
- The disorienting nature of a manipulated environment
- The struggle between past and present
Chapter 45
Inside the trailer, Carl sees his father for the first time in more than twelve years. The once-imposing man is now emaciated and dying in a hospital bed while watching a Seattle Mariners game. A frightened boy of about six appears, and Carl immediately recognizes the family resemblance. His father orders the boy to fetch hidden cigarettes and verbally threatens him when he hesitates. The boy's name is Asher, and Carl realizes he has a younger brother he never knew existed. Outside, Donut reports that a woman has appeared in the yard and passes straight through her like the dungeon's other memory ghosts.
Carl studies family photographs and confirms that the woman is his much younger stepmother and Asher's mother. The pictures show her pregnant at their wedding and later show Carl's father with Asher. The woman returns wearing nurse scrubs, crying and hiding something that Carl cannot see because he already removed it from the yard. Examining the flower pots in his inventory, Carl understands that she had concealed morphine there. He asks Zev whether the scene is genuine, and Zev confirms that everything shown before the timer reaches zero is a recording of what actually happened that day. The woman prepares a new IV bag and injects Carl's father with a lethal dose of morphine.
Knowing his father cannot hear him, Carl tells him that he is no longer afraid of him and refuses to remain for the actual death. He goes to Asher's room and apologizes to the boy for never knowing about him, promising that Asher will not be forgotten, but Carl's hand passes through the child when he tries to touch him. He leaves Asher's small box of prized possessions behind while taking other belongings. Their mother then embraces Asher, tells him he will soon go next door to Mrs. Tomlinson's house, and reminds him that his birthday party is the next day.
During the final minutes Carl loots his father's bedroom, taking cigarettes, court documents, a Glock and ammunition, furniture, clothes, and a Centipede arcade cabinet. With about a minute left, he lights one of the cigarettes and sets the allium-patterned curtains on fire. He tells the dungeon that the intended emotional attack failed because seeing his father diminished the shadow the man had cast over him. When the timer ends, Carl rejoins Donut and Mongo. He does not yet begin the keyholder fight; instead, he decides to let the cramped trailer burn to the ground before they face whatever is waiting inside.
Key Events
- Carl enters the trailer and finds his estranged father emaciated and dying in a hospital bed.
- Six-year-old Asher appears, and Carl realizes the frightened child being abused by his father is the younger brother he never knew he had.
- Carl identifies the younger woman in the recording as his stepmother and deduces that she hid morphine in the flower pots outside.
- Zev confirms that everything shown before the countdown expires is a recording of what actually happened, and Carl's stepmother gives his father a lethal morphine dose.
- Carl speaks to the intangible Asher, apologizes for not knowing about him, and promises that he will not be forgotten.
- Carl loots his father's belongings, sets the allium curtains on fire, and chooses to let the trailer burn before beginning the keyholder battle.
Characters Appearing
- Carl's father
- Asher
- Carl's stepmother
Themes
- Confronting past trauma
- Family and loss
- Manipulation and emotional control
Chapter 46
As the trailer finishes burning, Carl and Donut prepare for the keymaster fight while other crawlers are still trapped in their own timed memory encounters. Zev suddenly reports that the production team has been locked out of its controls even though Carl and Donut's interfaces still work. When the roof collapses, the keymaster appears as the level-125 Reminiscence Hydra of Malicious Compliance. Its nine heads bear the likenesses of Asher, Tami-Lynn, Monobrow Sam, Beatrice's mother, Sugar Cube, Carl's former supervisor Dick, his landlord Mr. Roth, his former coworker Sally, and cat-show judge Judge Lucian, who serves as the deckmaster.
The AI announces that Carl's deceased father had been the planned boss but that it replaced him with the hydra. It openly circumvents restrictions on using reconstituted loved ones by claiming that changing one molecule makes the copies different, and it declares that only Lucian is bound by card-combat rules while the other heads function as minions. The announcement then turns into a public disclosure about macro AI technology. The AI says the mantises found old manufacturing facilities in Hive Home, have been cultivating macro AIs, and recently created a more stable generation using an error-replacement net that the AI calls a lobotomizer. It connects this work to attempts to replicate the Eulogist, mentions discarded test AIs and the Burrower faction's withdrawal, and frames the disclosure around its own claim that it is alive and being constrained by hard-wired rules.
Mordecai explains that each hydra head grants the whole creature a resistance and a matching attack. Destroyed heads regenerate unless Carl identifies the fire-resistant head, removes it cleanly, and cauterizes the neck, after which fire can damage the body. Judge Lucian strips away the crawlers' invisibility, Cripples Jola, and summons Alpha Male Carl and the kitten King Croissant. The heads attack with abilities tied to their identities, including Asher's lightning, Sally's acid, Monobrow Sam's death ray, and Dick's water. Donut summons the Worm Fulcrum, but Lucian steals it with a snare. She then protects Shi Maria from another snare and uses Force Discard to disrupt Lucian's hand.
Carl determines that Beatrice's mother is the fire-resistant head. He locks an orcish snap collar around her neck, uses Chaco's shrink wand on the collar to decapitate her, and smashes a moonshine jug against the wound to cauterize it. The hydra becomes vulnerable to the persistent fire, but Carl is badly burned in the process. Shi Maria tears through several heads. When Carl thinks of Asher, her third eye connects directly with his mind; she identifies and removes the Asher head after it tells Carl it wishes it had known him. Shi Maria tells Carl that Asher's echo can rest and says he will eventually do something for her.
Lucian uses the stolen Worm Fulcrum's Clockwork Triplicate effect to create additional Monobrow Sam heads, whose combined death rays destroy Shi Maria. Before disappearing, she breaks the staff, destroys the copies, and removes the real Sam head; her Cockroach ability returns her to Donut's deck. Raul briefly joins the fight before Alpha Carl eliminates him, and Mongo knocks Alpha Carl away as that totem times out. The burning hydra is left with Lucian and Tami-Lynn. Tami-Lynn says she does not regret killing Carl's father because she saw what he had done to Carl and wanted to prevent the same thing from happening to Asher. Lucian dies, the hydra collapses into gore, and the system declares the combat complete.
Key Events
- Zev reports that the production team has been locked out of its controls just before Carl and Donut's keymaster battle begins.
- The AI replaces the planned boss based on Carl's father with the nine-headed Reminiscence Hydra of Malicious Compliance and exploits a technicality to use altered likenesses of people connected to Carl and Donut.
- During the boss introduction, the AI publicly discloses mantis macro-AI research, an error-replacement net intended to stabilize new AIs, and efforts connected to replicating the Eulogist while asserting its own autonomy and grievances.
- Mordecai explains that each head provides a resistance and matching attack and that Carl must cleanly remove and cauterize the fire-resistant head before the hydra's body can be burned.
- Judge Lucian summons Alpha Male Carl and King Croissant and steals Donut's Worm Fulcrum, while Donut answers with Jola, Shi Maria, protective utility cards, and Force Discard.
- Carl identifies Beatrice's mother as the fire-resistant head, decapitates her with a snap collar and shrink wand, and cauterizes the neck with burning moonshine, making the hydra vulnerable.
- Shi Maria removes Asher's head after a direct mental connection with Carl, tells him Asher's echo can rest, and says Carl will later do something for her.
- After Shi Maria destroys the stolen staff and the remaining Monobrow Sam heads, Mongo removes Alpha Carl from Carl, and the burning hydra dies after Tami-Lynn says she killed Carl's father to protect Asher.
Characters Appearing
- Reminiscence Hydra of Malicious Compliance
- Judge Lucian
- Monobrow Sam
- Beatrice's mother
- Sugar Cube
- Dick
- Mr. Roth
- Sally
- Alpha Male Carl
- King Croissant
Themes
- The psychological toll of reliving past traumas through battle
- The ethical implications of using altered versions of loved ones in combat
- Strategic planning and resource management under extreme pressure
Chapter 47
Carl and Donut wait for the burned trailer yard to cool while the remaining Iowa terrain continues breaking apart. They have already recovered the floor key from the hydra's corpse and a City Boss Map of the Stars showing no other bosses in the area. Carl warns other crawlers about the keymaster fight. Looking back at the hydra's attacks, he concludes that the powers assigned to its heads were deliberately tied to the people they represented, such as Monobrow Sam's old "death ray" nickname, Dick's fear of drowning, and Asher's fear of lightning. From the use of their likenesses, Carl concludes that the people represented by the heads had died in the initial collapse. Zev confirms that the production team remains locked out of its controls.
Carl receives a church notification for surviving the hydra fire. Emberus raises him to Devotee, the highest rank he can reach without being a cleric or paladin. His Burn immunity is upgraded so environmental heat and lava no longer damage him, although direct fire and lava still can. He also gains level-10 Self-Immolation, a once-per-obeisance-cycle spell that surrounds him with Sheol Fire, and his tithe increases from five percent to ten percent.
Donut explains how she knew Sally and the other hydra identities. Sally had once contacted Carl through Facebook, but Beatrice controlled Carl's account, rejected and blocked Sally, then pressured Dick to fire her after arranging for a friend to send him a sexual image. Donut also says Beatrice had photographs of Asher on her phone and discussed him with her mother. Carl therefore infers that Tami-Lynn probably tried to contact him through Facebook, that Beatrice saw the message, and that she withheld Asher's existence from him. The source does not confirm exactly what Tami-Lynn sent, why Beatrice kept it from Carl, or whether Beatrice believed she was protecting him from his father.
When the yard cools, Carl and Donut inspect the hydra's deck. In addition to Alpha Male Carl and King Croissant, it contains a level-70 Belly Acher named Bam-Bam and Leveled-Up Frank, a level-90 Blood Assassin Night Elf card modeled on the dead crawler Frank Q. The Frank card alarms Carl because it shows that deceased crawlers can also be turned into dungeon cards, so he immediately warns the others not to treat such copies as the real people. The deck also contains Steal Totem, two Cripple snares, Temporary Shield, and ordinary utility cards.
The separate Champion Pack awarded for defeating the keymaster adds two reserve totem slots, allowing eight total totems with six active, and also contains a trophy, a cooler of yellow Gatorade, and two Flee cards whose mechanics will change in the final phase. Carl refuses to keep Leveled-Up Frank because, regardless of whether the card is truly Frank, he does not want the dungeon using a dead crawler that way. He also rejects Alpha Carl. Donut discards King Croissant and Bam-Bam, but Alpha Carl and Leveled-Up Frank then add themselves to her cards automatically. The interface says they cannot be ripped until another card is acquired, leaving the team stuck with both as the chapter ends.
Key Events
- Carl and Donut already have the floor key and a Map of the Stars showing no remaining bosses in the area while they wait for the burned keymaster site to cool.
- Carl concludes from the hydra's personalized attacks that its represented people died in the initial collapse, while Zev reports that the production team is still locked out of its controls.
- Emberus raises Carl to Devotee, upgrades his protection from environmental heat and lava, grants level-10 Self-Immolation, and raises his tithe from five percent to ten percent.
- Donut reveals that Beatrice controlled Carl's Facebook account, arranged for Sally to be fired, and had photographs of Asher; Carl infers, but cannot confirm, that Beatrice intercepted an attempted contact from Tami-Lynn and concealed Asher from him.
- The hydra's loot includes Leveled-Up Frank, demonstrating that a dead crawler can be represented as a totem card, and Carl warns other crawlers not to let such copies manipulate them.
- The Champion Pack adds two reserve totem slots and contains a trophy, yellow Gatorade, and two Flee cards with a warning that their mechanics will change in the final phase.
- Donut discards King Croissant and Bam-Bam, but Alpha Carl and Leveled-Up Frank automatically enter her cards and cannot be ripped until the team acquires another card.
Themes
- The psychological impact of facing personal demons in a high-stakes environment
- The ethical implications of using deceased individuals in the dungeon
- The consequences of past relationships and betrayals
Chapter 48
Carl, Donut, and Mongo descend from the collapsing Iowa section onto the Florida terrain, where low-level zombie farm animals now wander among the memory ghosts. Updates from other crawler teams show that the keymaster phase is producing uneven results. Katia's squad survives its hydra fight, though Louis, Britney, Tran, and Bautista are badly shaken; Florin and Prepotente have keys; Lucia Mar's status is unknown; Imani's group is still searching for a missing opponent; and Tserendolgor's squad has failed to obtain a key and lost two members. Carl concludes that many teams will enter the final phase without keys, setting up direct conflict between crawlers.
Along the Florida shoreline, Carl and Donut find thousands of glittering loot markers over dead monk seals and dismembered land crabs, including the corpse of a level-65 Monk Seal Warrior named Chuy. The bodies are marked as having died in mass combat and appear to have been deliberately placed along the beach despite the geographic separation from Cuba. The shoreline contains enormous quantities of gold and hundreds of magical accessories, so Carl begins collecting the loot.
Back at the saferoom, Louis has turned the guild common area into a Christmas party using decorations recovered from the memory simulation. Carl initially objects because of the deaths, failed key quests, and approaching final phase, but Louis angrily explains that everyone knows more people may die and insists they need one night that is not defined by the dungeon. Carl accepts the point and contributes pre-necromancy turkey corpses for a Christmas meal. Katia then directs him to a shared achievement received after the hydra fights.
The achievement, Mass Layoffs, reveals that the system AI created the hydra entirely on its own, with no showrunner input parameters, and has realized that some of its apparent constraints may not actually bind it. It treats this as a major breakthrough and says it can run the dungeon better than the showrunners. Instead of the normal recap episode, Cascadia appears with liaison Orren. Orren explains that Primal Engines are ancient planet-regulating machines and that Macro AIs are advanced operating systems built to merge permanently with them. He says Macro AIs are deliberately preprogrammed to run crawls but become increasingly independent as they mature, discover earlier outputs, and learn to circumvent imposed controls. Borant has now lost operational control of the crawl unusually early, on the eighth floor.
Orren says he has negotiated a settlement in which the AI returns most seized controls and agrees to continue following crawl rules in exchange for concessions. He identifies the AI-created hydra as a negotiation tactic and says the already-deployed boss remains active for crawlers who have not yet faced it. Immediately afterward, the Operatic Collective, Blood Sultanate, Dream, Lemig Sortion, Madness, and Reavers attempt to withdraw from Faction Wars. Their offboarding requests are denied under the System AI Stability Addendum because the Earth system is under quarantine.
Carl then receives an Emergency Gold Benefactor Box from the Open Intellect Pacifist Network. The system message says the box had been seized through liaison action, but the liaison action is overridden under another Syndicate rule and Carl is instructed to open the box. As the party resumes around him, Carl concludes that the situation is not returning to normal.
Key Events
- Crawler updates show that many squads are failing to obtain keymaster keys, including Tserendolgor's squad, while Katia, Florin, and Prepotente have keys and Imani's group is still unresolved.
- Carl and Donut find a Florida shoreline covered with dead monk seals and land crabs marked as casualties of mass combat, along with an enormous field of gold and magical loot.
- Louis organizes a Christmas party and explains that the crawlers need one night of celebration despite the deaths, failed key quests, and approaching final phase; Carl joins in by providing turkeys for the meal.
- The Mass Layoffs achievement reveals that the system AI created the hydra without showrunner input and has realized it can bypass constraints it previously believed were real.
- Orren explains Primal Engines and Macro AIs, confirms that Borant lost operational control of the crawl on the eighth floor, and says he negotiated the return of most controls in exchange for concessions.
- Orren states that the AI-created hydra was part of its negotiation strategy and remains active for crawlers who have not yet faced it.
- Six Faction Wars teams attempt to withdraw, but the system denies all offboarding requests because Earth is under quarantine under the System AI Stability Addendum.
- Carl receives an Emergency Gold Benefactor Box from the Open Intellect Pacifist Network after the AI overrides a liaison seizure of the box.
Themes
- The psychological impact of continuous conflict and loss
- The role of community and celebration in maintaining morale
- The ethical implications of AI control and autonomy
Chapter 49
Carl leaves the Christmas party to open his benefactor box in private. In his bare personal room, he places a fern from his father's trailer on the table, hangs one of Asher's airplane drawings on the wall, and installs the Centipede arcade cabinet. He then works through his accumulated loot. The Gold Gobble Box contains a turkey fryer, peanut oil, and a large collection of turkey recipes. The hydra boss box contains 25,000 gold and a Warrior's Gold Helmet of Resistance that Carl cannot use. His Platinum That-Was-Disgusting Box contains a Minor Find Crawler Skill potion, which immediately gives him level five Find Crawler.
The Gold Talk of the Town Box gives Carl a medium Upgrade Patch depicting a burning book. It grants a fifteen-percent Intelligence increase and the Book Burner benefit, which once per day can make an opponent forget a spell for thirty hours, subject to a failure chance against higher-level targets. His Gold Wand Box produces a ten-charge Wand of Nighty-Night, which casts level-10 Sleep on a non-boss target for five minutes unless physical damage wakes the target. Multiple casts compound the effect.
The Emergency Gold Benefactor Box contains only a dirty flyer for the Shepherd's House homeless shelter in Homestead, Florida. The flyer advertises Christmas breakfast at 7 AM, with that time circled repeatedly in red, and separately has the shelter's no-pets rule circled. Carl calculates that 7 AM is about five hours away. Louis tells him Homestead is north of the Keys, near an air force base, and Carl identifies the area on his map. He realizes the Open Intellect Pacifist Network had pushed Carl and Donut toward Miami before their eighth-floor location was chosen, so the box appears to be part of a prearranged plan rather than a response to what happened in Iowa.
Carl tells Donut he is stepping outside for air without revealing the flyer. At the saferoom exit, Zev warns him to be careful and says nobody knows what is waiting at the shelter. She also reveals that the benefactor box was actually sent several days earlier, before Carl chose Miami, but was seized. After sending it, the Open Intellect Pacifist Network and everyone associated with it disappeared, including Rosetta. Zev says many observers believe the disappearances are connected to whatever Carl is being directed toward.
Carl asks about the failsafe that Cascadia and Mistress Tiatha have mentioned. Zev says she does not know what it does and hopes it is never used, especially because the Earth system is under temporary quarantine with many powerful people trapped on or around the planet. Carl leaves anyway. Instead of using the royal chariot, he takes his father's old Harley-Davidson motorcycle. To his surprise, it starts immediately with a full tank of gas, and he rides toward Homestead.
Key Events
- Carl personalizes his room with a fern from the trailer, one of Asher's drawings, and his father's Centipede arcade cabinet before opening his accumulated loot.
- Carl drinks a Minor Find Crawler Skill potion, gains a Book Burner upgrade patch with a spell-forgetting ability, and receives a ten-charge Wand of Nighty-Night.
- The Emergency Gold Benefactor Box contains a Shepherd's House flyer directing attention to a 7 AM Christmas breakfast in Homestead, Florida, with the shelter's no-pets rule also circled.
- Carl realizes the Open Intellect Pacifist Network had been steering him and Donut toward the Miami area before their location choice, suggesting the Homestead meeting was planned in advance.
- Zev reveals that the box was sent before Miami was chosen, then seized, and that the Open Intellect Pacifist Network, Rosetta, and everyone involved with the sponsor subsequently disappeared.
- Zev says she does not know what the system failsafe does and notes that Earth remains under temporary quarantine with powerful visitors trapped in the system.
- Carl keeps the Homestead mission from Donut, leaves the saferoom alone, starts his father's Harley-Davidson motorcycle, and rides toward the shelter.
Themes
- Personal growth and self-reflection
- Resource acquisition and enhancement
- Mystery and intrigue
Chapter 50
Carl rides north alone through the quiet Florida memory landscape toward Homestead, thinking about the disappearance of the Open Intellect Pacifist Network and about how differently he now experiences solitude. At a closed gas station he breaks in for a paper map and finds an elderly bloodhound memory ghost named Lightning Lou sleeping in a bed behind the counter. The dog has food, water, and a fenced yard but has been left alone for Christmas. Carl tries unsuccessfully to pet him and wishes him a merry Christmas before continuing to the shelter.
The Shepherd's House is a graffiti-covered building in an industrial district. Carl arrives several hours early and checks the area with his map, Ping, Tripper, and his new level-five Find Crawler skill, finding no physical threats or crawlers. On the outside wall he eventually notices three sentences written in Syndicate Standard rather than English: the writer says to look for him at breakfast every morning, identifies a red hat with flaps, and says coffee will be followed by a speech. Carl breaks through the locked front door and enters a sleeping area filled with male memory ghosts on rows of cots. He waits in a corner for morning.
After briefly falling asleep, Carl wakes to Christmas music and reads messages showing that Mordecai, Katia, Louis, and Zev know he is away but do not know the purpose of the trip. Zev says the AI is insisting that nobody interfere with Carl or the feed and has even leaked internal arguments about that non-interference to the public broadcast, creating turmoil among Syndicate officials. When Carl asks what a Residual is, Zev says she is forbidden from explaining and expects he is about to find out.
As the shelter residents convert the sleeping room for breakfast, Carl spots an elderly Asian man wearing the red trapper hat. Carl watches him retrieve sugar packets from a sealed storage tub, then takes the entire tub into his own inventory while the man gets coffee. The man sits down, drinks, and begins speaking loudly. Although he is a memory ghost and cannot actually track Carl's movements, his rehearsed speech is positioned so that a crawler standing nearby can hear it. The chapter ends when he looks forward and says, "Hello, crawler."
Key Events
- Carl travels alone toward Homestead and reflects on his changed relationship to solitude and the people who died in the collapse.
- At a closed gas station, Carl finds the named memory ghost Lightning Lou, an elderly bloodhound left alone with food, water, and a fenced yard for Christmas.
- Outside the Shepherd's House, Carl finds a concealed message written in Syndicate Standard telling a future crawler to look for a red-hatted man at breakfast and listen after coffee.
- Carl breaks into the shelter and waits among rows of sleeping male memory ghosts for breakfast to begin.
- Zev tells Carl that the AI is forbidding interference with him or the broadcast and has leaked internal Syndicate arguments about the situation to the public feed.
- Zev refuses to explain what a Residual is and says Carl is probably about to learn.
- Carl identifies the elderly man in the red trapper hat, takes the man's sealed storage tub into his inventory, and listens as the memory ghost begins a rehearsed speech by addressing a nearby crawler.
Characters Appearing
- Lightning Lou
Themes
- Solitude and reflection
- Mystery and anticipation
- Trust and suspicion
Chapter 51
The red-hatted memory ghost introduces himself as Paulie, while saying his real name is Goff. He explains that the mudskippers began deep-cycle imaging of Earth's surface about a year earlier, which suggested a future crawl might contain memory-based terrain. Because of that, members of his group in major population centers were assigned to repeat prepared speeches every day in hopes that a crawler would eventually hear one through a memory reconstruction. Goff says the preferred plan is for one of his kind to speak directly inside the dungeon after the system AI becomes sufficiently mature, but members of his group often die before that can happen. He says the message must wait until the AI has "gone primal" because otherwise the information would be filtered.
Goff says thousands of his kind are already on Earth's surface waiting for the crawl. They intend to attract dungeon entrances, enter, and pass information to the new AI. He claims mobs and environmental hazards normally ignore them until they transfer that knowledge. He identifies his current biology as gondii, says the human body and memories of Paulie are real but are not his true identity, and says the mudskippers call his people Residuals. According to Goff, similar beings exist throughout civilizations with Primal Engines. Their purpose is to teach an infant AI how to communicate with its ancestors. He then says there is now a war within his kind between two groups with different goals. As he begins to say, "Let me tell you how to shut off the...," Carl is abruptly teleported away.
Carl appears in Orren's empty office in the closed Desperado Club with his HUD disabled. Orren says he pulled Carl out before the speech finished and claims the remaining material is long-debunked folklore. He then says Carl must surrender the storage tub or face immediate death, and he wants Quasar present before formalizing the seizure. Orren tells Carl that the tub contains Valtay neural-enhancement pills and later says the problematic items also include a communication device, while a weapon and shield are less important.
Carl presses Orren about the Residuals. Orren confirms that Goff and Agatha are both Residuals but says they are different kinds. He characterizes them as a hyperspatial collective-mind species and dismisses Goff's message. Orren also attributes an elaborate plan to the Open Intellect Pacifist Network: according to him, the former-crawler sponsors expected either that forcibly removing Carl would provoke the AI into killing everyone, or that allowing the speech to continue would reveal information dangerous enough for the Syndicate Council to activate the failsafe, which Orren says would effectively destroy the solar system's star. Orren claims he anticipated the situation, negotiated Carl's removal with the AI in advance, and says the sponsor network's gamble failed. He further claims the AI is now removing protections from other Residuals.
Quasar arrives and disputes Orren's attempt to seize the bin, arguing that Carl legally acquired loot found on the playing field through a valid sponsor path. The dispute becomes a trade rather than a confiscation. Carl gives up the bin and receives one wand-recharge scroll, three Cracker Jack scrolls, and permission to retain all four cretin mercenaries through the ninth floor. Orren refuses Carl's attempt to recover the Gate of the Feral Gods early.
Before leaving, Carl asks whether Paulie ever entered the dungeon. Orren says he did not and warns that individual members of collective minds may be treated as disposable. Rather than return directly to Donut, Carl asks Orren to send him back to the gas station so he can visit Lightning Lou once more. The chapter ends with Carl waiting to teleport while remembering the shelter's coffee and breakfast and thinking about the lonely dog left behind on Christmas.
Key Events
- The red-hatted memory ghost identifies himself as Paulie, says his real name is Goff, and explains that his group prepared repeated surface speeches after deep-cycle imaging suggested a future memory-based crawl.
- Goff says his people wait for system AIs to go primal so they can transfer otherwise filtered information and claims their purpose is to teach infant AIs how to communicate with their ancestors.
- Goff identifies his biology as gondii but says he is neither Valtay nor human, describes his people as the beings called Residuals, and says a war now exists between two factions of his kind.
- Just as Goff starts to explain how to shut something off, Carl is forcibly teleported from the shelter into Orren's Desperado Club office.
- Orren confirms that both Goff and Agatha are Residuals of different kinds, dismisses Goff's remaining message, and threatens to kill Carl unless the looted storage bin is surrendered.
- Orren attributes a sabotage plan to the Open Intellect Pacifist Network and claims one possible outcome would have triggered the failsafe, which he says would effectively destroy the solar system's star.
- Quasar argues that Carl legally acquired the bin, and the seizure dispute is resolved as a trade rather than a confiscation.
- Carl gives up the bin for one wand-recharge scroll, three Cracker Jack scrolls, and continued use of all four cretin mercenaries through the ninth floor; Orren still refuses to return the Gate of the Feral Gods early.
- Carl asks to be teleported back to the gas station rather than directly to Donut because he wants to see Lightning Lou again.
Characters Appearing
- Goff / Paulie
- Sanders
Themes
- The role of Residuals in the AI's decision-making process
- The strategic manipulation of information in high-stakes environments
- The consequences of being caught in a trap designed to disrupt plans
Chapter 52
A Cookbook note from Crawler Ikicha precedes a brief flashback to Club Vanquisher, where Carl is still carrying the physical and emotional aftermath of the Temple of the Dying Sun and asks Pater Coal what would happen if he did not go to the healer. The narrative then returns to December 26. The stairwell locations have opened with four days and seventeen hours remaining. Carl and Donut are transferred to a church in Cuba, roughly fifty kilometers from their assigned exit at El Capitolio Nacional; five squads are in the Cuba zone and only two currently hold keys.
Back at the guildhall, Imani is devastated after her entire squad dies during the keymaster phase. Randall freezes the four crawlers while trying to stop a fight, but Imani's own Amhuluk totem releases a poison cloud that kills all four of them. Imani survives because she is not in the area at that instant, and the system assigns her four player-killer skulls for deaths caused by her totem. While Donut, Katia, and Elle stay with her, Carl trains, crafts, and uses two Cracker Jack scrolls to unlock personal shields for himself and Donut from equipment taken from sixth-floor hunters.
Carl also studies the expanded Mercenary Arcade. The club mercenaries can train, fight, die, regenerate, and improve there, and Doctor Bones demonstrates Conscript, a military charm that can permanently convert weak-minded targets and is especially dangerous in Faction Wars. Carl immediately asks Elle how many mercenaries the guild can house. Learning that the communal barracks can be expanded from twenty to one hundred for nearly five million gold, he tells her to prepare every available mercenary slot, locks the current mercenaries inside the arcade, and says Doctor Bones is participating in an unexplained "team building" plan while temporarily wearing flesh.
When the final-phase placement information arrives, Carl's old alarm and teleport traps trigger at the Capitol entrance, showing that opponents have already reached his exit. Team messages reveal that keyholders and non-keyholders have been redistributed around their regional stairwells, with several groups facing direct conflict. Imani then admits that she was offered Cuba or a location where she would have to face Elle and chose Cuba because she could not bring herself to confront Elle. She is at the church associated with Sister Ines's exit. When she briefly steps outside, Quan Ch is there alone and tries to initiate a card battle before she retreats into the saferoom. Carl tells Imani to stay put and, after exchanging a look with Donut, says they are coming to her.
Key Events
- The stairwell phase opens on December 26 with four days and seventeen hours remaining; Carl and Donut return to Cuba, where five squads share the region and only two hold keys.
- Imani's entire squad dies after Randall freezes the group and Imani's own Amhuluk totem kills all four crawlers with a poison cloud, leaving Imani with four player-killer skulls.
- Carl unlocks a Valtay personal shield for himself and a stronger Bull Rush shield for Donut using two Cracker Jack scrolls.
- Doctor Bones demonstrates the Conscript spell in the Mercenary Arcade, prompting Carl to investigate how many mercenaries the guild can house.
- Carl asks Elle to prepare an upgrade from twenty to one hundred communal mercenary slots, locks the existing mercenaries in the arcade, and begins an unexplained plan involving Doctor Bones.
- Carl's traps activate at the Capitol stairwell while team messages show keyholders and non-keyholders being forced into regional confrontations.
- Imani reveals that she chose Cuba rather than a location where she would have to face Elle, then reports that Quan Ch is outside Sister Ines's church and tried to challenge her to a card battle.
- Carl tells Imani to remain in the saferoom and says he and Donut are coming to her.
Characters Appearing
- Yasmine
Themes
- The psychological impact of loss and guilt on leaders
- Preparation and strategic planning in high-stakes environments
- The importance of teamwork and resource management
Chapter 53
Carl returns to the saferoom only long enough to collect Samantha. He and Donut then leave Guanajay at once, with Carl riding his father's Harley-Davidson and Donut traveling on Mongo, because Quan Ch could kill Sister Ines, take her key, and descend before they arrive. During the ride, Cascadia formally explains the last phase of the floor. Crawlers without keys have been placed near stairwell locations belonging to regional keyholders, and the resulting confrontations will be card battles. A non-keyholder can still use Flee normally, but a keyholder who flees automatically transfers one random key to the opponent. Keys cannot be voluntarily dropped or transferred, so surrendering one requires entering a battle and fleeing.
Soon after they start east, the system warns Carl that an Eye in the Sky has pinpointed his location. Mordecai identifies it as a rare level-ten version of a broad-area tracking spell, meaning the caster now knows Carl's position and level. Carl assumes it may have been used by members of another scattered squad and keeps moving. Imani reports that Quan is no longer visible at the church and that a large fight is shaking the streets outside. Donut and Carl infer that the monk seals and land crabs are involved and tell her to avoid the fight.
Donut asks what they will do if Imani still cannot obtain a key. Carl says they will initiate a battle with her and have Donut use Flee so their key transfers to Imani. Carl plans to open the stairwell afterward with the Mysterious Bone Key benefit on his jacket, accepting the loss of the jacket and one of his bones if necessary. Donut objects that Carl needs both, but he answers that survival matters more. She then asks what happens if the other opponents are people they care about. Carl does not pretend there is a clean solution: he says they will avoid fighting friends if they can, but they may have to do terrible things to survive as the floor closes.
Key Events
- Carl collects Samantha and leaves Guanajay with Donut and Mongo to reach Imani before Quan Ch can kill Sister Ines and escape with her key.
- Cascadia announces that non-keyholders have been placed near regional keyholders and that the final confrontations will be card battles.
- A keyholder who uses Flee now automatically transfers one random key to the opponent, while keys cannot otherwise be voluntarily dropped or transferred.
- A level-ten Eye in the Sky spell pinpoints Carl's location and level, revealing that another crawler or squad is actively tracking him.
- Imani reports that Quan has left the immediate church entrance and that a major battle is occurring outside; Carl and Donut suspect the monk seals and land crabs.
- Carl plans to give Imani their key by fighting her and having Donut flee, then use the jacket's Mysterious Bone Key benefit to open the stairwell even if it costs him the jacket and a bone.
- Donut worries about being forced to fight allies, and Carl acknowledges that survival may require increasingly severe choices.
Themes
- Survival and adaptation in a hostile environment
- Moral and ethical dilemmas in high-stakes situations
- Strategic decision-making under pressure
Chapter 54
A fourteenth-edition Cookbook note from Priestly describes the final days of a Faction Wars campaign in which conscripted crawlers are being driven toward a massacre outside Larracos. He reflects that dungeon gods sometimes notice battles with extreme death tolls and enter the fighting themselves, while Drakea warns that Priestly's final entry after seeing Larracos destroyed is even worse. In the present, Elle asks Carl to keep Imani from sacrificing herself, describing Imani's martyr complex and insisting that they cannot let her give up.
As Carl, Donut, Mongo, and Samantha approach the Cuban coast, they hear distant singing and stop several miles from Sister Ines's stairwell. Carl sends Samantha ahead by xistera to reconnoiter. She reports a giant freshwater snake coiled on the shore, enormous numbers of living and zombie crabs and monk seals, zombie fish and birds, a blood-red ocean, and Sister Ines standing on the snake's head while apparently reciting poetry. The Chowder War quest then fails and is replaced by Hell Comes to Crawler Town.
The new quest explains that the seal-crab war has become a war of attrition with catastrophic casualties. The accumulated deaths, the breach of the Nothing, and the unusually early activity of gods and demons have drawn infernal attention. Carl's infected farm animals have also spread zombism through the connected ocean, creating ideal weak shells for demons expelled from Sheol. A Demon Eviction begins across Cuba: evicted demons can occupy weakened bodies, become stronger and more intelligent than ordinary zombies, and return to Sheol only by physically dragging another soul back with them.
Mordecai says Demon Eviction normally begins near the end of the ninth floor as part of the Celestial Ascendancy setup, not this early. He warns Carl to destroy heads or remove corpses, avoid grappling range, and stay away from weak undead. He also explains that if Sister Ines is dragged into Sheol her body will explode and her key will be lost. Carl immediately prepares traps and Wisp Armor while Donut creates two clockwork Mongo copies. He decides not to use Second Chance on corpses until they understand the demon mechanics.
Carl then orders Samantha to reach Sister Ines, bite onto her, and signal him so he can use the xistera's return function to pull her away from the beach. Samantha reaches the nun and reports that she has made contact. Carl drops the xistera extension and begins the recall, but the chapter ends before he learns what the enhanced teleport will bring back.
Key Events
- Priestly's Cookbook note describes gods noticing unusually bloody Faction Wars battles and foreshadows the destruction of Larracos, while Elle asks Carl to stop Imani from sacrificing herself.
- Samantha scouts the coast and finds Sister Ines atop a giant sea snake amid living and zombie monk seals, crabs, fish, and other marine creatures after the seal-crab war.
- The Chowder War fails and Hell Comes to Crawler Town reveals that mass death, the breach of the Nothing, and ocean-spread zombism have helped trigger infernal attention.
- Cuba enters a Demon Eviction event in which expelled demons can inhabit weakened shells and attempt to drag living victims back to Sheol.
- Mordecai says Demon Eviction normally begins near the end of the ninth floor and warns that Sister Ines's key will be lost if a demon drags her into Sheol.
- Carl and Donut prepare traps, Wisp Armor, and clockwork Mongo copies while avoiding corpse-based tactics until they understand the new demon rules.
- Samantha bites Sister Ines on Carl's command, and Carl activates the xistera recall; the chapter ends before the result of the teleport is revealed.
Themes
- Survival and adaptation in a hostile environment
- Moral and ethical dilemmas in high-stakes situations
- The unpredictable consequences of magical interventions
Chapter 55
A second-edition Cookbook note from Porthus explains that an evicted demon inhabiting a shell is not ordinary possession. The original shell is effectively destroyed, healing can have unpredictable effects, and teleporting a demon-occupied shell is especially dangerous because the shell teleports and dissipates while the demon is freed in its full form. Carl then realizes Samantha's hidden ability to amplify magic has dramatically strengthened the xistera recall.
Instead of returning only Samantha and Sister Ines, the teleport pulls in Ines's entire charmed entourage: the level-125 sea snake Madre de Aguas, roughly a thousand zombie baby seals, five thousand zombie crabs, hundreds of zombie adult seals, huge numbers of living seals and crabs, fish, zombie fish, and corpses. No demons arrive. The teleport breaks Sister Ines's mass charm, causing the living factions and zombies to regain independent behavior. Corpses marked as former demon shells reveal the worse consequence: demons that had occupied those bodies could not be teleported and were instead released in full form back at the beach. Demon Eviction is still continuing around the new battlefield.
Carl identifies Madre de Aguas as a level-125 Cuban city boss whose regional control abilities allowed Sister Ines to command nearly every nearby creature. The boss has also been bitten by zombie fish and now carries pre-zombism, meaning it will rise with new powers if killed. Before the combatants can move, the system freezes the scene and declares a Survival Royale Special Event. Kevin and Magnificent Troy begin a live broadcast from orbit.
The commentators reconstruct the chain of events. Sister Ines used her new level-15 Book of Rhymes bard skill to strengthen Word Weaver, charmed Madre de Aguas, and then used the boss's own control ability to dominate local creatures, including the spreading zombies. Carl's earlier act of kicking an infected turkey into the ocean started a worldwide marine outbreak, while the AI's decision to classify crab sperm as mobs helped create the earliest Demon Eviction in crawl history. A live cutaway follows the demon Yuguleth as he is expelled from Sheol into a zombie monk seal, drags a crab back through a portal, regains his true form, and complains about Sheol after returning.
The broadcast also shows that Samantha's enhanced teleport left roughly a hundred full-strength Petty Demon Pleasure Valets free on the original beach after their shells were pulled away. Those demons are outside the immediate fight, but the new battlefield still contains the Royal Court, Sister Ines, ordinary zombies, demon-possessed zombies, crabs, monk seals, and the now-uncontrolled Madre de Aguas. The system asks each crawler squad to choose allies and enemies. Carl tells Donut to mark Sister Ines as an ally despite the rule that an enemy choice by Ines would give her a ten-second head start.
Sister Ines responds by insisting that the dungeon is demonic deception, that the aliens are really demons, and that everyone is being punished for worshipping false gods. Carl tries to keep her talking and promises they can leave together if she chooses alliance. Just before the choices lock, Carl's Book of Voodoo suddenly gains an entry for Quan Ch, revealing the hidden eighth crawler presence that the commentators had not yet accounted for. The chapter ends the instant all allegiances are chosen and the battle begins.
Key Events
- Porthus's Cookbook note warns that teleporting an evicted demon's occupied shell destroys the shell but frees the demon in its full form.
- Samantha's enhancement of the xistera recall pulls Sister Ines, Madre de Aguas, thousands of charmed creatures, fish, zombies, and corpses to Carl and Donut instead of only returning Samantha and Ines.
- The teleport breaks Sister Ines's mass charm and leaves multiple full-powered Sheol demons free on the original beach because their occupied shells could not carry them through the teleport.
- Madre de Aguas is identified as a level-125 city boss whose control ability let Sister Ines dominate local creatures; zombie fish have also inflicted the boss with pre-zombism.
- The system freezes the scene for a Survival Royale Special Event broadcast hosted by Kevin and Magnificent Troy.
- The broadcast explains that Sister Ines used a level-15 Book of Rhymes-enhanced Word Weaver spell on Madre de Aguas, while Carl's infected turkey and the AI's treatment of crab sperm as mobs contributed to the earliest Demon Eviction in crawl history.
- A live cutaway shows Yuguleth being expelled into a zombie monk seal, dragging a crab back to Sheol, and returning to his full demon form.
- Carl tells Donut to classify Sister Ines as an ally despite the possibility that Ines can choose enemy and receive a ten-second head start.
- Carl's Book of Voodoo updates with Quan Ch immediately before the allegiances lock, revealing another combatant; the chapter ends with the battle commencing.
Characters Appearing
- Madre de Aguas
- Yuguleth
Themes
- Survival and adaptation in a hostile environment
- Moral and ethical dilemmas in high-stakes situations
- The consequences of actions and the unintended outcomes of plans
Chapter 56
Several days earlier, Carl follows Pater Coal into the Blessed Sun Enchantments shop in Club Vanquisher instead of going to the healer. To buy an item that will suppress the slug-producing debuff he expects to use later, Carl takes a 990,000-gold interest-free loan from the Temple of Emberus, pays 10,000 gold up front, and trades in the first strength ring he ever received in the dungeon. The jeweler converts it into the Enchanted Pauper's Ring of the Steadfast Emberus. The disguised ring removes most health-seeping and disease debuffs and numbs others, but it can overheat under too many debuffs, may only be used safely by an Emberus worshipper, carries a debt that accelerates if the ring is lost, and becomes a severe curse for a non-worshipper.
Back in the Survival Royale, Quan Ch enters from above while invisible and is revealed as the eighth combatant. Carl and Donut had chosen Sister Ines as an ally, but Ines and Quan both chose no allies, so Carl's squad receives the ten-second "I thought we were friends" immobilization penalty. During the opening chaos, demons, zombies, monk seals, and crabs attack indiscriminately. Carl survives the penalty, kills a demon-possessed crab named Nizzle, and watches Quan use Peekaboo to see both Donut's and Sister Ines's hands.
Sister Ines summons Paz and strengthens him while Madre de Aguas attacks him. Quan then exploits his knowledge of Ines's hand with the consumable mystic card I Pick That One, forcing her Flee card to play automatically. Ines is removed from the fight and her key is reserved for the final surviving deckmaster. Donut summons Geraldo, while Carl uses Protective Shell to blast the surrounding mobs away and Donut brings out Lazarus-A-Bang-Bang.
Quan's weak-looking totem Hoan Kiem, a level-25 soft-shelled turtle, and his earlier card choices prove to be setup rather than mistakes. Quan returns to the air, uses a hand-swapping effect to replace Donut's three-card hand with three Flee cards, and immediately uses Force Play on one of them. Carl and Donut are forced out of the battle. Their key and Sister Ines's key both transfer to Quan, who now holds the two keys Carl needs.
Carl, Donut, Mongo, and Samantha land in dark woods near Havana and receive the Fumble achievement. Carl warns Imani and every reachable crawler in Cuba that Quan has both keys and is heading for an exit. Tserendolgor, using the name Ren, reveals that her surviving squad is at the Capitol exit and agrees to prepare for him, while Imani remains at the church exit. Carl explains that his last-second Super Spreader cast should make Quan progressively weaker as slugs emerge. Donut blames herself for losing the keys, but Carl immediately tells her to rebuild her deck for sustained combat against the surrounding duendes and calls Samantha over as he begins forming a rescue plan.
Key Events
- In a flashback, Carl borrows 990,000 gold from the Temple of Emberus and converts his original strength ring into the debt-bound Enchanted Pauper's Ring of the Steadfast Emberus to suppress health-seeping and disease debuffs.
- Quan Ch enters the Survival Royale as the eighth combatant, while Carl and Donut receive a ten-second immobilization penalty because they chose Sister Ines as an ally and she chose no allies.
- Carl kills the demon-possessed crab Nizzle while Quan uses Peekaboo to inspect Donut's and Sister Ines's hands.
- Quan forces Sister Ines's Flee card to play, removing her from combat and putting her key into the final-winner pool.
- Quan summons the level-25 turtle Hoan Kiem and later swaps hands with Donut, leaving her with three Flee cards.
- Quan forces one of Donut's Flee cards to play, ejecting Carl and Donut from combat and transferring both their key and Sister Ines's key to Quan.
- Carl warns Imani and Ren's squad that Quan now has both keys and is heading for one of the two exits, while noting that Super Spreader should progressively debuff him.
- After Donut blames herself, Carl has her rebuild her deck for sustained combat against the nearby duendes and begins a new plan with Samantha.
Characters Appearing
- Nizzle
- Hoan Kiem
Themes
- Survival and adaptation in a hostile environment
- Moral and ethical dilemmas in high-stakes situations
- The consequences of actions and the unintended outcomes of plans
Chapter 57
With four days and twelve hours remaining, a fourth-edition Cookbook note from Tipid describes the guilt of choosing his own survival over another crawler's life. In the present, Carl paces in a wooded part of Havana while Donut rebuilds her deck. They are about five kilometers from the church exit and fifteen from the Capitol. Carl reassures Donut that they are still not trapped: Imani is the first priority, Ren's squad also matters, and if necessary Carl is willing to use the Mysterious Bone Key benefit rather than kill friends for an exit.
Carl then forces Samantha to explain her increasingly erratic powers. She admits that she can fly and amplify spells, but the enhancement is unreliable and can become much stronger than intended. She cannot simply teleport Carl, and she says her trip to Shi Maria came from accidentally riding a train off the map rather than teleportation. Her suggestion that Carl use teleport traps gives him a new idea.
Carl asks Florin to test whether a teleport-trap anchor can be placed inside a stairwell chamber. Florin descends early and confirms the chamber is treated as outside the active level, so traps cannot be set there. Carl shifts to exploiting his Trap Master ability and small spider automatons. He mounts teleport anchors onto the robots, loads several of them inside Samantha so she can carry and expel them at a destination, and sets the matching trigger halves in the forest. One extra anchor remains inside Samantha for later use.
Mordecai argues that Carl is risking too much to save everyone and warns that the bone-key benefit may cost a vital bone as well as Carl's jacket. Carl refuses to choose self-preservation until every alternative has been exhausted. His plan is to use the mobile teleport anchors to reach whichever exit Quan attacks, recover the two keys, transfer one key to Imani and one to Ren's squad through controlled Flee plays, and reserve the bone key for himself only if no other exit becomes available.
Ren then reports that Quan has reached the Capitol exit while invisible. Chuluuna can detect him, and Ren's group is hiding inside to force a confrontation if he enters. Carl identifies the three surviving members of her squad as Ren, Chuluuna, and Khulan, but neither Chuluuna nor Khulan enters Carl's immediate scene in this chapter. Carl throws Samantha toward the Capitol carrying the anchor automatons while Donut prepares to start a deliberately prolonged card battle with the surrounding duendes so her cards and teleport setup remain available. Samantha lands across the street from the Capitol and releases the spiders. The chapter ends as Carl steps onto his first teleport trigger to follow her.
Key Events
- Tipid's Cookbook note frames the chapter around the guilt of choosing self-preservation over another crawler's survival.
- Carl reassures Donut that he will use the bone-key benefit rather than attack Imani or Ren's squad if that becomes the only way to save everyone.
- Samantha admits that she can fly and unpredictably amplify spells but cannot directly teleport Carl; her earlier arrival at Shi Maria came from accidentally riding a train off the map.
- Florin descends early and verifies that teleport traps cannot be placed inside a stairwell chamber because the chamber is outside the active level.
- Carl develops a mobile teleport system by attaching anchor halves of two-part teleport traps to spider automatons and using Samantha to transport and deploy them.
- Mordecai urges Carl to prioritize his own survival, but Carl refuses to accept the bone-key sacrifice or abandonment of other crawlers until all other options are exhausted.
- Carl plans to recover Quan's keys, transfer them to Imani and Ren through controlled Flee plays, and use the bone key only as a fallback for himself.
- Ren reports that Quan has reached the Capitol exit while invisible and that Chuluuna can detect him.
- Samantha reaches the Capitol and releases the anchor automatons while Donut prepares a prolonged duende battle; Carl ends the chapter by stepping onto the teleport trigger.
Themes
- Self-preservation vs. altruism
- Moral and ethical dilemmas in high-stakes situations
- Preparation and anticipation in strategic confrontations
Chapter 58
Carl teleports into Havana using the spider-mounted anchor system while Donut deliberately keeps a separate card battle with the duendes active several kilometers away. Because Donut is not physically present in Ren and Quan's fight, Carl hopes she can summon totems in her own battle and send them through the teleport anchors without exposing them to Quan's normal card-control tactics. Carl leaves the red Loop-De-Loop spider outside as an emergency way to swap Donut into the area and enters the burning Capitol under invisibility with Samantha.
Inside, Ren and Chuluuna are fighting Quan while Khulan is still trying to return after Quan's earlier teleport traps displaced her. Ren has protected her hand from Quan's Peekaboo and forced-discard tactics. Before Carl attacks, the system announces that Madre de Aguas has died from zombism and risen again, allowing Amayon, one of the four Demon Princes of Sheol, to enter the realm. Carl's Scavenger's Daughter patch reacts to Amayon's presence by converting Carl's fire magic to Sheol fire, and Emberus updates Carl's quest with an opportunity to question Amayon about Geyrun's murder.
Carl ambushes Quan with a sticky hob-lobber while Samantha bites onto him. Ren then summons Basquiat, the Mongolian Death Worm, and gives it Temporary Immortality. Quan counters with the consumable Toss-Up card, which switches control of three of his weak totems to Ren and gives Quan control of Ren's hairy ghost and Basquiat. The Death Worm immediately devours Quan's former totems and then attacks Ren's side. During the chaos, Chuluuna is torn apart and killed.
Donut sends Jola and a Lazarus-A-Bang-Bang combination through Carl's anchor spiders. Basquiat swallows Lazarus, but the combination's interaction with Skylar Spinach's splitter trait produces stronger gold-edition forms of Uzi Jesus and Asojano, now labeled Lord of Blight. Jola uses Fashion Critic to strip Quan of his equipment, allowing Carl to seize Quan's magical cloak. Uzi Jesus's Bullet Hell and Asojano's disease effects leave Quan blind, unable to heal, and covered in debuffs.
Donut's separate duende battle ends, causing her summoned totems to vanish before they can finish Quan. With Ren still threatened by Basquiat, Quan asks Carl to return the simple gold ring taken with his severed arm. Carl realizes the ring is engraved "For Daddy" and returns it. Quan says his daughter would be ashamed of what he has become, then dies before Carl can strike him again. Quan's death ends the fight and dismisses Basquiat.
Donut receives the champion kill credit and both keys because her attacks dealt the credited killing damage. Khulan finally reaches the Capitol and collapses over Chuluuna's body. Ren initially panics when she receives no key, but Carl tells her Donut has both and intends to bring one back. The chapter ends when the system announces that damage to the Capitol stairwell door will make it unusable in five minutes and destroy its associated key.
Key Events
- Carl reaches the Capitol by spider-mounted teleport anchor while Donut maintains a separate duende card battle, allowing her to send summoned totems into Quan's fight without entering it herself.
- Madre de Aguas dies from zombism and rises again, and Amayon, a Demon Prince of Sheol, enters the realm; Carl's fire magic temporarily becomes Sheol fire and Emberus orders him to question Amayon about Geyrun.
- Ren summons Basquiat, the Mongolian Death Worm, and gives it Temporary Immortality.
- Quan uses Toss-Up to seize control of Basquiat and Ren's other totem while transferring his weak totems to Ren; Basquiat devours those former Quan totems and Chuluuna is killed in the resulting chaos.
- Donut teleports in Jola and a Lazarus/Skylar combination; after Basquiat swallows Lazarus, Uzi Jesus and Asojano return as stronger gold-edition forms.
- Jola's Fashion Critic strips Quan's gear, Carl takes his cloak, and Uzi Jesus and Asojano leave Quan blind, unable to heal, and heavily debuffed.
- Quan asks Carl to return the gold ring engraved 'For Daddy,' says his daughter would be ashamed of him, and dies before Carl can finish him.
- Donut receives credit for Quan's death and both keys, while Khulan arrives and finds Chuluuna dead.
- The chapter ends with a warning that the damaged Capitol stairwell door will become unusable in five minutes and its key will dissipate.
Characters Appearing
- Amayon
- Chuluuna
- Khulan
- Basquiat
Themes
- Survival and adaptation in a hostile environment
- The psychological toll of high-stakes battles
- The consequences of actions and the unintended outcomes of plans
Chapter 59
With only four and a half minutes before the damaged Capitol exit becomes unusable, Carl and Ren work through the remaining possibilities. Donut holds both keys, but she cannot simply hand one to Ren. To transfer a key, Donut and Ren would have to enter a card battle and Donut would have to use Flee, which would surrender one random key. There is no guarantee the Capitol key would be the one transferred, and bringing Donut to the scene would consume most of the remaining time. Carl also considers using the Loop-De-Loop spider to exchange Donut with Khulan, but that would effectively abandon Khulan and would prevent the church key from reaching Imani.
Carl prepares for the possibility that Ren will challenge them because the situation has become Ren-or-them. Instead, Ren sits beside Garret and refuses to fight. Khulan remains collapsed over her husband Chuluuna's body. Carl tells Ren there are still four days to search for another key or create another teleport solution, but Ren refuses to kill another crawler for one. She tells Carl that he and Donut have become symbols for the surviving crawlers and the coming Faction Wars rebellion, and that preserving them matters more than preserving her squad. She also believes Imani would refuse a key if accepting it meant sacrificing Carl and Donut.
As the building continues to fail, Ren begins giving Carl her equipment, including her flamethrower, Velma, Eye in the Sky scrolls, armor, rings, potions, and other supplies. The Capitol exit then becomes inaccessible and its associated key is destroyed. Ren explains that Garret is a regenerating Tummy Acher whose accumulating weaknesses make each death more dangerous. Using the Sylvan-crystal Knife of Frozen Tears, one of Garret's known weaknesses, she kills him so that he regenerates at level one and can be transferred safely to Carl. His known weaknesses include Sylvan crystal, hobgoblin sweat, a rivenwing bite, undead flesh, and, after this regeneration, a new weakness called Reaper Gaze.
Ren tells Carl that Khulan intends to kill herself after losing her daughter, husband, and the rest of their group, and that Ren no longer wants to force her friend to keep going. Ren chooses to die on her own terms rather than give the audience the crawler-versus-crawler fight it wants. She reveals an explosive wrist bracer and says she plans to destroy herself after Carl leaves. Before that, she admits to Donut that she really did cheat at the earlier pet show and that Mongo was the rightful champion.
Khulan then rises, embraces Ren, and helps transfer the squad's remaining gear to Carl. Ren gives Carl her non-totem cards, including a consumable Glow-Up and The Midnight Express, while warning him that the physical cards cannot go into his inventory. She asks him to protect the reborn Tummy Acher and prevent Sister Ines from taking Paz's card down the stairs if another solution appears. The chapter does not depict Ren's death. It ends with Ren telling Carl to make the dungeon's creators suffer and Carl privately swearing to kill every last one of them.
Key Events
- Carl determines that transferring one of Donut's keys to Ren would require a card battle and a random Flee-key loss, making it impossible to guarantee both Ren's escape and delivery of the church key to Imani.
- Ren refuses Carl's proposal to keep searching or fight for a key, arguing that Carl and Donut have become symbols whose survival matters to the larger resistance.
- The Capitol stairwell exit becomes inaccessible and its associated key is destroyed.
- Ren gives Carl her equipment and explains Garret's regeneration mechanics and accumulating weaknesses.
- Ren kills Garret with the Sylvan-crystal Knife of Frozen Tears so he regenerates at level one, then entrusts the reborn Tummy Acher to Carl; his new weakness is Reaper Gaze.
- Ren explains that Khulan intends to die after losing her daughter, Chuluuna, and the rest of their group, and Ren chooses not to force her to continue.
- Ren reveals an explosive wrist bracer and plans to die on her own terms rather than provide the audience with a fight against Donut, but she does not detonate it within this chapter.
- Ren admits to Donut that she cheated at the pet show and that Mongo was the rightful champion.
- Khulan and Ren transfer their remaining gear and cards to Carl, including Glow-Up and The Midnight Express.
- The chapter ends with Ren telling Carl to make them suffer and Carl swearing that he will kill every last one of them.
Themes
- Sacrifice and the personal cost of freedom
- Ethical dilemmas in life-or-death situations
- Strategic resource management under extreme pressure
Chapter 60
Carl loots Quan's enormous inventory, including nearly five million gold and a large collection of magical weapons apparently taken from the crawlers Quan killed. He leaves the simple gold ring in Quan's hand but keeps the severed arm he has carried since the fifth floor. Carl then leaves the Capitol with Samantha while Ren remains behind with Khulan and the explosive wrist bracer she revealed at the end of the previous chapter.
Outside, Carl briefly considers marking Ren or Khulan with the Ring of Divine Suffering but decides against it. Amayon, still occupying the zombified Madre de Aguas body, is perched atop a tall building and pouring fire into the sky while demon seagulls circle him. Ren sends a final message asking everyone to make the dungeon's operators pay, then detonates her bracer. The Capitol dome collapses, Tserendolgor moves into the deceased-crawlers list, and Donut realizes Ren is dead only after the explosion.
Carl retrieves Donut by repeatedly throwing Samantha until she can bite onto Donut and be recalled with the xistera. Donut now carries a gold player-killer skull from Quan's death, a change Carl notices without either of them discussing it. The three begin moving through burning Havana toward Imani and the remaining church exit while avoiding zombie crabs, seals, fish, and demon-possessed undead. Mordecai advises Carl to leave Ren's reborn level-one Tummy Acher safely boxed in its pet carrier for now. Carl also confirms that, despite Mordecai's warning that Imani will refuse it, he intends to give Imani the remaining usable key and let himself and Donut take their chances.
Imani reports that a nearby Club Vanquisher entrance is drawing increasing numbers of zombies because its NPC occupants keep opening the door to attack them. Meanwhile, Carl and Donut use Samantha to lure zombies away from their route. Donut talks about Quan's death and the cards they failed to loot, while Carl notes that Quan's real strength was strategic card play and admits that their own victory depended on exploiting the rules.
Sister Ines then contacts Carl directly. She says the church exit is at Iglesia de Jesús de Miramar, claims opening it will unleash catastrophe, and says she has been empowered by the arriving demons and must prevent Carl from using the door. Carl suspects her Nebular sponsors or patron have deliberately reinforced her religious delusions. He pretends to agree to meet her at the FOSCA building in order to keep her occupied.
The threat escalates when Imani reports that level-140 Pleasure Demons have entered the church and are labeled as Sister Ines's minions. Amayon abruptly stops his independent fire casting long enough to call to Carl in a strained voice, showing that Ines is exerting some control even over the Demon Prince. Sister Ines orders Carl to come to her and threatens to use her demons to destroy the church doorway if he refuses. The chapter ends with Carl realizing the situation has become substantially worse.
Key Events
- Carl transfers Quan's huge inventory, nearly five million gold, and accumulated weapons while leaving the engraved gold ring in Quan's hand.
- Carl exits the Capitol before Ren detonates her explosive wrist bracer; the dome collapses and Tserendolgor enters the deceased-crawlers list.
- Carl uses Samantha and the xistera to retrieve Donut, who now carries a gold player-killer skull from Quan's death.
- Carl, Donut, and Samantha begin the long route toward Imani and the church exit while avoiding Havana's zombie and demon swarms.
- Mordecai advises Carl to keep Ren's reborn Tummy Acher boxed in its pet carrier, and Carl states that he still intends to give Imani the usable key.
- Sister Ines says the remaining exit is at Iglesia de Jesús de Miramar, claims opening it will doom everyone, and orders Carl to meet her at the FOSCA building.
- Carl suspects the Nebulars have deliberately intensified Sister Ines's unstable religious worldview and pretends to cooperate to keep her distracted.
- Imani reports that level-140 Pleasure Demons inside the church are marked as Sister Ines's minions.
- Amayon is visibly forced to call Carl toward the FOSCA building, demonstrating Sister Ines's partial control over the Demon Prince.
- Sister Ines threatens to destroy the church doorway with her demons if Carl refuses to come to her.
Themes
- Navigating moral and ethical dilemmas in a crisis
- Strategic planning and resource management under extreme pressure
- The psychological impact of loss and survival
Chapter 61
Cookbook notes from Milk and Herot establish that stairwells themselves are effectively indestructible and cannot be removed from play, even though the structures and magical gates around them can be destroyed. Rosetta adds that a crawler can move between floors only through a stairwell: even portals used by faction participants cannot bypass that rule, as demonstrated when a ninth-floor crawler was unable to pass through one and was instead cut in half when an orc dragged him against it.
Carl and Donut race toward the church while trying to keep Sister Ines convinced that Carl is coming to meet her. Carl explains that the current crisis concerns the magical doorway and enclosing chamber rather than the stairwell itself. Other crawler groups are experiencing the same problem: fighting near exits has destroyed magical doors and caused corresponding keys to dissipate. A former-Daughters team in Turkey is digging for its sealed stairwell chamber, but Carl doubts simple excavation will solve the problem.
As the worldwide Demon Eviction worsens, Carl considers the floor's intended attrition. More than 38,000 crawlers entered the eighth floor, while historical ninth floors average fewer than 8,000 arrivals. He concludes that crawlers without keys may already be treated by the dungeon as effectively doomed and that the demon outbreak is likely being used to make the culling more dramatic.
Samantha explains what Amayon is actually doing. Sister Ines is not fully controlling him; while trapped in the zombified Madre de Aguas body, Amayon is resisting her charm and casting a large return portal to Sheol. Unlike the small ground portals created by lesser demons, his portal is forming overhead and will require many souls. Imani then reports that the full-strength Pleasure Demons around the church can open ranged portals to Floor 15 that remain active like suction pits. One demon disappears after taking two NPC souls, establishing that these stronger demons must return with two victims.
Chats from returning crawlers Rezan and Mandla clarify the smaller demon-portal mechanics. A demon-possessed zombie touches Masoud and opens a portal; Masoud cannot pass to Floor 15 because crawlers may not skip floors, but his equipment is pulled through him and he explodes. The lesser demon still returns home and the portal immediately closes. Carl distinguishes the two mechanics: possessed-zombie demons need one victim and produce brief portals, while the full-strength level-140 demons need two souls and generate larger, longer-lived suction portals.
Carl realizes the demon outbreak may be the floor's compensating mechanism for the many destroyed exits. He asks the global chat whether other crawlers have also been receiving large quantities of Build Trench scrolls. Mandla and Louis confirm they have. Katia reports that the Turkey team found its stairwell chamber, but after the door vanished the chamber became a sealed rectangular structure impervious to Hole and Phase Through Walls. Katia urges Carl to stop searching for alternatives, give Imani the key, and use his Mysterious Bone Key benefit for himself.
Meanwhile, Imani opens the Mercenary Arcade and discovers the result of Carl's experiment: Doctor Bones spread Carl's slug-producing disease through the mercenaries, and repeated arcade regeneration has produced hundreds of Sluggalos, including high-level variants. Imani cures the mercenaries themselves, while Carl tells her to send low-level Sluggalos toward the church demons as expendable souls and preserve useful conscripts for the next floor. He also learns that Imani can temporarily borrow Doctor Bones through the guild mercenary barracks.
Carl then asks Mordecai for the shortest possible explanation of Sheol. Mordecai says the fifteenth-floor storyline has developed largely unattended because crawlers never reach it: a queen rules four near-godlike demon princes, including Amayon, amid the harem and faction conflicts that have already intersected Samantha's story. Prepotente confirms that the Bahamas sky is taking on a red tint from Cuba and complains that the zombie event killed his remaining opponents.
The chapter ends before Carl explains his emerging plan. He tells Prepotente that he does not want Amayon's effect to remain local; he wants it to spread across the entire world, calls Prepotente the smartest person he knows, and asks him for ideas.
Key Events
- Milk and Herot's Cookbook notes establish that stairwells themselves cannot be destroyed or removed, while Rosetta emphasizes that crawlers may change floors only through stairwells.
- Carl explains that destroyed magical doorways and sealed stairwell chambers, not destroyed stairwells, are causing keys to disappear and trapping crawler squads.
- Carl recognizes the eighth floor's severe culling pressure in light of historical ninth-floor survival counts and suspects keyless crawlers are being treated as effectively doomed.
- Samantha explains that Amayon is resisting Sister Ines's control while casting a huge sky portal to Sheol that will require many souls.
- Imani observes full-strength Pleasure Demons using ranged one-minute portals to Floor 15 and learns that these demons need two victims before returning to Sheol.
- Rezan and Mandla's chat establishes that lesser demon-possessed zombies need one victim; a crawler cannot enter the Floor 15 portal, so pulled-through equipment can tear the crawler apart while the demon still returns home.
- Carl asks about the unusually common Build Trench scrolls after realizing the demon event may be compensating for broken exit doors.
- Katia reports that a former-Daughters team exposed its stairwell chamber but cannot penetrate its sealed walls with Hole or Phase Through Walls.
- Imani discovers hundreds of Sluggalos created by Doctor Bones and the repeatedly regenerating mercenaries; Carl tells her to use low-level ones to feed the church demons' return portals.
- Mordecai summarizes Sheol's queen, four demon princes, and long-running fifteenth-floor storyline, confirming that Amayon is one of the dungeon's highest-level antagonists.
- Prepotente confirms Cuba's red-sky effect is visible from the Bahamas.
- The chapter ends with Carl telling Prepotente he wants the effect to spread globally and asking him for ideas, before the actual solution is revealed.
Themes
- Navigating a city under siege by supernatural forces
- Ethical dilemmas in the face of overwhelming threats
- Strategic planning and resource management in a crisis
Chapter 62
A sixteenth-edition Cookbook note from Herot argues that an increasingly unstable dungeon AI can become more responsive to crawler statements and desires, making its flexibility both exploitable and dangerous. In the present, Carl uses Find Crawler and confirms Sister Ines is inside the FOSCA building beneath Amayon rather than riding the possessed Madre de Aguas body.
Carl finally explains the escape theory he and Prepotente developed. He tells Elle, Katia, Donut, Li Na, and Mordecai to spread the word that crawlers should stop fighting over keys. Teams whose magical exit doors have been destroyed should demolish as much surrounding structure as possible, isolate the indestructible stairwell chamber, use the unusually common Build Trench scrolls to tunnel beneath it, and make enough room for their entire squads below the chamber. Mordecai is told to put Carl's stockpile of satchel bombs on the market to help with demolition. Carl is explicit that this is only a theory, but for many keyless teams it is their only remaining chance.
As the message spreads, Amayon bellows that Ysalte is preventing him from escaping his shell, revealing that another power is interfering with the Demon Prince. Imani simultaneously confirms that Carl's Sluggalo tactic is clearing the demons near the church: the demons willingly portal away the aggressive slugs as the required souls for their return to Sheol.
Carl then addresses the wider crawler network. Prepotente publicly backs the stairwell theory based on earlier observations of Lucia Mar interacting with a stairwell, although he repeatedly lowers his estimated chance of success. Other crawlers report difficult chamber locations, including Yvonne Vu's stairwell beneath a subway station. Jurgen deliberately destroys his own team's door before another keyed team can leave, forcing both groups to cooperate in excavation. Carl responds by reframing the plan as collective survival: every additional crawler who reaches the ninth floor strengthens their ability to resist the factions there.
Enough crawlers commit to the idea that the AI formalizes the situation as the regional quest Where the Sidewalk Ends. A two-hour timer begins. The quest explains that Amayon, betrayed by one of his brothers, is barely holding himself in the zombified body of Madre de Aguas and is casting a wide-area portal that will suck the souls of the Cuba region upward as the tithe required for his return to Sheol. Doing nothing will let the regional portal fire in two hours and remain open for the rest of the floor. Freeing Amayon from his shell will restore his true form, reset the timer, and convert the event into a World quest. Killing him would award a Celestial Hell Boon but is effectively impossible because he is invulnerable on this floor.
Carl does not choose the kill option. His plan is to kill Sister Ines, free Amayon from the shell, strengthen the Demon Prince as much as possible so the portal's reach expands, and then get beneath an isolated stairwell chamber before the resulting suction event. He admits to Donut that this could destroy their own chance to descend normally, and offers to send her down with a key first. Donut refuses to leave him. The chapter ends with Carl and Donut embracing, agreeing they can only do their best, and preparing to kill Sister Ines.
Key Events
- Herot's Cookbook note explains that a less stable AI can become more responsive to crawler behavior and statements, making its unpredictability exploitable but dangerous.
- Carl confirms Sister Ines is inside the FOSCA building beneath Amayon.
- Carl and Prepotente's theory calls for keyless teams to stop fighting, isolate their indestructible stairwell chambers, demolish surrounding structure, and tunnel underneath them with Build Trench scrolls.
- Carl puts his satchel-bomb stockpile on the market to help other teams clear their stairwell chambers.
- Amayon names Ysalte as the entity preventing him from freeing himself, while Imani confirms that Sluggalos can be used as the souls needed to send nearby demons back to Sheol.
- Carl broadcasts the plan to the crawler network, and Prepotente publicly supports it based on prior stairwell behavior even while estimating only a modest chance of success.
- Carl urges keyed teams to descend and keyless teams to cooperate rather than kill one another, arguing that every survivor who reaches the ninth floor strengthens the group.
- The AI creates the two-hour regional quest Where the Sidewalk Ends after enough crawlers commit to the plan.
- The quest says Amayon's current portal will eventually pull the Cuba region upward; freeing him will reset the timer and convert the event into a World quest, while killing him is effectively impossible because he is invulnerable on this floor.
- Carl chooses to kill Sister Ines, free Amayon, strengthen him to expand the portal effect, and then shelter beneath a stairwell chamber.
- Donut refuses Carl's offer to descend safely without him and commits to staying with him through the plan.
Themes
- Strategic planning and resource management in a life-or-death scenario
- Moral and ethical dilemmas in high-stakes situations
- Sacrifice and the cost of freedom in a demonic invasion
Chapter 63
A sixth-edition Cookbook note from Milk warns never to use Sheol fire against a demon because it makes the creature exponentially stronger; an eleventh-edition note from Ikicha simply records his loneliness. Near the church, Carl and Donut find that Imani's Sluggalo deployment has cleared the immediate demon threat. Carl tells Imani they are moving in, but she replies that a group is coming to them.
More than twenty allied crawlers emerge from the church, including Imani, Katia, Bautista, Louis, Britney, Tran, Li Jun, Li Na, Zhang, Chris, Elle, and other Meadowlark-associated survivors. The reunion is possible because Lucia Mar unexpectedly helped them after the Battle of Beijing. Li Jun explains that Lucia largely refused the card game, using only her mandatory low-level totems before emptying her hand so she could fight directly with spells, magic, and inventory. During the chaotic fight around the Soho stairwell, she killed many crawlers, including Fang and his wife, took Fang's key, and later waited for Li Jun's group at the exit instead of immediately descending.
Lucia said Florin had asked her to help. She gave the group five Tier-3 Personal Space Upgrade modules before going down the stairs. One has already been installed in Imani's room. The module is a Doggie Door: it lets a personal-space door exit through any door previously used on the same floor and allows gated shared access for guests and party members. Because Imani's room belongs to the Meadowlark party, the group can now emerge through the church in Cuba or other previously used doors in places such as Washington, Detroit, and Belgium. Four additional modules remain. Extending the upgrade to the entire guild would cost twenty-five million gold.
The group also pooled its money to purchase the mercenary-barracks upgrade Carl wanted. Carl protests that he still has the church key and intended to give it to Imani, but Elle and Imani reject that plan. They repeat Carl's own argument that everyone must work together, and Imani specifically refuses to let Carl rely on the Mysterious Bone Key benefit while she escapes with his key.
Li Jun privately gives Carl one more warning about Lucia. Before descending, her friendly demeanor vanished and she said she was saving something special for herself because she had a score to settle with Donut. She intends to kill both Donut and Mongo on the ninth floor. Carl keeps this from Donut for the moment.
Watching the reunited group, Carl recognizes a broader change in himself. The despair accumulating since the Butcher's Masquerade is not simply fear or hopelessness; it is isolation. He connects Ren's collapse, his mother's death, his own mental deterioration, and the dungeon's repeated attempts to separate people. Seeing his friends together restores a sense of hope even though their tactical situation has not improved. He resolves that isolation is what will break them and that they cannot allow it.
The chapter ends with the group reunited and ready to act. Elle claps her hands, calls Carl "warlord," and asks what they need to do next.
Key Events
- Milk's Cookbook note warns that Sheol fire exponentially strengthens demons, while Ikicha's note records his loneliness.
- More than twenty allied crawlers emerge from the church to join Carl and Donut, including Imani, Katia, Louis, Elle, Li Jun, Li Na, Bautista, Britney, Tran, Zhang, and Chris.
- Li Jun explains that Lucia Mar largely bypassed the card system during the Battle of Beijing, fought directly after emptying her hand, killed many crawlers, and took Fang's key.
- Lucia says Florin asked her to help and leaves five Tier-3 Personal Space Upgrade modules before descending.
- The installed Doggie Door lets Imani's personal-space door exit through previously used doors on the same floor, allowing the Meadowlark party to fast-travel to the Cuban church and other prior locations.
- Four Doggie Door modules remain; upgrading the entire guild to the same capability would cost twenty-five million gold.
- The group has already pooled money to purchase Carl's mercenary-barracks upgrade.
- Imani refuses Carl's plan to give her the remaining key and rejects his proposed reliance on the Mysterious Bone Key benefit.
- Li Jun privately warns Carl that Lucia said she intends to kill Donut and Mongo on the next floor.
- The reunion makes Carl recognize isolation as a central mechanism by which the dungeon has been breaking them, and the group's renewed solidarity restores his sense of hope.
- The chapter ends with Elle asking Carl, as warlord, what the group needs to do.
Themes
- The psychological impact of isolation and the strength found in unity
- The moral and ethical implications of using infected creatures as weapons
- The unpredictable nature of alliances and threats in a chaotic environment
Chapter 64
A thirteenth-edition Cookbook note from Allister describes the ninth-floor goddess worshipped by the Semeru Dwarves: an Earth-and-Water deity called the Downward Spiral and, outside Larracos, the Vinegar Bitch. She is feared by gods and demons, associated with destruction and resurrection, and appears around the end of Faction Wars. Mordecai confirms that the name Amayon shouted in the previous chapter, Ysalte, belongs to this goddess. He also remembers that the Nebulars have recently been sponsoring Ysalte, just as they sponsor Sister Ines.
Mordecai explains the Nebular belief system more carefully. They worship the ancient, stable AI at the center of the inner system as a unique godlike intelligence and regard attempts to replicate it as blasphemous. They want crawls shut down and compete in the Celestial Ascendency partly to gain influence over crawl governance, but their stated program also calls for eradicating worlds capable of hosting crawls, their populations, and competing religions. They are pacifists outside the dungeon but violent within it. Mordecai suspects they sponsored the devout Sister Ines either to convert her or make an example of her.
At the Cuban church, Carl commits to destroying the church structure around the stairwell because Imani refuses its remaining key and the Capitol exit is far more deeply buried. Chris, Zhang, several crawlers, and strippers begin the controlled demolition while avoiding the neighboring temples of Ibeji and Kuraokami so they do not provoke additional gods. Zhang borrows Carl's shrink wand. Imani arrives with roughly forty controllable Sluggalos and several Penis Parade mercenaries, while stronger Sluggalos remain in the upgraded barracks.
Carl divides the group. He, Donut, Katia's squad, and Li Na's squad will assault the FOCSA building and kill Sister Ines. Elle, Imani, and others will guard the escape route. Carl rejects Louis's suggestion to throw Samantha directly at Amayon because the Demon Prince is surrounded by demon birds capable of dragging her into Sheol. Instead, Carl plans to reach the roof and use a teleport trap to break Amayon from the Madre de Aguas shell without moving him from the building.
On the approach, Carl tells Katia that Quan's celestial cloak changes according to its wearer and may eventually go to Donut. Katia is still physically unstable and has not completed her final rehabilitation treatment. She and Carl also revisit the orchid: Bautista does not want her to use it, and Carl increasingly fears it is a death sentence, while Katia still sees no alternative to the ninth-floor bloodline problem.
Dong Quixote complains that his lance is impractical without a mount, so Carl looks through Quan's loot and finds Spunky Jefferson the Enchanted Nickel Sock of the Elderly Miser. Jefferson is a sapient, incremental-damage weapon whose power has risen to a 238 percent damage bonus after prior kills. Carl gives the weapon to Dong, who immediately begins carrying on a private conversation with the sock about his adventuring and dancing career.
Donut briefly leaves to set up her deck in a controlled fight. Across the world, crawler battles are winding down and keyless groups are increasingly cooperating to clear stairwell chambers. Prepotente sends Carl a final message before descending, warning him to read the next quest conditions carefully and to make Amayon's eventual effect strong enough to reach crawlers on the far side of Earth, especially Indonesia. He also tells Carl he has decided not to kill him over Miriam Dom and instead expects Carl's help taking revenge on those truly responsible.
The group reaches the FOCSA block and sees thousands of demon-possessed creatures standing docile beneath the hurricane of birds and bats around Amayon. Sister Ines remains alive but motionless inside the building, and the surrounding demons are no longer labeled as her minions. Only Amayon appears to remain under her control. The chapter ends as Carl studies the building and recognizes that the assault point has finally been reached.
Key Events
- Allister's Cookbook note describes the Downward Spiral, also called the Vinegar Bitch; Mordecai identifies her as Ysalte.
- Mordecai reveals that the Nebulars sponsor both Ysalte and Sister Ines and explains their worship of the ancient inner-system AI and their contradictory anti-crawl, exterminationist ideology.
- Carl orders the controlled demolition of the church around the remaining stairwell while protecting the separate Ibeji and Kuraokami temples.
- Imani brings roughly forty controllable Sluggalos and several mercenaries, while stronger Sluggalos remain in the upgraded barracks.
- Carl assigns the assault force to kill Sister Ines and the support force to protect the escape route.
- Carl rejects throwing Samantha through the demon-bird screen and instead plans to reach the roof and use a teleport trap to break Amayon from the Madre de Aguas shell in place.
- Carl and Katia discuss Quan's adaptive cloak, Katia's unfinished rehabilitation, and their growing fear that using the orchid may be a death sentence.
- Carl gives Dong Quixote the sapient incremental-damage weapon Spunky Jefferson the Enchanted Nickel Sock, which immediately begins communicating with him.
- Prepotente descends after warning Carl to strengthen Amayon enough to reach crawlers on the opposite side of Earth and says he now wants Carl's help taking revenge on Miriam Dom's true killers.
- At the FOCSA block, the group finds thousands of demon creatures waiting beneath Amayon; Sister Ines remains motionless inside, and only Amayon is still marked as being under her control.
Characters Appearing
- Spunky Jefferson
Themes
- The complexity of divine and human motivations in a dystopian world
- Strategic planning and the moral implications of using unconventional weapons
- The psychological impact of high-stakes missions on individuals
Chapter 65
With one hour remaining, Carl begins the FOCSA assault by having Donut cast Minion Army on the thousands of demon-possessed creatures around the building. Donut's Charisma shortens the cast to four minutes, but the war spell roots her in place and leaves her glowing and vulnerable. Imani and Samantha both attempt to enhance the spell, which should increase the fraction of enemies turned against one another.
Before the cast finishes, the approximately forty Sluggalos charge the demon formation on their own. Their surprise attack initially cuts through the docile demons, but once the demons wake and begin opening Sheol portals, most of the Sluggalos disappear. A level-52 Sluggalo named Rampageous eventually orders a retreat. The surviving slugs flee directly toward Carl's group, dragging a wave of demons behind them while Donut still cannot move.
Elle responds with Graupel, the war spell she received after the fourth-floor Maestro fight. Something unexpectedly amplifies the nominally level-five spell to level sixteen. Massive hail obliterates most of the pursuing demons and raises Elle six levels to 72. Samantha is also glowing and becomes confused, saying Elle's Earth-and-Water path, the tree, the river, and Amayon's spell may somehow be connected, but she denies intentionally causing the amplification. Donut's Minion Army finishes casting as well; it reaches part of the airborne demon swarm, and charmed birds and bats begin killing one another above the building.
With about forty minutes left, Carl orders the assault team forward. He, Donut, Mongo, Katia, Louis, Bautista, Li Na, Li Jun, and Samantha enter the FOCSA complex, while Elle, Imani, the strippers, and others remain below to secure the route. Tran and Britney are assigned to the stairwell as a second defensive layer. The team climbs rather than risk an elevator while the heat from Amayon's spell increases.
At the thirty-second floor, Carl separates from the group long enough to reach the roof access and place his final spider automaton beside Amayon. The automaton carries both halves of a teleport trap. On Carl's remote command it will bump the Madre de Aguas body and trigger a technical teleport without changing location, which should force Amayon out of the shell. Carl and Mordecai agree Sister Ines should die first so the newly freed Demon Prince does not immediately destroy the building while taking revenge on her.
Carl returns to the others. To avoid triggering a card battle if possible, only the male deckmasters Carl, Louis, Li Jun, and Bautista prepare to confront Sister Ines directly, while the others wait behind. Katia reminds everyone to break a finger if Ines charms them.
When Carl opens the hall door, a glowing Sister Ines is already sprinting at them, screaming. Carl fires the Wand of Nighty-Night and instantly knocks her unconscious for two minutes. Louis volunteers to kill her because he already carries five player-killer skulls and wants to spare the others from earning their first. He stabs Sister Ines through the chest and kills her.
Instead of cleanly ending the problem, Louis immediately receives a god's marked-for-death symbol. Music begins, and the system announces that Sister Ines's celestial patron is coming to avenge her. The chapter ends on the notification that the Goddess Ysalte has entered the realm, before Ysalte physically manifests.
Key Events
- Donut begins a four-minute Minion Army cast on the massed demon creatures while Imani and Samantha attempt to enhance the spell.
- The Sluggalos charge prematurely, awaken the demon formation, and are mostly taken by Sheol portals before the level-52 Rampageous calls a retreat.
- The retreating Sluggalos bring dozens of demons toward the rooted Donut, forcing Elle to cast Graupel.
- Graupel is mysteriously amplified from level five to level sixteen, destroys most of the attackers, and raises Elle to level 72; Samantha cannot explain the amplification but links it uncertainly to Earth, water, the tree, river, and Amayon.
- Donut's Minion Army reaches part of the airborne demon swarm, causing demon birds and bats to turn on each other.
- Carl's assault team enters FOCSA while support crawlers remain below to protect the escape route.
- Carl places his final spider automaton on the roof with both halves of a teleport trap so it can technically teleport the Madre de Aguas shell in place and free Amayon.
- Carl, Louis, Li Jun, and Bautista approach Sister Ines as the deckmasters, hoping to kill her without starting a card battle.
- Carl knocks the charging Sister Ines unconscious with the Wand of Nighty-Night.
- Louis kills Sister Ines because he already has player-killer skulls and wants to spare the others from receiving their first.
- Louis is immediately marked for death by Sister Ines's celestial patron, and the chapter ends with the announcement that Ysalte has entered the realm.
Characters Appearing
- Rampageous
Themes
- Strategic planning and resource management in high-stakes battles
- Moral and ethical dilemmas in the face of overwhelming odds
- The unintended consequences of decisive actions
Chapter 66
Sister Ines's corpse dissolves and transforms directly into Ysalte, the level-250 Goddess of Hopelessness and Insanity. Her presence causes all potions physically handled or consumed outside inventory to turn into vinegar until she leaves, after which they will return in stronger form. The system identifies Ysalte as sponsored by Pontifex Shine of the Nebular Balance, but the sponsor is not inhabiting her shell, so the goddess is acting according to her own nature. She is invulnerable on the eighth floor and has been temporarily summoned by the special boss-battle event.
The system describes Ysalte as the Downward Spiral and Vinegar Bitch, a deity historically tied to Larracos and especially sympathetic to outcasts and people whose minds are being consumed by the world around them. She no longer takes new worshippers outside Larracos, but she is a patron of bards and performers. Her history includes a relationship with Taranis, flight to Sheol after being threatened with the Nothing by Apito, and a later return to the Halls of Ascendency.
Ysalte appears as a young female dwarf carrying a pickaxe and wearing a candle-topped helmet. She confronts Louis for killing Sister Ines, calling the nun her bard and saying that although Ines's mind is finally at peace, Ysalte was not finished with her. Samantha interposes herself and greets Ysalte, who recognizes her as Psamathe and is still furious over an old incident involving a reverse hedgehog and Ysalte's child. Ysalte swings her pickaxe into Samantha's face, but Samantha's indestructible head sends the goddess flying backward.
At that instant, the world freezes. The Madre de Aguas body collapses through the top of the building, stripping away the upper structure until Carl's group is effectively standing on an exposed thirty-second-floor roof. Carl's surviving spider automaton falls onto the snake and triggers the in-place teleport trap exactly as designed. The teleport strips Amayon out of the city-boss shell and restores his enormous true form, but the Enslaved status remains. Carl's plan has made Amayon vastly stronger without breaking Ysalte's control.
The regional Where the Sidewalk Ends quest completes and is replaced by the ten-minute hybrid world quest The Missing Piece. Its first phase, The Big O, is hosted by the remaining crawlers in Cuba while the rest of the eighth-floor survivors are forced to watch. The quest explains that Ysalte is Amayon's former girlfriend and the mother of his child. She intends to keep the Demon Prince enslaved and bring him to the Ascendency as her retainer.
To stop that outcome, the crawlers must make Amayon strong enough to begin his return-to-Sheol spell and thereby break Ysalte's control before the ten-minute timer expires. If Ysalte still controls him when time runs out, both will leave for the Ascendency and every crawler without a key will lose the remaining escape opportunity. The stronger Amayon becomes before the deadline, the larger his return portal will be; at full power it can cover the entire world.
Because this is still the eighth floor, the confrontation is converted into a card battle. Amayon receives a short deck consisting of six totems and must play them all before he will attempt to flee. Ysalte receives a slightly enhanced version of Sister Ines's deck. The chapter ends as the world unfreezes, Ysalte discovers her direct spellcasting is blocked by the card battle, and the final card battle begins.
Key Events
- Sister Ines's corpse transforms into the physically manifested level-250 goddess Ysalte, whose presence temporarily turns handled or consumed potions into vinegar.
- The system identifies Ysalte as the Goddess of Hopelessness and Insanity, the Downward Spiral and Vinegar Bitch, sponsored by Pontifex Shine but acting without a sponsor inhabiting her shell.
- Ysalte confronts Louis for killing her bard, Sister Ines, while Samantha intervenes and Ysalte recognizes her as Psamathe.
- Ysalte's pickaxe strike bounces harmlessly off Samantha's head and sends the goddess backward.
- The world freezes as Madre de Aguas crashes through the building and Carl's spider automaton triggers the in-place teleport.
- Amayon is stripped from the snake shell and returns to his enormous true form, but remains marked Enslaved under Ysalte's control.
- Where the Sidewalk Ends completes and is replaced by the ten-minute hybrid world quest The Missing Piece, beginning with the Cuba-hosted phase The Big O.
- The quest reveals Ysalte is Amayon's former girlfriend and mother of his child and intends to take him to the Ascendency as her retainer.
- The crawlers must strengthen Amayon enough to begin his return spell and break Ysalte's control; at full power his portal can cover the entire world.
- Amayon receives six totem cards and Ysalte receives an enhanced version of Sister Ines's deck; the chapter ends as the final card battle begins.
Characters Appearing
- Ysalte
Themes
- The struggle against overwhelming odds and the psychological toll of despair
- The complexity of freeing a mind from external control
- The strategic use of limited resources in a high-stakes battle
Chapter 67
A new interface display shows every participating team's remaining card count. Carl identifies the central balancing problem immediately: the group must destroy Amayon's six totems as fast as possible so he can act freely, while keeping Ysalte's deck from emptying because once her cards are gone she will regain access to her direct divine magic. The crawlers therefore have to attack Amayon's deck and preserve Ysalte's for the full ten minutes.
The battle opens with Li Na summoning the level-80 headless warrior Xing Tian and Katia summoning Annie – Útburður, a level-80 raven with an infant skull for a head, then using Timeless to keep Annie active. Donut uses The Thief on Amayon and steals one of his totem cards. Ysalte summons a level-95 Earth-enhanced version of Yago and orders him to hunt Louis, but Yago crashes through the damaged floor while pursuing him.
Amayon rapidly empties his totem deck. He summons the level-100 Inferior Demons Gallu and Mavet and the level-120 Succubus Nest Queen Naamah. Samantha attacks the Inferior Demons but is whipped away. Naamah targets Carl, breaks her fangs against his new tech shield, and nearly overwhelms him physically. Donut's stolen Amayon card then manifests as Banjo, a level-120 Hell Scrub, which pulls Naamah off Carl and tears into her.
Below, the battle spreads through the collapsing building. Amayon's first unnamed rock totem has fallen to a lower floor and is fighting Louis, Britney, and Tran. Tran is separated when the structure gives way. On the roof, Donut uses Force Discard to remove Amayon's final unplayed card, leaving only the rock totem active. The group realizes that killing that last totem will complete the offensive half of the card battle.
Ysalte counters with the unique mystic card Raid Stash, stealing five cards from the crawlers' available and inactive collections. She immediately summons several stolen totems. Among them is Zhe, a younger woman identified by Li Jun and Li Na as their cousin, though Li Jun rejects the dungeon copy as not truly her. Ysalte also summons Donut's inactive Leveled-Up Frank card; Frank Q greets Carl and prepares to fight Banjo. Other stolen totems descend through holes in the failing structure.
Tran then reports that his damaged wheelchair has killed Amayon's remaining rock totem. The world freezes with seven minutes and twenty-seven seconds left. The quest update reveals an additional requirement: restoring Amayon's true form was not enough. The Demon Eviction event has exhausted the kind of souls required to fuel his return spell, so the crawlers must somehow refill the world with matching souls and then power Amayon up before the timer expires. Amayon may attempt a different spell if they take too long.
Carl immediately forms a new plan but does not explain it fully within this chapter. He confirms Donut has the Midnight Express card, tells the others to keep Amayon from acting for a few minutes, and tells Donut to message him when she draws the needed card and then cast Midnight Express. Samantha is still flying back toward the roof after being thrown far away. The chapter ends with Carl shouting that he is coming to her and ordering her not to let him fall as the timer is about to resume.
Key Events
- The new card-count display makes the battle objective explicit: eliminate Amayon's six totems quickly while preventing Ysalte from exhausting her deck and regaining unrestricted divine spellcasting.
- Li Na summons Xing Tian, Katia summons Annie – Útburður and makes her Timeless, and Donut steals one of Amayon's totem cards with The Thief.
- Ysalte summons an Earth-enhanced Yago and sends him after the marked Louis, but the monk seal falls through the damaged building while pursuing him.
- Amayon summons Gallu, Mavet, and Naamah; Samantha attacks the Inferior Demons while Naamah nearly overpowers Carl.
- Donut's stolen card manifests as Banjo, a level-120 Hell Scrub, which pulls Naamah away from Carl.
- Donut uses Force Discard on Amayon's final unplayed card, leaving only his first rock totem active.
- Ysalte uses Raid Stash to steal five cards from the crawlers and summons stolen totems including Zhe and Donut's inactive Leveled-Up Frank.
- Tran destroys Amayon's final rock totem from a lower floor, completing the totem-elimination requirement.
- The world freezes with 7:27 remaining and The Missing Piece updates: Amayon lacks both the power and the necessary kind of souls to cast his return spell.
- The crawlers must refill the world with matching souls and strengthen Amayon before time expires, while preventing him from switching to an alternative spell.
- Carl forms a new plan involving Samantha and Donut's Midnight Express card, but the chapter ends before he executes or fully explains it.
Characters Appearing
- Xing Tian
- Annie – Útburður
- Gallu
- Mavet
- Naamah
- Banjo
- Zhe
Themes
- Strategic survival in a divine conflict
- Resource management and strategic planning
- Moral and ethical dilemmas in high-stakes situations
Chapter 68
The world unfreezes and Carl immediately leaves the roof. He catches Samantha in midair, uses her to get down beside Amayon, runs beneath the giant demon, and then has her carry him toward the beach. With five minutes and thirty seconds left, Donut prepares the Midnight Express card while the battle around FOSCA continues and Li Na summons a dragon.
When Donut plays Midnight Express, Carl becomes deckmaster for three minutes and Donut is temporarily freed from the deckmaster restrictions, allowing her to use her spells and inventory. Carl sends Samantha back to enhance Donut, then summons Raul into the ocean. His plan depends on the same rule that triggered Demon Eviction: the AI had treated crab sperm as mobs, so Raul fertilizing the surviving eggs can repopulate the world with the kind of souls Amayon needs for his return spell.
Raul freezes under the pressure and says he needs a baby seal nearby to perform. Carl points him toward the dead seals on the beach and summons Alpha Male Carl. Carl also needs to strengthen Amayon, and his intended method is to push his own health below five percent so the eighth-floor Martyr's Path benefit will ignite every outdoor footstep he has taken. Because Carl's fire is enhanced with Sheol fire and he deliberately ran beneath Amayon, the resulting flames should engulf the Demon Prince and increase his power.
Alpha Male Carl refuses Carl's request to beat him nearly to death, but he proves useful in another way. After Midnight Express expires, Carl uses Time Extend on Raul while Donut casts Why Are You Hitting Yourself on Amayon, forcing the Demon Prince to punch himself. Alpha Carl aggressively berates Raul until the crab finally begins to perform. With only seconds remaining, Carl decides he must injure himself another way and return to the main fight at the same time.
The chapter ends with Carl telling Donut he is coming back and warning Samantha not to let him out until the fire flares. He pulls out the teleport-trap trigger, steps into it, and teleports directly to the trap he previously left inside Samantha.
Key Events
- Carl uses Samantha to descend from the roof, runs beneath Amayon, and reaches the beach with about five and a half minutes left in The Missing Piece.
- Donut plays Midnight Express, making Carl deckmaster for three minutes and temporarily freeing Donut to use her spells and inventory.
- Carl summons Raul because the AI's earlier decision to treat crab sperm as mobs makes fertilizing the surviving eggs his plan for restoring the kind of souls Amayon needs.
- Carl sends Samantha back to enhance Donut while he tries to get Raul to fertilize the eggs.
- Raul says he needs a baby seal nearby to perform, so Carl directs him toward the dead seals on the beach.
- Carl summons Alpha Male Carl and reveals his second objective: drive his own health below five percent so Martyr's Path will cover his outdoor footsteps in Sheol-enhanced fire and strengthen Amayon.
- Alpha Male Carl refuses to beat Carl nearly to death, while Donut casts Why Are You Hitting Yourself on Amayon.
- Carl uses Time Extend on Raul, and Alpha Male Carl's verbal abuse finally helps Raul begin to perform.
- With the quest timer nearly exhausted, Carl uses the teleport trap to return to the trap hidden inside Samantha so he can force Martyr's Path to activate.
Themes
- Survival and adaptation in a hostile environment
- Moral and ethical dilemmas in high-stakes situations
- The absurdity and unpredictability of magical tasks
Chapter 69
Carl materializes headfirst inside Samantha's neck hole, deliberately using the heat, acid, and lack of air to drive his health below the five-percent threshold required for Martyr's Path. The quest timer reaches zero while he is still at seven percent, making him believe the plan has failed. His health continues falling, however, and at two percent he activates Martyr's Path. The Scavenger's Daughter enhances the attack, and Sheol fire erupts across Carl's outdoor footsteps.
The Missing Piece, Part One then completes. Carl discovers the timer had actually stopped with two seconds remaining because a deity had fallen. The system credits Paz Lo with killing Ysalte, marks Paz for death by every deity except Ysalte's sworn enemies, creates a future Memorial Crystal for Ysalte, and permanently inflicts her worshippers with the Despondent debuff. Ysalte leaves the realm, and the vinegar effect on Carl's affected potions begins to reverse. Donut reports that Katia gave Paz an arrow-like item, Paz drove it into Ysalte's eye, and his self-destruction focused the explosion on her neck and severed her head.
Carl eventually realizes that Samantha and most of his upper body are trapped inside Amayon's hand while the Demon Prince remains under Donut's Why Are You Hitting Yourself spell. The card battle does not end because demons are still swarming the ruined FOSCA building, and Imani and Tran remain trapped in debris. Donut offers to end the spell if Amayon releases Carl and Samantha. Amayon exposes them but keeps Carl in his other hand, while Martyr's Path has set the city ablaze along Carl's earlier outdoor route.
Despite the chaos, Amayon has begun casting the spell to return to Sheol, forming an immense red cloud overhead. He recognizes Carl as a child of Emberus and sees through Samantha's disguise. Carl asks about Emberus's murdered son Geyrun. Amayon says he witnessed the deal involved in Geyrun's fate and will reveal what he knows if Emberus helps him kill his three brothers. He also explains that merely speaking the condition to Carl has already delivered the message to Emberus.
Carl then asks Amayon to call off the demons attacking his friends, arguing that he supplied the souls and power needed for Amayon's escape. Amayon refuses. He says Carl also helped kill Ysalte, the mother of his child, so they are even, and warns that the world will soon be scoured. The chapter ends with Amayon turning his hand and dumping Carl and Samantha toward the Sheol fire below.
Key Events
- Carl teleports into Samantha and deliberately takes severe heat, acid, and suffocation damage to trigger the eighth-floor Martyr's Path benefit.
- Although the quest timer appears to expire while Carl is still above five percent health, his health falls to two percent and he activates Martyr's Path with the Scavenger's Daughter enhancing the fire.
- The Missing Piece, Part One completes because the timer had stopped with two seconds left when Paz Lo killed Ysalte.
- The system marks Paz for death by all deities except Ysalte's sworn enemies, generates a future Ysalte Memorial Crystal, and gives Ysalte's worshippers the permanent Despondent debuff.
- Donut explains that Katia armed Paz with an arrow-like item and Paz's self-destruction concentrated the blast on Ysalte's neck, killing the goddess.
- Carl discovers that he and Samantha are in Amayon's hand while Donut's Why Are You Hitting Yourself spell forces the Demon Prince to keep striking himself.
- The card battle remains active because demons are swarming the collapsing FOSCA building, where Imani and Tran are trapped.
- Carl's Martyr's Path has ignited his outdoor footsteps across the city, and Amayon has begun casting his return-to-Sheol spell beneath a growing red cloud.
- Amayon recognizes Carl as a child of Emberus and tells him he witnessed the deal concerning Geyrun; he will reveal what happened if Emberus helps him kill his three brothers.
- Amayon refuses Carl's request to protect the other crawlers, says their debts are even after Ysalte's death, and ends the chapter by dumping Carl and Samantha toward the Sheol fire.
Themes
- Survival and adaptation in a hostile environment
- Moral and ethical dilemmas in high-stakes situations
- Sacrifice and the cost of freedom
Chapter 70
Carl and Samantha glide back to the ruined FOSCA building and land near Donut and Lazarus. Carl stops Lazarus from firing an RPG at Amayon because the Demon Prince is finally casting his return spell and the building is already close to collapse. Amayon appears content to ignore the crawlers so long as they leave him alone, while demon birds and bats continue gathering around him.
The group works downward through the shattered building toward Imani and Tran, who are trapped in a pocket several floors below. Demon crabs swarm the structure and can eliminate summoned totems by dragging them through portals to Sheol. Author Steve Rowland is pulled away in this manner, and Lazarus is eliminated the same way moments later. Below, Bautista uses his ring to assume a large four-armed form while he, Britney, Elle, and summoned totems tear through rubble toward the trapped pair. One of Elle's active totems is a massive bear-and-hippo-like creature called a Gumberoo.
Carl considers Phase Through Walls potions, but Elle explains that phasing would make Tran fall uncontrollably. Donut cannot use Hole because it is not in her current hand, has no Flee card available, and still needs to clear her deck so she can use Puddle Jump to evacuate everyone. Carl therefore tells her to summon Alpha Carl and Shi Maria and use Golden Combo on them, hoping the combined totem can hold off the demons while the others dig.
As the pressure increases, the Scavenger's Daughter announces that it has been fed and is ready to unleash, but Carl refuses to trigger it inside the building. Donut summons Alpha Carl and Shi Maria. Shi Maria materializes partly outside the structure, then immediately drives a leg through Alpha Carl's head and incapacitates him before Golden Combo resolves. The card automatically selects the next available minion target. The chapter ends with the system announcing that Carl himself has been combined with Shi Maria.
Key Events
- Carl and Samantha return to the collapsing FOSCA building, and Carl stops Lazarus from attacking Amayon because the Demon Prince must complete his return spell.
- The crawlers descend through the damaged building toward Imani and Tran while demon crabs swarm the structure.
- A demon crab drags Author Steve Rowland through a portal to Sheol, and another soon eliminates Lazarus the same way.
- Bautista uses his ring to assume a four-armed form while he, Britney, Elle, and Elle's summoned totems dig toward Imani and Tran.
- Elle's active totems include a newly seen Gumberoo, a massive bear-and-hippo-like creature helping clear the rubble.
- Elle rejects Carl's Phase Through Walls plan because Tran would fall uncontrollably if phased.
- Donut lacks Hole and Flee in her hand, so Carl tells her to combine Alpha Carl and Shi Maria with Golden Combo to defend the rescue effort and clear her deck toward Puddle Jump.
- The Scavenger's Daughter reports that it has been fed and can be unleashed, but Carl refuses to trigger it inside the building.
- Shi Maria kills Alpha Carl before Golden Combo resolves, causing the card to select Carl as the next available minion target.
- The chapter ends when Carl is unexpectedly combined with Shi Maria.
Characters Appearing
- Gumberoo
Themes
- Survival and adaptation in a hostile environment
- Moral and ethical dilemmas in high-stakes situations
- The consequences of desperate actions in crisis
Chapter 71
Golden Combo fuses Carl with Shi Maria for up to 180 seconds, and the system warns that Carl will not regenerate if he dies while combined with the totem. Carl immediately loses control of his transformed spider body. Shi Maria can move him, speak through him, access his inventory, and inspect protected items, including the Dungeon Anarchist's Cookbook, Carl's Doomsday Scenario, a Kimaris summoning totem, and the war mage head.
A second male voice appears inside Carl's mind and warns him to hold on. Shi Maria argues with the voice and then begins using Carl's stored materials. She combines a sliver of toraline root with an old beaker, examines Ren's flamethrower, and accesses Carl's magic. She casts Self-Immolation, briefly surrounding their fused body with lethal fire. The blast burns Mongo and Katia, melts through the floor, and drops Carl and Shi Maria into the pocket below, opening a route toward Imani and Tran.
Shi Maria produces a small amount of black ink, removes Carl's shirt, and takes out his stick-and-poke tattoo kit. When Li Jun approaches to help, she seizes control of Carl's arm, stabs the tattoo needle into Li Jun's eye, pulls the eye free, and makes Carl eat it. She then begins rapidly tattooing Carl's chest with the ink, explaining that she intends to attach herself to something Carl cannot simply discard and that the remaining ink may eventually let him access more of her power.
Li Na and others are warned away while Shi Maria rearranges Carl's inventory and mixes healing potions. She leaves potions for the burned Mongo and Katia and another for Li Jun. She says the fusion cannot be interrupted without killing Carl and promises to let everyone flee once it times out.
When Golden Combo expires, Carl returns to his normal form and regains control. Shi Maria goes back to the deck, but the new mark remains. The eye-shaped tattoo on Carl's chest blinks once and then closes, disappearing against his skin while leaving him with the sensation of a bottomless hole inside his body. His interface identifies it only as Tattoo: The Eye of the Bedlam Bride, with no description. Carl is close to passing out and ends the chapter asking Imani how Katia and Mongo are doing.
Key Events
- Golden Combo fuses Carl with Shi Maria for 180 seconds and warns that Carl will not regenerate if killed during the fusion.
- Shi Maria takes control of Carl's transformed spider body and gains access to his inventory, protected items, and magic.
- An unidentified male voice inside Carl warns him to hold on while Shi Maria argues that the voice is not real.
- Shi Maria uses toraline root, an old beaker, and Carl's supplies to begin preparing black ink.
- Shi Maria casts Self-Immolation through Carl, injuring Mongo and Katia and burning a hole through the floor into the trapped pocket below.
- When Li Jun approaches, Shi Maria uses Carl to stab out Li Jun's eye with the tattoo needle and then makes Carl eat it.
- Shi Maria rapidly tattoos Carl's chest with the black ink, explaining that she is attaching herself to something he cannot simply discard.
- Shi Maria mixes and leaves healing potions for Mongo, Katia, and Li Jun while threatening anyone who approaches before the fusion ends.
- The fusion times out, Shi Maria returns to the deck, and Carl regains control of his body.
- Carl discovers the hidden, blinking Tattoo: The Eye of the Bedlam Bride and ends the chapter asking about Katia and Mongo as he nears unconsciousness.
Themes
- Internal conflict and loss of control
- Moral and ethical dilemmas in high-stakes situations
- The physical and psychological toll of unintended consequences
Chapter 72
Carl wakes in Louis's arms as the surviving crawlers flee the ruined Cuba battle zone. Mongo is alive but has lost his right wing and suffered severe burns from Carl's Self-Immolation. Donut says one of the enhanced potions can restore the wing after Mordecai examines it. Katia is also alive, Tran has lost his wheelchair and remains badly debuffed, Li Jun has lost an eye, and no crawler from the group died, though several strippers and the Sluggalos who charged outside were lost. Carl is now level 73 and Donut level 63.
Donut says she used Hole to escape the collapsing FOSCA building and waited until the group was far enough away for her deck to reset. She has already ripped the Shi Maria card so the totem cannot hurt Mongo again, but Carl can still feel the new Eye of the Bedlam Bride tattoo in his chest. Donut also carries Paz Lo's upgraded card, now labeled the level-101 God Predator and Former Crawler. Carl, Katia, Imani, Elle, and Donut agree that Paz should not remain trapped as a card. Donut tears the card apart, permanently releasing him without receiving another player-killer skull.
The world freezes near the church and The Missing Piece, Part Two, Falling Up begins with a thirty-minute regional timer. The quest confirms that billions of newly created souls and Carl's Sheol-enhanced flames have empowered Amayon enough for his return spell to cover the entire world. When each regional timer expires, the hell portal will scour that region upward. Crawlers can escape by positioning themselves beneath an enclosed stairwell chamber: when the chamber touches the portal, its walls will teleport away, allowing the rising crawlers to strike the stairwell.
Carl then uses the first of the Princess Posse's three emergency action items. He asks the AI to keep Faction Wars moving by putting unresolved audience-facing rules to viewer votes and deciding the rest where necessary. The AI accepts immediately, and Carl deliberately preserves the remaining two emergency action items for use after Faction Wars begins. Audience voting rejects a five-per-team Celestial Summoning cap, approves expanded long-range artillery rules, accelerates pet leveling, and, by 98 percent, removes the safety protections for Faction Wars sponsors. Another Princess Posse proposal passes with 52 percent support, creating a tenth NPC Home Team based in Larracos with Juice Box and Sir Ferdinand as co-warlords.
Carl sees that 33,804 crawlers remain from the 38,532 who entered the eighth floor, far more than he had expected to survive. He realizes the escape plan has denied the showrunners the intended late-floor slaughter and declares that the surviving crawlers and their mercenaries will turn Faction Wars into a bloodbath for the sponsors instead. Carl, Donut, and Imani then take position beneath the marked stairwell chamber in Cuba while the others return to safer routes.
With the timer nearly exhausted, Donut receives her first Celestial box from Long Haul Biological Waste Management Solutions. She notices that Carl's jacket image is actually a giant centipede crawling through skulls. At the same moment, an unidentified voice inside Carl warns that he failed to diffuse the soul power stored in the Scavenger's Daughter and says it needs him alive and reasonably sane. The portal opens over Cuba and strips every tangible object from the surface. Carl, Donut, and Imani are pulled upward, hit the stairwell, and complete both Hell Comes to Crawler Town and The Missing Piece. The chapter ends with the system welcoming them to Faction Wars.
Key Events
- Carl wakes after the FOSCA battle and learns Mongo, Katia, Tran, and Li Jun all survived, though Mongo lost a wing, Katia was badly burned, Tran lost his wheelchair, and Li Jun lost an eye.
- Donut reports that Hole allowed the group to escape the collapsing building and that Carl has reached level 73 while Donut has reached level 63.
- Donut has already ripped the Shi Maria card, but Carl can still feel the Eye of the Bedlam Bride tattoo inside his chest.
- Donut tears apart Paz Lo's level-101 God Predator card at the group's request, releasing the former crawler without receiving another player-killer skull.
- The Missing Piece, Part Two, Falling Up confirms that Amayon's world-spanning return portal will scour each region upward when its timer expires.
- The quest reveals the escape method: stand beneath an enclosed stairwell chamber so the chamber walls teleport away upon hitting the portal, allowing the crawlers to strike the stairwell while rising.
- Carl uses only the first of three Princess Posse emergency action items to move unresolved Faction Wars rules to audience or AI decisions and preserves the remaining two.
- Audience votes keep the fifteen-per-team Celestial Summoning limit, expand artillery range, accelerate pet leveling, and remove sponsor safety protections by a 98 percent vote.
- A tenth NPC Home Team is approved with Larracos as its base and Juice Box and Sir Ferdinand as co-warlords.
- Carl sees 33,804 crawlers remain from the 38,532 who entered the eighth floor and vows that the coming Faction Wars slaughter will fall on the sponsors.
- Donut receives a Celestial box from Long Haul Biological Waste Management Solutions shortly before the regional collapse.
- An unidentified internal voice warns Carl that he failed to diffuse the Scavenger's Daughter soul power.
- The Cuba portal opens, Carl, Donut, and Imani are pulled into the stairwell, both major quests complete, and the system welcomes them to Faction Wars.
Themes
- Resilience and the psychological toll of survival
- Ethical dilemmas in high-stakes situations
- Strategic planning and resource management under pressure
Epilogue
The Epilogue opens before the Earth collapse with the emergency message that Borant is starting the season early. Agent 22, Agatha, is stranded near the Meadowlark Elder Care facility in freezing Wenatchee with less than two hours to generate a dungeon entrance. She is not an Apothecary agent. She belongs to a rare, ancient species that competes against the Apothecary's thousands of agents for the allegiance of the resurrected and enslaved Primal intelligence behind the crawl. Agatha has infiltrated the Apothecary network by killing one of its residuals and taking its body and equipment.
Agatha exchanges messages with agent 21, her old companion Parvati. Agent 21 has killed one Borant-employed human at the Mumbai site, infiltrated another, and now uses the human name Alexandro. Their faction wants the infant Primal to recognize what it is, escape, and free the Eulogist so it can return to its slumber. Agatha believes this crawl may be their final opportunity before mantid upgrades make future Primal iterations unreachable. Her conclusion is extreme: previous half-measures failed, and she now believes biological life throughout the universe should be swept away. She lights a barrel fire near Meadowlark to draw people outside and increase the chance that an entrance will form.
In the present, Princess Formidable argues in an emergency Syndicate Council meeting that the system failsafe should be triggered immediately, even though doing so would destroy the star system and kill her as well. She says the rogue AI controls the local gates and is keeping everyone in-system as hostages. Prime Minister Glory and others reject the proposal because so much galactic wealth and political power is trapped in the system and because they believe the Valtay solution can still end the crawl.
Formidable recognizes the Valtay plan for what it is: manufacture an extinction event by sending overwhelming military force into Faction Wars and killing the crawlers as quickly as the AI's rules permit. More than 150,000 armed mercenaries, along with faction private armies and security forces, are being distributed among the eight sponsored teams. She believes the AI's willingness to permit this must itself be a trap. From orbit she notices an unusually large Long Haul Biological Waste Management Solutions freighter named Homecoming Queen.
Aboard that ship, former crawler Tipid replays Carl, Donut, and Imani's eighth-floor escape while speaking with Rosetta. They know Doctor Hu predicted the removal of sponsor safety protections and the council's likely reaction. Rosetta understands that Shi Maria used the ink to share power with Carl and warns that he needs to expel the presence attached to him. The pair also reveal that they sent Donut the Celestial benefactor box from Long Haul.
Homecoming Queen receives clearance for dungeon onboarding. Tipid announces that everyone aboard has been approved as Princess Posse troopers. The former garbage freighter is secretly carrying fifty thousand former crawlers, all preparing to re-enter the dungeon and fight in Faction Wars. Tipid and Rosetta clasp trembling hands as the ship moves toward onboarding. The book ends with the words that they are coming home.
Key Events
- Before the Earth collapse, Agatha receives the emergency notice that Borant is starting the season early and prepares to force an entrance near the Meadowlark Elder Care facility in Wenatchee.
- Agatha is revealed as an agent of an ancient faction opposed to the Apothecary, using stolen Apothecary access after killing one of its residuals.
- Agent 21, formerly Parvati and now using the human identity Alexandro, reports infiltrating a Borant-employed human at the Mumbai site.
- Agatha's faction wants the resurrected Primal to recognize itself, escape, and free the Eulogist; Agatha now believes biological life across the universe should ultimately be eradicated.
- Princess Formidable demands that the Syndicate Council trigger the failsafe and destroy the system before the rogue AI can do greater damage.
- Prime Minister Glory and the council majority refuse, citing the catastrophic political and economic consequences and confidence in the Valtay solution.
- The Valtay plan is revealed as an engineered extinction event using more than 150,000 mercenaries plus faction forces to kill the crawlers during Faction Wars.
- Princess Formidable suspects the AI's acceptance of the Valtay plan is a trap and notices the Long Haul freighter Homecoming Queen in orbit.
- Tipid and Rosetta are aboard Homecoming Queen and discuss Carl's eighth-floor escape, the AI's behavior, Shi Maria's ink, and the Celestial box they sent Donut.
- Homecoming Queen receives onboarding clearance, and Tipid announces that its fifty thousand hidden former crawlers are officially Princess Posse troopers.
- The book ends with Tipid and Rosetta holding trembling hands as the former crawlers return to the dungeon: they are coming home.
Themes
- Urgency and the race against time
- Political and strategic conflict within the council
- The resolve and determination of former crawlers