The Strength of the Few

by

80 Chapters

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PART I OMNE TRIUM PERFECTUM: Chapter I (Obiteum)

Fleeing through a blood-soaked, red-lit tunnel, Vis clings to Caeror, a wiry, scarred man who claims to be Ulciscor’s brother. Despite his confusion and fear, Vis trusts Caeror, who seems to have a plan to escape the Labyrinth and the dangerous remnants of a previous world. They emerge onto a vast, austere hall and ascend a platform that lifts them through darkness, bathed in scarlet light, until they reach a desolate landscape. Caeror explains that they are in Obiteum, another world, and equips Vis with a vitaerium amulet to protect against the harsh environment. The world is desolate due to a war with the Concurrence, an enemy that has caused multiple Cataclysms over thousands of years.

Key Events

  • Vis and Caeror escape the Labyrinth through a red-lit tunnel.
  • Caeror explains that they are in Obiteum, another world, and equips Vis with a vitaerium amulet to protect against the harsh environment.
  • They descend from the platform to the ground, where Caeror reveals the desolation caused by the war with the Concurrence.

Characters Introduced

  • Caeror

Themes

  • Fear and trust in the face of the unknown
  • The enduring impact of ancient wars and Cataclysms
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Chapter II (Luceum)

Still reeling from the chaotic escape through the Labyrinth, Vis awakens on a small, crudely constructed boat. A man with intricate blue markings and long red hair tends to him, remaining unresponsive to his attempts to communicate in multiple languages, including Vetusian. The man offers only water and a stern command to stay still. Weakened and disoriented, Vis observes the unfamiliar coastline and the two other men on the boat, noting the elaborate blue tattoos and the sleeping man with a white cloak and a gnarled staff, which he recognizes from a hazy memory of a snowy mountaintop.

Under the starlit sky, the man in the white cloak, named Cian, wakes Vis and speaks to him in a broken form of Vetusian. Cian reveals that they were initially ordered to kill Vis at an island but has delayed the execution. He warns Vis to be ready to escape that night and provides him with a vial of green liquid to help him sleep deeply and restore his strength. Vis, though suspicious, drinks the potion, trusting Cian's sincerity and the promise of answers from someone who will recognize him.

Upon docking at a village called Bhailcnoc, Vis is met with suspicion and a spear pointed at his chest. Cian intervenes, and Vis is led to a simple, windowless hut. Cian, now alone with Vis, reveals that the men who want to kill him are named Ruarc and the Grove, and they fear him. Cian also mentions that he is to take Vis to meet someone who will explain everything and speak his language. Vis, overwhelmed with questions but recognizing the urgency, drinks the potion as the door is locked from the outside, leaving him to await the night's events.

Key Events

  • Vis wakes on a small boat with three strangers, one of whom is named Cian.
  • Cian reveals that they were ordered to kill Vis but has delayed the execution.
  • Cian gives Vis a vial of green liquid to help him sleep and regain strength for an escape planned for that night.
  • Vis is taken to a village called Bhailcnoc and locked in a hut, with Cian promising to help him escape.

Characters Introduced

  • Cian
  • Two unnamed warriors with blue tattoos and red hair

Themes

  • Trust and betrayal
  • Survival and escape
  • The enigma of the Grove and Ruarc
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Chapter III (Res)

Vis stands among the hundreds of mourners at Callidus's funeral, the weight of his loss pressing heavily upon him. As eulogies are delivered and tears are shed, Vis reflects on the memories of his friend, struggling to maintain his composure. After the ceremony, Veridius, a concerned figure, approaches Vis, expressing worry for his health and reiterating his offer to help Vis navigate the dangers ahead in Caten. Veridius warns that his life will be in peril, urging him to trust. Vis, still wary, agrees to consider the offer but remains cautious. Later, Eidhin confides that Veridius offered him freedom from his father’s agreement, a temptation he ultimately refused, leading to a moment of mutual reassurance and strengthened friendship. Vis is then summoned by Magnus Tertius Ericius, who questions his decision to join Governance instead of Military. The Tertius is direct and probing, challenging Vis to explain his motives. Vis responds that he seeks to uncover the truth about Callidus’s death and hold the responsible parties accountable. The Tertius reveals that Vis will face significant obstacles within Governance, including a demotion to Sextus due to his injury. Despite this, the Tertius offers a path for advancement if Vis proves his worth, emphasizing the importance of trust and loyalty.

Key Events

  • Vis attends Callidus's funeral and reflects on his loss.
  • Veridius warns Vis of dangers in Caten and reiterates his offer for help.
  • Eidhin refuses Veridius's offer of freedom from his father’s agreement.
  • Vis is questioned by Magnus Tertius Ericius about joining Governance.
  • The Tertius informs Vis of the challenges and potential demotion within Governance.

Characters Introduced

  • Magnus Tertius Ericius
  • Veridius
  • Eidhin

Themes

  • Grief and Loss
  • Trust and Loyalty
  • Institutional Challenges
  • Personal Accountability
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Chapter IV (Obiteum)

Disoriented and confused, Vis wakes up in a dark, confined space, the lingering effects of the Channel still weighing on him. Caeror, who has been watching over him, informs Vis that he has been unconscious for a week. Still groggy and weak, Vis is guided by Caeror out of the tomb-like chamber and into a vast, ancient crevasse filled with crypts and shadowed walkways. As they descend into the chasm, they approach a group of people gathered around a dead man, his chest stained with a dark substance. The crowd, dressed in loincloths and adorned with scarab amulets, is visibly anxious and armed with weapons. Caeror takes charge, questioning the group about the dead man and the circumstances of his death. It becomes clear that the man was killed by a Gleaner, a creature known to the locals. Suspecting that the man might be infected, Caeror decides to perform a ritual. With a concentrated effort, Caeror’s eyes turn black, and he brings the dead man back to life, binding and blindfolding the corpse. The ritual sets the stage for further revelations and potential danger.

Key Events

  • Vis wakes up after a week of unconsciousness due to the Channel.
  • Caeror and Vis emerge into a vast, ancient crevasse called Qabr in eastern Nyripk.
  • They encounter a group of people gathered around a dead man killed by a Gleaner.
  • Caeror performs a ritual to bring the dead man back to life, binding and blindfolding the corpse.

Themes

  • The resilience and resourcefulness required to survive in ancient, perilous environments
  • The role of ancient rituals and magic in confronting unknown threats
  • The tension between life and death in a world of supernatural forces
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Chapter V (Obiteum)

Caeror and Vis continue their journey through the ancient crevasse called Qabr, where Caeror explains the concept of iunctii—people brought back to life through the use of Will. Unlike in Res, where Will is used to strengthen and manipulate, here it is used to restore and sustain. Caeror demonstrates this by bringing Djedef, the man they encountered in the previous chapter, back to life. Though the injury that killed him remains, it is only compensated for by the Will. Djedef is bound and blindfolded, and Caeror expresses his hope that Djedef is not dangerous, explaining that they must test him outside of Qabr to ensure he hasn't been infected by the Concurrence.

The trio navigates a narrow, dark tunnel to exit Qabr, emerging into a harsh, sunlit desert. Caeror warns Vis about the dangers of the Concurrence and the possibility that Djedef could be a threat. They discuss the similarities between this world and Vis’s previous experiences, particularly the presence of a black pyramid similar to one Vis saw during an attack by the Anguis. Caeror reveals that all Vitaeria, the protective amulets they wear, were created using Obiteum’s form of Will, and that they are currently being imbued, which makes them feel uneasy.

Reaching a secluded spot in the desert, Caeror prepares to test Djedef for infection. He explains that the Concurrence can leave slivers of Will in the bodies of iunctii, commanding them to act in harmful ways. To ensure Djedef is not compromised, Caeror uses an Instruction Blade, a tool that can reveal the presence of such commands. Despite Vis’s discomfort and concern, Caeror plunges the blade through Djedef’s back to perform the test.

Key Events

  • Caeror explains the concept of iunctii and how Will functions differently in Obiteum.
  • The trio exits Qabr through a narrow tunnel into a harsh desert.
  • Vis and Caeror discuss the similarities between this world and Vis’s previous experiences.
  • Caeror tests Djedef for infection using an Instruction Blade.

Themes

  • The unique application of Will in Obiteum to restore and sustain life
  • The tension and suspicion surrounding the potential threat of the Concurrence
  • The connection between different worlds and the recurring symbols of power and control
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Chapter VI (Obiteum)

In the harsh, sunlit desert, Caeror uses an Instruction Blade to test Djedef for infection. Djedef's responses reveal that he was misled by a message from Netiqret, who supplied his khepri and helped him escape Duat. However, Djedef's sudden resistance and attempt to remove his blindfold confirm Caeror's suspicions that Djedef is compromised by the Concurrence. To prevent him from harming Vis and Caeror, Djedef is executed. As night falls, they encounter a Gleaner up close and must hide to avoid detection.

Key Events

  • Caeror tests Djedef with an Instruction Blade and discovers he is compromised.
  • Djedef is executed to prevent him from harming Vis and Caeror.
  • Vis and Caeror encounter a Gleaner up close and must hide to avoid detection.

Characters Introduced

  • Netiqret

Themes

  • Trust and betrayal
  • The consequences of manipulation
  • Navigating the dangers of the Concurrence
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Chapter VII (Luceum)

Vis wakes up in a hut in Bhailcnoc, greeted by a burly, unfamiliar warrior named Ogan, who leads him out into the rain. The two guards who were supposed to watch over him are now unconscious, and Cian appears, explaining that they have been drugged. Cian and Vis drag the unconscious men to hide them, and Cian reveals that Fiachra and his warband are planning to negotiate Vis’s death with Ruarc, who is expected to arrive before dawn. They must leave immediately.

Navigating through the village, Cian and Vis avoid detection by using Cian’s familiarity with the locals and his ability to communicate with the village dogs using Will. They manage to slip past the wooden palisade and reach two horses, which they ride away from the village. Despite the rain and the mud, they are pursued, and Cian uses his Will to track their pursuers, confirming that they are being followed by Ruarc’s men. Vis, exhausted and struggling to keep up, questions Cian about Ruarc and the Grove, learning that Ruarc is a powerful new voice within the Grove who has corrupted the druids into fearing and hunting those who come from other worlds.

As they ride, Cian explains that Ruarc’s influence has led the Grove to abandon their sacred duties, and that they now seek to kill anyone who arrives at the tempeall albios without trial. Cian’s own position is precarious, as he will face judgment for helping Vis. They cross a river, marking the border into King Rónán’s lands, where they believe they will be safe from immediate pursuit, though Cian’s tone suggests some lingering doubt.

Key Events

  • Cian and Vis escape from Bhailcnoc under the cover of night.
  • Cian uses his Will to communicate with village dogs and track their pursuers.
  • Cian explains Ruarc’s influence over the Grove and their reasons for hunting Vis.
  • They cross the border into King Rónán’s lands, believing they are safe from immediate pursuit.

Characters Introduced

  • Ogan

Themes

  • Trust and betrayal
  • The subversion of druidic principles
  • The druids' abandonment of their sacred duties
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Chapter VIII (Luceum)

Vis and Cian arrive at a small, humble village after a grueling journey through the rain. Initially wary, the villagers warm up upon recognizing Cian’s druidic staff and cloak. They welcome the travelers with hospitality, offering them food and shelter. Cian plans to perform some rites and resolve disputes before continuing their journey, and the villagers treat his presence as a significant event.

Their respite is short-lived. Shouts wake Vis, and he discovers that King Fiachra’s men and Ruarc’s warriors are approaching the village. Cian, determined to delay the pursuers, positions himself on the road with a group of villagers. The confrontation turns deadly when the leader, Mel ap Mor, decapitates Cian with a swift strike. Chaos ensues as the warriors and their wolfhounds attack the village, causing the villagers to flee in terror.

Vis, now alone and desperate, takes refuge in a hut with two frightened children. He realizes that the warriors are burning the village and forcing the inhabitants out. With the children’s parents, a farmer and his wife, he devises a plan to distract the warrior guarding the hut. Despite the odds, they manage to kill the warrior, and the children’s mother helps them escape into the forest. Vis, however, stays behind to ensure the children’s safety and to prevent the warrior’s body from being identified, arranging a final ruse before the fire consumes the hut.

Key Events

  • Vis and Cian receive a warm welcome in a small village.
  • Mel ap Mor and his men arrive, killing Cian and attacking the village.
  • Vis and the children’s parents devise a plan to kill the guard and escape.
  • The children and their mother successfully flee to the forest, while Vis stays behind to cover their tracks.

Characters Introduced

  • Mel ap Mor
  • The farmer and his wife

Themes

  • The cost of loyalty and sacrifice
  • The brutal nature of conflict
  • Ingenuity and survival in the face of danger
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Chapter IX (Res)

The predawn light casts a somber glow as Vis makes his way to the Telimuses’ Caten estate. Kadmos, the Dispensator, tends to his injuries, expressing deep concern over the severity of his wound. Despite Kadmos’s worries, Vis insists on attending the Aurora Columnae ceremony, driven by a mysterious force that accelerates his healing.

As Vis recuperates, Ulciscor arrives, and the tension between them is palpable. Vis confronts Ulciscor about the Labyrinth and the loss of his arm, demanding that their relationship be on equal footing. No longer willing to accept orders or dictation, Vis insists on mutual respect. After a heated exchange, Ulciscor reluctantly agrees, marking a significant shift in their dynamic.

Lanistia joins them, her appearance pale and unwell, but she is determined to attend the ceremony. She and Vis share a moment of uncertainty, hinting at the strain on their relationship. As they head to the Aurora Columnae, the atmosphere is tense, with unresolved issues and a sense of impending change.

Key Events

  • Vis visits the Telimuses’ estate for medical treatment from Kadmos.
  • Vis confronts Ulciscor about the Labyrinth and demands an equal relationship.
  • Ulciscor reluctantly agrees to Vis’s terms.
  • Lanistia joins them, appearing unwell but determined to attend the ceremony.

Themes

  • Confrontation and Reconciliation
  • Accelerated Healing and Its Mysteries
  • Power Dynamics and Equality
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Chapter X (Res)

The tension from the Telimuses’ Caten estate lingers as Vis, Ulciscor, and Lanistia approach the Aurora Columnae ceremony. They stand at the head of the queue, surrounded by a tense crowd. Ulciscor discusses the growing divisions within the city, highlighting conflicts between Governance, Religion, and Military, as well as provincial agitation for citizenship and tax reforms.

Relucia arrives unexpectedly, greeting Ulciscor and Vis warmly, though Vis is internally conflicted about her presence. He notices the increasing brightness of the Aurora Columnae, learning that it has been growing brighter over the past twenty years. As the ceremony begins, Vis places his hand on the obelisk, triggering a flood of sensory pulses in his head, reminiscent of his experience during the Iudicium.

Lanistia, visibly distressed, approaches the obelisk and attacks the guards protecting it with alarming speed. She repeatedly urges Vis to 'complete the journey,' her actions driven by some unseen compulsion. Ulciscor intervenes, using his Will to control the chains around the obelisk to subdue Lanistia, who eventually collapses, unconscious and bound.

Key Events

  • Relucia arrives at the ceremony and greets Vis and Ulciscor.
  • Vis experiences intense sensory pulses when touching the Aurora Columnae.
  • Lanistia attacks the guards and is subdued by Ulciscor's Will.
  • Lanistia falls unconscious, bound by the chains controlled by Ulciscor.

Themes

  • Betrayal and Trust
  • Compulsion and Free Will
  • Political and Social Unrest
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Chapter XII (Obiteum)

Vis and Caeror find themselves in the grim environment of Qabr, where the days are bitterly cold and the nights are suffocatingly dark. Caeror’s presence provides a much-needed respite, his warmth and humor offering fleeting moments of comfort amidst the desolation. On the third day, Caeror delves into the reason for their presence in Qabr, discussing the Concurrence and the formidable figure known as Ka. He reveals that Ka is a powerful entity who must be stopped to prevent another Cataclysm, and that Ka’s iunctii, the reanimated dead, are his primary tools of control. Caeror believes that Vis might possess the unique ability to command these iunctii, setting the stage for a series of experiments to test this potential.

The experiments involve using an Instruction Blade to imbue and control a iunctus named Tash. Despite Vis’s initial success, he struggles to override Caeror’s commands to Tash, highlighting the complexity and difficulty of the task. Caeror, ever supportive, encourages Vis to try various techniques, including a Caecilius visualization for Harmonic Reaction, a concept from Vis’s training on Res. The chapter ends with Vis’s determination to push through the challenges, even as the light begins to fade in the crypt.

Key Events

  • Vis and Caeror adapt to life in Qabr, with Caeror providing emotional support.
  • Caeror reveals the need to stop Ka to prevent another Cataclysm and suggests Vis might have the ability to control iunctii.
  • Vis and Caeror conduct experiments with the Instruction Blade to test Vis’s ability to command a iunctus named Tash.
  • Vis struggles to override Caeror’s commands to Tash, highlighting the complexity of the task.

Themes

  • The psychological resilience required to endure a harsh and oppressive environment
  • The moral and ethical implications of controlling the reanimated dead
  • The struggle between hope and despair in the face of overwhelming odds
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Chapter XII (Obiteum)

Vis continues his attempts to connect with Tash using Harmonic Reaction. Despite initial failures, he finally manages to see through Tash's eyes and feels his terror and helplessness. The experience is deeply disturbing, and Vis is left shaken and nauseous, questioning the morality of their experiments. Understanding the impact on Vis, Caeror comforts him and explains the importance of their work in stopping Ka. He also reveals that they need to test Vis’s ability to withstand a barrier in Ka’s pyramid, a task only possible for those who are Synchronous. Despite his reservations, Vis agrees to proceed.

Exploring an ancient, technologically advanced garden in Qabr, Vis encounters a young girl named Nofret, who is secretly stealing beans. The garden, with its intricate machinery and lush vegetation, seems out of place in the desolate landscape of Qabr. As they approach a golden door that emits a disorienting hum, the pulsating light and sound trigger a traumatic flashback in Vis, causing him to flee in panic. Caeror tries to reassure him, but the memory is too vivid and overwhelming.

Key Events

  • Vis successfully connects with Tash using Harmonic Reaction, experiencing Tash's terror.
  • Caeror reveals the need to test Vis’s ability to withstand the barrier in Ka’s pyramid.
  • Vis and Caeror explore an ancient garden in Qabr, where Vis meets Nofret.
  • Vis has a traumatic flashback triggered by the golden door’s hum and light, causing him to flee.

Characters Introduced

  • Nofret

Themes

  • Moral Dilemmas
  • Trauma and Memory
  • Ancient Technological Gardens
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Chapter XIII (Luceum)

Waking up in a small, crude hut, Vis is disoriented and in pain from a spear wound in his stomach. Gráinne, the mother of the children he helped escape from the village attack, tends to his wounds. Alongside her father Onchú, Gráinne and her family have taken care of Vis, providing him with shelter, food, and helping him recover from his injuries. The children, Róisín and Tadhg, are curious about Vis, and he begins to learn their language and integrate into their daily life, helping with farm chores and bonding with them.

Over the next few weeks, Vis recovers both physically and emotionally, finding a sense of peace and purpose in the simple, rural life. Despite the challenges posed by his missing arm, he helps with farm work and grows closer to Gráinne and her family. The children, especially Róisín, are energetic and talkative, and their presence lightens his spirits. Gráinne and Onchú, though initially wary, become more accepting of Vis, and he feels a sense of belonging he hasn't experienced in the Hierarchy. However, there is a lingering unease around Cian’s staff, which the family avoids touching, referring to it as 'draoi.'

Vis’s presence in the village raises questions about his future. He expresses his gratitude and concern about being a burden, but Onchú and Gráinne assure him he is welcome. The community’s acceptance grows, and Vis even joins Onchú in town, where he is introduced to the local farmers. The chapter ends with the arrival of a druid, setting the stage for potential new developments in Vis’s journey.

Key Events

  • Vis recovers from his injuries with the help of Gráinne and her family.
  • Vis bonds with Gráinne’s children, Róisín and Tadhg, and helps with farm work.
  • Onchú and Gráinne welcome Vis into their home, despite initial reservations.
  • The family and community accept Vis, and he joins Onchú in town.
  • A druid arrives at the end of the chapter.

Themes

  • Healing and recovery
  • Community and belonging
  • Rural simplicity and its healing power
  • Mystery and unease surrounding Cian’s staff
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Chapter XIV (Res)

Vis and Relucia make their way to East Caten Prison. The atmosphere is tense, and the guards are wary, but the paperwork and Vis’s status as Catenicus ensure they are allowed access. Relucia, playing the role of a concerned mother, maintains a facade of indifference, though her underlying curiosity and concern are evident.

As they descend into the prison, Relucia and Vis engage in a tense conversation. Relucia reveals that someone else from the Anguis will contact Vis, describing a tall, thin man with a scar from his forehead to his chin. Vis recognizes the description immediately but plays it off, hinting at his distrust of this man and the Anguis’s plans. Relucia, sensing Vis’s unease, warns him to follow the man’s instructions, emphasizing the importance of their mission.

Upon reaching Lanistia’s cell, Vis and Relucia find her in a state of guarded calm. Lanistia, now without her dark glasses, reveals the scars from her eye sockets, a stark reminder of her condition. She requests to speak to Vis privately, and after a brief hesitation, Relucia agrees to leave them alone. Vis, relieved to see Lanistia coherent, prepares to hear what she has to say.

Key Events

  • Vis and Relucia visit East Caten Prison to see Lanistia.
  • Relucia reveals details about a new Anguis contact and warns Vis to follow his instructions.
  • Lanistia requests to speak to Vis privately, and Relucia agrees to leave them alone.

Themes

  • Trust and Betrayal
  • Anguis’s Influence and Secrecy
  • Moral Dilemmas
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Chapter XV (Res)

In the dimly lit cell of East Caten Prison, Vis and Lanistia sit face to face. Lanistia, her eyes haunted by the shadows of her ordeal, recounts the events that led to her attack on the Aurora Columnae. She describes feeling compelled by a mysterious voice in her head, an urge that intensified when Vis touched the obelisk. She also shares a Vetusian phrase she remembers, 'Miseram pacem vel bello bene mutari,' suggesting it might be connected to the ruins Vis described. Vis agrees to investigate the phrase through academic research, avoiding the dangerous site. Lanistia warns Vis about the dangers of rash actions and the promises he makes to Ulciscor.

Key Events

  • Lanistia explains the voice in her head that compelled her to attack Vis at the Aurora Columnae.
  • Lanistia remembers a Vetusian phrase and suggests it might be connected to the ruins Vis described.
  • Vis and Lanistia discuss the possibility of finding answers through academic research and scholars in Caten.
  • Lanistia warns Vis about the dangers of rash actions and the promises he makes to Ulciscor.

Themes

  • The struggle with internal compulsions and external control
  • The importance of trust and caution in dangerous situations
  • The complexity of ancient knowledge and its implications
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Chapter XVI (Res)

After leaving the prison, Vis navigates the bustling streets of Caten, where he unexpectedly encounters Emissa. The encounter leads to a tense and emotional conversation in a carriage. Emissa, still shaken by her actions, explains that she mistook Vis for one of the dangerous iunctii, which prompted her attack. She apologizes profusely and reveals a darker truth: the Hierarchy plans to test his blood before Placement, with the intention of executing him if the test fails. Emissa offers a desperate solution, suggesting a temporary ceding of Will to her as a way to protect him.

Key Events

  • Vis and Emissa have a tense conversation in a carriage.
  • Emissa explains her reasons for attacking Vis and apologizes.
  • Emissa warns Vis about an upcoming blood test that could lead to his execution.
  • Emissa suggests a temporary ceding of Will to her as a solution.

Themes

  • Trust and Betrayal
  • Redemption and Forgiveness
  • Bloodline and Execution
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Chapter XVII (Luceum)

Vis spends a morning working in the fields with Gráinne and Onchú, chatting and learning more about the local region, Tiroedd Rhydd, and its governance. The conversation shifts to the regional king, Rónán, and the High King, Úrthuile, whose health is failing. Later, as they prepare for a midday meal, Onchú spots three large wolves, known as alupi, which are considered a bad omen. The family performs a ritual sacrifice to appease the gods, hoping to ward off any ill fate.

That night, a sense of unease awakens Vis. He grabs the staff and ventures outside, where he encounters three men: two warriors and a druid named Lir. Despite his best efforts, Vis is quickly overpowered and brought back to the hut. Gráinne explains to Lir that the staff was given to Vis before Cian’s death. Intrigued by Vis’s story and the absence of any signs of madness, Lir decides to take Vis to Caer Áras, the regional capital, to consult with the local council.

Before leaving, Vis bids farewell to Gráinne, Onchú, and the children, promising to return. Gráinne reassures him that they will be safe and advises him to find a way to serve King Rónán. Lir and his men set off with Vis, embarking on a journey that will take two to three weeks. Vis, though uneasy, agrees to use the time to talk and perhaps gain more insight into his situation.

Key Events

  • Vis works in the fields and learns more about the local region and its governance.
  • Onchú spots alupi, considered a bad omen, and the family performs a ritual sacrifice.
  • Vis is attacked by three men, including a druid named Lir, and is taken to Caer Áras.
  • Vis bids farewell to Gráinne, Onchú, and the children, promising to return.

Characters Introduced

  • Lir
  • Deaglán

Themes

  • Ritual and Tradition
  • Authority and Obedience
  • Mystery and Suspicion
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Chapter XVIII (Obiteum)

Hidden on the edge of a dune, Vis and Caeror observe the black pyramid of Duat, preparing for their mission. After two months of intense training, Vis has learned about Duat’s layout, customs, and language, as well as honing his ability to control iunctii. Despite the harsh conditions, Vis feels a sense of accomplishment and a growing bond with Caeror, who has been a patient and encouraging mentor.

During their observation, they discuss the feasibility of infiltrating Duat, considering and dismissing various methods such as joining a mining expedition or attempting to swim through the poisoned Infernis river. Caeror shares his own history, revealing that he initially thought he would be the one left in Res, and the pain of realizing he was the copied version. This leads to a deeper conversation about the nature of their copies and the emotional toll of losing parts of oneself.

Vis shares a traumatic memory of a naumachia from the previous year, which explains his initial ease in adapting to the horrors of Obiteum. Caeror’s reaction is one of empathy and regret, and he reassures Vis that he will be ready when the time comes to face his fears. Their conversation strengthens their bond, and Vis feels more confident in his abilities.

Later, Vis decides to confront the golden door in Qabr, which he associates with the mutalis power. As he approaches, a young girl, Nofret, warns him not to open it, calling it dangerous and cursed. Before he can respond, Nofret is pulled away by her older male relative, leaving Vis alone with his thoughts and the unsettling hum of the door.

Key Events

  • Vis and Caeror observe Duat and discuss infiltration strategies.
  • Vis shares a traumatic memory of a naumachia, deepening his bond with Caeror.
  • Caeror and Vis have a heartfelt conversation about the nature of their copies and the emotional toll of their mission.
  • Vis approaches the golden door in Qabr, but is warned off by Nofret.

Themes

  • Strategic Planning and Infiltration
  • Emotional Bonding and Support
  • Trauma and Overcoming Fear
  • Identity and the Nature of Copies
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Chapter XIX (Res)

Feeling the weight of the truth about Will and the upcoming Placement exam, Vis is escorted through the crowded Alta Semita compound by his lictor, Darius. Livia leads him to a mysterious room for an intense interview before his induction as a Sextus. The interview is conducted by Quaestor, a wizened man who administers a blood test and poses a series of bizarre, abstract questions while playing a game of Foundation with Vis. The questions are disorienting, ranging from riddles to personal inquiries, and Vis attempts to answer thoughtfully, aware that his responses are being carefully recorded. The interview concludes with a final, philosophical question about the nature of Foundation and life itself, leaving Vis feeling unsettled but not suspicious.

After the interview, Vis joins Tertius Ericius and Livia in the courtyard, where he meets his new Septimii. Tertius explains that Livia is included based on merit, not favor, and the ceremony of accepting Will begins. Vis goes through the ritual with each Septimus, including Livia, feeling the physical and emotional impact of each transfer. Despite the celebratory atmosphere, Vis is deeply troubled by the process and the implications of taking their Will. The ceremony concludes with Tertius Ericius congratulating Vis on his induction into Governance and informing him that his Placement exam will be conducted elsewhere this year. Vis is left to mingle with his new Septimii, all the while grappling with the moral and emotional weight of what he has just experienced.

Key Events

  • Vis undergoes a mysterious interview with Quaestor, involving a blood test and abstract questions.
  • Vis accepts Will from his Septimii, including Livia, in a formal ceremony.
  • Tertius Ericius informs Vis that his Placement exam will be conducted elsewhere this year.

Characters Introduced

  • Quaestor

Themes

  • The moral and psychological implications of accepting Will
  • The disorienting and probing nature of the induction interview
  • The ritual and symbolism in governance induction
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Chapter XX (Res)

Feeling the strain of the Will transfer from his new Septimii, Vis seeks a moment alone, citing the need for air. Livia, still wary, reluctantly agrees, allowing him a few minutes to clear his head. From his vantage point, Vis assesses the crowd below, hoping to spot Eidhin, but the gates are locked, complicating his friend's potential rescue attempt. Just as he contemplates his options, a mysterious man with a white scar from chin to forehead approaches. The man, playful and cryptic, reveals himself as the Anguis contact Relucia warned about. He informs Vis of a mendax animus test during his recent interview and introduces him to the concept of Adoption, a power that allows him to control Will imbued in objects, regardless of the original imbuer.

The man explains that Vis must learn Adoption by the Festival of Pletuna in five months and suggests a way to conceal his identity during the event. He also hints at a deeper purpose, implying that the glowing Aurora Columnae signals an impending crisis. In exchange for his cooperation, the man offers Vis the names of those responsible for the deaths on Solivagus. Vis is left stunned by the implications, but the man vanishes before he can respond.

Determined to reach Eidhin, Vis addresses the crowd, using a fabricated story to rally their support and subtly signal his friend. The crowd's enthusiasm and the surge of their Will momentarily invigorate him. However, Livia is displeased with his impromptu speech and the attention it draws. As the carriage leaves the compound, Vis leans out the window, hoping to make contact with Eidhin. The crowd's cheers and touches provide the energy boost he needs, though he doesn't see his friend.

Livia, still wary of Vis, explains that the Placement tests will measure his natural abilities, emphasizing the importance of performing well. Their conversation reveals her deep distrust, rooted in the loss of her brother, Callidus. Despite Vis's attempts to bridge the gap, Livia remains cold and distant, blaming Vis for her brother's death and predicting his failure.

Key Events

  • Vis is approached by the Anguis contact, who reveals the concept of Adoption and sets a task for the Festival of Pletuna.
  • Vis addresses the crowd, gaining their support and signaling Eidhin.
  • Livia expresses her deep distrust of Vis, blaming him for Callidus's death.
  • Vis and Livia travel to Sciacca for the Placement examination.

Themes

  • Trust and Betrayal
  • Political Manipulation
  • Adoption and Control
  • The Power of the People
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Chapter XXI (Obiteum)

Vis reflects on his training with Emissa on Suus, drawing strength from her words about improvement being a continuous journey. This memory bolsters his resolve as he prepares for the challenges in Qabr. Later, he and Caeror discuss the timing of his mission to infiltrate Duat. Caeror stresses the delicate balance between thorough preparation and the urgency of their task, given the looming Cataclysm. Vis recounts his recent warning from a Qabran about the dangers of opening the mutalis door, leading to a conversation about the importance of verifying information and building trust with the Qabrans. One night, Gleaners invade Qabr, methodically searching the tombs. Vis, Caeror, and Tash narrowly avoid detection and decide to lure a Gleaner away to allow Vis to take control. Vis successfully commands a Gleaner named Duodecim, instructing it to stab him in a non-fatal manner and carry him to Duat. Despite the intense pain, Vis remains composed, driven by Caeror’s guidance and the hope of saving countless lives.

Key Events

  • Vis and Caeror discuss the timing of Vis’s mission to Duat.
  • Gleaners invade Qabr, and Vis, Caeror, and Tash evade detection.
  • Vis successfully commands a Gleaner named Duodecim to stab him and carry him to Duat.

Characters Introduced

  • Duodecim

Themes

  • Balancing Preparation and Urgency
  • Trust and Sacrifice
  • Strategic Deception and Control
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Chapter XXII (Res)

Vis reflects on the concept of Adoption, the ability to sense and take Will imbued in objects by others, a notion that contradicts the fundamental truths of the Hierarchy. He has experienced this ability in moments of crisis, such as during the Iudicium and the attack at the Aurora Columnae. Determined to understand this power, Vis focuses on the carriage during the trip to Sciacca, managing to recapture the faint sense of Adoption.

As the carriage pulls into the Circus Sciacca, Vis is greeted by a bustling scene of examinees and spectators. His examiner, Tullius, leads him through the grand entrance to the testing grounds. Vis is surprised to see a mix of Governance and Religion examinees, including familiar faces. The presence of Aequa, in particular, stirs uncomfortable memories and questions about the Iudicium and Callidus’s death.

Tullius begins the assessment with a series of questions, testing Vis’s knowledge and understanding of Will and the Hierarchy’s rules. Vis answers confidently, demonstrating his awareness of the complexities involved in wielding Will. The examiner then moves to practical tests, starting with a self-imbuing challenge. Vis must throw a large boulder as far as possible, a daunting task given his missing arm. Despite the pressure and the presence of onlookers, Vis focuses on the stone and the Will within him, preparing to demonstrate his strength.

Key Events

  • Vis reflects on the concept of Adoption and its implications.
  • Vis arrives at the Circus Sciacca and is surprised by the mix of Governance and Religion examinees.
  • Tullius begins the assessment with theoretical questions and practical tests.
  • Vis prepares to throw a large boulder, a challenging task with his missing arm.

Themes

  • The paradox of Adoption and its implications for the Hierarchy
  • The psychological impact of past traumas on current decisions
  • The complexity of applying Hierarchy rules in practical scenarios
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Chapter XXIII (Res)

Vis remembers a lesson from his childhood tutor, Iniguez, about the unpredictability of individual strength, Vis finds the confidence to excel in the Placement exam, despite his missing arm. He focuses on using his Will to enhance his physical capabilities, particularly during the self-imbuing challenge where he throws a boulder an impressive distance, surprising both Tullius and the spectators. Vis continues to excel in a series of physical challenges, including smashing through wood and stone, leaping, and running. His performance is consistently among the best, and the attention from the onlookers, including senators and other examinees, gradually shifts from suspicion to admiration. Indol, a fellow examinee, offers a friendly and supportive comment, helping Vis maintain his composure and confidence. After the physical tests, Vis takes a brief rest, during which Aequa joins him. They discuss the unusual joint Governance and Religion assessment, agreeing that it serves as a show of unity and a warning to the Military. Aequa reveals that she was spotted by an Anguis team during the Iudicium, leading her to lose Callidus’s tracker. Vis reassures her that she has nothing to be sorry for, and they share a moment of mutual support. Tullius then calls Vis back for the next part of the assessment.

Key Events

  • Vis reflects on Iniguez’s lesson about the unpredictability of individual strength.
  • Vis performs impressively in the Placement exam, especially in the self-imbuing challenge.
  • Vis and Aequa discuss the joint Governance and Religion assessment and the implications of the Iudicium.
  • Aequa reveals her experience of being chased by Anguis and losing Callidus’s tracker.
  • Vis reassures Aequa and they share a moment of mutual support.

Characters Introduced

  • Indol

Themes

  • The resilience and adaptability of individual strength
  • Political tensions and strategic alliances within the Hierarchy
  • Mutual support and trust in the face of shared adversity
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Chapter XXIV (Luceum)

A heavy summer downpour accompanies Vis and his companions, Lir, Kegan, and Aodh, as they approach the fortified town of Caer Áras. The journey has been long and circuitous, with Lir fulfilling various obligations along the way. Despite the rain, the region's tranquil beauty provides a serene backdrop to their travels. As they near the town, Lir informs Vis that they will soon arrive and that he will be judged upon their arrival.

Upon entering the town, they are greeted warmly by the locals, who recognize Lir. The group is ushered through the gates and up the hill to the king’s hall, where a cuirm, a large communal meal, is underway. Lir tells Vis that King Rónán and his warband will return shortly, and that the druid will present Vis for judgment. Lir warns Vis that some will call for his execution due to his possession of Cian’s staff, but Lir will speak in his favor. Lir also reveals that Cian was investigating Ruarc’s influence and the tales of the Otherworld, suggesting a deeper purpose behind Cian’s actions.

During the cuirm, Lir and Donnán, another druid, perform a powerful and mesmerizing song that captivates everyone in the hall. After the ceremony, Lir presents Vis, who pleads his case by swearing an oath of allegiance to King Rónán. Rónán accepts the oath, overruling Donnán’s objections, and decides to send Vis to Loch Traenala. This decision angers Gallchobhar, a prominent warrior. Rónán then tasks Vis with choosing a spear from the hall’s arsenal, a choice that further inflames the crowd when Vis selects a spear that once belonged to a fallen hero.

Gallchobhar, now furious, challenges Vis to a fight, which is meant to be a display of honor. Despite the hostile atmosphere, Lir encourages Vis to remain calm and fight well. The chapter ends with Gallchobhar taking his stance, his eyes turning black with Will, and Rónán commanding the fight to begin.

Key Events

  • Vis and his companions arrive at Caer Áras, where Lir warns Vis about the upcoming judgment.
  • Lir and Donnán perform a powerful and mesmerizing song during the cuirm, captivating the hall.
  • Vis swears an oath of allegiance to King Rónán, who accepts it and decides to send Vis to Loch Traenala.
  • Vis chooses a spear from the hall’s arsenal, a choice that angers the crowd and leads to a challenge from Gallchobhar.

Characters Introduced

  • Donnán
  • Patraic ap Ris
  • Gallchobhar

Themes

  • The tension between tradition and innovation in druidic practices
  • The complex dynamics of leadership and loyalty among the druids and warriors
  • The ethical and moral implications of judgment and punishment
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Chapter XXV (Obiteum)

Through the eyes of the Gleaner Duodecim, Vis approaches the black pyramid of Duat, enduring excruciating pain from the blade. Maintaining control, he directs Duodecim to a hidden room where he can remove the blade and assess his surroundings. Now alone, Vis must find a way to enter the city undetected, but the Gleaners pose a significant threat. Duodecim confirms that the only way out involves a violent distraction, and Vis decides to use the Gleaner to create a diversion, even if it means sacrificing him.

Vis encounters a bound prisoner, Ahmose, who was intended to become a new Gleaner. After freeing Ahmose, Vis leads him through the tunnels, evading other Gleaners and following the path Duodecim described. They emerge onto a stone terrace overlooking the vast, eerie city of Duat, divided by the Infernis river. The city is illuminated by the radiant pyramid at its center, and the two sides of the river contrast sharply in appearance and atmosphere.

As they approach a gated stairwell, Ahmose warns Vis not to touch the bars, which are coated with mutalis. Despite the risk, Vis forces the gate open and leads Ahmose down the stairs into the city. The chapter ends with Vis and Ahmose racing through the unfamiliar expanse of Duat, with the sounds of pursuing Gleaners echoing behind them.

Key Events

  • Vis and Duodecim approach the black pyramid of Duat.
  • Vis frees Ahmose, a prisoner intended to become a Gleaner.
  • Vis and Ahmose navigate the tunnels and emerge onto a terrace overlooking Duat.
  • Vis opens a mutalis-coated gate and leads Ahmose into the city.

Characters Introduced

  • Ahmose

Themes

  • The ethical dilemma of using Duodecim as a diversion
  • The stark contrast between the two sides of Duat
  • Survival through sacrifice and strategic deception
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Chapter XXVI (Res)

Guided by Tullius, Vis’s examiner, Vis undergoes a series of rigorous imbuing tests, demonstrating exceptional skill by effortlessly lifting a massive boulder and then three boulders of varying sizes, even completing the task while blindfolded. His performance earns him praise from Tullius and the attention of the spectators, including Aequa and Felix, who congratulate him on his success.

However, the celebration is short-lived as Tertius Decimus, Iro’s father, approaches and demands that Vis relinquish his title of Domitor, citing the compromised nature of the Iudicium and Vis’s injury. Despite the support of Tertius Ericius and Aequa, Tertius Decimus insists on a chariot race to prove Vis’s worth. Vis agrees, setting the condition that if he wins, Tertius Decimus must publicly acknowledge him as both Domitor and Catenicus. The Tertius reluctantly agrees, and the race is set up with Vis choosing Aequa as his teammate.

The chapter highlights the political tensions and personal vendettas within the Hierarchy, particularly between Tertius Ericius and Tertius Decimus. Vis’s determination and strategic thinking are evident as he navigates the complex social and political landscape, while the looming chariot race adds a new layer of tension and anticipation.

Key Events

  • Vis excels in the imbuing tests, impressing Tullius and the spectators.
  • Tertius Decimus demands that Vis relinquish his title of Domitor, leading to a tense confrontation.
  • Vis agrees to a chariot race to prove his worth, setting the condition for public acknowledgment if he wins.
  • Vis chooses Aequa as his teammate for the race.

Themes

  • Political tension within the Hierarchy
  • Personal vendettas and power struggles
  • Vis’s strategic thinking and determination
  • The role of physical and mental resilience in proving one's worth
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Chapter XXVII (Luceum)

Driven by an inexplicable surge of confidence and clarity, Vis faces a duel with Gallchobhar, set by King Rónán to prove his worth. Despite his physical disadvantages and the pain from his injuries, Vis holds his own, using his agility and quick thinking to counter Gallchobhar’s superior strength and skill. The duel takes a dramatic turn when Vis accuses Gallchobhar of being a murderer and a coward, words that seem to come from a deeper, unknown source. Gallchobhar, initially overconfident, becomes enraged and attacks with renewed ferocity. However, Vis’s newfound clarity and skill allow him to evade and counter Gallchobhar’s attacks effectively. The fight ends abruptly when King Rónán intervenes, but not before Gallchobhar delivers a severe blow to Vis’s chest. Lir treats Vis and sedates him to aid his recovery. Days later, Vis wakes up on a ship heading to Loch Traenala, a warrior school. Neasa, the ship’s captain, informs him that Gallchobhar has been exiled due to the accusations Vis made during the duel, which were interpreted as the spirit of King Rónán’s fallen champion speaking through him. Neasa and the crew, including two young warriors, are tasked with teaching Vis the local language, known as 'The Tongue,' and ensuring he contributes to the journey by rowing the ship.

Key Events

  • Vis duels Gallchobhar and accuses him of murder, leading to Gallchobhar’s exile.
  • Vis is sedated and transported to a ship heading to Loch Traenala.
  • Vis learns that he will be taught 'The Tongue' and must contribute to rowing the ship.

Characters Introduced

  • Neasa
  • Artán (mentioned)

Themes

  • The spiritual influence on justice and combat
  • Personal resilience and unexpected strength
  • The power of spoken truths in shaping destiny
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Chapter XXVIII (Res)

Reflecting on a childhood quote from Ysabel about competitiveness and insecurity, Vis channels his determination to win the upcoming chariot race. After the intense confrontation with Tertius Ericius, Vis and Aequa find themselves trailing behind the formidable team of Tertius Ericius and his partner. Tertius Ericius underscores the political stakes of the race, warning that a loss could jeopardize the delicate alliance between Governance and Religion, potentially causing a significant political rift in the Senate.

Advenius, Livia’s father, and Livia herself offer words of encouragement and tactical advice. Livia, surprisingly knowledgeable about chariot racing, suggests targeting Tertius Decimus during the race, especially when his teammate Quiscil is heading into a curve. Aequa, despite her nervous energy, remains confident in Vis’s abilities, and Tertius Ericius, though apprehensive, nods his approval before leaving. Advenius, in a softer moment, reminds Vis to keep Aequa safe.

Vis and Aequa join the other teams, including Iro and Indol, Marcellus and Tiberius, and Felix and Diana. The chariots are small and precarious, requiring significant balance and control. Vis and Aequa imbue each other’s stone wheels and climb aboard their green-clad chariots. Vis channels most of his willpower into his legs and arms to ensure balance and control at high speeds. As Tertius Decimus’s hand drops, the race officially begins, and eight chariots surge forward across the sandy track.

Key Events

  • Vis and Aequa receive tactical advice from Livia and Advenius.
  • Vis and Aequa prepare for the chariot race, imbuing their stone wheels and climbing aboard.
  • The chariot race begins with the drop of Tertius Decimus's hand.

Themes

  • The race as a test of political alliances
  • Determination and teamwork
  • Strategic planning and execution
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Chapter XXIX (Res)

With the crowd's roar echoing through the arena, Vis and Aequa take their positions at the starting line. Vis focuses his mind, using his mental control to imbue their chariots and coordinate their movements. Despite the initial chaos and high speeds, he manages to keep Aequa in a strategic position, leveraging his unique ability to sense the other chariots' imbued wheels. This gives him an advantage in navigating the track and anticipating the moves of their competitors.

As the race progresses, Vis and Aequa work together to disrupt the lead of Iro and Indol. Vis strategically slows Aequa down to avoid collisions and then accelerates to gain ground. The race takes a tragic turn when Marcellus crashes, and Vis narrowly avoids the debris, maintaining his position. The tension escalates as Indol and Felix clash, leading to Felix's own crash, leaving only four racers: Vis, Aequa, Iro, and Indol.

In the final lap, Iro attempts a risky maneuver to box Vis in, but Vis counters by taking control of his own chariot's Will, which Iro had previously imbued. This unexpected move confuses Iro, and Vis uses the opportunity to leap from his chariot, avoiding a catastrophic collision. Aequa crosses the finish line first, securing their victory, while Iro's chariot flips and crashes empty.

Key Events

  • Vis and Aequa use mental control to navigate the chariot race.
  • Marcellus crashes, and Vis narrowly avoids the debris.
  • Felix crashes after a collision with Indol, reducing the number of racers.
  • Vis takes control of his chariot's Will, originally imbued by Iro, to avoid a collision.
  • Aequa crosses the finish line first, securing their victory.

Themes

  • Mental control and strategic manipulation
  • Risk and sacrifice in competition
  • The dynamics of alliances and rivalries
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Chapter XXX (Res)

Vis approaches Iro, who lies injured on the ground, with Tertius Decimus standing guard. He demands recognition of his title as Catenicus, maintaining his composure to ensure his victory is seen as inevitable. Vis extends a hand of respect to Iro and Indol, hoping to ease tensions between Governance and Religion. In a moment of relief, Vis and Aequa reflect on their improbable success. Indol joins them, acknowledging Vis’s triumph and the political implications of the race. He hints at deeper secrets and the need for unity. As they converse, a group of senators, including Tertius Ericius and Aequa’s father, Advenius, approach with an unexpected offer. Aequa is promoted to Quintus, bypassing Vis, leaving him to process the sudden change. Despite his shock, Vis supports Aequa’s promotion, recognizing that their shared goal of uncovering the truth about the Iudicium is more important than his personal ambitions. Tertius Ericius explains that the promotion was a political decision to avoid antagonizing Tertius Decimus. Vis agrees to work closely with Aequa, and the Tertius promises to find a suitable position for Vis that aligns with his goals. The chapter concludes with Vis reflecting on the need to confront the mysteries surrounding his past and the Iudicium, deciding to seek out Veridius for answers.

Key Events

  • Vis demands acknowledgment from Tertius Decimus as Catenicus.
  • Aequa is promoted to Quintus, bypassing Vis.
  • Vis and Aequa agree to work together despite the political changes.
  • Tertius Ericius promises to find a suitable position for Vis.
  • Vis decides to talk to Veridius about the Iudicium.

Themes

  • Political Maneuvering
  • Strategic Alliances
  • Personal Sacrifice for Greater Goals
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PART II ANTE OMNIA ARMARI: Chapter XXXI (Obiteum)

Vis and Ahmose navigate the green-lit, oppressive streets of Neter-khertet, mimicking the shuffling iunctii to avoid detection. When Ahmose alerts Vis to an approaching Overseer, they quickly divert into an alley to avoid inspection. Vis controls the Overseer, extracting information about the search for Ahmose and the elusive Netiqret, before releasing her to continue her patrol. After rejoining the main flow of iunctii, Vis and Ahmose make their way to a hidden entrance at the base of one of the Colossi of Ka. Vis activates the entrance, leading them down into the cooler, white-lit tunnels beneath Duat. Here, they discuss their dwindling options and the necessity of trusting Netiqret, despite the risks. They reach a designated meeting point, where a woman and a young girl greet them. The woman, Netiqret’s representative, confirms that they will be taken to Netiqret but warns that no proof of his identity or intentions will be provided. Vis and Ahmose, aware of their limited choices, decide to follow her into the tunnel, marking a crucial step in their quest to cross the Infernis and reach the eastern side of Duat.

Key Events

  • Vis and Ahmose avoid an Overseer by diverting into an alley.
  • Vis controls the Overseer to gather information about Ahmose and Netiqret.
  • Vis and Ahmose enter the hidden tunnels beneath Duat.
  • They meet a woman and a young girl who claim to represent Netiqret.
  • Vis and Ahmose decide to follow the woman to meet Netiqret, despite the lack of proof.

Characters Introduced

  • Kiya

Themes

  • Survival and evasion
  • Trust and betrayal
  • Navigating the subterranean challenges of Duat
  • The secretive nature of Netiqret's network
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Chapter XXXII (Obiteum)

Vis and Ahmose follow their Netriqruet and Kiya through a series of low, tight tunnels beneath Duat. The tunnels, designed to be uncomfortable for taller beings, serve as an overflow system for the Infernis river, which floods periodically during storms. Green-tinged mists sting their skin, but the woman assures them that these are temporary and must be endured. They cross treacherous bridges and navigate through the ruins of a massive, rusted construction, which Vis suspects was once a mechanism for controlling the water flow. The woman locks Vis and Ahmose in a small, dimly lit room, then reveals herself to be Netiqret. Skeptical of their claims, she interrogates them about their origins and intentions. Vis maintains his composure, explaining that he and Ahmose need to cross to the eastern side of the river. He mentions Djedef, who claimed Netiqret helped him escape, but she denies ever assisting anyone in leaving Duat. Vis demonstrates his ability to control an Overseer, sending it to unlock the gate. Intrigued by his powers, Netiqret agrees to meet with them face-to-face but insists on making the situation safer. Ahmose explains the role of mesektet and the ethical implications of their work, deepening Vis’s resolve to use Netiqret’s knowledge to their advantage. Despite the moral dilemmas, Vis decides to continue dealing with Netiqret, as they have no other choice. They wait for the Overseer to return, and Vis instructs it to remove the gate. Netiqret, impressed by Vis’s abilities, agrees to a face-to-face meeting but cautions that the situation is still dangerous.

Key Events

  • Vis and Ahmose follow their guide through tight, low tunnels beneath Duat.
  • The woman reveals herself to be Netiqret and interrogates Vis and Ahmose about their origins and intentions.
  • Vis demonstrates his ability to control an Overseer, convincing Netiqret to meet with them face-to-face.
  • Netiqret reveals her role as a mesektet, an assassin who facilitates the movement of the dead to the east.
  • Vis and Ahmose discuss the ethical implications of Netiqret’s profession, deciding to continue dealing with her despite the moral dilemmas.

Themes

  • The Reliability of Alliances
  • Moral Ambiguity in Survival
  • The Role of Mesektet in Duat
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Chapter XXXIII (Res)

Vis and Emissa emerge in the Necropolis, a place shrouded in secrecy and Military operations. Vis reflects on his past with Belli, a childhood friend who died, and the guilt he carries for using her father’s connections to advance his career. Emissa, perceptive as ever, shares her own history with Veridius, detailing how she was groomed to run the Labyrinth and was chosen to help prevent a second Cataclysm, despite the illegal use of the Aurora Columnae by her father.

Emissa leads Vis to a hidden, triangular archway in the Necropolis, where they sign a Silencium before entering a heavily guarded chamber. Inside, they find Antonius Pius, a man who was killed during the Iudicium but has been brought back to life as an iunctus. Vis is horrified and disturbed by the sight, but Emissa explains that the Military uses these pre-Cataclysm artifacts to extract information from the dead.

Vis interrogates Antonius, who confirms that the Anguis had help from Catenan senators to orchestrate the Iudicium attack. Antonius reveals that he was separated from the Anguis during the Iudicium and was forced to kill Callidus, believing him to be the Catenicus. Vis is devastated to learn that Callidus sacrificed himself to protect him. The session ends as the Praetorian guards return, and Antonius pleads for mercy, which Vis denies, leaving the chamber with a heavy heart.

Key Events

  • Vis and Emissa visit the secret Military facility in the Necropolis.
  • Vis learns about Emissa’s past with Veridius and the illegal use of the Aurora Columnae.
  • Vis interrogates Antonius Pius, a resurrected Anguis prisoner, and learns about the Anguis’s senatorial connections and Callidus’s sacrifice.

Themes

  • Betrayal and Loyalty
  • Sacrifice and Guilt
  • The Ethics of Resurrection and Information Extraction
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Chapter XXXIV (Res)

Following their harrowing experience in the Necropolis, Vis and Emissa step into the fresh air of Agerus’s fields. Emissa, perceptive as ever, senses that Vis already had an inkling of what Antonius Pius would reveal about the Iudicium and Callidus’s sacrifice. Vis admits that he had heard enough rumors to make an educated guess, though he hadn’t known all the details. Emissa explains how she learned about the Necropolis and the secret Military operations, revealing that her father sent her to sign a Silencium and participate in the interrogation of the Anguis prisoner.

As they walk, Emissa and Vis discuss the political fallout from the Iudicium, including the tensions between Military, Governance, and Religion. Emissa confirms that the rumors of Vis’s actions during the chariot race and his Placement exams have spread widely, with many praising him. They also touch on Iro’s condition, with Emissa revealing that he remains in a coma. Vis reflects on the rumors and the ongoing political tensions, leading to a discussion about the need for protection. Emissa acknowledges the dangers Vis faces and suggests that Tertius Ericius’s advice is sound.

Vis broaches the topic of identifying and exposing Military’s traitors, proposing that Emissa speak to her father about the plan. Emissa agrees, though she is confident her father is not one of the traitors. The conversation shifts to lighter topics, including Vis’s rapid progress at the Academy and the initial suspicions about Emissa’s involvement in drugging him. They share a moment of mutual understanding, their eyes meeting with a silent acknowledgment of the past and a renewed determination to move forward. The chapter ends with a poignant farewell as Vis boards the Transvect for Solivagus, leaving Emissa behind.

Key Events

  • Vis and Emissa discuss the revelations from the Necropolis.
  • Emissa explains her involvement with the Necropolis and the interrogation of the Anguis prisoner.
  • Vis and Emissa reflect on the political tensions and rumors surrounding Vis’s actions.
  • Vis proposes a plan to expose Military’s traitors and asks Emissa to speak to her father.
  • Vis and Emissa share a moment of mutual understanding and shared resolve before parting ways.

Themes

  • Political Intrigue and Secrecy
  • Public Perception and Political Rumors
  • Redemption and Mutual Resolve
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Chapter XXXV (Luceum)

Frustrated and determined, Vis continues his rigorous training at Loch Traenala, where he spars with Conor, a fiery-tempered and skilled young student. Despite Pádraig’s encouragement to embrace the fight fully, Vis struggles with the limitations imposed by his missing arm. His defensive tactics and attempts to compensate for his injury prove ineffective, and Conor easily defeats him, knocking him to the ground. Frustrated and embarrassed, Vis concedes defeat, acknowledging that Conor is indeed better than him. Pádraig, noting Vis’s tendency to protect himself too much, suggests that the real issue is his loss of nerve. To drive home a broader lesson, Pádraig calls upon Tara, the best fighter at the academy, to demonstrate how a disadvantaged warrior can still prevail. Tara, despite having her left hand tied behind her back, effortlessly defeats Conor and then simultaneously takes down Conor, Seanna, and Miach in a display of remarkable skill and strategy. Vis is left to ponder the implications of Tara’s demonstration, especially when he notices her eyes turning completely black at the end of the fight. Pádraig’s words echo in his mind, reminding him that he does not have to be less unless he wishes to be.

Key Events

  • Vis struggles in his sparring match with Conor and is defeated.
  • Pádraig suggests that Vis’s real problem is his loss of nerve.
  • Tara, the best fighter at the academy, demonstrates her skills by defeating Conor and then three opponents simultaneously, despite a handicap.
  • Vis notices Tara’s eyes turning black at the end of the fight, hinting at deeper abilities.

Characters Introduced

  • Tara
  • Seanna
  • Miach

Themes

  • Resilience in the Face of Adversity
  • Strategic Combat Techniques
  • Hidden Abilities and Inner Power
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Chapter XXXVI (Res)

Vis reflects on the concept of home as the Transvect approaches Solivagus. Livia, Aequa, and Eidhin accompany him, and the air is thick with tension and unspoken thoughts. Livia, curious about the Seawall, tries to engage Eidhin in conversation, but the interaction is strained, and the group remains mostly silent as they near the Academy.

Upon arrival, Veridius greets them with a warm but calculated politeness. He explains that the island has been thoroughly searched for any Anguis presence, and the Academy is not moving back to Caten. The group shares their experiences in Caten, and Veridius, playing the role of a concerned mentor, listens attentively. However, he informs them that they must wear tracking devices during their stay, a precaution mandated by the Senate.

After a brief tour, Vis and Aequa decide to sneak out of the Academy. They discuss the challenges and the risks, particularly with Livia as a complication. Eidhin is tasked with distracting Livia, and the plan is set in motion. Vis and Aequa successfully remove their tracking bracelets using Vis’s newfound ability of Adoption, a secret power that allows him to control Will imbued in objects. They scale the wall and venture into the forest, where they share a moment of vulnerability, discussing their nightmares and the trauma of the Iudicium.

Their conversation is interrupted by a strange sensation in Vis’s mind, and they quickly hide as a massive alupi, Diago, emerges from the underbrush. The presence of this scarred wolf, known to Vis from a previous encounter, adds a new layer of tension and mystery to their mission.

Key Events

  • Vis and his companions arrive at Solivagus, greeted by Veridius.
  • Veridius explains the security measures and the thorough search for Anguis on the island.
  • Vis and Aequa remove their tracking bracelets using Vis’s Adoption ability.
  • Vis and Aequa sneak out of the Academy and discuss their shared trauma.
  • A massive alupi, Diago, appears in the forest, interrupting their conversation.

Themes

  • Nostalgia and Uncertainty
  • Trust and Secrecy
  • Trauma and Recovery
  • Mystery and Danger
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Chapter XXXVII (Res)

Reeling from the tense atmosphere at the Academy, Vis and Aequa venture into the nearby forest. They encounter Diago, the massive alupi that Vis saved as a pup. Despite Aequa's initial skepticism and fear, Diago recognizes Vis and seems to be guiding them. Vis explains that Diago saved him during the Iudicium, and Aequa, though wary, begins to trust the alupi as they follow him to a domed building.

Inside the building, Vis uses his Adoption ability to control the Will in the steel door, which triggers a reaction from Diago. They enter a green-lit hall filled with iunctii, and Aequa recognizes one of the bodies as Vek, a man who had been helping Veridius. The room is eerily silent, and the bodies do not move, but Vis senses a pulse of Will within each of them.

Vis recites the Vetusian phrase 'Miseram pacem vel bello bene mutari,' which activates a device in the center of the hall. A white figure and a pillar materialize, and Vis places his hand on the column. He is immediately overwhelmed by a surge of pain and a flood of information from the iunctii. Vis repeats the phrase 'Obiteum is lost. Do not open the gate. Synchronous is death.' as the stone in the pillar wraps around his arm. Aequa kneels beside him, and Vis, in a state of confusion, speaks about repurposing the iunctii for their fight. He fades into unconsciousness, feeling annoyed that Aequa didn’t run as he had instructed.

Key Events

  • Vis and Aequa encounter Diago, who recognizes Vis and guides them to a domed building.
  • Vis uses his Adoption ability to control the Will in the steel door, triggering a reaction from Diago.
  • Vis and Aequa enter a green-lit hall filled with iunctii, and Aequa recognizes one of the bodies as Vek.
  • Vis recites a Vetusian phrase, activating a device that causes a white figure and a pillar to materialize.
  • Vis places his hand on the column, is overwhelmed by pain and information, and repeats a warning message before fading into unconsciousness.

Themes

  • Trust and Loyalty
  • The Consequences of Advanced Abilities
  • The Dangers of Unintended Consequences
  • The Burden of Knowledge
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Chapter XXXVIII (Luceum)

Vis joins Conor, Seanna, and Miach on the causeway, where the group shares a bowl of fish stew. Despite the embarrassment of the morning’s training, the atmosphere is warm and welcoming. Vis reflects on the serene beauty of the surroundings, which contrasts sharply with the bustling energy of Suus. The conversation turns to Tara’s exceptional fighting skills and her unusual eyes, known as ‘nasceann.’ Seanna explains that the nasceann is a rare gift taught by visiting druids, though the specifics remain vague. The group emphasizes that the nasceann is not essential for greatness, and Vis appreciates their understanding when he hesitates to discuss his homeland, preferring to leave it behind.

As the meal concludes, Tara arrives to light the torches, reminding Vis that he is late for his patrol with Rian. Rian, impatient and critical, waits for Vis, who feels a flush of embarrassment as he hurries to join him. During their patrol, Rian mentions Vis’s recent fight with Gallchobhar and reveals that Tara is King Rónán’s daughter, aspiring to be his Champion. Vis is taken aback by this news. Mid-patrol, he senses a strange, pulsing sensation in the trees, reminiscent of the one that alerted him to Lir’s presence. Rian dismisses his concern, but Vis remains convinced that something is amiss. Reflecting on Kadmos’s words about the difference between being chased and chasing, Vis finds resonance in his current situation. Despite the looming threat of war and Ruarc’s pursuit, Vis cherishes the positive and supportive environment at Loch Traenala. He practices Pádraig’s techniques and forms deeper bonds with Conor, Seanna, and Miach. However, after three weeks, the strange pulse returns, hinting at new dangers.

Key Events

  • Vis joins Conor, Seanna, and Miach on the causeway, sharing a meal and discussing Tara’s fighting skills.
  • Vis learns about the nasceann, a rare gift taught by druids, and Tara’s identity as King Rónán’s daughter.
  • Vis senses a strange, pulsing sensation in the trees during his patrol with Rian, hinting at new dangers.
  • Vis reflects on the positive and supportive environment at Loch Traenala, despite the looming threat of war and Ruarc’s pursuit.

Characters Introduced

  • Rian

Themes

  • Camaraderie and Acceptance
  • Mystery and Foreboding
  • Personal Growth and Adaptation
  • Leadership and Aspiration
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Chapter XXXIX (Res)

Vis wakes up in the infirmary. Aequa and Eidhin are by his side, explaining that he has been unconscious for more than a day and that Veridius has left for the ruins, while Livia remains nearby. Aequa recounts how Diago, the alupi, helped her carry Vis back to the Academy, emphasizing the bond she formed with the creature during the ordeal. When Veridius returns, he demands to speak with Vis alone, but Vis insists that Aequa and Eidhin stay, leading to a tense confrontation. Frustrated but ultimately conceding, Veridius begins to explain the significance of the message Vis repeated in the ruins. He reveals that the device was designed to access and control the iunctii guarding the Labyrinth, but the process is dangerous and can lead to the user becoming a iunctus themselves, as happened to Marcus and Lanistia. Veridius admits that Caeror ran the Labyrinth seven years ago, and the entire complex was built to circumvent the Labyrinth’s security. He explains that Marcus sacrificed himself to save Belli, and Lanistia’s injuries came from a similar attempt. Veridius’s admission of the risks and the sacrifices made by others, including Belli and Marcus, underscores the gravity of the situation and the urgency of their mission to prevent another Cataclysm. He then asks Vis if he has heard of the Concurrence, setting the stage for further revelations.

Key Events

  • Vis wakes up in the infirmary after being unconscious for more than a day.
  • Aequa and Eidhin explain how Diago helped carry Vis back to the Academy.
  • Veridius reveals the purpose and dangers of the device in the ruins, explaining the fate of Marcus and Lanistia.
  • Veridius admits that Caeror ran the Labyrinth seven years ago and the sacrifices made to save Belli.
  • Veridius asks Vis if he has heard of the Concurrence.

Themes

  • The Dangers of Power and Control
  • Sacrifice and Duty
  • The Burden of Secrets
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Chapter XL (Obiteum)

Vis and Ahmose find themselves in Duat, under the watchful eye of Netiqret. From a second-story window, they observe a grand funeral procession, where Netiqret explains the local belief that the more Ka hears mourning, the more likely he is to allow the deceased into the afterlife, though she herself remains skeptical. Vis and Netiqret engage in a cautious exchange of information, each wary of revealing too much about their true intentions and abilities. Netiqret invites Vis to join her at the Temple of Ka, offering advice on how to blend in and avoid drawing attention. She elaborates on the structure of Duat, explaining that the Overseers, often perceived as all-knowing, are actually extensions of the Nomarch, a central iunctus mind that governs the city. Intrigued by this information, Vis contemplates the implications of reaching the Nomarch and the potential to control the city. As they approach the temple, Vis is struck by the eerie similarities between Duat and Caten, despite the stark differences in their systems of servitude. Inside the temple, they witness the final rites of the funeral, where the iunctii carry the body over a bridge to Neter-khertet. Netiqret reveals that the Nomarch is actively searching for Ahmose, deeming him a significant threat. Vis is deeply troubled by this news, realizing the gravity of the danger they face.

Key Events

  • Vis and Netiqret observe a grand funeral procession from a window.
  • Netiqret explains the role of the Nomarch and the predictability of the Overseers.
  • Vis and Netiqret enter the Temple of Ka to observe the funeral rites.
  • Netiqret reveals that the Nomarch is looking for Ahmose, deeming him a significant risk.

Themes

  • Trust and Betrayal
  • Control and Power
  • The Centralized Authority of the Nomarch
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Chapter XLI (Obiteum)

Using his control over Ahmose, Vis commands him to stay quiet and warns him of an impending attack. He extinguishes the candles and hides in the shadows as three iunctii enter the room. Vis, using Ahmose’s body, imbues one of the iunctii with Will and commands him to hand over his sword and protect him. The ensuing fight is brutal and disorienting, but Vis manages to kill the intruders, despite his unfamiliarity with Ahmose’s body and the awkwardness of the situation. Netiqret, who has been watching the entire time, claims the attack was a test to assess Vis’s capabilities and character. Her nonchalance angers Vis, but he suppresses his rage, recognizing the necessity of their alliance. He demands her assurance that Ahmose will remain unharmed, and she reluctantly agrees. They discuss the Nomarch, the central iunctus mind that governs Duat, and the challenges of destroying it. Netiqret explains that the Nomarch controls critical systems in the city and that destroying it would lead to a collapse of Duat’s infrastructure. Vis insists on a quicker plan to access the Nomarch, and Netiqret, though hesitant, agrees to find a way within weeks rather than months. Back at Netiqret’s house, Vis comforts Ahmose, who is deeply disturbed by the experience of being controlled and witnessing the violence. They discuss Ahmose’s experience of death and his time as an iunctus, revealing the psychological toll of his situation. Netiqret returns and apologizes for the attack, a rare gesture of respect for a Westerner. She informs Vis that she has a way to access the Nomarch, but warns that he will not like the method. The chapter ends with a sense of foreboding and the weight of the difficult path ahead.

Key Events

  • Vis controls Ahmose to defend against an attack by three iunctii, killing them.
  • Netiqret reveals that the attack was a test and agrees to protect Ahmose.
  • Netiqret explains the Nomarch's role in Duat and the challenges of destroying it.
  • Vis and Ahmose discuss Ahmose’s experience of death and his time as an iunctus.
  • Netiqret agrees to find a quicker way to access the Nomarch, despite the increased danger.

Themes

  • The Psychological Toll of Control
  • The Ethical Dilemmas of Manipulation
  • The Complexity of Alliances in Adversity
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Chapter XLII (Res)

In the cool evening air, Vis, Aequa, Eidhin, and Veridius stroll through the Academy’s Quadrum, reflecting on the revelations about the Labyrinth and the Concurrence. Veridius delves into the history of how he, Caeror, and Lanistia unraveled the Labyrinth’s secrets and the significance of being Synchronous, a crucial factor in preventing another Cataclysm. Despite the depth of the information, Vis remains skeptical and questions why they can’t involve Ulciscor and Lanistia, given their connection to Caeror.

Veridius admits that while involving Ulciscor and Lanistia might offer some comfort, it’s too risky. The emotional and practical complications could undermine their efforts, and there’s no guarantee that Ulciscor would listen or act rationally. Veridius emphasizes the need to keep Vis’s Synchronous status a secret to protect him from Ka, who might try to eliminate the threat. Aequa and Eidhin concur with Veridius’s caution, and Vis reluctantly accepts the plan to stay low and avoid drawing attention.

Later, Vis reflects on the Academy’s now-empty and eerie atmosphere, feeling a deep sense of loss and grief. He visits the dormitory and retrieves documents that Callidus had hidden, fulfilling a final promise to his friend. Overwhelmed by memories, Vis weeps, honestly expressing his love for Callidus through his grief. Livia finds Vis in the dormitory and takes the documents he retrieved for her father, sharing a moment of shared remembrance of Callidus.

Key Events

  • Veridius explains the history of the Labyrinth and the role of being Synchronous in preventing Cataclysms.
  • Veridius and Vis discuss the risks of involving Ulciscor and keeping Vis’s Synchronous status secret.
  • Vis retrieves documents for Livia from Callidus’s old dormitory and shares a moment of grief with her.

Themes

  • Secrecy and Protection
  • Grief and Remembrance
  • Skepticism and Trust
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Chapter XLIII (Res)

Still shaken from the revelations about the Labyrinth and the Concurrence, Vis, Aequa, and Eidhin stand in a clearing, calling for Diago, the massive alupi. Vis reassures his friends that Diago, who saved his life multiple times, can be trusted. Despite initial tension, Diago eventually approaches and settles down, showing a level of intelligence and understanding that sets him apart from ordinary animals. The group spends time getting Diago accustomed to their presence and imbuing, a process that reveals Diago's discomfort with imbuing but his trust in Vis.

As they prepare to leave Solivagus for Caten, Vis discusses bringing Diago with them, a decision that meets mixed reactions from Aequa and Eidhin. Veridius, while intrigued by Diago's abilities, advises Vis to keep a low profile and avoid unnecessary risks. Vis, reflecting on the upcoming Festival of Pletuna and the list of names he was promised, decides to bring Diago for protection, acknowledging the dangers ahead.

The chapter ends with the group boarding the Transvect, Diago reluctantly joining them. Veridius watches them go, emphasizing the importance of staying safe and not risking the world for personal vendettas. Diago, despite his initial confusion, settles in as the Transvect lifts off, heading toward Caten.

Key Events

  • Vis and his friends call for Diago and establish trust with the alupi.
  • The group experiments with Diago's reactions to imbuing, finding that he is uncomfortable but not aggressive.
  • Vis decides to bring Diago to Caten for protection, despite Aequa and Eidhin's reservations.
  • Veridius advises Vis to keep a low profile and avoid unnecessary risks, especially regarding the Festival of Pletuna.
  • The group boards the Transvect, and Diago reluctantly joins them for the journey to Caten.

Themes

  • Trust and Loyalty
  • Preparation and Caution
  • Balancing Protection and Risk
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Chapter XLIV (Luceum)

Vis stands on sentry duty at the crannog, the foggy, damp night bringing back memories of Suus and his family. He reflects on how his parents and sisters would have loved this place, missing them deeply and wishing they could be there with him. His thoughts then turn to Callidus, Eidhin, Aequa, and Emissa, wondering what they are doing and how they must have grieved for him, believing him dead.

Suddenly, Vis senses a faint pulse in his mind, a feeling he hasn’t experienced in over a month. He cautiously investigates, moving silently along the shore and into the fog. He overhears a conversation about Gallchobhar and the risk of discovery, confirming that at least three intruders are nearby. Vis quickly returns to the crannog and alerts the other students, including Tara, Conor, and Seanna. They prepare to pursue the intruders, with Tara leading the group and emphasizing the need to catch them before they can report back to Gallchobhar.

The group follows the tracks and eventually catches up to the intruders, who are moving slowly through the fog. Tara and the others launch a surprise attack, quickly dispatching several of the intruders. Vis, despite his missing arm, fights valiantly and manages to hold his own against a seasoned warrior. The fight is intense, with the intruders putting up a fierce resistance. Vis ultimately kills his opponent, a significant and emotionally charged moment for him as he has never taken a life before. After the battle, they strip the dead of their armbands and torcs, a ritual to honor the fallen and boast of their victories.

As the group prepares to leave, Vis senses another pulse in his mind, indicating that someone else is still nearby. Tara, recognizing the importance of this lead, sends Vis to investigate alone. He follows the pulse to a distant campfire, where he sees a lone man with a horse. The man’s appearance, though obscured by the fog, reminds Vis of his father, a haunting and profound realization that leaves him shaken. The man mounts his horse and disappears into the night, leaving Vis to return to the group with a mix of emotions and a sense of unresolved questions.

Key Events

  • Vis reflects on his family and friends while on sentry duty.
  • Vis senses a pulse in his mind and overhears a conversation about Gallchobhar.
  • Vis alerts the other students, and they pursue the intruders.
  • The group launches a surprise attack, and Vis kills his opponent in a significant moment.
  • Vis senses another pulse and investigates alone, seeing a man who reminds him of his father.

Themes

  • Nostalgia and the pain of separation from loved ones
  • Duty and responsibility in the face of danger
  • The emotional weight of taking a life
  • Recognition and unresolved questions
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Chapter XLV (Luceum)

Returning to the group after his solo investigation, Vis confirms he saw a man in a druid's cloak who reminded him of his father. The group, led by Tara, decides to camp nearby due to the risk of further attacks. They tend to Fearghus’s injuries and prepare for a night of rest. As the night wears on, the group shares personal stories and reflects on their pasts. Tara reveals her history, detailing how she was attacked and disfigured by men sent by Fiachra and Ruarc, leading her to leave Caer Áras and join Loch Traenala. Vis, feeling a profound connection with his new companions, shares his own painful past, including his life on Suus, the Hierarchy’s invasion, and his journey to Caten. The group listens without judgment, and Vis feels a sense of belonging and honesty he hasn’t experienced in years. The next morning, Tara and Vis discuss the need for him to speak with the druids about his nasceann abilities. Tara suggests that Vis is not meant for a warrior’s life and should leave with the druids when they arrive at Samhain. Vis is initially shocked and feels adrift, but Tara reassures him that there is no dishonor in not being a warrior. The group continues their journey, and Vis reflects on his future, realizing he must make a choice about his path.

Key Events

  • Vis confirms seeing a man who reminded him of his father.
  • The group shares personal stories, deepening their bonds.
  • Tara reveals her history and suggests Vis should leave with the druids.
  • Vis reflects on his future and the choice he must make.

Themes

  • Personal revelation and vulnerability
  • The impact of past trauma on present decisions
  • Reconsidering one's path and purpose
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Chapter XLVI (Obiteum)

Vis continues his training with Ahmose and Netiqret, preparing for a crucial performance during the Return festival to gain access to the inner courtyard of the temple. Despite his initial reluctance and awkwardness, Ahmose encourages Vis to embrace the dance, emphasizing the need for fluidity and expression. Netiqret, however, remains skeptical and insists that dance is their only viable option, as controlling the Overseers is not feasible due to the number and the need for physical contact.

During a break, Vis encounters Kiya, a young iunctus who reveals surprising information about the city's infrastructure and the Amemet. Kiya warns Vis about the dangers of drinking too much water and mentions that the Amemet, or Gleaners, are stored in tunnels leading to the pyramid. She also confirms the number of Gleaners and their roles, providing valuable insights that align with Caeror’s earlier claims. Vis finds Kiya’s cryptic and detached manner of speaking both intriguing and unsettling.

Netiqret returns and sternly forbids Vis from speaking to Kiya again, revealing that the tunnels were designed for children and that some iunctii remember this. Ahmose and Vis resume their dance practice, and Ahmose opens up about his fears and the impact of Vis’s revelations about Ka and the Gleaners. Ahmose expresses his gratitude to Vis for saving him but also his newfound fear of death, leading to a deeper understanding between them. Vis reassures Ahmose of his commitment to their mission and their safety, despite the risks involved.

Key Events

  • Vis practices a Duatian dance to gain access to the temple during the Return festival.
  • Kiya reveals information about the Amemet and the tunnels leading to the pyramid.
  • Ahmose and Vis have a heartfelt conversation about fear and survival.
  • Netiqret confirms that the tunnels were designed for children and warns Vis not to speak to Kiya again.

Themes

  • The intricate preparation and emotional toll of performing a sacred dance for a high-stakes festival
  • The ethical and moral implications of control and manipulation within the city's infrastructure
  • The bonds formed through shared experiences and trust in the face of danger
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Chapter XLVII (Luceum)

Early in the morning, Vis stands by the lake, making an offering to the Dia Domhain, a ritual he has never performed before. Conor approaches, startling Vis, and they both toss coins into the water, discussing the significance of pleasing the gods, especially with the impending news from the druid. As the sun rises, the group, including Seanna, Miach, and Fearghus, gathers to watch the druid’s arrival, a solitary figure in a white cloak approaching the crannog. Lir, the druid, arrives and solemnly announces that High King Úarthuile has died and that Fiachra has declared himself the true High King with the Grove’s support, signaling the onset of war.

Key Events

  • Vis makes an offering to the Dia Domhain for the first time.
  • The group, including Conor, Seanna, Miach, and Fearghus, waits for the druid’s arrival.
  • Lir, the druid, arrives and announces that High King Úarthuile has died and that Fiachra has declared himself the true High King with the Grove’s support, signaling the onset of war.

Characters Introduced

  • Fearghus

Themes

  • The role of the Dia Domhain in Luceum and its significance during times of uncertainty
  • The political and personal implications of a power vacuum
  • The tension between duty and personal beliefs
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Chapter XLVIII (Res)

Beneath the Festival of Pletuna, the city of Caten is a shadow of its former self, with once-merry streets now empty or crowded with wary, hostile groups. Vis and Relucia navigate the uneasy festivities, with Diago, the massive alupi, following behind them, causing a stir among the crowd. Relucia, clinging to Vis’s arm, voices her concerns about bringing Diago, but Vis insists it’s necessary to ensure he is noticed.

As they walk, Relucia reveals that Lanistia is scheduled to be placed in a Sapper the next day. She shares her harrowing experience of being placed in a Sapper for three years by her father, who sold her Will for financial gain. Her admission deepens the bond between them, as she acknowledges that both have had something taken from them. She argues that violence is the only means of change in a system so deeply corrupted, a sentiment that Vis grapples with.

Upon reaching the Catenan Forum, they find it crowded but tense, with Praetorians guarding the Aurora Columnae. Ulciscor, noticing Vis, warns him that something is off, as several Military officials have disappeared. Despite the risks, Vis and Relucia decide to mingle to show unity within the family. Relucia hints at a plan to help Lanistia escape, adding a glimmer of hope. Vis then meets Aequa, who pulls him into the crowd, setting the stage for a potentially crucial conversation.

Key Events

  • Vis and Relucia navigate the tense Festival of Pletuna celebrations with Diago.
  • Relucia reveals her past experience in a Sapper and her father’s involvement in the black market of Will.
  • Ulciscor warns Vis about the disappearance of Military officials and the tense atmosphere in the Catenan Forum.
  • Relucia hints at a plan to help Lanistia escape.
  • Vis meets Aequa, who pulls him into the crowd, suggesting a potential meeting with others.

Themes

  • Political tension and unrest
  • The personal cost of systemic corruption
  • The bond formed through shared suffering
  • The role of violence in challenging a corrupt system
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Chapter XLIX (Res)

Vis and Aequa navigate the tense atmosphere of the Festival of Pletuna, where the crowd is uneasy and military officials have suddenly left. Aequa explains that the departure of the Dimidii and Tertii has caused panic, and Tertius Ericius is trying to understand the situation. They join a group of Academy graduates, including Indol, Felix, Eidhin, and Emissa, who are discussing the recent events and the disappearance of military officials. Felix reveals that the Navisalus, one of the ships involved in the Iudicium, was owned by Tertius Ciserius, a close associate of Indol’s father. This confirms Vis’s suspicions about high-ranking senators’ involvement in the attack. The group discusses the potential chaos that could ensue if the conspiracy is exposed, and Emissa confirms that her father is willing to help if they find concrete evidence. Relucia interrupts, urging Vis to walk her home, and he agrees, sensing the urgency of their mission. On their way, Livia approaches, expressing her concern and reluctance to leave. Vis convinces her to go with Aequa for safety, and Livia reveals that she hasn’t told her father about Vis’s actions on Solivagus. Vis thanks her for her understanding. Relucia and Vis then meet Ostius, a mysterious Anguis contact, who reveals that Diago, the alupi, can accompany them on their mission. Ostius inspects Vis’s iron arm and mask, impressed by his ingenuity. Vis is then subjected to a disorienting and terrifying transition, orchestrated by Ostius, which transports them to a new location.

Key Events

  • Vis and Aequa discuss the tense atmosphere at the Festival of Pletuna.
  • Felix confirms the Navisalus was owned by Tertius Ciserius, a close associate of Indol’s father.
  • Relucia interrupts the group, urging Vis to walk her home.
  • Livia approaches Vis, expressing her concerns and revealing she hasn’t told her father about his actions on Solivagus.
  • Vis and Relucia meet Ostius, who allows Diago to accompany them on their mission.
  • Ostius subjects Vis to a disorienting transition, transporting them to a new location.

Characters Introduced

  • Ostius

Themes

  • Trust and Betrayal
  • Political Intrigue
  • Moral Dilemmas in Leadership
  • Consequences of Secrets
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Chapter L (Obiteum)

Netiqret, maintaining a feigned joyful demeanor, guides Vis and Ahmose through the vibrant and chaotic streets of eastern Duat during the Return festival. The city is alive with the colors of scattered petals and the laughter of people celebrating with their departed loved ones, all under the golden glow of Ka. Netiqret explains that the petals are scattered annually by iunctii from the temple, highlighting the city’s opulence and the iunctii’s role in maintaining it.

As they approach the temple, Netiqret leads them to a hidden entrance, where they change into more appropriate attire. Vis, still uncomfortable with the plan, expresses his concerns about the risks and the morality of their actions. Netiqret, while admitting her own nervousness, insists that the mission is necessary and that they must proceed with caution. They pay a woman named Betrest to guide them through the temple’s security, emphasizing the corruptibility of people even in the most secure environments.

Inside the temple, Netiqret reveals her plan to seduce a young Ka-shabti to gain access to the inner sanctum. Vis, though deeply troubled by the idea, recognizes the necessity and reluctantly agrees. They navigate through the crowded and licentious inner sections of the temple, where Netiqret warns Vis about the dangers of drawing attention from the Ka-shabti. Netiqret then commands an iunctus to distract the Overseer, allowing them to proceed to the sanctum. Disguised as a dancer, Vis performs a dance called 'The Crocodile Hunts,' impressing the judge and securing his place in the inner sanctum.

Key Events

  • Netiqret leads Vis and Ahmose through the festive streets of Duat, explaining the city’s opulence and the iunctii’s role.
  • They pay Betrest to guide them through the temple’s security and change into more appropriate attire.
  • Netiqret reveals her plan to seduce a young Ka-shabti to gain access to the inner sanctum.
  • Vis, disguised as a dancer, performs 'The Crocodile Hunts' and secures his place in the inner sanctum.

Characters Introduced

  • Betrest

Themes

  • Corruption and Exploitation
  • Moral Dilemmas and Necessity
  • Deception and Infiltration
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Chapter LI (Res/Luceum)

Still disoriented from the transition orchestrated by Ostius, Vis finds himself in a new, unfamiliar location. The air is fresh, and the surroundings are vastly different from the city of Caten, with a grassy slope and a distant township. Realizing they are in Luceum, another world, Vis is struck by the purity of the air and the brilliance of the stars.

Ostius, unfazed by the transition, instructs Vis to pretend to be a druid and keep a low profile. They approach a township with a wooden palisade, where guards, recognizing Ostius’s authority, allow them to enter. As they walk through the town, Vis is horrified to see the heads of the dead displayed on pikes, a stark contrast to the ongoing celebration.

Unable to ignore a woman’s cries for help, Vis intervenes and frees her from three menacing men. Despite Ostius’s warnings about the dangers of interfering in a different world, Vis uses his metal daggers to force the men to leave. The woman flees, and Ostius, though irritated, acknowledges Vis’s actions. They continue to their destination, but Ostius warns that their presence has drawn attention, and they need to be cautious.

Key Events

  • Vis and Ostius transition to Luceum, a different world.
  • Vis and Ostius enter a township and encounter the display of severed heads.
  • Vis intervenes to free a woman from three menacing men, despite Ostius’s warnings.
  • Ostius warns that their presence has drawn attention and they need to be cautious.

Themes

  • The ethical dilemmas of intervening in a world with different cultural norms.
  • The stark contrasts between the purity of Luceum and the brutal practices of its inhabitants.
  • The tension between personal ethics and the necessity of completing a mission.
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Chapter LII (Res/Luceum)

Ostius leads Vis between worlds again, arriving in the Basilica, a heavily secured Military center in Caten. The inner chamber, devoid of guards, pulses with the intense throb of Will, and Vis senses a powerful presence. Ostius, pleased with their precise arrival, explains that they are in the heart of Military’s operations, likely where the leadership retreated from the Forum. Vis, feeling a mix of dread and curiosity, focuses his senses and confirms that the Military leaders are still present, engaged in a heated debate.

The debate centers around the response to Aemilius Volenis, the proconsul in Sytrece, who has declared the Military traitors and is massing an army. Princeps Exesius, the leader of the Military, advocates for restraint and negotiation to avoid civil war, while Dimidius Quiscil and others argue for a forceful response. The tension in the room is palpable, with voices ranging from the powerful and commanding to the reedy and fearful. Ostius, relaxed despite the high stakes, whispers to Vis that the Military believes a coup is imminent, and they have intercepted messages from the Princeps to the Forum.

As the debate shifts towards the practicalities of negotiation and the timing of disbanding the armies, Ostius decides it’s time to act. He instructs Vis to remove his sandals and adopt the Will imbued in the floor, a task that Vis approaches with trepidation. Ostius, cheerful and confident, pats Vis on the back and strides into the inner chamber, leaving Vis to follow, ready to confront the Military leadership.

Key Events

  • Vis and Ostius arrive at the inner chamber of the Basilica, a heavily secured Military center.
  • Military leaders debate their response to Aemilius Volenis’s declaration of treason and the threat of civil war.
  • Ostius decides to act, instructing Vis to adopt the Will imbued in the floor and preparing to confront the Military leadership.

Themes

  • The strategic and moral dilemmas of leadership in the face of rebellion
  • The tension between negotiation and force in crisis management
  • The tactical use of Will in military strategy
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Chapter LIII (Obiteum)

Vis enters the Sanctum of Ka, a vast and ornate temple filled with iunctii and an Aurora Columnae. The temple is both awe-inspiring and unsettling. Blending in with the dancers, Vis explores the temple and discovers a dark tunnel leading to the Pyramid of Ka. The tunnel is guarded by Gleaners, which Kiya had warned him about. Vis realizes that triggering the Gleaners would be disastrous and decides to retreat to find Netiqret.

Netiqret and Kiya are waiting for Vis in a hidden part of the temple. Netiqret explains that they need to access the Nomarch, the central iunctus mind, to alter their records and gain access to the eastern side of Duat. Despite his reservations, Vis agrees to help. They navigate the vast hall of the Nomarch, where rows of iunctii lie on obsidian slabs. Vis is disturbed to find that many of the iunctii are children, chosen for their mental flexibility.

Vis attempts to control a young iunctus, but the boy’s mind is chaotic and overwhelming. Netiqret, desperate to restore Kiya’s mind, pushes Vis to try again, but the iunctus cannot undo the changes. Suddenly, the other iunctii in the hall awaken and declare a breach, their eyes glowing red. Vis realizes they have been detected and must flee. He runs through the temple, evading the pursuing iunctii and an Overseer, and eventually escapes through a window into the Infernis river.

Despite the pain from the acidic water, Vis manages to subdue the Overseer and force it underwater, killing it. He then staggers back to the heart of Duat, aware that his anonymity is lost and that the Overseers will soon be after him. Vis reflects on the night’s events and the increased difficulty of his mission, but remains determined to find a way to complete it.

Key Events

  • Vis explores the Sanctum of Ka and discovers a dark tunnel guarded by Gleaners.
  • Vis and Netiqret access the Nomarch to alter their records and restore Kiya’s mind.
  • The iunctii in the Nomarch awaken and declare a breach, forcing Vis to flee.
  • Vis kills an Overseer by submerging it in the Infernis river and escapes the temple.
  • Vis reflects on the night’s events and the increased difficulty of his mission.

Themes

  • The ethical and moral implications of manipulating and controlling the minds of children.
  • The personal sacrifices and risks taken for the sake of a loved one’s well-being.
  • The escalating challenges and dangers faced in the pursuit of a critical mission.
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Chapter LIV (Luceum)

At the crannog, the bonfires signal the final test of the day, where Vis, known as Leathfhear, is called to prove himself. Pádraig asks who he will fight, and Vis, determined to show his worth, chooses Tara, the best fighter at the academy, despite the risk of losing and the implications for his future with the group.

The fight is intense, with Tara’s superior skills putting Vis on the defensive. She breaks his finger, a move that Vis accepts as a challenge. However, something changes within Vis, and he feels a profound connection to his spear, enhancing his abilities. The fight becomes a display of skill and will, with Vis holding his own against Tara, who is visibly shaken. Despite the pain and the odds, Vis manages to push Tara to her limits, earning her respect and the approval of the onlookers. The fight ends with Vis conceding, but his performance has made a significant impact.

After the fight, Pádraig binds Vis’s broken finger and discusses the implications of his nasceann abilities, which Tara has recognized. Pádraig insists that Vis must go to Fornax for training, a decision that Vis resists. Tara, despite her initial refusal, ultimately chooses Vis to join her warband, acknowledging his determination and skill. The celebratory meal is bittersweet, with Vis and Tara sharing a moment of mutual respect. Later, Lir, the druid, meets with Vis, emphasizing the importance of his nasceann abilities and the need for further training, setting the stage for a more dangerous journey ahead.

Key Events

  • Vis chooses to fight Tara, showcasing his determination and skill.
  • Tara breaks Vis’s finger, but he continues to fight and holds his own.
  • Tara and Pádraig recognize Vis’s nasceann abilities.
  • Tara chooses Vis to join her warband, despite initial reluctance.
  • Lir insists that Vis must undergo further training and take a separate, more dangerous path to Caer Áras.

Themes

  • Proving oneself through courage and resilience
  • The recognition and development of nasceann abilities
  • The importance of advanced training and preparation
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Chapter LV (Res)

Ostius and Vis enter a three-sided chamber within the Basilica, where the Princeps and other Military leaders are gathered. The room, a symbol of power and control, features a massive stone circle on the floor that glows and rotates. Shocked senators, including the Princeps Exesius, who believed Ostius to be dead, watch as he reveals himself. Using Vis’s hidden abilities, Ostius controls the Will in the stone circle, gradually taking over the room while threatening the senators with metal shards.

As Ostius exposes the Military’s involvement in the attacks on Suus and Solivagus, the senators are forced to sign a confession. Exesius and the others, realizing their powerlessness, sign the document, acknowledging their crimes. Ostius, in a cruel twist, provokes Vis’s rage by revealing details about the death of his family and the reasons behind the invasion of Suus. Vis, struggling to control his anger, confronts the senators, demanding answers about the weapon his father discovered and the true reasons for the attacks.

The tension reaches a boiling point when Quiscil, one of the senators, taunts Vis about the death of his friend during the Iudicium. Diago, the massive alupi, senses Vis’s fury and attacks the senators, killing several of them in a brutal and swift manner. Vis, overwhelmed by the sudden loss of Will and the horror of the scene, is left stunned and weak. Maintaining his composure, Ostius uses the chaos to stage the scene as a coup, severing Exesius’s head and arranging it in the center of the stone circle with a Vetusian message, 'Mors vincit omnia.'

Key Events

  • Ostius and Vis confront the Military leaders in the Basilica.
  • The senators are forced to sign a confession of their crimes.
  • Diago, provoked by Vis’s rage, kills several senators in a brutal attack.
  • Ostius stages the scene as a coup, severing Exesius’s head and leaving a Vetusian message.

Characters Introduced

  • Estevan (mentioned)

Themes

  • The manipulation of power and control through supernatural means
  • The psychological toll of revenge and its consequences
  • The moral ambiguity of violence in the pursuit of justice
  • The betrayal and corruption within the Military leadership
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Chapter LVI (Obiteum)

Vis navigates the petal-covered streets of Duat. The usual celebratory energy is muted, and the Overseers are more vigilant. Using Netiqret’s lessons on movement, Vis avoids detection, focusing on the task at hand to distract himself from the night’s horrors. The burning sensation on his skin and the relentless pounding of his heart serve as constant reminders of the night’s terrors, but he remains determined to survive and regroup.

Following the river, Vis hears shouts and slows down with the curious crowd. Ahmose, standing atop a short wall, is surrounded by an angry mob. Despite his fear, Ahmose is resolute, denouncing Ka’s godhood and warning the crowd about the demons under Ka’s control. Vis, hidden in the crowd, tries to think of a way to help Ahmose but realizes it’s too late when Ahmose, in a final act of defiance, jumps into the Infernis river.

Vis watches in horror as the crowd cheers, celebrating Ahmose’s demise. He shoves his way to the wall, leaning over to see the disintegrating remains of his friend. The shock and grief are overwhelming, but Vis quickly regains his composure. Breaking the wrist of a man who tries to pull him into the celebration, he slips away into the crowd. Determined to avenge Ahmose and end Ka’s reign, Vis sets his sights on finding a way out of Duat and formulating a plan to destroy the Nomarch.

Key Events

  • Vis navigates the streets of Duat, avoiding detection by the Overseers.
  • Vis witnesses Ahmose being accused of blasphemy and his subsequent jump into the Infernis river.
  • Vis breaks the wrist of a man who tries to pull him into the celebration and slips away into the crowd.
  • Vis resolves to find a way out of Duat, with a plan to return and kill Ka.

Themes

  • Survival and Stealth in a Hostile Environment
  • Defiance Against Tyranny
  • Grief and the Drive for Vengeance
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Chapter LVII (Res/Luceum)

After a narrow escape from the Basilica, Vis is transported by Ostius to Luceum, where he cleans up and changes into new clothes. Ostius reveals his plan to use Vis as bait to draw out Ka, the man responsible for the impending Cataclysm. Despite his exhaustion and the shock of the night’s events, Vis agrees to return to the Forum to warn his friends, with the condition that Ostius keeps his identity a secret and provides him with information when possible.

Ostius transports Vis back to Caten, just a few streets from the Forum. Vis, accompanied by Diago, rushes to the Forum, where he witnesses the growing chaos and panic among the senators. The news of the attack on the Military compound has spread, and the Forum is erupting into violence. Senators from Governance and Religion are accusing Military of murder, and the situation is rapidly deteriorating into a full-scale riot.

Vis, Emissa, and Aequa, who are all present, realize the gravity of the situation. They decide to leave the Forum to find safety. Emissa leads them through the chaos, using Diago’s intimidating presence to deter attackers. The three of them navigate through the violent clashes, stepping over injured and dead bodies, until they reach a dark alley. As they flee, the once-grand Forum is engulfed in flames and blood, its beauty marred by the carnage. Aequa reassures Vis that it’s not his fault, and they continue to escape, leaving Caten in chaos behind them.

Key Events

  • Vis is transported to Luceum by Ostius and cleans up.
  • Ostius reveals his plan to use Vis as bait to draw out Ka.
  • Vis returns to the Forum to warn his friends, finding it in chaos.
  • Senators accuse Military of murder, leading to violent riots in the Forum.
  • Vis, Emissa, and Aequa escape the Forum through the chaos.

Characters Introduced

  • Emissa
  • Aequa

Themes

  • The consequences of political manipulation and betrayal
  • The collapse of societal order in the face of crisis
  • Survival and the moral compromises it demands
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PART III TUAE ELECTIONES FIS: Chapter LVIII (Luceum)

Vis stands on a pebble-strewn shore, watching the ship that brought them from Loch Traenala vanish into the horizon. The journey has been long and arduous, and the warriors, including Tara and Conor, bid Vis farewell, each offering words of encouragement and support. Tara, in a rare moment of warmth, whispers a cryptic message to Vis, assuring him that he is already judged worthy and that he will see her soon. Lir, the druid, leads Vis away from the shore as the group prepares to part ways. Despite the druid’s usual reticence, Vis probes him about the Grove and Ruarc’s influence, gaining insights into the druid’s frustration and the gravity of the schism within the draoi. Lir explains the druids' role in maintaining balance and the risks they face by supporting King Fiachra, revealing his own loyalty to an untainted Grove. As they travel, Vis recognizes the area near Didean, the place where he lived with Onchú and his family. Lir allows him a brief visit, but the sight that greets them is devastating. The hut is a charred ruin, and a small cairn marks the grave of one of the family members. Vis is overwhelmed with grief and anger, and Lir explains that the destruction is likely connected to their journey to Fornax. Lir emphasizes the importance of clarity of purpose for a nasceann, and Vis reflects on the broader stakes of his mission.

Key Events

  • Vis and his companions bid farewell as he prepares to follow Lir to Fornax.
  • Lir reveals his frustration with the Grove’s support of King Fiachra and his own loyalty to an untainted Grove.
  • Vis discovers the charred remains of the hut where he lived with Onchú and a small cairn marking a grave, causing him deep grief and anger.
  • Lir explains the importance of clarity of purpose for a nasceann and the broader stakes of Vis’s mission.

Themes

  • Loyalty and betrayal
  • The burden of purpose
  • Grief and resilience
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Chapter LIX (Luceum)

Still struggling from the emotional weight of parting with his companions, Vis is overwhelmed with disbelief and joy as he is reunited with his father, who was believed to be dead. His father, now alive and well, explains that he was hanged but brought back to life by the Catenan Military using a powerful aspect of Will. The reunion is emotional, with Vis questioning the reality of his father’s return and the implications of his condition. The father reassures Vis, showing him the Vitaerium that sustains his lifeless body and sharing the deep sorrow of losing Vis’s mother and sister, Ysa, who were not revived.

The conversation shifts to the reasons behind the Hierarchy’s invasion of Suus. Vis’s father reveals that a Suusian trading ship discovered ancient ruins containing information about the Cataclysms and the Aurora Columnae. This knowledge led to the realization that Cataclysms were cyclical and tied to the use of Will. The Hierarchy, aware of this threat, sought to prevent Suus from spreading the information and potentially using a powerful weapon found in the ruins. Vis’s father explains the political and ethical dilemmas he faced, including the impossibility of convincing the Hierarchy of the impending danger without inciting suspicion or invasion.

Vis and his father discuss the moral implications of using the weapon, which Estevan had used at the naumachia. Vis’s father acknowledges the temptation to use it to protect Suus but expresses relief that he never had to make that decision. He shares a poignant memory of his wife’s wisdom, emphasizing the importance of admitting uncertainty and the challenges of balancing leadership and parenthood. The chapter ends with Vis’s father promising to share everything he knows about the Cataclysm and the Hierarchy’s plans.

Key Events

  • Vis reunites with his father, who was believed to be dead.
  • Vis’s father explains that he was brought back to life by the Catenan Military using a Vitaerium.
  • Vis learns about the ancient ruins and the information that led to the Hierarchy’s invasion of Suus.
  • Vis and his father discuss the moral implications of using the powerful weapon found in the ruins.
  • Vis’s father shares a memory of his wife’s wisdom and the challenges of leadership and parenthood.

Themes

  • Emotional Reunion and the Weight of Loss
  • Political and Ethical Dilemmas of the Hierarchy
  • Cyclical Nature of Cataclysms and the Use of Will
  • Balancing Leadership and Personal Responsibility
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Chapter LX (Luceum)

Vis spends the evening listening to his father’s familiar humor and sharing memories. His father reveals that a war against an ancient creation led to the formation of the Aurora Columnae, the Cataclysms, and the splitting of the world into Res, Obiteum, and Luceum. Vis, who has been split and copied, realizes that another version of him exists in Res, potentially with Emissa, Callidus, and Eidhin. His father, who was brought back to life by the Military and later freed by Ostius to protect Vis, warns him against going to Caer Áras, fearing it could lead to his capture or death. The two have a heartfelt conversation about Vis’s choices and the weight of his responsibilities, with his father’s words resonating deeply as Vis grapples with the implications of his dual existence.

Key Events

  • Vis reunites with his father and learns about the war and the splitting of the world.
  • Vis’s father reveals that he was brought back to life by the Military and later freed by Ostius to protect Vis.
  • Vis’s father warns Vis against going to Caer Áras, fearing it could lead to his capture or death.
  • Vis and his father have a heartfelt conversation about Vis’s choices and the weight of his responsibilities.

Themes

  • The legacy of ancient wars and their impact on the present world
  • The burden of leadership and the weight of responsibility
  • The complexity of familial bonds in the face of supernatural forces
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Chapter LXI (Obiteum)

Alone and desperate in Duat, Vis realizes the city is more of a prison than a refuge. After his father’s warning against going to Caer Áras, Vis finds himself trapped, with the three accessible exits to the outside world heavily guarded and impractical for escape. The only viable option is the river, specifically the overflow area beneath the city, despite the extreme danger. Vis prepares for the hazardous journey by experimenting with the acidic water and embedding his Vitaeria under his skin to prevent them from being lost.

The night before his attempt, Vis reflects on his past, particularly the loss of his sister Ysa during the Hierarchy’s invasion of Suus. He is visited by Netiqret, who reveals that Kiya is her daughter and has been watching the river. Netiqret pleads with Vis to stay, offering her help in understanding the Nomarch and the city’s secrets. Despite her offer, Vis is determined to leave and warns Netiqret to stay away.

Vis descends into the underground cavern and enters the overflow pipe, enduring excruciating pain as the acidic water burns his skin. He manages to emerge into a large, dimly lit room filled with iunctii lying on slabs, connected to pipes that purify the contaminated water. Vis captures an Overseer and learns that the room is a purification facility, and the iunctii are used to treat the water before it is redirected to the city’s wells. The Overseer confirms that the entrance to the room has been sealed for over six hundred years, and the only way out is through the waste canals leading outside the city.

Key Events

  • Vis prepares for a dangerous escape through the overflow area beneath Duat.
  • Netiqret reveals that Kiya is her daughter and pleads with Vis to stay.
  • Vis captures an Overseer and learns about the purification facility and the iunctii's role in treating the water.

Themes

  • Trapped in a City of Secrets
  • Sacrifice and Survival
  • The Ethical Dilemmas of Power and Control
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Chapter LXII (Luceum)

The next morning, Vis and Lir break camp in the dim, foggy predawn chill. A faint but steady pulse in the back of Vis’s mind, about a mile to the south, brings him a sense of calm. Lir notices Vis’s unusually good mood but cautions him about the dangers and importance of the test ahead. As they walk for two hours through the fresh air and the beauty of the moors, Vis finds solace in the journey, imagining a life of contentment in this tranquil land. Mile markers inscribed in Vetusian guide them to a massive lake in a wide, wooded valley. Lir confirms that this is Fornax and leads Vis to a large stone archway in the water, adorned with Vetusian symbols. Lir reveals that the archway is a relic from a bygone era and instructs Vis to rest and eat. When the time comes, Lir steps into the water and activates the archway, which glows brightly. The lake begins to froth and churn, and a grand city rises majestically from the water, emerging into the half-light. Vis is awestruck by the spectacle, recognizing elements that remind him of Caten. Lir orders Vis to travel to the city’s center, enter the largest building, and complete his task before dawn, warning that he must leave before the city sinks again.

Key Events

  • Vis and Lir break camp and travel to Fornax.
  • They encounter mile markers inscribed in Vetusian.
  • Lir activates a stone archway, causing a submerged city to rise from the lake.
  • Lir instructs Vis to enter the largest building in the city and complete a test before dawn.

Themes

  • The interplay between ancient relics and modern challenges
  • The balance between tranquility and impending danger
  • The connection between past and present through Vetusian symbols
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Chapter LXIII (Luceum)

Trapped in the submerged city of Fornax, Vis navigates the eerie, water-drenched streets, feeling a growing sense of familiarity with the city's grand, Catenan-like architecture. The statues lining the roads pulse with Will, and Vis realizes they are imbued with the same energy that sustains his father. He approaches the grand building Lir directed him to, passing through a triangular archway inscribed with Vetusian script.

Inside the building, Vis finds himself in a vast, sunken atrium filled with a warm, still pool of water. The pool is illuminated by a massive, pulsating Aurora Columnae, far brighter than any he has seen before. Two silver statues, unlike the black ones outside, stand guard, emitting a faint pulse of Will. Despite his unease, Vis steps into the pool, where he encounters weapons scattered at the bottom, each marked with intricate symbols mirroring his own.

A disembodied voice instructs Vis to place his hand on the Aurora Columnae. Reluctantly, he complies, and the Columnae reacts with a surge of energy. Vis is labeled 'Synchronous,' and the statues outside and inside the atrium come to life, revealing their presence to his mind. Two of the silver statues attack him, and Vis, armed with a pulsing blade, engages in a desperate fight. Each time he strikes a statue, the weapon in his hand registers him as unworthy, amplifying his sense of dread and fatigue.

Key Events

  • Vis navigates the eerie streets of Fornax and approaches the grand building Lir directed him to.
  • Vis enters the atrium and encounters a massive, pulsating Aurora Columnae.
  • Vis is labeled 'Synchronous' and the statues come to life, attacking him.
  • Vis engages in a desperate fight with the silver statues, struggling with the unworthiness of the weapons.

Themes

  • Identity and Purpose
  • The Synchronicity of Will
  • Struggle Against Unworthiness
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Chapter LXIV (Luceum)

Trapped in the submerged city of Fornax, Vis is relentlessly pursued by two silver statues. Despite his exhaustion and injuries, he manages to command one of the statues using a desperate application of Harmonic Reaction, a technique he has been practicing. The statue he commands turns on the other, destroying it and creating a temporary reprieve for Vis. With the immediate threat neutralized, Vis focuses on escaping the city. He commands the remaining statue to help him remove the stone blocking the exit, which it does. However, outside, he is confronted by hundreds of black statues that block his path. Realizing he cannot fight his way through, he commands the silver statue to carry him to the edge of the city, where the black statues form a perimeter but do not attack. As the sun rises, the city begins to sink, and the statue tosses Vis the arm of the destroyed statue as proof of his passage. Vis, carrying the heavy silver arm, sprints to the shore, where Lir, the druid, is waiting. Just as Vis reaches the safety of the beach, Gallchobhar and his men emerge from the forest, revealing that they have been following him. Gallchobhar taunts Vis, tossing the shattered remains of his spear in front of him, and greets him with a sinister smile.

Key Events

  • Vis commands a silver statue to destroy another, creating a temporary reprieve.
  • Vis commands the remaining statue to help him escape Fornax.
  • Vis is confronted by hundreds of black statues outside the city.
  • Vis reaches the shore and is greeted by Lir, but Gallchobhar and his men emerge from the forest.

Themes

  • Strategic use of Harmonic Reaction in a life-or-death situation
  • Navigating a city of sentient statues
  • Betrayal and confrontation with Gallchobhar
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Chapter LXV (Res)

Exhausted and injured, Vis slams the heavy oak door of Domus Telimus and leans against the wall. Pursued by a Quintus and his men, who are searching for Carnifex, the assassin who executed Military’s leadership, Vis quickly conceals his iron triangles and disguises his injuries. Kadmos, the efficient caretaker, fetches the necessary supplies and bandages Vis’s wounds while informing him of a mysterious visitor waiting in the dining room. Tanrius, the Quintus, searches the house for Carnifex but is ultimately convinced by Vis’s cover story.

Key Events

  • Vis returns to Domus Telimus, injured and pursued by a Quintus and his men.
  • Vis conceals his injuries and iron triangles, preparing a cover story.
  • Kadmos, the caretaker, informs Vis of a mysterious visitor and helps him hide the evidence of his injuries.
  • Tanrius, a Quintus, searches the house for Carnifex but is convinced by Vis’s cover story.

Characters Introduced

  • Kadmos
  • Tanrius

Themes

  • Cover Stories and Subterfuge
  • Loyalty and Trust
  • Assassin Hunt
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Chapter LXVI (Res)

Exhausted from his encounter with Tanrius, Vis returns to Ulciscor’s office, where he is met by Baine Breac, a Quartus in Military and Eidhin’s father. Baine, a large and imposing figure, explains that he is not there for Military but to seek Vis’s help in saving Eidhin. Initially wary, Vis confirms Baine’s rank and acknowledges the potential danger he poses. Baine reveals that Eidhin admires and respects Vis, which is why he has come for assistance.

Baine informs Vis that Redivius, one of the four Quartii claiming to be the rightful Princeps of Military, plans to attack Caten the following night. The attack will involve a diversionary force hitting the docks, while the main force targets Alta Semita. Redivius has control of a Transvect and anchoring points, making the assault more feasible. Baine explains that Eidhin, along with other Cymrians, is part of the first wave and will be executed if he refuses to participate. Vis is horrified by the situation and the impossible choice it presents to Eidhin.

Baine suggests that Vis can either defect with Eidhin or meet him at the docks to talk him out of fighting. He emphasizes that Eidhin will listen to Vis and that there is time to find a way to stop Redivius’s purge of the pyramids. Baine’s desperation and weariness become evident as he pleads for Vis’s help. Vis, moved by Baine’s sincerity, agrees to try to save Eidhin. They spend the next hour discussing Redivius’s plans in detail, and Baine shares personal insights about Eidhin, revealing his deep concern for his son’s well-being.

Key Events

  • Baine Breac, a Quartus in Military, visits Vis to seek his help in saving Eidhin.
  • Baine reveals Redivius’s plan to attack Caten the following night, with a diversionary force at the docks and the main force targeting Alta Semita.
  • Baine explains the dire situation for Eidhin and the Cymrians, who will be executed if they refuse to participate in the attack.
  • Vis agrees to try to save Eidhin, either by defecting with him or by convincing him not to fight.
  • Baine and Vis spend an hour discussing Redivius’s plans and Eidhin’s personal life, deepening their understanding of each other.

Themes

  • Family and Sacrifice
  • Moral Dilemmas in Leadership
  • Strategic Alliances and Betrayal
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Chapter LXVII (Luceum)

Vis and Lir are led up a verdant hill by Gallchobhar and his men, away from the lake where Fornax once stood. Lir, casting sidelong glances at Vis, remains contemplative as they approach Gallchobhar. Holding the silver arm Vis returned with, Gallchobhar reflects on his own journey to Fornax and the disillusionment that followed. He interrogates Lir about Vis’s unique experience, but Lir remains tight-lipped, warning Vis not to speak of it.

Frustration building, Gallchobhar’s eyes flash with anger. In a sudden, violent motion, he drives a spear through Lir’s stomach and slits his throat. Vis is left in a state of shock and rage, his body trembling, but the captors hold him back, preventing any retaliation. Gallchobhar then reveals that King Fiachra has besieged Caer Áras and that Vis is to be sacrificed in Lake Áras upon their return. He stabs a stone brooch into Vis’s neck, causing excruciating pain and severing his connection to his father’s presence.

The group travels hard, resting little, and reaches the besieged Caer Áras at night. The valley is filled with hundreds of warriors, and the sounds of battle are intense. Recognized by the warriors, Gallchobhar leads Vis to the main gate of Caer Áras. He taunts the defenders by displaying the silver arm and Lir’s decapitated head, causing outrage from the walls. Gallchobhar then forces Vis to endure a humiliating gauntlet, where he is pelted with refuse and stones by the warriors. Finally, Vis is dragged into a tent, bound and injured, awaiting his fate.

Key Events

  • Gallchobhar brutally kills Lir and reveals Vis’s fate as a sacrifice in Lake Áras.
  • Vis is forced to endure a humiliating gauntlet by the besieging warriors.
  • Gallchobhar displays the silver arm and Lir’s head to the defenders of Caer Áras, causing outrage.

Themes

  • Betrayal and Loyalty
  • The Consequences of Silence
  • The Rituals of Sacrifice
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Chapter LXVIII (Res)

Caten lies in ruins, its streets and alleys filled with the remnants of destruction and the acrid smell of charred homes and flesh. Navigating the desolate city, Vis moves through the thick tension, where the Proscriptions have turned the city into a slaughterhouse. People dash away, and anyone walking alone is either too powerful or too broken to risk passing. The Forum, despite the early hour, is bristling with Sextii, divided between Governance and Religion. Recognized by the guards, Vis passes through the cordon and joins a group of Quartii, Tertii, and their retainers, where he is acknowledged by Livia and her father, Tertius Ericius.

During the strategy session, Vis shares the intelligence he received from Baine about Redivius’s plans to attack Caten. The group is skeptical about the source of his information, but Vis stands firm, refusing to reveal his contact. The discussion shifts to Corenius’s movements and the city’s defenses, with Vis providing insights based on his knowledge of Corenius’s cautious nature. Ericius, understanding Vis’s request, agrees to allow him to join the group defending the docks, where Eidhin is likely to be among Redivius’s Cymrians. Vis hopes to convince Eidhin to defect or spy for them.

After the meeting, Vis meets with his Academy peers—Aequa, Felix, Indol, and Marcellus—in a side room. They discuss the capture of Magnus Quintus Blasius and the potential to gather information from him. Indol reveals that Lanistia Scipio is in South Caten Prison, and they speculate about the plans to use Sappers during the attack to cut off the flow of Will. Aequa, determined to help, insists on accompanying Vis to the prison and to the docks. Vis agrees, and they plan to meet at dusk. Aequa also shares news that Emissa has been spotted at Corenius’s camp, leading to a personal conversation about trust and love.

Key Events

  • Vis shares intelligence about Redivius’s attack plans with the Tertii and Quartii.
  • Ericius allows Vis to join the group defending the docks, where Eidhin is likely to be.
  • Indol reveals that Lanistia Scipio is in South Caten Prison, and they discuss the use of Sappers during the attack.
  • Aequa insists on accompanying Vis to the prison and the docks, and they plan to meet at dusk.
  • Aequa shares news that Emissa has been spotted at Corenius’s camp.

Themes

  • Political Intrigue
  • Strategic Planning and Espionage
  • Personal Sacrifice and Loyalty
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Chapter LXIX (Obiteum)

Naked and burned, Vis crawls into the vast darkness of Qabr, dragging himself to his feet and scrubbing at his arms to alleviate the burning from the acidic water of the Infernis. His journey has been harrowing, forcing him to bury himself twice to hide from Gleaners, and the harsh conditions have left him exhausted and injured. Driven by the need for water, he heads to the garden, where the plants are withering and the well is nearly dry, containing only a small amount of water. He drinks greedily, salvages some fruit, and then lowers himself into the well to find more water. The well leads to a dark tunnel, which he navigates with great difficulty, eventually reaching a cavern filled with the bodies of Gleaners. The bodies are mutilated and connected to pipes, similar to the setup he saw in Duat, indicating a systematic and horrifying process of water purification and control. Despite the overwhelming stench and the gruesome sight, Vis forces himself to drink from the puddles in the gutters, knowing it is his only chance for survival. He fills his waterskin and returns to the drain, ready to face the next part of his mission. As he crawls back into the darkness, his dread grows, preparing to confront the true purpose of his return to Qabr.

Key Events

  • Vis crawls into Qabr, naked and burned, and heads to the garden to find water.
  • Vis discovers the garden is dying and the well is nearly dry, forcing him to descend into the well to find more water.
  • Vis navigates a dark tunnel and finds a cavern filled with mutilated Gleaner bodies connected to pipes for water purification.
  • Vis drinks from the puddles in the gutters, fills his waterskin, and prepares to face the next part of his mission.

Themes

  • Survival and Resilience
  • Systematic Brutality and Control
  • Desperation and Resourcefulness
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Chapter LXX (Obiteum)

Vis returns to Qabr, searching for useful items and clothing to protect him from the cold. He finds a few helpful items, including a stone knife and some half-full waterskins. Despite the grim task, he is careful not to disturb the personal belongings of the Qabrans, many of whom he watched die, and he is particularly cautious about finding any signs of Caeror’s presence, but there are none. As night falls, Vis makes his way to the golden door, where he experiences a powerful and disorienting sensation. Memories of the past and the weight of his journey flood his mind, but he pushes through and enters a large, intricately carved room bathed in golden light. At the center of the room, a golden sarcophagus rests in a pool of shimmering, agitated water. The room is filled with intricate carvings and gilded symbols, but the most striking objects are the golden crook and flail hanging on the far wall. Vis, driven by curiosity and caution, picks up the crook, which triggers a vivid, disorienting vision of a future event involving Aequa and himself in a desperate situation. After the vision, Vis examines the crook and flail more closely, noting the blood-related glyphs inscribed on them. He lightly nicks his finger and smears the blood on the crook, which activates it with a hiss. The crook pulses to life, and when he tests it against the obsidian wall, it shatters the stone. Realizing the potential of these weapons, Vis continues to experiment with them, finding that they can destroy almost any material, including stone, metal, and bone, as long as they are activated with blood. Satisfied with his discovery, Vis conceals the golden crook and flail under his cloak and leaves Qabr, heading back toward Duat.

Key Events

  • Vis searches through Qabr for useful items and finds a stone knife and half-full waterskins.
  • Vis enters a golden room with a sarcophagus and activates the golden crook and flail with his blood.
  • Vis experiences a disorienting vision involving Aequa and himself in a future event.
  • Vis tests the destructive power of the crook and flail, finding they can destroy almost any material.
  • Vis conceals the crook and flail and leaves Qabr, heading back toward Duat.

Themes

  • The symbolic and transformative power of ancient artifacts
  • The role of blood in unlocking and wielding ancient powers
  • The psychological impact of past trauma on future decisions
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Chapter LXXI (Res)

From their rooftop vantage, Vis and Aequa prepare to break into South Caten Prison to rescue Lanistia. They observe the prison and discuss the minimal security. Aequa, having spent time with Faustus, arrives early to the meeting point and teases Vis about his alertness. However, the mood turns grim when Tertius Decimus, Iro’s father, appears and confronts them, holding Aequa hostage. Consumed by grief and rage over Iro’s death, Decimus reveals his intention to make Vis suffer the same helplessness and loss he has endured. With a cruel twist of his Will, Decimus crushes Aequa’s head, leaving Vis in shock and despair. Despite his injuries, Vis lunges at Decimus, but the Tertius effortlessly overpowers him, breaking Vis’s legs and leaving him immobilized on the rooftop. Decimus departs, leaving Vis to contemplate his failure and the impending attack on the prison, knowing that Vis will be unable to stop it. Driven by a fierce resolve, Vis uses his Harmonic Reaction to construct a makeshift brace to support his broken legs and walks down to the prison, determined to save Lanistia and Vek. At the prison, he uses a forged document to deceive the guards and gains entry. Threatening the guards to allow him to retrieve the prisoners alone, he emphasizes the urgency of the situation. Once inside, he discovers Lanistia’s name in the ledger and is devastated to find Vek listed in the deep cells. Despite his pain and the risk, Vis proceeds to the deep cells, resolved to rescue both Lanistia and Vek.

Key Events

  • Tertius Decimus confronts Vis and Aequa, killing Aequa and breaking Vis’s legs.
  • Vis constructs a makeshift brace to support his broken legs and walks to the prison.
  • Vis deceives the guards and gains entry to the prison, finding Lanistia and Vek listed in the ledger.

Themes

  • The cycle of grief and vengeance
  • Resilience in the face of overwhelming odds
  • The moral cost of revenge
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Chapter LXXII (Res)

Driven by grief and anger over Aequa's death, Vis channels his emotions into a focused plan to rescue Lanistia from South Caten Prison. The prison is in disarray, with many prisoners in the Sappers having been executed and the remaining inmates living in squalid conditions. Using a forged document, Vis gains entry and navigates the horrific environment, finding Lanistia in a weakened but resilient state. He imbues her with Will to help her walk, and they discuss the chaos in Caten, including the civil war and the impending attack by Redivius. Lanistia reveals that the Military guards likely panicked and fled, leaving the prison in its current state.

As they make their way to the deep cells to rescue Ulciscor, Vis encounters Relucia, who is also imprisoned. Despite his initial hesitation, Vis uses the opportunity to extract information from her about the Anguis, the Iudicium, and the weapon used at the naumachia. Relucia provides names and details, but Vis ultimately decides to leave her to her fate, feeling that her actions have caused too much pain and death. He then rescues Ulciscor, who is groggy and disoriented from his time on the Sapper. The group reunites, and Lanistia, without hesitation, kills the two Septimii guarding the exit, a decision that leaves Vis conflicted but ultimately accepted by Ulciscor.

Back at Domus Telimus, Vis reunites Ulciscor and Lanistia with Kadmos, who provides them with a pain-numbing tea to help them escape. Vis, despite his injuries and the weight of his recent losses, prepares to head to the docks to confront Redivius's attack. Before leaving, he destroys the stone medallion given to him by Ostius, symbolizing his rejection of the manipulative forces at play. Vis, accompanied by Diago, sets out determined to face the impending war, even as the city burns and the night is filled with the sounds of suffering.

Key Events

  • Vis rescues Lanistia and Ulciscor from South Caten Prison.
  • Vis extracts information from Relucia about the Anguis and the weapon used at the naumachia, then leaves her to her fate.
  • Lanistia kills the two Septimii guarding the prison exit, a decision that leaves Vis conflicted.
  • Vis destroys the stone medallion given to him by Ostius, symbolizing his rejection of manipulation.
  • Vis prepares to head to the docks to confront Redivius's attack.

Themes

  • Vis's internal conflict between vengeance and duty
  • Moral ambiguity and the cost of war
  • Duty and responsibility
  • The cyclical nature of violence and revenge
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Chapter LXXIII (Obiteum)

Vis approaches the black pyramid of Duat, jogging across the cracked wastelands under the burning sun. He cuts his palms and trails the last man inside, unnoticed by the Overseer and the iunctii hauling a massive stone block. The door seals behind him, and the green-lit interior of Duat is a stark contrast to the harsh sunlight outside. Using the crook and flail, Vis quickly dispatches the Overseer and several iunctii, creating a path through the obsidian door. The weapons' destructive power is evident as the Overseer and iunctii explode into gory messes, leaving Vis shaken but determined to continue.

Moving through the alleys of Duat, Vis cleans himself and blends in with the crowd. He uses the skills Netiqret taught him to avoid detection, despite the chaos caused by the destroyed entrance. He reaches the tunnel entrance and makes his way beneath the city, emerging near the Infernis river. The bridge, a critical link between the eastern and western sides of Duat, is his next target. Three Overseers, including Vek, are waiting, but Vis quickly eliminates them, cutting a line through the bridge's surface. As Gleaners and more Overseers converge, Vis continues to weaken the bridge, knowing the Nomarch is now aware of his presence.

Despite the growing threat, Vis pushes forward, cutting a second line through the bridge. The Overseers and Gleaners close in, and Vis is forced to defend himself while weakening the bridge further. The bridge finally begins to collapse, and Vis is caught in the chaos, falling into the acidic water of the Infernis. Using his weapons to protect himself, he swims to a drainage hole, escaping the Gleaners and the disintegrating Overseers. The chapter ends with Vis being sucked into the darkness of the drainage system.

Key Events

  • Vis approaches and enters Duat, using the crook and flail to eliminate the Overseer and iunctii.
  • Vis blends into the crowd and makes his way to the bridge connecting the eastern and western sides of Duat.
  • Vis weakens the bridge, causing it to collapse and drawing the attention of the Nomarch and Gleaners.
  • Vis falls into the Infernis river and escapes through a drainage hole.

Themes

  • Infiltration and stealth in a hostile environment
  • The escalating tension and danger as Vis weakens the bridge
  • The physical and emotional toll of continuous combat
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Chapter LXXIV (Luceum)

Bound and in pain from the stone pin in his neck, Vis is held captive in a prison tent as the camp around him quiets. Unexpectedly, Tara rescues him, cutting his bonds and helping him remove the stone pin, which alleviates his agony. Despite his injuries, Vis is determined to join the fight against the siege. However, their escape is abruptly halted when Gallchobhar, recognizing Tara, demands a duel for Vis’s freedom.

Tara accepts the challenge, and the two engage in a fierce battle. Despite Tara’s skill and determination, Gallchobhar’s superior size and strength gradually wear her down. The crowd’s noise intensifies as the fight progresses, and Gallchobhar gains the upper hand, severely injuring Tara. Seeing her dire condition, Gallchobhar offers a deal: Rónán must surrender himself to save Tara. Rónán, despite the poor terms, agrees, and Tara is carried to the Caer for medical attention.

Rónán surrenders to Gallchobhar, who binds him and prepares to execute both Rónán and Vis at Lake Áras. As they are led to the sacrificial platform, Gallchobhar mocks Rónán and Vis, forcing a silver arm over Vis’s stump as a final insult. Vis, defiant, meets Gallchobhar’s gaze without flinching, even as the blade is plunged into his stomach.

Key Events

  • Tara rescues Vis from captivity but their escape is interrupted by Gallchobhar.
  • Tara and Gallchobhar engage in a brutal duel, with Tara eventually being severely injured.
  • Rónán agrees to surrender himself to save Tara, despite the unfavorable terms.
  • Gallchobhar prepares to execute both Rónán and Vis at Lake Áras, mocking them with a silver arm over Vis’s stump.

Themes

  • Sacrifice and Redemption
  • The Personal Cost of Heroism
  • The Power of Loyalty in Adversity
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Chapter LXXV (Luceum)

Mortally wounded by Gallchobhar, Vis is thrown into Lake Áras. Despite the pain and the cold, his father appears and uses a medallion to heal him, imbuing him with new strength and a connection to his silver arm. Emerging from the lake, Vis confronts Gallchobhar, declaring that the gods have rejected his offering and anointed Vis a draoi nasceann. The battlefield falls silent, and Vis’s words have a profound effect on the warriors. Gallchobhar, initially enraged, becomes increasingly desperate as Vis defies his attacks, using his silver arm to shatter Gallchobhar’s blade. The crowd watches in awe as Vis gains the upper hand, and Gallchobhar’s men begin to waver. In a decisive moment, Vis drives Gallchobhar’s own spear through his heart, killing him. The remaining warriors, seeing their leader fall, begin to flee or surrender. Vis, though badly injured, is treated with reverence by the defenders of Caer Áras, who escort him inside the gate. Exhausted and near collapse, Vis finds a corner to rest, closing his eyes as the chapter ends.

Key Events

  • Vis is thrown into Lake Áras and is healed by his father using a medallion.
  • Vis emerges from the lake and declares himself a draoi nasceann, anointed by the gods.
  • Vis defeats Gallchobhar in a dramatic duel, shattering his blade and killing him.
  • Fiachra’s warriors begin to flee or surrender, and Vis is treated with reverence by the defenders of Caer Áras.

Themes

  • Divine Intervention and Anointment
  • The Power of Anointed Leadership
  • Honor and Vengeance
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Chapter LXXVI (Obiteum)

Waking up in the underground canal, Vis finds himself naked and lying on a cold, hard surface, surrounded by the massive wreckage of the bridge he damaged. Netiqret and Kiya are nearby. Netiqret explains that she rescued him after hearing his screams and seeing him emerge from the canal. Vis is relieved and thanks her, but his urgency to retrieve his weapons and leave is evident.

Netiqret is skeptical about the usefulness of the crook and flail, but Vis insists on retrieving them from the green-lit water. After a tense exchange, Netiqret agrees to help, confirming that she understands his intention to kill Ka. They make a plan to meet back in ten minutes, and Vis successfully retrieves his weapons. Netiqret returns with fresh clothes, and Vis explains his need for a priest to get back into the Sanctum. Netiqret, still harboring latent anger, listens as Vis confirms his intention to kill Ka.

Netiqret shares her tragic past, revealing that she let the priests take Kiya, believing it was for her daughter’s own good. She later learned that Kiya was being prepared for the Nomarch and that she could never be fully restored. Netiqret became a mesektet to save Kiya, but her efforts over twenty years have led her to this moment. Vis and Netiqret discuss the moral and emotional toll of their respective missions, and Netiqret, with a heavy heart, asks Kiya to connect to the Nomarch and grant Vis access to the temple. Kiya complies, and Netiqret hugs her daughter one last time before letting her collapse, determined to make her sacrifice matter.

Key Events

  • Vis is rescued by Netiqret after damaging the bridge.
  • Vis retrieves his crook and flail from the green-lit water.
  • Netiqret reveals her tragic past and her reasons for becoming a mesektet.
  • Kiya connects to the Nomarch to grant Vis access to the temple, collapsing afterward.

Themes

  • The Cost of Redemption
  • Parental Sacrifice and Guilt
  • The Weight of Past Decisions
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Chapter LXXVII (Res)

Vis navigates through the burning and chaotic streets of Caten, avoiding Octavii and fighting off enemies. The city is under attack by Redivius’s forces, using Will shells that cause widespread destruction. Determined to find Eidhin, Vis uses his Will to sense and avoid the shells, and he encounters several skirmishes, fighting and evading as necessary. He finally locates Eidhin, who is leading a group of Septimii in the attack. Eidhin reveals that the assault is not a diversion as Vis had been led to believe, but a full-scale attack with more ships and legionnaires on the way. Vis tries to persuade Eidhin to defect, arguing that his death will not help his Septimii and that they can be rescued. Eidhin is initially resistant, but Vis reveals his true identity as a prince of Suus and shares his own struggles with manipulation and choice. Eidhin is stunned by Vis’s revelation and the news of Aequa’s death. Just as they are discussing their options, Siollan, one of Eidhin’s comrades, appears and attacks Vis. Diago, Vis’s alupi, leaps in front of Eidhin and is hit by the spear. Despite the injury, Diago manages to stand, and Vis and Eidhin decide to take him to Domus Telimus for treatment. Vis proposes a radical plan to negotiate with Ka, the man behind the Concurrence, and potentially becoming Princeps of Military to stabilize the situation.

Key Events

  • Vis navigates through the burning streets of Caten, fighting and evading enemies.
  • Vis finds Eidhin and learns the attack is not a diversion as he thought.
  • Vis reveals his true identity as a prince of Suus and shares his struggles with manipulation.
  • Diago, Vis’s alupi, is injured protecting Eidhin from Siollan’s attack.
  • Vis proposes a plan to negotiate with Ka and potentially become Princeps of Military to end the war.

Characters Introduced

  • Siollan

Themes

  • Moral Dilemmas
  • Leadership and Responsibility
  • Manipulation and Choice
  • Sacrifice and Loyalty
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Chapter LXXVIII (Obiteum)

Vis hurries through the vast, gold-lit colonnade of the Sanctum, which is eerily empty since the Overseers closed the obsidian gates behind him. The tension from his recent battle in Caten still lingers as he steps into the dark, hollow triangular tunnel leading to Ka’s pyramid, encountering no resistance. After a tense, echoing walk, he emerges into the radiant Pyramid of Ka, where a thousand gold-lit stairs stretch upward to a single golden door at the top.

As Vis climbs the stairs, he becomes a visible target, with the city’s inhabitants watching him in silence. Despite the lack of immediate threats, the thrumming energy and golden light are his only companions. He wonders about the consequences of his actions and the potential impact on the iunctii and the city. After almost an hour, he reaches the golden door, which is adorned with a scarab symbol. The door remains stubbornly closed until he slams his bloodied hand against the scarab, causing it to flicker and the door to swing open.

Vis rushes down a long, winding staircase inside the pyramid, which is devoid of defenses or traps. He reaches a massive, obsidian chamber filled with bookshelves, desks, and scrolls, resembling a library more than the lair of a god. In the center of the room, he finds a triangular stone table with a finely clothed man lying on it, motionless. Recognizing the inscriptions and the pulsing Will, Vis realizes that this man is Ka, the mastermind behind the Concurrence. With the Gleaners closing in, Vis, driven by the need to stop Ka’s atrocities, hesitates briefly before pushing the knife into Ka’s heart.

Key Events

  • Vis navigates the empty Sanctum and enters the dark tunnel leading to Ka’s pyramid.
  • Vis climbs the golden stairs of Ka’s pyramid, becoming a visible target for the city’s inhabitants.
  • Vis discovers a library-like chamber and identifies the motionless man on the stone table as Ka.
  • Vis, despite his hesitation, stabs Ka in the heart to stop the Concurrence.

Themes

  • Moral Dilemmas
  • Sacrifice for the Greater Good
  • The Consequences of Power
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Chapter LXXIX (Luceum)

Vis wakes up in a spacious hut, bandaged and dressed in fresh clothes, with the scarab medallion still around his neck. He is alone and groggy, but relieved to find his silver arm still functional. The atmosphere outside is light and relaxed, with children playing and warriors lounging, a stark contrast to the tension of the pyramid. Tara, Conor, Fearghus, Seanna, and Miach burst into the hut, their faces lighting up with joy at the sight of Vis. They inform him that the siege was broken four days ago, and Fiachra’s men fled, terrified of Vis’s reputation as a draoi nasceann. Tara also reveals that Ruarc has surrendered, with the condition that he speak to Vis before any action is taken against him. Vis is then taken to see his father’s body, which was found floating downstream. He pays his respects, placing the medallion on his father’s cheek, and decides to farewell him properly that night.

Vis is reunited with Gráinne, Róisín, and Tadhg, who were concerned about Onchú’s cairn, which they clarify was actually a sheep. Gráinne offers Vis the chance to return to the farm, but he declines, feeling a sense of duty to remain in Caer Áras. They share a meal together before Gráinne and her family depart. Later, Vis participates in his father’s funeral, a solemn and beautiful ceremony where he weeps openly, supported by his friends.

Vis visits Ruarc, who is being held in the same hut where Vis was once kept. Ruarc reveals that he is Caeror, Ulciscor’s brother, and that he arrived in Luceum eight years ago, just as Vis did. He explains that he surrendered because a counterpart of Vis made a mistake, necessitating their conversation. Ruarc offers Vis an iron torc, which Vis crushes, refusing to wear it. Ruarc warns Vis not to reveal his true identity to the draoi, emphasizing the potential consequences of doing so. Vis agrees to hear Ruarc’s story before taking any further action.

Key Events

  • Vis wakes up in a hut, bandaged and with his silver arm still functional.
  • Vis is greeted by Tara and his friends, who inform him that the siege was broken and Ruarc has surrendered.
  • Vis pays his respects to his father’s body and participates in a solemn funeral ceremony.
  • Vis is reunited with Gráinne and her family, learning that the cairn was for a sheep.
  • Vis visits Ruarc, who reveals he is Caeror, Ulciscor’s brother, and warns Vis not to reveal his true identity.

Themes

  • Grief and Loss
  • Identity and Loyalty
  • Moral Dilemmas in Leadership
  • Friendship and Support
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Chapter LXXX (Res)

Vis and Eidhin fight through the burning streets of Caten, using their Will and blades to protect civilians and each other. Despite the chaos, Vis sends metal shards high into the air as a signal to Ka, hoping to draw him out. They find a momentary respite in a partially destroyed house, where Eidhin confronts Vis about his physical condition and the futility of their current plan.

Ka, appearing as a haggard, unremarkable man, emerges from the shadows and reveals himself to Vis. He confirms that he is not with the Concurrence and explains that the Cataclysms are a necessary sacrifice to prevent the obliteration of two worlds. Ka offers Vis a deal: in exchange for his attention, he will help Vis end the war and give him the power to command an army of iunctii. Vis, though hesitant, agrees to listen, and they are guided to the Necropolis by a silent iunctus.

In the Necropolis, the iunctus reveals that the chamber holds nearly eighty thousand iunctii, preserved for their knowledge and potential power. Vis is instructed to imbue three iunctii, initiating a Cascade that will awaken the entire chamber. Eidhin, horrified by the prospect, pleads with Vis not to go through with it, but Vis, driven by the need to protect his people and see justice, decides to proceed. As the iunctii begin to wake, Vis is overwhelmed by the sheer number and the implications of his actions.

Vis is reunited with his mother and sister, Ysa, who are among the awakened iunctii. Overwhelmed with joy and disbelief, Vis embraces them, momentarily forgetting the war and his injuries. Eidhin, seeing Vis’s happiness, smiles for the first time since the Iudicium. The chapter ends with Vis’s mentor, Ulciscor, appearing behind them, adding a new layer of complexity to the situation.

Key Events

  • Vis and Eidhin fight through the burning streets of Caten, signaling Ka for help.
  • Ka reveals himself to Vis, explaining his purpose and offering a deal to end the war.
  • Vis and Eidhin are guided to the Necropolis, where Vis is instructed to awaken tens of thousands of iunctii.
  • Vis is reunited with his mother and sister, Ysa, among the awakened iunctii.
  • Ulciscor appears, adding a new layer of complexity to the situation.

Characters Introduced

  • Eidhin

Themes

  • The Sacrifice of Innocence for Greater Good
  • Family and Reunion Amidst Chaos
  • Moral Dilemmas and the Consequences of Power
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